Follow TV Tropes

Following

History Main / ReactorBoss

Go To

OR

Is there an issue? Send a MessageReason:
None


* The final boss of Chapter 5 of ''{{Mother 3}}'' is Mr. Genetor, which is Thunder Tower's generator.

to:

* The final boss of Chapter 5 of ''{{Mother ''VideoGame/{{Mother 3}}'' is Mr. Genetor, which is Thunder Tower's generator.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The objective of Guild-VS-Guild gameplay in RagnarokOnline is to destroy the enemy guild's Empirium Crystal, which is the core of the castle.
Is there an issue? Send a MessageReason:
None


** Similarly in the penultimate level of ''Halo3'', you have to destroy the reactor of the Flood-infested High Charity, setting off a chain reaction to destroy the massive ship. Could be considered as a fight against the Gravemind itself, as the ship is literally covered wall-to-wall in Flood biomass.

to:

** Similarly in the penultimate level of ''Halo3'', ''{{Halo3}}'', you have to destroy the reactor of the Flood-infested High Charity, setting off a chain reaction to destroy the massive ship. Could be considered as a fight against the Gravemind itself, as the ship is literally covered wall-to-wall in Flood biomass.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Similarly in the penultimate level of ''Halo3'', you have to destroy the reactor of the Flood-infested High Charity, setting off a chain reaction to destroy the massive ship. Could be considered as a fight against the Gravemind itself, as the ship is literally covered wall-to-wall in Flood biomass.

Changed: 22

Removed: 167

Is there an issue? Send a MessageReason:
None


* Inverted in CityOfHeroes where the final mission of one trial requires you to defend the reactor for 30 minutes. Generally considered one of the most boring missions in the game.
* In GunstarHeroes, you destroy one after docking with the spaceship.
* Super Star Wars, Super Empire Strikes Back and Super Return of the Jedi had the Tractor Beam Generator, Carbonite Freezing Chamber and Endor Shield Generator as bosses.
** Arguably the inspiration behind this trope- the ''VideoGame/StarFox'' examples at least- was ''StarWars Return Of The Jedi'', and to a lesser extent ''A New Hope''.

to:

* Inverted in CityOfHeroes ''CityOfHeroes'' where the final mission of one trial requires you to defend the reactor for 30 minutes. Generally considered one of the most boring missions in the game.
* In GunstarHeroes, ''GunstarHeroes'', you destroy one after docking with the spaceship.
* Super Star Wars, Super ''SuperStarWars'', ''Super Empire Strikes Back Back'' and Super ''Super Return of the Jedi Jedi'' had the Tractor Beam Generator, Carbonite Freezing Chamber and Endor Shield Generator as bosses.
** Arguably the inspiration behind this trope- the ''VideoGame/StarFox'' examples at least- was ''StarWars Return Of The Jedi'', and to a lesser extent ''A New Hope''.
bosses.

Changed: 434

Removed: 300

Is there an issue? Send a MessageReason:
None


* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win. There are also two gunships shooting at you while this occurs.
** It's actually the Citadel's main [[TeleportersAndTransporters teleporter]], as evidenced by Breen's slow ascent into the thing. In Episode 1, there's a mission revolving around the Citadel's power core, but you're trying to ''stop'' it from blowing up (at least, before you can evacuate the city).

to:

* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win. There are also two gunships shooting at you while this occurs.
** It's actually
blowing up the Citadel's main [[TeleportersAndTransporters teleporter]], as evidenced by Breen's slow ascent into the thing. In Episode 1, there's teleporter]]. It's a mission revolving around the Citadel's power core, but TimedMission because you're trying to ''stop'' it prevent Breen from blowing up (at least, before you can evacuate teleporting away, and two gunships come in to shoot at you, but the city).teleporter itself does not move or defend itself.
Is there an issue? Send a MessageReason:
None


** Revisited in ''KirbysEpicYarn'' with the halberd reactor and the Shmup level at the same time.

to:

** Revisited in ''KirbysEpicYarn'' ''VideoGame/KirbysEpicYarn'' with the halberd reactor and the Shmup level at the same time.
Is there an issue? Send a MessageReason:
None


