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** In ''VideoGame/SuperMarioLand2SixGoldenCoins'', the second part of Turtle Zone takes place in a sunken submarine.
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* ''VideoGame/BattleForWesnoth'': The fourth scenario of ''Secrets of the Ancients'' takes place on a ship, where barrels are the equivalent of village used for income and healing. The other, more important, gimmick of the scenario is a lower deck that can only be accessed from two "stairways".
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* The Ghost Ship in Episode 3 of ''VideoGame/ScoobyDooFirstFrights''.
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* Andy's stage in ''VideoGame/FatalFury [=2/Special=]'' is set on a boat in the channels of Italy.

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* ''[[VideoGame/FatalFury Fatal Fury [=2/Special=]]]'': Andy's stage in ''VideoGame/FatalFury [=2/Special=]'' is set on a boat in the channels of Italy.Italy, and Mai is fought on a large raft.
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* ''VideoGame/MarioKartDoubleDash'' has Daisy Cruiser: it features a private pool which works as a bottomless pit, moving tables in a restaurant and a hidden passage leading to the boiling room with a cannon to escape. It returns in ''VideoGame/MarioKart7'' with little differences: because of the underwater mechanic, the pool can be crossed as a shortcut and the boiling room becomes a coral private suite.

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* ''VideoGame/MarioKartDoubleDash'' has Daisy Cruiser: it features a private pool which works as a bottomless pit, moving tables in a restaurant and a hidden passage leading to the boiling room with a cannon to escape. It returns in Pictured above is the ''VideoGame/MarioKart7'' with reiteration, which holds little differences: because of the underwater mechanic, the pool can be crossed as a shortcut and the boiling room becomes a coral private suite.
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* ''VideoGame/MarioKartDoubleDash'' has a cruise ship as one of the tracks.

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* ''VideoGame/MarioKartDoubleDash'' has Daisy Cruiser: it features a cruise ship private pool which works as one a bottomless pit, moving tables in a restaurant and a hidden passage leading to the boiling room with a cannon to escape. It returns in ''VideoGame/MarioKart7'' with little differences: because of the tracks.underwater mechanic, the pool can be crossed as a shortcut and the boiling room becomes a coral private suite.
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* ''VideoGame/TheElderScrollsIVOblivion': Three sidequests take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship. The final of these side quests takes place on a pirate ship docked in the Imperial City where, early into the Dark Brotherhood questline, the player must assassinate the captain (though you can also kill his crew).

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* ''VideoGame/TheElderScrollsIVOblivion': ''VideoGame/TheElderScrollsIVOblivion'': Three sidequests take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship. The final of these side quests takes place on a pirate ship docked in the Imperial City where, early into the Dark Brotherhood questline, the player must assassinate the captain (though you can also kill his crew).
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** Though all of ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' is a water world there is only one true ship level, the GhostShip dungeon in ''VideoGame/PhantomHourglass''.

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** Though all of ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Even though ''VideoGame/TheLegendOfZeldaTheWindWaker'' is a water world set in an ocean-filled world, there is only one true ship level, the GhostShip dungeon in ''VideoGame/PhantomHourglass''.its sequel ''VideoGame/TheLegendOfZeldaPhantomHourglass''.
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no linking to the same page


** ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': The Sandship [[spoiler:that protects Nayru's Flame]] is this and a GhostShip, though not simultaneously. The 'ghost ship' parts involve the fact that several bits of the ship are smothered in quicksand, It regresses into a standard ShipLevel when the Timeshift Stone is tripped - complete with Technoblin crew.

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** ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': The Sandship [[spoiler:that protects Nayru's Flame]] is this and a GhostShip, though not simultaneously. The 'ghost ship' parts involve the fact that several bits of the ship are smothered in quicksand, It regresses into a standard ShipLevel Ship Level when the Timeshift Stone is tripped - complete with Technoblin crew.
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* Three sidequests in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship. The final of these side quests takes place on a pirate ship docked in the Imperial City where, early into the Dark Brotherhood questline, the player must assassinate the captain (though you can also kill his crew).

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* ''VideoGame/TheElderScrollsIVOblivion': Three sidequests in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship. The final of these side quests takes place on a pirate ship docked in the Imperial City where, early into the Dark Brotherhood questline, the player must assassinate the captain (though you can also kill his crew).



* The Sunken Ship in ''VideoGame/SuperMarioRPG'' which is also a GangplankGalleon.

