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* ''WesternAnimation/{{Bluey}}'' uses a lot of locations modeled directly on real ones in Brisbane.


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** Presumably CGI'd in in-series since in a DVDCommentary-style episode Peter mentions in voiceover that the house is really in [[CaliforniaDoubling Burbank]].
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* The fourth game in the ''VideoGame/PoliceQuest'' series took this approach, using photographs of real-life LA scenery and scanning them in as the background shots.

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* The fourth game in the ''VideoGame/PoliceQuest'' series ''VideoGame/PoliceQuest4OpenSeason'' took this approach, using photographs of real-life LA scenery and scanning them in as the background shots.

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* ''WesternAnimation/TurningRed'' is set in UsefulNotes/{{Toronto}} in 2002, and besides the obvious monuments like the CN Tower and the [=SkyDome=], the locations in the film are based on various other areas in the city. Chinatown is the most prominent but other areas include Kensington Market[[note]]identifiable by the cafe and vintage shops with racks of clothes hanging outside and pastel picket fences[[/note]], the corner of Spadina and St Andrews[[note]]identifiable by its Cat on a Chair sculpture[[/note]], and the intersection of Bremner St. and Rees St.[[note]]identifiable by the orientation of the [=SkyDome=] and the billboard in front of it[[/note]]. Also the three tallest skyscrapers in Toronto at the time (plus the eighth) are accurately depicted: First Canadian Place[[note]]distinguished by it having two visible antennas[[/note]], Scotia Plaza[[note]]distinguished by its v-shaped recess[[/note]], the TD Canada Trust Tower[[note]]distinguished by its tiered spire[[/note]] and the Bay Wellington Tower[[note]]distinguished by its twin peak[[/note]].

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* Creator/{{Pixar}}:
** ''WesternAnimation/InsideOut'' features perfectly recreated San Francisco streets as establishing shots, such as the Embarcadero end of Market Street, not that Pixar needed to go far for research, as they're headquarted a few miles away in Emeryville on the other side of the Bay Bridge.
**
''WesternAnimation/TurningRed'' is set in UsefulNotes/{{Toronto}} in 2002, and besides the obvious monuments like the CN Tower and the [=SkyDome=], the locations in the film are based on various other areas in the city. Chinatown is the most prominent but other areas include Kensington Market[[note]]identifiable by the cafe and vintage shops with racks of clothes hanging outside and pastel picket fences[[/note]], the corner of Spadina and St Andrews[[note]]identifiable by its Cat on a Chair sculpture[[/note]], and the intersection of Bremner St. and Rees St.[[note]]identifiable by the orientation of the [=SkyDome=] and the billboard in front of it[[/note]]. Also the three tallest skyscrapers in Toronto at the time (plus the eighth) are accurately depicted: First Canadian Place[[note]]distinguished by it having two visible antennas[[/note]], Scotia Plaza[[note]]distinguished by its v-shaped recess[[/note]], the TD Canada Trust Tower[[note]]distinguished by its tiered spire[[/note]] and the Bay Wellington Tower[[note]]distinguished by its twin peak[[/note]].
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** A number of famous stories and plots use real-life places and monuments. Most notably, Gwen Stacy died at the George Washington bridge (though confusingly Romita Sr. modeled it on the Brooklyn Bridge in the issue) and it's not uncommon for real life tourists and visitors to treat the real bridge as a memorial to her fictional death. Likewise, Peter and MJ's famous MakeOutPoint is the top of the Empire State Building, celebrated as their spot since the Wedding annual, and revisited in Matt Fraction's "To Have and to Hold" as well as ''Spider-Island''.

