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[[quoteright:300:[[ComicBook/SecretWars https://static.tvtropes.org/pmwiki/pub/images/battleworld.jpg]]]]

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[[quoteright:300:[[ComicBook/SecretWars [[quoteright:300:[[ComicBook/SecretWars1984 https://static.tvtropes.org/pmwiki/pub/images/battleworld.jpg]]]]
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** The Battleworld from the first CrisisCrossover, ''ComicBook/SecretWars'', created by the omnipotent Beyonder from pieces of different worlds (including a town from Earth) to serve as the Arena for his superheroes vs villains battle.

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** The Battleworld from the first CrisisCrossover, ''ComicBook/SecretWars'', ''ComicBook/SecretWars1984'', created by the omnipotent Beyonder from pieces of different worlds (including a town from Earth) to serve as the Arena for his superheroes vs villains battle.

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%%Zero-context examples are not allowed on wiki pages; all such examples have been commented out. Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
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* The Anime series ''Anime/SuperDimensionCenturyOrguss'' takes place on a Patchwork World created from various alternate Earths after the explosion of a time-warping bomb.
* In ''Anime/DigimonAdventure,'' Machinedramon's city is made up of parts of many major cities on Earth. Also, the Dark Masters arc turns the ''entire Digital World'' into a patchwork world of ''itself,'' with the world literally twisted, and separated into four zones that center on the aptly-named Spiral Mountain. Places that were once ''continents'' apart are now within walking distance of each other.

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* The Anime series ''Anime/DigimonAdventure'': Machinedramon's city is made up of parts of many major cities on Earth. In general, the Dark Masters arc turns the ''entire Digital World'' into a patchwork world of ''itself'', with the world literally twisted and separated into four zones twining up the sides of the aptly-named Spiral Mountain. Places that were once ''continents'' apart are now within walking distance of each other -- and their strong environmental themes mean that the transition from ocean to deep forest to urban sprawl to barren wasteland is practically instantaneous.
*
''Anime/SuperDimensionCenturyOrguss'' takes place on a Patchwork World created from various alternate Earths after the explosion of a time-warping bomb.
* In ''Anime/DigimonAdventure,'' Machinedramon's city is made up of parts of many major cities on Earth. Also, the Dark Masters arc turns the ''entire Digital World'' into a patchwork world of ''itself,'' with the world literally twisted, and separated into four zones that center on the aptly-named Spiral Mountain. Places that were once ''continents'' apart are now within walking distance of each other.
bomb.



[[folder:Card Games]]
* ''TabletopGame/MagicTheGathering'':
** The ''Alara'' block follows five separate worlds ("shards" of one that was sundered in the distant past) as they reintegrate, causing considerable chaos.
** Dominaria gains shades of this after the Rathi overlay, during which large tracts of Rath are simply dropped in the middle of Dominaria's landscapes.
[[/folder]]



* The Battleworld from Marvel Comics' first CrisisCrossover, ''ComicBook/SecretWars'', created by the omnipotent Beyonder from pieces of different worlds (including a town from Earth) to serve as the Arena for his superheroes vs villains battle.

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%%* ''ComicBook/AstroCity'': The Gordanian Knot.
* Creator/DCComics used to have a series titled ''[[Franchise/GreenLantern Green Lantern: Mosaic]]'', where a realm composed of pieces from various planets (again including an Earth town) was created by an insane Guardian of the Universe. Strangely, the other Guardians decided to keep it as it was (against the wishes of most of its inhabitants) as an experiment in interspecies coexistence.
* ''ComicBook/{{Grimjack}}'' is set in Cynosure, the city at the center of TheMultiverse. It's made of pieces of different dimensions, so one can pass from one reality to another by crossing the street. The laws of physics are known to be different in different parts of the city. Magic works in some parts of the city. Technology dominates in others.
* Creator/MarvelComics:
**
The Battleworld from Marvel Comics' the first CrisisCrossover, ''ComicBook/SecretWars'', created by the omnipotent Beyonder from pieces of different worlds (including a town from Earth) to serve as the Arena for his superheroes vs villains battle.



* DC Comics used to have a series titled ''[[Franchise/GreenLantern Green Lantern: Mosaic]]'', where a realm composed of pieces from various planets (again including an Earth town) was created by an insane Guardian of the Universe. Strangely, the other Guardians decided to keep it as it was (against the wishes of most of its inhabitants) as an experiment in interspecies coexistence.
* The Gordanian Knot from ''ComicBook/AstroCity''.
* The setting of the comic book ''Grimjack'' is Cynosure, the city at the center of the Multiverse. It is made of different dimensions so one can pass from one reality to another by crossing the street. The laws of physics are known to be different in different parts of the city. Magic works in some parts of the city. Technology others.



