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* ''MirrorsEdge''
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* ''MirrorsEdge''''VideoGame/MirrorsEdge''
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* The Gourmet Race in ''KirbySuperStar''. Instead of a transparent Kirby replaying your fastest run, a flashing star is used as the ghost.
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* The Gourmet Race in ''KirbySuperStar''.''VideoGame/KirbySuperStar''. Instead of a transparent Kirby replaying your fastest run, a flashing star is used as the ghost.
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* ''{{Kirby}} Air Ride'': In Free Run mode, where you can race an unlimited number of laps for good time, a star will follow the rout of your fastest lap in the current session.
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* ''{{Kirby}} ''Franchise/{{Kirby}} Air Ride'': In Free Run mode, where you can race an unlimited number of laps for good time, a star will follow the rout of your fastest lap in the current session.
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* ''VideoGame/{{F-Zero}}'' has these in the typical time trial fashion, but ''F-Zero GX'' takes it one step further. [[spoiler: The very end of story mode has Captain Falcon race against The Creators of the universe and they are essentially the developers with their best records recorded. That's right, the fate of the entire universe rides on beating someone's best time in a time trial race, but it doesn't mean that [[NintendoHard it won't give you troubles.]]
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* ''VideoGame/{{F-Zero}}'' has these in the typical time trial fashion, but ''F-Zero GX'' takes it one step further. [[spoiler: The very end of story mode has Captain Falcon race against The Creators of the universe and they are essentially the developers with their best records recorded. That's right, the fate of the entire universe rides on beating someone's best time in a time trial race, but it doesn't mean that [[NintendoHard it won't give you troubles.]] ]]
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* ''VideoGame/{{F-Zero}}''
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* ''VideoGame/{{F-Zero}}''''VideoGame/{{F-Zero}}'' has these in the typical time trial fashion, but ''F-Zero GX'' takes it one step further. [[spoiler: The very end of story mode has Captain Falcon race against The Creators of the universe and they are essentially the developers with their best records recorded. That's right, the fate of the entire universe rides on beating someone's best time in a time trial race, but it doesn't mean that [[NintendoHard it won't give you troubles.]]
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* ''VideoGames/SonicGenerations'' is a platforming example. One of the challenges to complete involves beating a ghost version of Sonic through a stage. If you want that S rank, you'll have to beat it, as the rank drops very quickly once it hits the finish line.
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* ''VideoGames/SonicGenerations'' is a platforming example. One of A challenge type common to every main stage is the challenges to complete Doppelganger Race, which involves beating a ghost version of Sonic through a its respective stage. If you want that S rank, you'll have to beat it, as Simply beating the rank drops very quickly once it hits ghost is enough to pass, though of course the finish line.S Rank times are much stricter.
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* ''VideoGames/SonicGenerations'' is a platforming example. One of the challenges to complete involves beating a ghost version of Sonic through a stage. If you want that S rank, you'll have to beat it, as the rank drops very quickly once it hits the finish line.
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** ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level. ''VideoGame/SuperMarioGalaxy2'' has a raceable ghost of Luigi, though you only get a BraggingRightsReward for beating him.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages. Their movements are portrayed by limbed Sprixies with the heads of the Miis used by the other players. Aside from being raceable, they can also be used to discover level secrets you might have overlooked yourself.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages. Their movements are portrayed by limbed Sprixies with the heads of the Miis used by the other players. Aside from being raceable, they can also be used to discover level secrets you might have overlooked yourself.
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** ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level. ''VideoGame/SuperMarioGalaxy2'' has a raceable ghost of Luigi, though you only get a BraggingRightsReward "best time" reward for beating him.
him rather than a star or anything else.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages. Their movements are portrayed by limbed Sprixies with the heads of the Miis used by the other players. players. Aside from being raceable, they can also be used to discover level secrets you might have overlooked yourself.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages.
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* ''VideoGame/MarioKart''
** The 7th game takes the concept pretty far. Every track has multiple staff ghosts (each unlocked after beating the last). If left in sleep mode, the 3DS will download ghosts from random players. There's an option to play against 7 ghosts at once. The Wii version also allowed downloads but had less ghosts per track at a time.
** The 7th game takes the concept pretty far. Every track has multiple staff ghosts (each unlocked after beating the last). If left in sleep mode, the 3DS will download ghosts from random players. There's an option to play against 7 ghosts at once. The Wii version also allowed downloads but had less ghosts per track at a time.
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* ''VideoGame/MarioKart''
''Franchise/SuperMarioBros'':
**The ''VideoGame/MarioKart'' uses this, with the 7th game takes in particular taking the concept pretty far. Every track has multiple staff ghosts (each unlocked after beating the last). If left in sleep mode, the 3DS will download ghosts from random players. There's an option to play against 7 ghosts at once. The Wii version also allowed downloads but had less ghosts per track at a time.time.
** ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level. ''VideoGame/SuperMarioGalaxy2'' has a raceable ghost of Luigi, though you only get a BraggingRightsReward for beating him.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages. Their movements are portrayed by limbed Sprixies with the heads of the Miis used by the other players. Aside from being raceable, they can also be used to discover level secrets you might have overlooked yourself.
