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* In the ''TabletopGame/ForgottenRealms'' campaign setting, the Fugue Plane serves this purpose: a flat, gray wasteland under an equally colorless sky, the sole features of which is the City of [[JudgementOfTheDead Judgment]], ruled by impartial Kelemvor, [[TheGrimReaper god of the dead]], and the Wall of the Faithless. The souls of mortals are left to wander the city for ten days before being collected by the servants of their gods, during which time they're tempted by devils (per the Nine Hells' agreement with the city) to join the latter's ranks. The Wall, meanwhile, is where the souls of those who worshipped no gods in life (even if they never knew they had to) are pressed into the wall itself and left to languish until their minds and souls [[CessationOfExistence disintegrate into nothingness]]. Controversial in-universe, many see the Wall as a punishment even harsher (the process is said to be agonizing) than that faced by the False (those who betrayed their gods) or souls damned to the Hells.

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* In the ''TabletopGame/ForgottenRealms'' campaign setting, the ''TabletopGame/ForgottenRealms'': The Fugue Plane serves this purpose: a flat, gray wasteland under an equally colorless sky, the sole features of which is the City of [[JudgementOfTheDead Judgment]], ruled by impartial Kelemvor, [[TheGrimReaper god of the dead]], and the Wall of the Faithless. The souls of mortals are left to wander the city for ten days before being collected by the servants of their gods, during which time they're tempted by devils (per the Nine Hells' agreement with the city) to join the latter's ranks. The Wall, meanwhile, is where the souls of those who worshipped no gods in life (even if they never knew they had to) are pressed into the wall itself and left to languish until their minds and souls [[CessationOfExistence disintegrate into nothingness]]. Controversial in-universe, many see the Wall as a punishment even harsher (the process is said to be agonizing) than that faced by the False (those who betrayed their gods) or souls damned to the Hells.Hells.
* ''TabletopGame/InNomine'': Limbo is... something... that Celestials go to if they lose their last physical vessel but cannot return to their Heart in Heaven or Hell. There's some debate regarding whether it's actually a place or a state of being. Either way, a Celestial in Limbo cannot see, touch, or otherwise interact with anything, whether in Limbo or in the rest of the universe; they can only think, and reflect, and very slowly regenerate essence until they have enough to get out. However, such a celestial also cannot be tracked or interacted with in any way as long as they stay there, making it a useful last-resort hiding spot.

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* ''Purgatorio'', the middle work in Dante's trilogy ''Literature/TheDivineComedy'', is set in Purgatory. In the same book, Limbo is the outermost circle of Hell and the final destination of "failed" souls who never attained salvation but aren't evil enough to merit any worse punishment than simply being estranged from God forever. In contrast, Purgatory is a sort of tough-love reform camp for saved but flawed souls who need to finish the process of becoming perfected enough to enter Heaven.
* In the ''Literature/{{Heck}}'' books, it's established that if a minor is bad, instead of going to Hell, they go to a place called "Heck" that is like Hell, but not as bad and is essentially a reform school where the kids are taught to drop the SevenDeadlySins.
* ''Literature/OverHeavenUnderHell'' by Creator/MargoLanagan is set in a realm where "the only hunger is for hunger", where people who commit suicide or never heard the gospel go, and the inhabitants of which eventually earn entry into heaven by working for the CelestialBureaucracy.

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* ''Purgatorio'', the middle work in Dante's trilogy ''Literature/TheDivineComedy'', is set in Purgatory. ''Literature/TheDivineComedy'':
**
In the same book, ''Inferno'', Limbo is the outermost circle of Hell and the final destination of "failed" souls who never attained salvation but aren't evil enough to merit any worse punishment than simply being estranged from God forever. In contrast, Purgatory forever; many of them are people who, by virtue of their location in time or space, couldn't accept Christ through no fault of their own. It's largely portrayed as a fairly pleasant place to be in, with green fields and many famous people to talk to; the main punishment is simply the knowledge that there's something better you could've gotten but didn't.
** ''Purgatorio'', the middle work, is set in Purgatory,
a sort of tough-love reform camp for saved but flawed souls who need to finish the process of becoming perfected enough to enter Heaven.
* In
Heaven. It takes the ''Literature/{{Heck}}'' books, it's established that if shape of an immense mountain with several terraces, each dedicated to making souls purge themselves of a specific sin -- a sort of spatial inverse of the circles of Hell.
* ''Literature/{{Heck}}'': If
a minor is bad, instead of going to Hell, they go to a place called "Heck" that is like Hell, but not as bad and is essentially a reform school where the kids are taught to drop the SevenDeadlySins.
* ''Literature/OverHeavenUnderHell'' by Creator/MargoLanagan is set in a realm where "the only hunger is for hunger", where people who commit suicide or never heard the gospel go, and the inhabitants of which eventually earn entry into heaven Heaven by working for the CelestialBureaucracy.
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* ''VideoGame/PonyIsland'': As the game slowly reveals itself, you discover that you are a crusader from the 1200s stuck in purgatory- which here is a badly-programmed arcade game made by [[TheDevilIsALoser Satan]].
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* ''VideoGame/KingdomHeartsMelodyOfMemory'' introduces the "Final World", which is described as a plane where powerful souls tend to linger after death before moving on to the afterlife.
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* Anyone ''Literature/{{Corrum}}'' kills ends up in a dimension called Limbo. He can summon their souls to fight for them and anyone they kill will take their place so they can move on to CessationOfExistence.