* ''Resistance: Fall of Man'' ends with you and a squad of British commandoes attempting to destroy the Chimera Master Tower's main reactor. This is actually one of the better ReactorBoss fights out there, as it involves a small war between the British commandoes and a small army of Chimera Advanced Hybrids, a couple Titans, and even an Angel or two.

to:

* ''Resistance: ''{{Resistance}}: Fall of Man'' ends with you and a squad of British commandoes attempting to destroy the Chimera Master Tower's main reactor. This is actually one of the better ReactorBoss fights out there, as it involves a small war between the British commandoes and a small army of Chimera Advanced Hybrids, a couple Titans, and even an Angel or two.
Is there an issue? Send a MessageReason:
descent is down


** It's actually the Citadel's main [[TeleportersAndTransporters teleporter]], as evidenced by Breen's slow descent into the thing. In Episode 1, there's a mission revolving around the Citadel's power core, but you're trying to ''stop'' it from blowing up (at least, before you can evacuate the city).

to:

** It's actually the Citadel's main [[TeleportersAndTransporters teleporter]], as evidenced by Breen's slow descent ascent into the thing. In Episode 1, there's a mission revolving around the Citadel's power core, but you're trying to ''stop'' it from blowing up (at least, before you can evacuate the city).
Is there an issue? Send a MessageReason:
None


** It's predecessor, Starfox had two reactor bosses. One in the Space Armada and one in Sector Z, which was twice as hard. Macbeth's boss could also be seen as a reactor boss.

to:

** It's Its predecessor, Starfox had two reactor bosses. One in the Space Armada and one in Sector Z, which was twice as hard. Macbeth's boss could also be seen as a reactor boss.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final boss of Chapter 5 of ''{{Mother 3}}'' is Mr. Genetor, which is Thunder Tower's generator.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* One possible path in ''R-Type Final'' has you facing off with the source of all the enemies in the game: a stationary generator which can spontaneously create every single type of enemy and object in-game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final boss of ''Fester's Quest'' is the spaceships's core, which is defended by several turrets, as well as the core itself firing homing bullets.
Is there an issue? Send a MessageReason:
None


* The first two ''{{Xargon}}'' games literally had a reactor guarded by swarms of {{Mook}}s as the "final boss." The third & final game looked like the reactor was the final boss, [[SubvertedTrope but then you got to keep walking]] and face [[BigBad Xargon]] himself.

to:

* The first two ''{{Xargon}}'' ''VideoGame/{{Xargon}}'' games literally had a reactor guarded by swarms of {{Mook}}s as the "final boss." The third & final game looked like the reactor was the final boss, [[SubvertedTrope but then you got to keep walking]] and face [[BigBad Xargon]] himself.
Is there an issue? Send a MessageReason:
Moving to appropriate namespace.


* ''StarFox 64'' had a ReactorBoss late in the game, with the Bolse satellite. (Any remaining members of the Star Wolf team--all of them, if you didn't take a route through Fortuna--would also appear). This reactor would eventually start fighting back, as any panels on the core that were blown up would start firing lasers. Arguably, the mothership from Katina also might count, since it doesn't directly attack, instead just releasing {{Mook}}s and then revealing its core after you destroyed the four hatches or took too long, at which point you had all of one minute to destroy said core. (Yes, it would eventually reveal the core even if you didn't shoot the hatches, presumably to keep you from running up the score. Which was annoying, since it was tough to hit the medal total before this happened.)

to:

* ''StarFox ''VideoGame/StarFox 64'' had a ReactorBoss late in the game, with the Bolse satellite. (Any remaining members of the Star Wolf team--all of them, if you didn't take a route through Fortuna--would also appear). This reactor would eventually start fighting back, as any panels on the core that were blown up would start firing lasers. Arguably, the mothership from Katina also might count, since it doesn't directly attack, instead just releasing {{Mook}}s and then revealing its core after you destroyed the four hatches or took too long, at which point you had all of one minute to destroy said core. (Yes, it would eventually reveal the core even if you didn't shoot the hatches, presumably to keep you from running up the score. Which was annoying, since it was tough to hit the medal total before this happened.)