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* %%* ''VideoGame/SuperMarioRPG'': The Sunken Ship in ''VideoGame/SuperMarioRPG'' Ship, which is also a GangplankGalleon.

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* Early in the PC version of ''VideoGame/FarCry'', the player has to fight their way through the wreck of a Japanese World War II aircraft carrier. With [[ThatOneLevel an army of mercenaries and a helicopter on the deck]].

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* ''Franchise/FarCry''
**
Early in the PC version of ''VideoGame/FarCry'', ''VideoGame/FarCry1'', the player has to fight their way through the wreck of a Japanese World War II aircraft carrier. With [[ThatOneLevel an army of mercenaries and a helicopter on the deck]].

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* The fifth stages of ''VideoGame/StreetsOfRage 1'' and ''2''.

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* The stage where Drake is fought in ''VideoGame/FinalFight3'' is one of these, but it's stationary.
* The fifth stages of ''VideoGame/StreetsOfRage 1'' and ''2''.''2'' are set on some.
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The Bonkers SNES game now has its own page.


* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[WesternAnimation/TheLittleMermaid1989 Ariel's voice]].

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* In the ''WesternAnimation/{{Bonkers}}'' ''VideoGame/{{Bonkers|Capcom}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[WesternAnimation/TheLittleMermaid1989 Ariel's voice]].

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** In ''VideoGame/{{Halo 2}}'' you don't fight in any ships ''per se'', but Cairo Station, the Forerunner Gas Mining Facility, the mobile Covenant capital of High Charity, and [[spoiler: Delta Halo]] all have that feel. The Scarab feels like one too, though it's a walker and not even technically a ship.
** In ''VideoGame/{{Halo 3}}'', when you return to [[spoiler: High Charity]], it feels like this (again, loose definition of "ship").

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** In ''VideoGame/{{Halo 2}}'' ''VideoGame/Halo2'' you don't fight in any ships ''per se'', but Cairo Station, the Forerunner Gas Mining Facility, the mobile Covenant capital of High Charity, and [[spoiler: Delta Halo]] all have that feel. The Scarab feels like one too, though it's a walker and not even technically a ship.
** In ''VideoGame/{{Halo 3}}'', ''VideoGame/Halo3'', when you return to [[spoiler: High Charity]], it feels like this (again, loose definition of "ship").



** ''VideoGame/{{Halo 4}}'' begins with you fighting off Covenant remnant boarders in a broken-off section of the ''Forward Unto Dawn''. Later you help defend the UNSC ''Infinity'' from Covenant and Promethean boarders. Then you try to defend Ivanoff Station. And finally you get to do a little boarding yourself by [[spoiler:single-handedly storming the ''Mantle's Approach'' in order to nuke it from the inside]]. For its part, ''Spartan Ops'' has you defending the ''Infinity'' (again), and storming a Covenant Harvester (though it's technically a walker).

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** ''VideoGame/{{Halo 4}}'' ''VideoGame/Halo4'' begins with you fighting off Covenant remnant boarders in a broken-off section of the ''Forward Unto Dawn''. Later you help defend the UNSC ''Infinity'' from Covenant and Promethean boarders. Then you try to defend Ivanoff Station. And finally you get to do a little boarding yourself by [[spoiler:single-handedly storming the ''Mantle's Approach'' in order to nuke it from the inside]]. For its part, ''Spartan Ops'' has you defending the ''Infinity'' (again), and storming a Covenant Harvester (though it's technically a walker).


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* ''VideoGame/{{Chantelise}}'': The Lonely Ship BonusLevel is a ship on the water with monsters on it.
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* The later ports of ''VideoGame/StreetFighterAlpha3'' move Karin from a nighttime version of Sakura's stage[[note]]Unused in the PlayStation version, but available in others[[/note]] to one of these.

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* The later ports of ''VideoGame/StreetFighterAlpha3'' move Karin from a nighttime version of Sakura's stage[[note]]Unused in the PlayStation UsefulNotes/PlayStation version, but available in others[[/note]] to one of these.

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Transferring Platforming Game examples to the Platforming Games folder.