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** A number of famous stories and plots use real-life places and monuments. Most notably, Gwen Stacy died at the George Washington bridge (though confusingly Romita Sr. modeled it on the Brooklyn Bridge in the issue) and it's not uncommon for real life tourists and visitors to treat the real bridge as a memorial to her fictional death. Likewise, Peter and MJ's famous MakeOutPoint is the top of the Empire State Building, celebrated as their spot since the Wedding annual, and revisited in Matt Fraction's "To Have and to Hold" as well as ''Spider-Island''.''ComicBook/SpiderIsland''.
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* ''Franchise/SpiderMan'': The Marvel Universe was renowned for being set in New York as opposed to the fictional cities of DC heroes, but even then Spider-Man still stood out originally for being the most tied to the city since the Fantastic Four had global and cosmic adventures while Dr. Strange likewise was an esoteric figure:

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* ''Franchise/SpiderMan'': ''ComicBook/SpiderMan'': The Marvel Universe was renowned for being set in New York as opposed to the fictional cities of DC heroes, but even then Spider-Man still stood out originally for being the most tied to the city since the Fantastic Four had global and cosmic adventures while Dr. Strange likewise was an esoteric figure:



** Marvel actually got into trouble for this in ''Amazing Spider-Man'' Issue #138. Ross Andru, Gerry Conway's collaborator, was fond of taking photographs and inserting real architecture into his backgrounds. However for one issue he used a real house in Queens and made it into the location of the Mindworm. Readers in that area however recognized the house and immediately went over and pestered the owners about its unintended celebrity as the lair of the Mindworm which led the owners to sue Marvel and settle, and after that Marvel saw fit to disguise their use of locations better.

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** Marvel actually got into trouble for this in ''Amazing Spider-Man'' Issue ''ComicBook/TheAmazingSpiderMan1963'' #138. Ross Andru, Gerry Conway's collaborator, was fond of taking photographs and inserting real architecture into his backgrounds. However for one issue he used a real house in Queens and made it into the location of the Mindworm. Readers in that area however recognized the house and immediately went over and pestered the owners about its unintended celebrity as the lair of the Mindworm which led the owners to sue Marvel and settle, and after that Marvel saw fit to disguise their use of locations better.
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* ''VideoGame/TheStalinSubway'' is set in 1950s Moscow, and recreates various locations ranging from the KGB Lubyanka Building to Moscow State University to most of the Moscow Metro, in precise detail. The game is developed by Russian company Buka Entertainment after all.


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* ''VideoGame/TheWindRoad'' has a stage set in China's Mogao Caves which feels like you're exploring the real deal.
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* ''WesternAnimation/CodeLyoko'': The Factory is based on real-life Renault factory in [[https://en.wikipedia.org/wiki/Boulogne-Billancourt Boulogne-Billancourt]], a suburb in Paris (the factory was later demolished in 2005 and replaced by a music auditorium). There's also a school, Lycee Lakanal/Lakanal High School, a few kilometers away, which of course is the basis for Kadic Academy.

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* ''WesternAnimation/CodeLyoko'': The Factory is based on real-life Renault factory in [[https://en.wikipedia.org/wiki/Boulogne-Billancourt Boulogne-Billancourt]], a suburb in Paris (the factory was later demolished in 2005 and replaced by a music auditorium). There's also a school, Lycee Lakanal/Lakanal High School, a few kilometers away, which of course is the basis for Kadic Academy.
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* ''VideoGame/AmsterDoom'' details an AlienInvasion in late-90s Amsterdam. Being made by a Dutch company, the stages recreates storefronts, alleyways, and various locations, like the Kalverstraat, Amsterdam Centraal and Het Rijksmuseum to resemble the real Amsterdam.
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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, most notably Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the [=DLCs=].

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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal setting that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, most notably Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the [=DLCs=].
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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, including Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the [=DLCs=].

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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, including most notably Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the [=DLCs=].
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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, including Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the DLCs.

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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, including Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the DLCs.[=DLCs=].
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* ''VideoGame/AceCombatAssaultHorizon'' moves away from Strangereal that has been the staple of ''VideoGame/AceCombat'' series and primarily set in fictionalized version of Earth, complete with real life countries like the United States and Russia. As such, many of locations in the Campaign were actually recreated from various real world cities and locales, including Miami, Dubai, Moscow and Washington DC. In addition, the Multiplayer mode also has Paris as a map, while Honolulu and Tokyo were added in the DLCs.
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* ''VisualNovel/{{CLANNAD}}'': Hikarizaka is based on the Tokyo suburb of Mizuho. There's also a bit of Osaka, where Key is based, thrown in for the apartment Tomoya moves into. Tomoya's and Ushio's trip takes place at the tip of Tohoku.
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* Inverted for ''VideoGame/AssassinsCreed'', where a screenshot of the game was accidentally used in a news report about the Middle East.