** Arguably the inspiration behind this trope- the ''StarFox'' examples at least- was ''StarWars Return Of The Jedi'', and to a lesser extent ''A New Hope''.

to:

** Arguably the inspiration behind this trope- the ''StarFox'' ''VideoGame/StarFox'' examples at least- was ''StarWars Return Of The Jedi'', and to a lesser extent ''A New Hope''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The ''{{Raiden}}'' series has the [[PowerCrystal crystal-powered]] Cranassian Fortress as the FinalBoss of most of the games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final Gummi Ship mission in KingdomHeartsII, "Assault of the Dreadnought", has you flying inside a huge battleship and destroying the core. You don't actually need to destroy the core to finish the stage, but it does gets you bonuses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Revisited in ''KirbysEpicYarn'' with the halberd reactor and the Shmup level at the same time.
Is there an issue? Send a MessageReason:
None





'''Examples''':

to:

'''Examples''':
!!Examples:



----

to:

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The [[spoiler:derelict Reaper]] mission in ''MassEffect2'' ends this way.

Changed: 55

Is there an issue? Send a MessageReason:
None


See also CoresAndTurretsBoss. Very common in a ShootEmUp.

to:

See also CoresAndTurretsBoss. Very common in a ShootEmUp.
ShootEmUp. This is a common justification for a LoadBearingBoss.

Added: 301

Changed: 1

Is there an issue? Send a MessageReason:
None


* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win. There are also two gunships shooting at you while this occurs

to:

* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win. There are also two gunships shooting at you while this occursoccurs.
** It's actually the Citadel's main [[TeleportersAndTransporters teleporter]], as evidenced by Breen's slow descent into the thing. In Episode 1, there's a mission revolving around the Citadel's power core, but you're trying to ''stop'' it from blowing up (at least, before you can evacuate the city).

Changed: 68

Removed: 241

Is there an issue? Send a MessageReason:
Integrated the thread-mode entries for HL 2 into the main entry as per some rule I broke.


* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for about several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win.
** Said task is made a bit harder however, by having Gunships constantly firing at you.
*** You can destroy the Gunships, you know. ThisTroper always did that first, and wasn't aware you could hit the reactor while the ships were still alive.

to:

* ''HalfLife 2'' ends with you grabbing glowing energy balls with your gravity gun and shooting them at a giant glowing energy ball which is apparently some kind of main reactor for the Citadel. This lasts for about several seconds while you destroy the floating pieces of metal surrounding the reactor, and then you hit the reactor itself and win.
** Said task is made a bit harder however, by having Gunships constantly firing
win. There are also two gunships shooting at you.
*** You can destroy the Gunships,
you know. ThisTroper always did that first, and wasn't aware you could hit the reactor while the ships were still alive.this occurs
Is there an issue? Send a MessageReason:
None


* Gang Garrison 2 has an original gamemode not in Team Fortress 2, where the goal is to destroy the enemy team's generator while defending your own.

to:

* Gang ''Gang Garrison 2 2'' has an original gamemode not in Team Fortress 2, ''TeamFortress2'', where the goal is to destroy the enemy team's generator while defending your own.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** You can destroy the Gunships, you know. ThisTroper always did that first, and wasn't aware you could hit the reactor while the ships were still alive.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Said task is made a bit harder however, by having Gunships constantly firing at you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Most levels of ''{{PN03}}'' (other than the true boss battles) have these at the end.
* ''BionicCommando''. "So you think you can destroy the main system? You have no chance!"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Gang Garrison 2 has an original gamemode not in Team Fortress 2, where the goal is to destroy the enemy team's generator while defending your own.
Is there an issue? Send a MessageReason:
None


See also CoresAndTurretsBoss.

to:

See also CoresAndTurretsBoss.
CoresAndTurretsBoss. Very common in a ShootEmUp.

Added: 157

Removed: 16

Is there an issue? Send a MessageReason:
None


** Arguably the inspiration behind this trope- the ''StarFox'' examples at least- was ''StarWars Return Of The Jedi'', and to a lesser extent ''A New Hope''.



<<|BossBattle|>>

Top