[[folder:Film -- Animated]]
* ''WesternAnimation/TransformersTheMovie'': In the original art and storyboards, the Junkions' homeworld was intended to be something like this. A spherical planet with several rounded slabs seeming to rise off of its surface. In the end, only the "northernmost" rounded section of the planetoid was retained on film.
[[/folder]]



* The setting of the ''Literature/WellWorld'' series is a planet constructed by the {{Precursors}} as a testbed for the species they designed and spread through the universe. It's divided into thousands of sections that mimic the conditions of each target planet.

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* The setting of the ''Literature/WellWorld'' series is a planet constructed %%* ''Literature/{{Ephemera}}'', by the {{Precursors}} Creator/AnneBishop, has this as a testbed for the species they designed and spread through the universe. It's divided into thousands of sections that mimic the conditions of each target planet.its premise.



** In the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' Elfangor, Loren and the future Visser Three all try to use the Time Matrix at once, instructing it to transport them back to their respective home worlds. This results in it creating a small universe that's a patchwork of Earth, the Andalite home world (basically Earthlike) and the Yeerk home world ([[DeathWorld which is less pleasant]]).

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** ''Literature/{{Animorphs}}'': In the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' Chronicles'', Elfangor, Loren and the future Visser Three all try to use the Time Matrix at once, instructing it to transport them back to their respective home worlds. This results in it creating a small universe that's a patchwork of Earth, the Andalite home world (basically Earthlike) and the Yeerk home world ([[DeathWorld which is less pleasant]]).



* Creator/PhilipJoseFarmer's ''Literature/{{Riverworld}}'' stories take place on a planet with a bewildering array of cultures from Earth's history resurrected on the banks of a world-spanning river.
* ''Literature/{{Gor}}'' is populated by people who were taken from Earth at different times in history - Romans, Norse, Native Americans, Africans, Gypsies Roma, etc.
* In Creator/StephenBaxter's ''A Time Odyssey'' trilogy, planets in pocket universe have mismatch of terrains brought from different times in the history as a museum.
* The main premise of [[Creator/AnneBishop Anne Bishop's]] ''Ephemera'' novels.

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* Creator/PhilipJoseFarmer's ''Literature/{{Gor}}'' is populated by people who were taken from Earth at different times in history -- Romans, Norse, Native Americans, Africans, Roma, etc.
*
''Literature/{{Riverworld}}'' stories take takes place on a planet with a bewildering array of cultures from Earth's history resurrected on the banks of a world-spanning river.
* ''Literature/{{Gor}}'' is populated In ''Literature/ATimeOdyssey'', by people who were taken from Earth at different times in history - Romans, Norse, Native Americans, Africans, Gypsies Roma, etc.
* In Creator/StephenBaxter's ''A Time Odyssey'' trilogy,
Creator/StephenBaxter, planets in pocket universe have mismatch of terrains brought from different times in the history as a museum.
* The main premise ''Literature/WellWorld'' is set on a planet constructed by the {{Precursors}} as a testbed for the species they designed and spread through the universe. It's divided into thousands of [[Creator/AnneBishop Anne Bishop's]] ''Ephemera'' novels.sections that mimic the conditions of each target planet.



[[folder:{{Live-Action TV}}]]

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[[folder:{{Live-Action TV}}]][[folder:Live-Action TV]]



* The Realm in ''TabletopGame/{{The Splinter}}'' to an insane degree. Adjacent areas can have wildly different environments and technology levels. They may not even appear to be from the same time period.
* The tabletop RPG ''TabletopGame/{{RIFTS}}'' takes place on a future Earth where dimensional warps (the rifts of the title) have not only brought creatures and civilizations from other dimensions to Earth, but also chunks of land and pieces of other dimensions as well.
* The ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Ravenloft}}'' is a demiplane made from pieces of different continuities of the Prime Material plane.
* The setting of the Alara block of ''TabletopGame/MagicTheGathering'' was based on the idea: Five separate worlds ("shards" of one that was sundered in the distant past) reintegrate, causing considerable chaos.
** Dominaria after the Rathi overlay.
* ''TabletopGame/{{GURPS}} Fantasy'' was set in the world of Yrth, which had a variety of Earth cultures brought to the planet by magical Banestorms.