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* Anyone ''Literature/{{Corrum}}'' ''Literature/{{Corum}}'' kills ends up in a dimension called Limbo. He can summon their souls to fight for them and anyone they kill will take their place so they can move on to CessationOfExistence.
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* Anyone ''Literature/{{Corrum}}'' kills ends up in a dimension called Limbo. He can summon their souls to fight for them and anyone they kill will take their place so they can move on to CessationOfExistence.
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[[folder:Religion & Mythology]]

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[[folder:Religion [[folder:Mythology & Mythology]]Religion]]
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[[folder:Comic Books]]
* ''ComicBook/SensationalSheHulk'': Issue #53 has She-Hulk dying and going to the Postmortem Mall, a bridge between heaven and hell. The good come to the mall to relive their time with the living while the evil come to the mall to be granted reprieve from their eternal punishment.
[[/folder]]
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* ''Webcomic/UndeadEd'' has Limbo turn out to be very key to its titular protagonist. [[spoiler:He goes to Limbo after finding out he's become a zombie on Earth because he's committed an entirely equal amount of good and evil deeds, preventing both Heaven and Hell from laying claim to his soul. His case is so unlikely that he'll certainly be in Limbo for an indeterminate amount of time until he can finally end up in a true afterlife.]]

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* Erebus in Myth/ClassicalMythology was pretty much a shadowy limbo for "neutral" souls, between Tartarus (Hell) and Elysium (Heaven).

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* Myth/ClassicalMythology
**
Erebus in Myth/ClassicalMythology was pretty much a shadowy limbo for "neutral" souls, between Tartarus (Hell) and Elysium (Heaven).(Heaven).
** The Asphodel Meadows has been described as a place of utter neutrality and the final destination for people that were in life neither good nor evil.
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* ''Webcomic/SlightlyDamned'' starts with Rhea arriving in Limbo, which is a white void where all souls first appear in the afterlife. Death judges that she fails to qualify for Heaven, Hell, or Purgatory, and so she is instead sent to the Ring of the Slightly Damned, which is a mostly abandoned section of the afterlife just outside of Hell. The Ring of the Slightly Damned is a pretty boring place consisting of brown rock, and the adorable teenaged demon Buwaro who is assigned the job of punishing Rhea ends up treating her like an older sister instead.

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* In the ''Film/VanHelsing'' movie, the priest/bishop at the beginning states that if Dracula isn't vanquished by Anna Valerious, her whole family will stay in Purgatory.

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* In the ''Film/VanHelsing'' movie, the priest/bishop at the beginning states that if Dracula isn't vanquished by Anna Valerious, her whole family will stay in Purgatory. He also hopes Van Helsing has to spend a week in Hell for breaking one of Notre Damme's windows.


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* TheReveal of ''Film/{{Reeker}}'' is that the characters were DeadAllAlong and suffering in Purgatory by being Slasher Movie'd by a [[EvilSmellsBad malodourous]] [[ZombiePirateNinjaRobot zombie cyborg]] who represents [[GrimReaper Death by Car Accident,]] and inflicts wounds that mirror the ones that killed them.
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* In the Mexican movie ''Como caido del cielo'' ("Like a Gift from Heaven"), Mexican singing legend Pedro Infante is in purgatory, which for him is and empty, dark auditorium, where he has spent decades singing to a nonexistent crowd. He demands that he be let into heaven, stating that his music brought joy to the people of Mexico, but the unseen angels tasked with lokking after him say that, yes his music did bring joy to millions, but they can't ignore the fact that in life he was an unrepentant adulterer. They make a deal with him, if he can fix the marriage of an impersonator within two weeks, he'll be allowed into heaven, if he doesn't, it'll be purgatory for all eternity.

