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* We hear one in ''SupermanII'' as [[spoiler: Superman, of all people, crushes the bones in Zod's hand.]]



* We hear one in ''SupermanII'' as [[spoiler: Superman, of all people, crushes the bones in Zod's hand.]]

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* We hear one in ''SupermanII'' as [[spoiler: Superman, of all people, crushes the bones in Zod's hand.]]
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* We hear one in ''SupermanII'' as [[spoiler: Superman, of all people, crushes the bones in Zod's hand.]]
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* ''MortalKombat9'': The absolutely sadistic [[LimitBreak X-Ray move]]. What makes it worse is its namesake feature, ''showing'' you the type of damage your character's doing.

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If someone breaks a bone in fiction, usually they'll inform the other characters, and people will act accordingly. But sometimes, a writer may want to make the viewer or reader realize the character has been injured immediately, perhaps convey that it's serious or incredibly painful. In TV, this means making the sound of a broken bone (''crack!'') a bit louder, frequently with the foley noise of a breaking stick or a stalk of celery. In literature, this means taking the time to describe the sound("...with a sickening crunch"). It doesn't have to be a broken bone, either. Maybe a character's heart is struggling, and the viewer will hear that character's heartbeat from time to time.

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If someone breaks a bone in fiction, usually they'll inform the other characters, and people will act accordingly. But sometimes, a writer may want to make the viewer or reader realize the character has been injured immediately, perhaps convey that it's serious or incredibly painful. painful.

In TV, this means making the sound of a broken bone (''crack!'') a bit louder, frequently with the foley noise of a breaking stick or a stalk of celery. In literature, this means taking the time to describe the sound("...with a sickening crunch"). It doesn't have to be a broken bone, either. Maybe a character's heart is struggling, and the viewer will hear that character's heartbeat from time to time.
time.

This is a good way to make a GoryDiscretionShot still ''[[NightmareFuel really unsettling]]''.
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* Let's face it, [[Series\BuffyTheVampireSlayer Buffy Summers]] is strong. Really really strong. She eats vampires with super strength for breakfast and asks for seconds. So when her on again off again vampire boyfriend seemingly tries to kill her friends, we get a sickening bone crunching boot to the head that somehow didn't cave Spike's head in.

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** Even worse is later when a character breaks the injured friend's leg with a big rock... So he can amputate it with a tiny pocket knife.



* TheRuins, when a character breaks an injured friend's leg with a big rock... [({{squick}} So he can amputate it with a tiny pocket knife]].

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* TheRuins, when a character breaks an injured friend's leg with a big rock... [({{squick}} So he can amputate it with a tiny pocket knife]].
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* TheRuins, when a character breaks an injured friend's leg with a big rock... [({{squick}} So he can amputate it with a tiny pocket knife]].
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** Also, for most bones, there are a few layers of muscle, fat, and skin that can do a lot to muffle the sound, making it sound more like a cross between a crack and a pop (crack your knuckles, you'll get the idea.)
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* "Insidious" The sound that heralds the appearance of the demon is supposed to be the sounds of bones breaking, adding an extra shiver factor.

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* "Insidious" ''Film/{{Insidious}}'': The sound that heralds the appearance of the demon is supposed to be the sounds of bones breaking, adding an extra shiver factor.



* ''{{Minecraft}}'' recently replaced the long-standing "OOGH" damage sound with an absolutely spine-chilling set of crunching, cracking, and gibbing sounds. Some of these are even given titles such as "Hurt Flesh.wav".

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* ''{{Minecraft}}'' recently replaced the long-standing "OOGH" damage sound with an absolutely spine-chilling set of crunching, cracking, and gibbing sounds. Some of these are even given titles such as "Hurt Flesh.wav".



* ''TheOrderOfTheStick'': gives us a cleric who's about to get revenge on someone for betraying him. We see the following sound effects come from off-panel: Thunk. Thunk. SQUILCH!

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* ''TheOrderOfTheStick'': ''TheOrderOfTheStick'' gives us a cleric who's about to get revenge on someone for betraying him. We see the following sound effects come from off-panel: Thunk. Thunk. SQUILCH!
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* ''TheOrderOfTheStick'': gives us a cleric who's about to get revenge on someone for betraying him. We see the following sound effects come from off-panel: Thunk. Thunk. SQUILCH!
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* ''SamuraiShodown'': Hanzou's fatality consist in him swiftly breaking the arm, leg, ribs and then ''[[FamilyUnfriendlyDeath skull]]'' of his victim, all with [[AccidentalNightmareFuel audible cracks and shots of the broken bones inside.]]

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* ''SamuraiShodown'': Hanzou's fatality consist in him swiftly breaking the arm, leg, ribs and then ''[[FamilyUnfriendlyDeath skull]]'' of his victim, all with [[AccidentalNightmareFuel audible cracks and shots of the broken bones inside.]]

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* Some moves in SoulCalibur are accompanied by sickening crunches. Ivy's "wrap the whip sword around their neck and pull it '''through'''" move is especially nasty.
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* In ''OnePiece'', when Usop is hit in the face by a 4 tonne baseball bat. Complete with the picture of his bones shattering. Good thing he had the HeroicResolve on that time...
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* "Insidious" The sound that heralds the appearance of the demon is supposed to be the sounds of bones breaking, adding an extra shiver factor.
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* ''TheDarkKnight'': Batman holds Maroni off the edge of a building, threatening him for information. When Maroni informs him that it's not high enough to kill him, Batman promptly drops him, and the crunch when he lands on his ''feet'' is sickening to say the least.