* ''VideoGame/BanjoKazooie'':
** [[PalmtreePanic Treasure Trove Cove]] includes [[GangplankGalleon a pirate ship]] stranded near the center of the level's mountain, and it's where Captain Blubber is lamenting that his gold ingots went missing.
** Part of [[NotSoSafeHarbor Rusty Bucket Bay]] takes place on the H.M.S. Gruntilda, a cargo ship that floats in [[PollutedWasteland oily water]].
* Stage 4 in ''VideoGame/{{Bonk}}'s Revenge'' takes place mostly on a cruise ship.
* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[WesternAnimation/TheLittleMermaid1989 Ariel's voice]].
* The seventh and final level of the ''[[VideoGame/DarkwingDuckCapcom Darkwing Duck]]'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]] takes place on F.O.W.L.'s floating fortress, where Steelbeak is fought as the FinalBoss.
* ''VideoGame/DonkeyKongCountryTropicalFreeze'' features levels with the wreckage of several freighter-style ships mixed into JungleJapes and PalmtreePanic settings. Most previous ''VideoGame/DonkeyKongCountry'' games featured the GangplankGalleon variant.



* ''VideoGame/TheLegendOfZelda'':
** ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': The Sandship [[spoiler:that protects Nayru's Flame]] is this and a GhostShip, though not simultaneously. The 'ghost ship' parts involve the fact that several bits of the ship are smothered in quicksand, It regresses into a standard ShipLevel when the Timeshift Stone is tripped - complete with Technoblin crew.
** Though all of ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' is a water world there is only one true ship level, the GhostShip dungeon in ''VideoGame/PhantomHourglass''.
* ''VideoGame/ShovelKnight'' has the Iron Whale, a sunken whale-shaped submarine which Treasure Knight has claimed due to large hoard of gold it carries. The Stranded Ship is a wreckage of a wooden ship that has been stranded on [[SlippySlideyIceWorld a polar region]].
* ''VideoGame/SonicTheHedgehog'':
** Huge Crisis Zone in ''VideoGame/{{Sonic Rush|Series}}''.
** As well as Haunted Ship Zone in ''VideoGame/SonicRushAdventure''.
* In the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version of ''[[VideoGame/RocketKnightAdventures Sparkster]]'', the fourth level takes place in a naval submarine, where Sparkster faces off against Colonel Wolfhiem.
* ''Franchise/SuperMarioBros'':
** Some of the levels from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioGalaxy''.
** The first two ''VideoGame/WarioLand'' games both have the SS Teacup. In ''2'' you can actually sink the Teacup, causing an alternative story path.
** ''VideoGame/SuperMarioMaker'' allows a flying airship to be selected as one of the themes.



[[folder:Racing Games]]
* ''VideoGame/MarioKartDoubleDash'' has a cruise ship as one of the tracks.
[[/folder]]



* ''VideoGame/MarioKart Double Dash'' has a cruise ship as one of the tracks.
* Stage 4 in ''VideoGame/{{Bonk}}'s Revenge'' takes place mostly on a cruise ship.
* Some of the levels from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioGalaxy''.



* ''VideoGame/TheLegendOfZeldaSkywardSword'': The Sandship [[spoiler:that protects Nayru's Flame]] is this and a Ghost Ship, though not simultaneously. The 'ghost ship' parts involve the fact that several bits of the ship are smothered in quicksand, It regresses into a standard ShipLevel when the Timeshift Stone is tripped - complete with Technoblin crew.
** Though all of ''VideoGame/PhantomHourglass'' and ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' is a water world there is only one true ship level, the GhostShip dungeon in ''VideoGame/PhantomHourglass''.



* Huge Crisis Zone in ''VideoGame/{{Sonic Rush|Series}}''.
** As well as Haunted Ship Zone in ''VideoGame/SonicRushAdventure''.



* ''VideoGame/DonkeyKongCountryTropicalFreeze'' features levels with the wreckage of several freighter-style ships mixed into JungleJapes and PalmtreePanic settings. Most previous ''VideoGame/DonkeyKongCountry'' games featured the GangplankGalleon variant.



* The first two ''VideoGame/WarioLand'' games both have the SS Teacup. In ''2'' you can actually sink the Teacup, causing an alternative story path.



* ''VideoGame/ShovelKnight'' has the Iron Whale, a sunken whale-shaped submarine which Treasure Knight has claimed due to large hoard of gold it carries. The Stranded Ship is a wreckage of a wooden ship that has been stranded on [[SlippySlideyIceWorld a polar region]].
* ''VideoGame/SuperMarioMaker'' allows a flying airship to be selected as one of the themes.
* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[WesternAnimation/TheLittleMermaid1989 Ariel's voice]].