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* Inverted for ''VideoGame/AssassinsCreed'', ''Franchise/AssassinsCreed'', where a screenshot of the game was accidentally used in a news report about the Middle East.
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* ''Theatre/CesareIlCreatoreCheHaDistrutto'' has projected scenery of the Art/SistineChapel (before Michelangelo painted it), and the streets of Pisa. The Leaning Tower shows up a lot (and is even mentioned in the lyrics) but it's justified because Pisa is very small. The characters' school is a short walk from the tower, and the Archiepiscopal Palace where Cesare lives is even closer to it.

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* ''Theatre/CesareIlCreatoreCheHaDistrutto'' has projected scenery of the Art/SistineChapel (before Michelangelo Creator/MichelangeloBuonarroti painted it), and the streets of Pisa. The Leaning Tower shows up a lot (and is even mentioned in the lyrics) but it's justified because Pisa is very small. The characters' school is a short walk from the tower, and the Archiepiscopal Palace where Cesare lives is even closer to it.
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[[folder:Theatre]]
* ''Theatre/CesareIlCreatoreCheHaDistrutto'' has projected scenery of the Art/SistineChapel (before Michelangelo painted it), and the streets of Pisa. The Leaning Tower shows up a lot (and is even mentioned in the lyrics) but it's justified because Pisa is very small. The characters' school is a short walk from the tower, and the Archiepiscopal Palace where Cesare lives is even closer to it.
[[/folder]]
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[[folder: Fanfiction]]
Boomfield of the Joe the Great Franchise has several real world elements:
** Joe's Elementary School is based on Belden Elementary in Canton, Ohio, his middle school is based on RS Middle in Rutherfordton, North Carolina, and his high school is based on Corcoran High in Syracuse, New York.

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[[folder: Fanfiction]]
[[folder:Fanfiction]]
*
Boomfield of the Joe ''Joe the Great Franchise Great'' franchise has several real world elements:
** Joe's Elementary School elementary school is based on Belden Elementary in Canton, Ohio, his middle school is based on RS Middle in Rutherfordton, North Carolina, and his high school is based on Corcoran High in Syracuse, New York.



** The sreets where Fred and Sam live are based on neighborhoods in Alliance, Ohio.

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** The sreets streets where Fred and Sam live are based on neighborhoods in Alliance, Ohio.



** The street where Joy lives is based on neighborhoods in Detroit Michigan.

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** The street where Joy lives is based on neighborhoods in Detroit Detroit, Michigan.



** Some of the Bloomfield streets were inspired by Rochester, New York; Cleveland, Ohio; New Orleans, Louisiana; Oakland, California; and Atlanta, Georgia.

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** Some of the Bloomfield streets were inspired by Rochester, New York; Cleveland, Ohio; New Orleans, Louisiana; Oakland, California; those in the U.S. cities of UsefulNotes/{{Rochester}}, UsefulNotes/{{Cleveland}}, UsefulNotes/NewOrleans, UsefulNotes/{{Oakland}}, and Atlanta, Georgia.
UsefulNotes/{{Atlanta}}.
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* ''WesternAnimation/TurningRed'' is set in UsefulNotes/{{Toronto}} in 2002, and besides the obvious monuments like the CN Tower and the [=SkyDome=], the locations in the film are based on various other areas in the city. Chinatown is the most prominent but other areas include Kensington Market[[note]]identifiable by the cafe and vintage shops with racks of clothes hanging outside and pastel picket fences[[/note]], the corner of Spadina and St Andrews[[note]]identifiable by its Cat on a Chair sculpture[[/note]], and the intersection of Bremner St. and Rees St.[[note]]identifiable by the orientation of the [=SkyDome=] and the billboard in front of it[[/note]]. Also the three tallest skyscrapers in Toronto at the time (plus the eighth) are accurately depicted: First Canadian Place[[note]]distinguished by it having two visible antennas[[/note]], Scotia Plaza[[note]]distinguished by its v-shaped recess[[/note]], the TD Canada Trust Tower[[note]]distinguished by its tiered spire[[/note]] and the Bay Wellington Tower[[note]]distinguished by its twin peak[[/note]].
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* Creator/SeventhExpansion's sound novels use mostly photo-shopped filtered photos as backgrounds, so this is bound to happen.