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* ''TheDarkKnight'': Batman holds Maroni off the edge of a building, threatening him for information. When Maroni informs him that it's not high enough to kill him, Batman agrees, then promptly drops him, and the him. The crunch when he lands on his ''feet'' is sickening to say the least.
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* ''HalfLife2'': If you take fall damage, the ''crack'' of a broken bone is heard, accompanied by the [[PoweredArmor HEV suit's]] computer informing you of the injuries.

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* ''HalfLife2'': ''VideoGame/{{Half-Life 2}}'': If you take fall damage, the ''crack'' of a broken bone is heard, accompanied by the [[PoweredArmor HEV suit's]] computer informing you of the injuries.
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* Pops up in Literature/ASongOfIceAndFire when [[spoiler:Ser Gregor Clegane kills Oberyn Martell. It's not shown just how Ser Gregor kills Oberyn, but judging from the sound and Ellaria's and Tyrion's reactions, it was a horrific way to go.]]
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** The same thing happens in ''TeamFortress2'', minus the computer voice. Likely because these games are both made by {{Valve}}, using a similar (if not the same) game engine.

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** The same thing happens in ''TeamFortress2'', ''VideoGame/TeamFortress2'', minus the computer voice. Likely because these games are both made by {{Valve}}, using a similar (if not the same) game engine.

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Or we could \'\'not\'\' be useless.


* ''OneHundredAndTwentySevenHours'': You know the part.
** No, we really don't. Why don't you tell us?

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* ''OneHundredAndTwentySevenHours'': You know the part.
** No, we really don't. Why don't
It's a movie about a man who gets his arm crushed under a rock. Three guesses where you tell us?hear this sound.
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* ''{{Minecraft}}'' recently replaced the long-standing "OOGH" damage sound with an absolutely spine-chilling set of crunching, cracking, and gibbing sounds. Some of these are even given titles such as "Hurt Flesh.wav".
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** No, we really don't. Why don't you tell us?
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* Happens in ''KaizokuSentaiGokaiger'' where [[spoiler: Basco shows how powerful his 'true form' is by catching Gai's spear and then breaking his arm, complete with crunch.]]

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* Happens in ''KaizokuSentaiGokaiger'' ''Series/KaizokuSentaiGokaiger'' where [[spoiler: Basco shows how powerful his 'true form' is by catching Gai's spear and then breaking his arm, complete with crunch.]]
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->

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* ''{{Fallout3}}'': Fall damage is accompanied by a ''crunch''.

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* ''{{Fallout3}}'': ''{{Fallout 3}}'': Fall damage is accompanied by a ''crunch''.



** The same thing happens in ''TeamFortress2'', minus the computer voice. Likely because these games are both made by {{Valve}}, using a similar(if not the same) game engine.

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** The same thing happens in ''TeamFortress2'', minus the computer voice. Likely because these games are both made by {{Valve}}, using a similar(if similar (if not the same) game engine.



* In the [[http://www.youtube.com/watch?v=8Kmmggc6jH8 intro movie]] for BaldursGate, [[BigBad Sarevok]] strangles an unnamed character so hard it makes scrunching noises. The dead body falling to the ground from a height after that also makes a crunch.

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* In the [[http://www.youtube.com/watch?v=8Kmmggc6jH8 intro movie]] for BaldursGate, ''BaldursGate'', [[BigBad Sarevok]] strangles an unnamed character so hard it makes scrunching noises. The dead body falling to the ground from a height after that also makes a crunch.



* [[CaptainObvious Yes, bones make sounds when they break]]. However, particularly if you break a bone by falling from a height on to it, the sound is not loud enough to be heard over that of the impact with the ground

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* [[CaptainObvious Yes, bones make sounds when they break]]. However, particularly if you break a bone by falling from a height on to it, the sound is not loud enough to be heard over that of the impact with the groundground.
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[[AC: LiveActionTV]]

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[[AC: LiveActionTV]][[AC:LiveActionTV]]
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[[AC:WesternAnimation]]
* On one episode of ''WesternAnimation/AdventureTime'', [[TheHero Finn's]] legs get crushed by a stag, which causes a very cringeworthy sound.
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* ''TheRuins'': two girls decide it is a good idea to ''pick up and move'' a man who has just fallen 20+ feet and says he can't feel his legs. SickeningCrunch [[HilarityEnsues Ensues]].

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* ''TheRuins'': two Two girls decide it is a [[WhatAnIdiot good idea idea]] to ''pick up and move'' a man who has just fallen 20+ feet and says he can't feel his legs. SickeningCrunch [[HilarityEnsues Ensues]].

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* Happens in ''KaizokuSentaiGokaiger'' where [[spoiler: Basco shows how powerful his 'true form' is by catching Gai's spear and then breaking his arm, complete with crunch.]]
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* ''TheRuins'': two girls decide it is a good idea to ''pick up and move'' a man who has just fallen 20+ feet and says he can't feel his legs. SickeningCrunch [[HilarityEnsues Ensues]].
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The Dark Knight example



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* ''TheDarkKnight'': Batman holds Maroni off the edge of a building, threatening him for information. When Maroni informs him that it's not high enough to kill him, Batman promptly drops him, and the crunch when he lands on his ''feet'' is sickening to say the least.
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* ''UltramanLeo'' uses this in the first ep.

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