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* In the Mexican movie ''Como caido del cielo'' ("Like a Gift from Heaven"), Mexican singing legend Pedro Infante is in purgatory, which for him is and empty, dark auditorium, where he has spent decades singing to a nonexistent crowd. He demands that he be let into heaven, stating that his music brought joy to the people of Mexico, but the unseen angels tasked with lokking looking after him say that, yes yes, his music did bring joy to millions, millions; but they can't ignore the fact that that, in life life, he was an unrepentant adulterer. They make a deal with him, if he can fix the marriage of an impersonator within two weeks, he'll be allowed into heaven, if he doesn't, it'll be purgatory for all eternity.
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* In the Mexican movie ''Como caido del cielo'' ("Like a Gift from Heaven"), Mexican singing legend Pedro Infante is in purgatory, which for him is and empty, dark auditorium, where he has spent decades singing to a nonexistent crowd. He demands that he be let into heaven, stating that his music brought joy to the people of Mexico, but the unseen angels tasked with lokking after him say that, yes his music did bring joy to millions, but they can't ignore the fact that in life he was [[YourCheatingHeart an unrepentant adulterer.]] They make a deal with him, if he can fix the marriage of an impersonator within two weeks, he'll be allowed into heaven, if he doesn't, it'll be purgatory for all eternity.

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* In the Mexican movie ''Como caido del cielo'' ("Like a Gift from Heaven"), Mexican singing legend Pedro Infante is in purgatory, which for him is and empty, dark auditorium, where he has spent decades singing to a nonexistent crowd. He demands that he be let into heaven, stating that his music brought joy to the people of Mexico, but the unseen angels tasked with lokking after him say that, yes his music did bring joy to millions, but they can't ignore the fact that in life he was [[YourCheatingHeart an unrepentant adulterer.]] adulterer. They make a deal with him, if he can fix the marriage of an impersonator within two weeks, he'll be allowed into heaven, if he doesn't, it'll be purgatory for all eternity.

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Often the first place that people come when they die, this may be simply an AfterlifeAntechamber: a waiting room of the dead, where the souls of the departed may be assigned to their final destination by some manner of CelestialBureaucracy. Alternatively, in the event of a NearDeathExperience, this may serve as a brief respite where the hero can confer briefly [[DeadPersonConversation with a dead loved one]] or {{mentor|OccupationalHazard}} before coming BackFromTheDead to fulfill their ultimate destiny. Finally, this may be the setting for TheJourneyThroughDeath; an intermediary place that the dead have to cross in order to get to what awaits beyond.

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Often the first place that people come when they die, this may be simply an AfterlifeAntechamber: a waiting room of the dead, where the souls of the departed may be assigned to their final destination by some manner of CelestialBureaucracy. Alternatively, in the event of a NearDeathExperience, this may serve as a brief respite where the hero can confer briefly [[DeadPersonConversation with a dead loved one]] or {{mentor|OccupationalHazard}} before coming BackFromTheDead to fulfill their ultimate destiny. Finally, this may be the setting for TheJourneyThroughDeath; an intermediary place that the dead have to cross in order to get to what awaits beyond.
destiny.


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Another possibility is that this is the setting for TheJourneyThroughDeath; an intermediary place that the dead have to cross in order to get to what awaits beyond.
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Often the first place that people come when they die, this may be simply an AfterlifeAntechamber: a waiting room of the dead, where the souls of the departed may be assigned to their final destination by some manner of CelestialBureaucracy. Alternatively, in the event of a NearDeathExperience, this may serve as a brief respite where the hero can confer briefly [[DeadPersonConversation with a dead loved one]] or {{mentor|OccupationalHazard}} before coming BackFromTheDead to fulfill their ultimate destiny.

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Often the first place that people come when they die, this may be simply an AfterlifeAntechamber: a waiting room of the dead, where the souls of the departed may be assigned to their final destination by some manner of CelestialBureaucracy. Alternatively, in the event of a NearDeathExperience, this may serve as a brief respite where the hero can confer briefly [[DeadPersonConversation with a dead loved one]] or {{mentor|OccupationalHazard}} before coming BackFromTheDead to fulfill their ultimate destiny.
destiny. Finally, this may be the setting for TheJourneyThroughDeath; an intermediary place that the dead have to cross in order to get to what awaits beyond.
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* In ''VideoGame/WorldOfWarcraft: Shadowlands'', the realm of Revendreth is home to a race of vampiric overlords who feed on souls' pride and sin, purging them of wickedness until they can safely go to one of the other realms of death. It's not pleasant, but since the alternative is eternal damnation in the [[{{Hell}} Maw]], it's a much better choice for anyone sent there.