* The seventh and final level of the ''[[VideoGame/DarkwingDuckCapcom Darkwing Duck]]'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]] takes place on F.O.W.L.'s floating fortress, where Steelbeak is fought as the FinalBoss.
* In the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version of ''[[VideoGame/RocketKnightAdventures Sparkster]]'', the fourth level takes place in a naval submarine, where Sparkster faces off against Colonel Wolfhiem.



* ''VideoGame/BanjoKazooie'':
** [[PalmtreePanic Treasure Trove Cove]] includes [[GangplankGalleon a pirate ship]] stranded near the center of the level's mountain, and it's where Captain Blubber is lamenting that his gold ingots went missing.
** Part of [[NotSoSafeHarbor Rusty Bucket Bay]] takes place on the H.M.S. Gruntilda, a cargo ship that floats in [[PollutedWasteland oily water]].
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* Manta Maria, a decommissioned ship being used as a multiplayer map in VideoGame/Splatoon2. When talking about the stage, Pearl mentions she got a [[WealthyYachtOwner similar ship for her sixth birthday]].

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* Manta Maria, ''Manta Maria'', a decommissioned ship being used as a multiplayer map in VideoGame/Splatoon2.''VideoGame/Splatoon2''. When talking about the stage, Pearl mentions she got a [[WealthyYachtOwner similar ship for her sixth birthday]].
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* Manta Maria, a decommissioned ship being used as a multiplayer map in VideoGame/Splatoon2. When talking about the stage, Pearl mentions she got a [[WealthyYachtOwner similar ship for her sixth birthday]].
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nostalgia bait. also, not optional.


* ''VideoGame/HitmanBloodMoney'' memorably features a level taking place on an old-timey Mississippi steamboat, where Agent 47 is tasked with eliminating a drug-dealing FatSweatySouthernerInAWhiteSuit and his entire gang - it has the largest number of mandatory targets in the game, barring [[spoiler: the optional PlayableEpilogue]].

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* ''VideoGame/HitmanBloodMoney'' memorably features a level taking place on an old-timey Mississippi steamboat, where Agent 47 is tasked with eliminating a drug-dealing FatSweatySouthernerInAWhiteSuit and his entire gang - it has the largest number of mandatory targets in the game, barring [[spoiler: the optional PlayableEpilogue]].gang.

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[[folder:Stealth Games]]
* In the ''VideoGame/MetalGear'' series:
** ''VideoGame/MetalGearSolid2SonsOfLiberty'' begins with a prologue taking place on a fake oil tanker that is actually transporting carrying Metal Gear Ray. Solid Snake must sneak below deck to find proof that US Marines have been constructing a Metal Gear.
** And later in the game, [[spoiler:Arsenal Gear]]. [[MindScrew We think]].
** The finale of ''VideoGame/MetalGearSolid4GunsOfThePatriots'' requires Snake to fight his way through a battleship, [[spoiler:namely Outer Haven, from where Ocelot plans to destroy the Patriots, [[GambitRoulette by letting you do whatever it is you're doing]].]]
* In the ''Tom Clancy's VideoGame/SplinterCell'' series:
** The second level of ''Chaos Theory'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''Double Agent'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb from the JBA, though he can choose to disable the bomb if siding with the NSA. Another one of his missions in that game is to board and seize a Russian supertanker for the JBA by knocking out or killing the crew.
** In a variation, both the first game and ''Pandora Tomorrow'' feature sections that take place inside ''submarines'', in the Vselka DLC and the latter half of Komodo Island, respectively - although the subs are surfaced when you explore them, an objective in the Komodo mission involves coercing an engineer to forcibly raise the sub so it can be boarded in the first place.
* ''VideoGame/AlphaProtocol'' has a mission set on a yacht.
* Part of an early mission in ''VideoGame/ThiefDeadlyShadows'' involves sneaking through the zombie infested wreck of a ship near the docks to retrieve the captain's diary.
* ''VideoGame/HitmanBloodMoney'' memorably features a level taking place on an old-timey Mississippi steamboat, where Agent 47 is tasked with eliminating a drug-dealing FatSweatySouthernerInAWhiteSuit and his entire gang - it has the largest number of mandatory targets in the game, barring [[spoiler: the optional PlayableEpilogue]].

to:

[[folder:Stealth Games]]
[[folder:Beat 'em Ups]]
* In the ''VideoGame/MetalGear'' series:
** ''VideoGame/MetalGearSolid2SonsOfLiberty'' begins with a prologue taking place on a fake oil tanker that is actually transporting carrying Metal Gear Ray. Solid Snake must sneak below deck to find proof that US Marines have been constructing a Metal Gear.
** And later in the game, [[spoiler:Arsenal Gear]]. [[MindScrew We think]].
**
The finale fifth stages of ''VideoGame/MetalGearSolid4GunsOfThePatriots'' requires Snake to fight his way through a battleship, [[spoiler:namely Outer Haven, from where Ocelot plans to destroy the Patriots, [[GambitRoulette by letting you do whatever it is you're doing]].]]
* In the ''Tom Clancy's VideoGame/SplinterCell'' series:
** The second level of ''Chaos Theory'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear
''VideoGame/StreetsOfRage 1'' and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''Double Agent'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb from the JBA, though he can choose to disable the bomb if siding with the NSA. Another one of his missions in that game is to board and seize a Russian supertanker for the JBA by knocking out or killing the crew.
** In a variation, both the first game and ''Pandora Tomorrow'' feature sections that take place inside ''submarines'', in the Vselka DLC and the latter half of Komodo Island, respectively - although the subs are surfaced when you explore them, an objective in the Komodo mission involves coercing an engineer to forcibly raise the sub so it can be boarded in the first place.
* ''VideoGame/AlphaProtocol'' has a mission set on a yacht.
* Part of an early mission in ''VideoGame/ThiefDeadlyShadows'' involves sneaking through the zombie infested wreck of a ship near the docks to retrieve the captain's diary.
* ''VideoGame/HitmanBloodMoney'' memorably features a level taking place on an old-timey Mississippi steamboat, where Agent 47 is tasked with eliminating a drug-dealing FatSweatySouthernerInAWhiteSuit and his entire gang - it has the largest number of mandatory targets in the game, barring [[spoiler: the optional PlayableEpilogue]].
''2''.


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[[folder:Fighting Games]]
* Andy's stage in ''VideoGame/FatalFury [=2/Special=]'' is set on a boat in the channels of Italy.
* ''VideoGame/TheKingOfFighters'':
** The Boss Team in ''[='=]96'' is fought on a gondola, which starts moving in the second round.
** A long boat is used for the China stage in ''[='=]98''.
* The later ports of ''VideoGame/StreetFighterAlpha3'' move Karin from a nighttime version of Sakura's stage[[note]]Unused in the PlayStation version, but available in others[[/note]] to one of these.
[[/folder]]

[[folder:Platformer Games]]
* ''VideoGame/KickMaster'': The fifth stage, "Aboard the Ship of Strife".
[[/folder]]

[[folder:Stealth Games]]
* In the ''VideoGame/MetalGear'' series:
** ''VideoGame/MetalGearSolid2SonsOfLiberty'' begins with a prologue taking place on a fake oil tanker that is actually transporting carrying Metal Gear Ray. Solid Snake must sneak below deck to find proof that US Marines have been constructing a Metal Gear.
** And later in the game, [[spoiler:Arsenal Gear]]. [[MindScrew We think]].
** The finale of ''VideoGame/MetalGearSolid4GunsOfThePatriots'' requires Snake to fight his way through a battleship, [[spoiler:namely Outer Haven, from where Ocelot plans to destroy the Patriots, [[GambitRoulette by letting you do whatever it is you're doing]].]]
* In the ''Tom Clancy's VideoGame/SplinterCell'' series:
** The second level of ''Chaos Theory'' takes place on a small ship called the ''Maria Narcissa''. The level is very linear and the player must use ventilation shafts and the like to avoid being detected in the narrow corridors and to find and assassinate Hugo Lacerda.
** In ''Double Agent'', one of Sam Fisher's missions is to infiltrate a cruise ship and blow it up with a bomb from the JBA, though he can choose to disable the bomb if siding with the NSA. Another one of his missions in that game is to board and seize a Russian supertanker for the JBA by knocking out or killing the crew.
** In a variation, both the first game and ''Pandora Tomorrow'' feature sections that take place inside ''submarines'', in the Vselka DLC and the latter half of Komodo Island, respectively - although the subs are surfaced when you explore them, an objective in the Komodo mission involves coercing an engineer to forcibly raise the sub so it can be boarded in the first place.
* ''VideoGame/AlphaProtocol'' has a mission set on a yacht.
* Part of an early mission in ''VideoGame/ThiefDeadlyShadows'' involves sneaking through the zombie infested wreck of a ship near the docks to retrieve the captain's diary.
* ''VideoGame/HitmanBloodMoney'' memorably features a level taking place on an old-timey Mississippi steamboat, where Agent 47 is tasked with eliminating a drug-dealing FatSweatySouthernerInAWhiteSuit and his entire gang - it has the largest number of mandatory targets in the game, barring [[spoiler: the optional PlayableEpilogue]].
[[/folder]]
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* ''VideoGame/HauntTheHouse'' has the Cruise Ship in ''Terrortown''. Enjoy haunting a massive cruise ship with luxuries like a fountain, a kitchen, and a casino.
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* Two sidequests in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship.