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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/{{Ravenloft}}'' is set in a demiplane made from pieces of different continuities of the Prime Material plane; when someone does something particularly heinous on a mortal world, the Dark Powers of the Demiplane of Dread abduct them alongside whatever land they rule or are associated with and add it as a new domain in their realm.
* ''TabletopGame/{{GURPS}} Fantasy'' is set in the world of Yrth, which had a variety of cultures from other worlds brought to it by magical Banestorms, including several European and Arabic nations from Earth.
* ''TabletopGame/{{RIFTS}}'' takes place on a future Earth where dimensional warps (the rifts of the title) have not only brought creatures and civilizations from other dimensions to Earth, but also chunks of land and pieces of other dimensions as well.
* ''TabletopGame/TheSplinter'':
The Realm in ''TabletopGame/{{The Splinter}}'' Realm, to an insane degree. Adjacent areas can have wildly different environments and technology levels. They may not even appear to be from the same time period.
* The tabletop RPG ''TabletopGame/{{RIFTS}}'' takes place on a future Earth where dimensional warps (the rifts of the title) have not only brought creatures and civilizations from other dimensions to Earth, but also chunks of land and pieces of other dimensions as well.
* The ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Ravenloft}}'' is a demiplane made from pieces of different continuities of the Prime Material plane.
* The setting of the Alara block of ''TabletopGame/MagicTheGathering'' was based on the idea: Five separate worlds ("shards" of one that was sundered in the distant past) reintegrate, causing considerable chaos.
** Dominaria after the Rathi overlay.
* ''TabletopGame/{{GURPS}} Fantasy'' was set in the world of Yrth, which had a variety of Earth cultures brought to the planet by magical Banestorms.
period.



* In ''VideoGame/SuperSmashBrosBrawl: The Subspace Emissary'', the [[VeryDefinitelyFinalDungeon Great Maze]] is made up of areas from the "normal" world that have been absorbed by [[SphereOfDestruction Subspace Bombs.]]
* In ''VideoGame/RatchetAndClank2002'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the Blarg.[[spoiler:..and then run it into the ground, forcing them to move to the next planet to build, and so on]].



* In ''VideoGame/DurangoWildLands'', the landscape is constantly shifting due to unstable time warps. Resources and [[EverythingsBetterWithDinosaurs extinct animals]] appear and disappear at random, and many of the islands themselves are unstable and can disappear at any time.
* In ''Franchise/TheElderScrolls'' series, one of the more popular {{Creation Myth}}s states that this is the case for Nirn, the planet on which the series is set. [[GodOfGods Anu]] and [[TheAntiGod Padomay]] are the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "Void" led to Nir, "creation". Nir loved Anu, [[DrivenByEnvy which Padomay hated]]. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, driving him off and presuming him dead. Anu salvaged the pieces of the 12 worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[TakingYouWithMe pulled Padomay and himself outside of time]], ending Padomay's threat to creation "forever". One of these 12 worlds was believed to have been Lyg, ruled by the [[FishPeople Dreugh]] in the name of [[GodOfEvil Molag]] [[TheCorrupter Bal]]. Another was the original world of the Hist, [[WiseTree sentient]] and possibly {{Omniscient}} trees now worshiped by the [[LizardFolk Argonians]] in Black Marsh.



* ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' takes place in one of these, as a result of the events of the [[VideoGame/TalesOfSymphonia first game]].
* ''[[VideoGame/GundamVsSeries Gundam vs. Gundam]]'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''Anime/MobileFighterGGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.
* Invoked in ''VideoGame/LegendOfMana'', as the player is the one putting down the assorted locations. Every area has its own biome (and affects the mana levels of the surrounding areas), which means that yes, you can put that desert right next to that tundra.

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* ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' takes place in one of these, as a result of the events of the [[VideoGame/TalesOfSymphonia first game]].
* ''[[VideoGame/GundamVsSeries Gundam
''VideoGame/GundamVsSeries'': ''Gundam vs. Gundam]]'', Gundam'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''Anime/MobileFighterGGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.
* Invoked in ''VideoGame/LegendOfMana'', as the player is the one putting down the assorted locations. Every area has its own biome (and affects the mana levels of the surrounding areas), which means that yes, you can put that desert right next to that tundra.
ringposts.



* Hyrule is turned into one of these in ''VideoGame/HyruleWarriors'', with locations from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTwilightPrincess'', and ''VideoGame/TheLegendOfZeldaSkywardSword'' all being haphazardly placed on top of it by Cia. ''Legends'' takes it even further when another force starts replacing parts of the ground with the [[VideoGame/TheLegendOfZeldaTheWindWaker Great Sea]].