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* In ''VideoGame/WorldOfWarcraft: Shadowlands'', the realm of Revendreth is home to a race of vampiric overlords who feed on souls' pride and sin, purging them of wickedness until they can safely go to one of the other realms of death. It's not pleasant, but since the alternative is eternal damnation in the [[{{Hell}} the Maw]], it's a much better choice for anyone sent there.
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-->--'''Music/BobDylan'''

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-->--'''Music/BobDylan'''
-->-- '''Music/BobDylan'''
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* UsefulNotes/{{Islam}}:
** There is [[https://en.wikipedia.org/wiki/Araf_(Islam) A'raf]]. Said to be a wall separating Heaven from Hell, it is a limbo where people who are neither good nor evil enough are to live after the final judgment. It's said that God, being the ever most forgiving, will eventually let them enter Heaven, but only as its last visitors.
** A related realm, [[https://en.wikipedia.org/wiki/Barzakh Barzakh]], is more like the Christian concept of purgatory: a place where the dead are due to wait until the final judgment. In the meantime, sinners are punished, while the good enjoy a state of bliss.
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* ''{{Pathfinder}}'' has an afterlife for each alignment (and then some). The explicitly neutral ones are Purgatory (also called the Boneyard), where the souls of the dead are judged by Psychopomps working for the local Goddess of the Dead and those deemed sufficiently TrueNeutral are kept indefinitely; Limbo (also called the Maelstrom), where the inscrutable Proteans and ChaoticNeutral souls sail through ever-shifting seas of primordial chaos older than the universe; and Utopia or Axis, where LawfulNeutral souls are watched over by the eternally strict Axiomites and Inevitables.

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* ''{{Pathfinder}}'' ''TabletopGame/{{Pathfinder}}'' has an afterlife for each alignment (and then some). The explicitly neutral ones are Purgatory (also called the Boneyard), where the souls of the dead are judged by Psychopomps working for the local Goddess of the Dead and those deemed sufficiently TrueNeutral are kept indefinitely; Limbo (also called the Maelstrom), where the inscrutable Proteans and ChaoticNeutral souls sail through ever-shifting seas of primordial chaos older than the universe; and Utopia or Axis, where LawfulNeutral souls are watched over by the eternally strict Axiomites and Inevitables.
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* ''{{Pathfinder}}'' has an afterlife for each alignment (and then some). The explicitly neutral ones are Purgatory (also called the Boneyard), where the souls of the dead are judged by Psychopomps working for the local Goddess of the Dead and those deemed sufficiently TrueNeutral are kept indefinitely; Limbo (also called the Maelstrom), where the inscrutable Proteans and ChaoticNeutral souls sail through ever-shifting seas of primordial chaos older than the universe; and Utopia or Axis, where LawfulNeutral souls are watched over by the eternally strict Axiomites and Inevitables.
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* Averted in the Catholic depiction of Purgatory. It's very much *not* a neutral afterlife. It's more like a temporary Hell where imperfect (but not Hell-worthy) souls have their sins "burned away" (or purged, hence the name) before they're eventually allowed into Heaven. Limbo was once seen as the place where otherwise good/innocent people went if they died without being baptized, though that belief has been largely abandoned in recent decades.
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* The final revelation in ''Series/LifeOnMars2006[=/=]Series/AshesToAshes'' is that the setting is Purgatory for dying and dead police officers.

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* The final revelation in ''Series/LifeOnMars2006[=/=]Series/AshesToAshes'' ''Series/LifeOnMars2006[=/=]Series/AshesToAshes2008'' is that the setting is Purgatory for dying and dead police officers.
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* Parodied in ''Discworld/{{Wintersmith}}'' where the Nac Mac Feegle help Roland visit the (or rather, ''an'') underworld and explain "This one used tae be called Limbo, ye ken, 'cuz the door was verra low."