to:

* Two Three sidequests in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' take place in ships, one where a ship which is used as a hotel is hijacked by a gang of bandits and another where the player must retrieve an NPC's family heirlooms from a haunted ship.ship. The final of these side quests takes place on a pirate ship docked in the Imperial City where, early into the Dark Brotherhood questline, the player must assassinate the captain (though you can also kill his crew).
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None

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* Tends to happen [[OnceAnEpisode once per game]] in the ''Franchise/FireEmblem'' series. These chapters usually feature limited defensive terrain, cramped confines, and a lot of chokepoints (typically wooden bridges between your ship and the enemy's). [[GoddamnedBats Flying enemy reinforcements]] are also common. ''VideoGame/FireEmblemGaiden'', the first game with ship chapters, is particularly infamous for its Act 2 consisting almost ''entirely'' of them.
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* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[Disney/TheLittleMermaid Ariel's voice]].

to:

* In the ''WesternAnimation/{{Bonkers}}'' LicensedGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], one of the levels takes place on a cruise ship. The boss of the stage is The Louse, from the episode, "Once in a Blue Toon", who has stolen [[Disney/TheLittleMermaid [[WesternAnimation/TheLittleMermaid1989 Ariel's voice]].
Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[VideoGame/MarioKart https://static.tvtropes.org/pmwiki/pub/images/mario_kart_7_2.png]]]]

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[[quoteright:350:[[VideoGame/MarioKart [[quoteright:350:[[VideoGame/MarioKart7 https://static.tvtropes.org/pmwiki/pub/images/mario_kart_7_2.png]]]]






[[folder: Stealth Games]]

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[[folder: Stealth [[folder:Stealth Games]]



[[folder: First Person Shooters]]

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[[folder: First Person [[folder:First-Person Shooters]]



[[folder: [=RPG=]s and other games]]

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[[folder: [=RPG=]s [[folder:[=RPG=]s and other games]]
Willbyr MOD

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1577921542023624500
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[[quoteright:350:[[VideoGame/MarioKart https://static.tvtropes.org/pmwiki/pub/images/mario_kart_7_2.png]]]]
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* In the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] verion of ''[[VideoGame/RocketKnightAdventures Sparkster]]'', the fourth level takes place in a naval submarine, where Sparkster faces off against Colonel Wolfhiem.

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* In the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] verion version of ''[[VideoGame/RocketKnightAdventures Sparkster]]'', the fourth level takes place in a naval submarine, where Sparkster faces off against Colonel Wolfhiem.
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* ''VideoGame/ShovelKnight'' has the Iron Whale, a sunken whale-shaped submarine which Tresure Knight has claimed due to large hoard of gold it carries. The Stranded Ship is a wreckage of a wooden ship that has been stranded on [[SlippySlideyIceWorld a polar region]].

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* ''VideoGame/ShovelKnight'' has the Iron Whale, a sunken whale-shaped submarine which Tresure Treasure Knight has claimed due to large hoard of gold it carries. The Stranded Ship is a wreckage of a wooden ship that has been stranded on [[SlippySlideyIceWorld a polar region]].
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[[folder: RPGs and other games]]

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[[folder: RPGs [=RPG=]s and other games]]

Added: 101

Changed: 103

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!Examples:

!!Stealth Games:

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!Examples:

!!Stealth Games:
!!Examples:

[[foldercontrol]]

[[folder: Stealth Games]]




!!First Person Shooters:

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\n!!First [[/folder]]

[[folder: First
Person Shooters:Shooters]]




!![=RPGs=] and other games:

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\n!![=RPGs=] [[/folder]]

[[folder: RPGs
and other games:games]]


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[[/folder]]

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