**
** ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level. ''VideoGame/SuperMarioGalaxy2'' has a raceable ghost of Luigi, though you only get a BraggingRightsReward for beating him.
** ''VideoGame/SuperMario3DWorld'' uses this to show how other players have traversed the myriad stages. Their movements are portrayed by limbed Sprixies with the heads of the Miis used by the other players. Aside from being raceable, they can also be used to discover level secrets you might have overlooked yourself.
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* ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
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----
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----
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* ''SonicAndSegaAllStarsRacing'' has fairly manageable staff ghosts to race, as well as much more difficult "Sumo Ghosts" from top online players.
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[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/marioghostkart_3490.png]]
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[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/marioghostkart_3490.png]]
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* ''VideoGame/RunmanRaceAroundTheWorld'' has the option to save level ghosts. Keeping in the game's hand-drawn appearance, however, the ghost always appears as a little hand-drawn bedsheet-style ghost that traces whatever you did that run while holding up a sign with a picture of the character you were using.
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* The Gourmet Race in ''KirbySuperStar''.
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* The Gourmet Race in ''KirbySuperStar''. Instead of a transparent Kirby replaying your fastest run, a flashing star is used as the ghost.
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* At the beginning of the new SpeedRacer movie, Speed races against his brother's time, and it's represented as a RacingGhost.
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* At the beginning of the new SpeedRacer ''Film/SpeedRacer'' movie, Speed races against his brother's time, and it's represented as a RacingGhost.
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* The Gourmet Race in ''KirbySuperStar''.
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* ''[[CrashBandicoot Crash Team Racing]]''
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* ''[[CrashBandicoot Crash Team Racing]]''''Videogame/CrashTeamRacing''
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* ''{{Kirby}} Air Ride: In Free Run mode, where you can race an unlimited number of laps for good time, a star will follow the rout of your fastest lap in the current session.
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* ''{{Kirby}} Air Ride: Ride'': In Free Run mode, where you can race an unlimited number of laps for good time, a star will follow the rout of your fastest lap in the current session.
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*''{{Kirby}} Air Ride: In Free Run mode, where you can race an unlimited number of laps for good time, a star will follow the rout of your fastest lap in the current session.
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the Namespace stuff...+
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* ''FZero''
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* ''FZero''''VideoGame/{{F-Zero}}''
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* ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
to:
* ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
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<<|VideoGameTropes|>>
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Removing ptitles, if there were any
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* ''DiddyKongRacing'' (both versions) has a set of ghosts for each course as driven by T.T., a stopwatch character. Beating all of the ghosts unlocks him as a playable character.
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In racing games, you sometimes have the option of competing against yourself in Time Trial mode, not just by the final time, but by racing against a hollow "ghost" recording of a previous run.
Variant: The staff ghost. Instead of the ghost being your run, it is the run of one of the developers for the game. They are usually very hard to beat or even find.
Variant: The staff ghost. Instead of the ghost being your run, it is the run of one of the developers for the game. They are usually very hard to beat or even find.
to:
In racing games, you sometimes have the option of competing against yourself in Time Trial mode, not just by the final time, but by racing against a hollow "ghost" recording of a previous run.
Variant: The staff ghost. Instead of the ghost beingrun. This might be your own run, it is your friend's, or even a stranger's downloaded from the run of one of web.
Some games have "staff ghosts" from the developersfor of the game. They are usually game, which may have to be unlocked first. Obviously, the developers' top record will be very hard difficult to beat or even find.
beat, but not every staff ghost is like this. Sometimes, less gameplay-oriented members of the staff will provide a ghost, in which case out-racing this ghost might unlock a more difficult ghost.
In any case, ghosts provide an easy visual way to gauge one's performance without checking the clock.
Variant: The staff ghost. Instead of the ghost being
Some games have "staff ghosts" from the developers
In any case, ghosts provide an easy visual way to gauge one's performance without checking the clock.
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** The 7th game takes the concept pretty far. Every track has multiple staff ghosts (each unlocked after beating the last). If left in sleep mode, the 3DS will download ghosts from random players. There's an option to play against 7 ghosts at once. The Wii version also allowed downloads but had less ghosts per track at a time.
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* ''[=~Mirror's Edge~=]''
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* ''[=~Mirror's Edge~=]''''MirrorsEdge''
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* ''MarioKart''
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* ''MarioKart''''VideoGame/MarioKart''
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* ''SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
to:
* ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
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* In the ''TrackMania'' series, all opponents are always intangible ghosts: You only enemy is the track itself.
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* In the ''TrackMania'' series, all opponents are always intangible ghosts: You Your only enemy is the track itself.
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Already written.
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* A rare live-action version occurs in the first race of the ''Film/SpeedRacer'' film.
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* ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitlexn2hm2be8nol?from=Main.MirrorsEdge Mirror's Edge]]''
* ''Super Mario Galaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
* ''Super Mario Galaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
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* ''[[http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitlexn2hm2be8nol?from=Main.MirrorsEdge Mirror's Edge]]''
''[=~Mirror's Edge~=]''
*''Super Mario Galaxy'' ''SuperMarioGalaxy'' has a literal ghost you can race against. There's also a sort of "cosmic" Mario (he's the same shape as Mario, but looks like a [[UnmovingPlaid cutout into outer space]]) you can race against in a timed run of a given level.
*