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* Parodied in ''Discworld/{{Wintersmith}}'' ''Literature/{{Wintersmith}}'' where the Nac Mac Feegle help Roland visit the (or rather, ''an'') underworld and explain "This one used tae be called Limbo, ye ken, 'cuz the door was verra low."
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** Eventually the main cast discovers a serious problem: [[spoiler:the interconnected nature of the world has inadvertently created a situation where -- due to the rippling unforeseeable consequences of almost any action -- no one has qualified for The Good Place in more than 500 years no matter how "good" they might have been in life. This, combined with the aforementioned issue of people being able to improve even in the afterlife, ultimately results in them convincing the Judge to fully reform the system in a way that turns The Bad Place into a sort of purgatory: those condemned to The Bad Place will be subjected to certain forms of torment based upon the more negative attributes of their personalities and they will periodically be tested to determine if they have changed for the better. If and when they do so -- and the series philosophy is that most people are capable of this kind of improvement -- they are allowed to enter The Good Place.]]
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* In the Mexican movie ''Como caido del cielo'' ("Like a Gift from Heaven"), Mexican singing legend Pedro Infante is in purgatory, which for him is and empty, dark auditorium, where he has spent decades singing to a nonexistent crowd. He demands that he be let into heaven, stating that his music brought joy to the people of Mexico, but the unseen angels tasked with lokking after him say that, yes his music did bring joy to millions, but they can't ignore the fact that in life he was [[YourCheatingHeart an unrepentant adulterer.]] They make a deal with him, if he can fix the marriage of an impersonator within two weeks, he'll be allowed into heaven, if he doesn't, it'll be purgatory for all eternity.
Is there an issue? Send a MessageReason:
None

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* In ''VideoGame/WorldOfWarcraft: Shadowlands'', the realm of Revendreth is home to a race of vampiric overlords who feed on souls' pride and sin, purging them of wickedness until they can safely go to one of the other realms of death. It's not pleasant, but since the alternative is eternal damnation in the [[{{Hell}} Maw]], it's a much better choice for anyone sent there.
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* ''Series/TheTwilightZone1959'':
** In "[[Recap/TheTwilightZoneS1E32APassageForTrumpet A Passage for Trumpet]]", after the drunken Joey Crown deliberately steps off the curb as [[DrivenToSuicide part of a suicide attempt]], he is hit by a truck and enters a limbo state between life and death.
** In "[[Recap/TheTwilightZoneS3E69ThePassersby The Passersby]]", [[spoiler:it turns out that the dirt road outside Lavinia Godwin's house is Purgatory. She and UsefulNotes/AbrahamLincoln are the last people to walk down the road and into the afterlife.]]
** {{Discussed|Trope}} in "[[Recap/TheTwilightZoneS3E79FiveCharactersInSearchOfAnExit Five Characters in Search of an Exit]]". The hobo speculates that they are trapped in Limbo.
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** The simple view taken in the series of goodness, though progressively getting more complex, is also applied to the names of various afterlives -- the Good Place and the Bad Place. Originally, the architects' system was so cut-throat that it was one or the other, no matter how bad or good, until Mindy St. Clair died with a perfectly neutral score and so they invented the Medium Place. Here she lives the most solidly average life all alone.
** A different version is applied when [[spoiler:the main characters]], who are in the Bad Place at the start, have become good enough that had they died then, they'd be in the Good Place. This shakes the architects' simple belief that people can't inherently change, which could break their entire system. So the Judge sends the group back to Earth the moment they died as a holding situation to allow them more time -- they'd all died young -- to prove that they can be good people and that change can happen if you let it.

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** The simple view taken in the series of goodness, though progressively getting more complex, is also applied to the names of various afterlives -- the Good Place and the Bad Place. Originally, the architects' system was so cut-throat cutthroat that it was one or the other, no matter how bad or good, until Mindy St. Clair died under unique circumstances - she was a cocaine addicted shark lawyer and a generally nasty person in her earthly life, but then had a drug-fueled epiphany to set up a charity, only to die after withdrawing her whole life savings and her sister was so inspired by this that she opened the charity in Mindy's name which went on to help millions of people. The CelestialBureaucracy wasn't sure what to do with a perfectly neutral score and her, as her actions in life would've sent her straight to the Bad Place but much good was accomplished in her name, so they came to a compromise, decreed her a medium person and invented the Medium Place. Here Place, where she lives the most solidly average life languishes all alone.
alone in complete and total mediocrity. She doesn't mind it too much, but she would ''love'' to have some cocaine again.
** A different version is applied when [[spoiler:the main characters]], who are in the Bad Place at the start, have become good enough that had they died then, they'd be in the Good Place. This shakes the architects' simple belief that people can't inherently change, which could break their entire system. So [[{{God}} the Judge Judge]] sends the group back to Earth the moment they died as a holding situation to allow them more time -- they'd all died young -- to prove that they can be good people and that change can happen if you let it.

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