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* Creator/SeventhExpansion's [[Creator/Ryukishi07 07th Expansion]]'s sound novels use mostly photo-shopped filtered photos as backgrounds, so this is bound to happen.
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[[caption-width-right:327:Holy crap, that ''is'' my house!]]

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[[caption-width-right:327:Holy crap, that ''is'' is [[TelevisionGeography my house!]]
house]]!]]
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* 7th Expansion's sound novels use mostly photo-shopped filtered photos as backgrounds, so this is bound to happen.

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* 7th Expansion's Creator/SeventhExpansion's sound novels use mostly photo-shopped filtered photos as backgrounds, so this is bound to happen.
Tabs MOD

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* In ''Webcomic/GunnerkriggCourt'', Tom Siddell based the backgrounds of Zimmy's DarkWorld off actual locations in Birmingham. Hence the FanNickname 'Zimmingham'.

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* In ''Webcomic/GunnerkriggCourt'', Tom Siddell based the backgrounds of Zimmy's DarkWorld off actual locations in Birmingham. Hence the FanNickname 'Zimmingham'.
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Locations used for this purpose tend to become the subject of {{otaku}} "pilgrimages", a prime example being the Washinomiya shrine which is used in ''Manga/LuckyStar''.

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Locations used for this purpose tend to become the subject of TouristBump; for anime and manga, it's common for {{otaku}} "pilgrimages", to make "pilgrimages" to real life locations featured in their favorite series, a prime example being the Washinomiya shrine, the basis for the Hiiragi family's shrine which is used in ''Manga/LuckyStar''.
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* The backgrounds in ''WesternAnimation/CityOfGhosts'' are real pictures taken of Los Angeles that have been painted over.
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* The underground tour section of The Passing campaign in ''VideoGame/Left4Dead2'' is based on a similar real life underground tour with the same layout and props. The only difference is the real life version takes place in Seattle (which Rochelle may sometimes reference) while the fictional version is in Georgia.
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* ''Manga/ThadsWorldDestructionBeforeDestruction'' is centered on Albuquerque, New Mexico.
* ''Webcomic/TheLessThanEpicAdventuresOfTJAndAmal'' is full of these.
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* ''{{Webcomic/Sarilho}}'' is full of these. Several locations in Portugal and Spain are mentioned by either their real names or bastardized versions of these. Nonetheless, there's a certain level of IstanbulNotConstantinople going on.
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This is far more common in TV shows, comics and games that are set in real places (e.g., [[BigApplesauce New York]], [[TokyoIsTheCenterOfTheUniverse Tokyo]], or [[GayParee Paris]]).

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This is far more common in TV shows, comics and games that are set in real places (e.g., [[BigApplesauce New York]], [[TokyoIsTheCenterOfTheUniverse Tokyo]], or [[GayParee Paris]]).
Paris]]). This often results in the EiffelTowerEffect.
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*** As an example, [[https://www.youtube.com/playlist?list=PLX2bwM4axV8RESji8NXV1Px5wXOfFWicZ this]] is a playlist by the virtual Youtuber duo Dela and Hadou, where Dela (who used to live in Los Angeles) points out various places to her partner Hadou.


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* ''VideoGame/GundamBreaker'': In the 2013 original game, one of the battlefields is Diver City in Odaiba. The implication is that the player is battling the life-sized [[Anime/MobileSuitGundam RX-78-2 Gundam]] statue that stood outside the Diver City complex. In real life, it was replaced by the Unicorn Gundam in 2017.
* ''VideoGame/SpiderManPS4'' is well-known for being a recreation of New York City, though naturally smaller than the real thing and with various locations replaced with Marvel locations or with [[{{Expy}} expies]]. For example, the large Nintendo store is replaced with a generic store, while the [[ComicBook/BlackPanther Wakandan embassy]] is in the real life location of the embassy of the small South-East Asian country of Brunei Darussalam.
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** The street where Brooke lives is based on neighborhoods in Portland, Oregon.

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