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* ''VideoGame/LegendOfMana'': Invoked, as the player is the one putting down the assorted locations. Every area has its own biome (and affects the mana levels of the surrounding areas), which means that yes, you can put that desert right next to that tundra.
* ''Franchise/TheLegendOfZelda'':
Hyrule is turned into one of these in ''VideoGame/HyruleWarriors'', with locations from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTwilightPrincess'', and ''VideoGame/TheLegendOfZeldaSkywardSword'' all being haphazardly placed on top of it by Cia. ''Legends'' takes it even further when another force starts replacing parts of the ground with the [[VideoGame/TheLegendOfZeldaTheWindWaker Great Sea]].



* In ''Franchise/TheElderScrolls'' series, one of the more popular {{Creation Myth}}s states that this is the case for Nirn, the planet on which the series is set. [[GodOfGods Anu]] and [[TheAntiGod Padomay]] are the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "Void" led to Nir, "creation". Nir loved Anu, [[DrivenByEnvy which Padomay hated]]. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, driving him off and presuming him dead. Anu salvaged the pieces of the 12 worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[TakingYouWithMe pulled Padomay and himself outside of time]], ending Padomay's threat to creation "forever". One of these 12 worlds was believed to have been Lyg, ruled by the [[FishPeople Dreugh]] in the name of [[GodOfEvil Molag]] [[TheCorrupter Bal]]. Another was the original world of the Hist, [[WiseTree sentient]] and possibly {{Omniscient}} trees now worshiped by the [[LizardFolk Argonians]] in Black Marsh.
* In ''VideoGame/DurangoWildLands'', the landscape is constantly shifting due to unstable time warps. Resources and [[EverythingsBetterWithDinosaurs extinct animals]] appear and disappear at random, and many of the islands themselves are unstable and can disappear at any time.

to:

* In ''Franchise/TheElderScrolls'' series, one ''VideoGame/RatchetAndClank2002'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the more popular {{Creation Myth}}s states that this is Blarg.[[spoiler:..and then run it into the case for Nirn, ground, forcing them to move to the next planet on which to build, and so on]].
* ''VideoGame/SuperSmashBrosBrawl'': In ''The Subspace Emissary'',
the series [[VeryDefinitelyFinalDungeon Great Maze]] is set. [[GodOfGods Anu]] and [[TheAntiGod Padomay]] are made up of areas from the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "Void" led to Nir, "creation". Nir loved Anu, [[DrivenByEnvy which Padomay hated]]. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, driving him off and presuming him dead. Anu salvaged the pieces of the 12 worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[TakingYouWithMe pulled Padomay and himself outside of time]], ending Padomay's threat to creation "forever". One of these 12 worlds was believed to "normal" world that have been Lyg, ruled absorbed by the [[FishPeople Dreugh]] [[SphereOfDestruction Subspace Bombs.]]
* ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' takes place
in the name one of [[GodOfEvil Molag]] [[TheCorrupter Bal]]. Another was the original world these, as a result of the Hist, [[WiseTree sentient]] and possibly {{Omniscient}} trees now worshiped by the [[LizardFolk Argonians]] in Black Marsh.
* In ''VideoGame/DurangoWildLands'', the landscape is constantly shifting due to unstable time warps. Resources and [[EverythingsBetterWithDinosaurs extinct animals]] appear and disappear at random, and many
events of the islands themselves are unstable and can disappear at any time.[[VideoGame/TalesOfSymphonia first game]].



* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "The Eye of the Beholder". The planet Lactra VII had a series of different environments right next to each other, such as a desert next to a forest, each with appropriate animal and plant life. The Enterprise crew eventually discovered that they were deliberately created as part of an open air zoo.
* In the original art and storyboards for ''WesternAnimation/TransformersTheMovie'', the Junkion's homeworld was intended to be something like this. A spherical planet with several rounded slabs seeming to rise off of its surface. In the end, only the "northernmost" rounded section of the planetoid was retained on film.

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* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode ''WesternAnimation/StarTrekTheAnimatedSeries'': In "The Eye of the Beholder". The Beholder", the planet Lactra VII had has a series of different environments right next to each other, such as a desert next to a forest, each with appropriate animal and plant life. The Enterprise crew eventually discovered discovers that they were it was deliberately created as part of an open air zoo.
* In the original art and storyboards for ''WesternAnimation/TransformersTheMovie'', the Junkion's homeworld was intended to be something like this. A spherical planet with several rounded slabs seeming to rise off of its surface. In the end, only the "northernmost" rounded section of the planetoid was retained on film.
open-air zoo.
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* In ''VideoGame/DurangoWildLands'', the landscape is constantly shifting due to unstable time warps. Resources and [[EverythingsBetterWithDinosaurs extinct animals]] appear and disappear at random, and many of the islands themselves are unstable and can disappear at any time.
Is there an issue? Send a MessageReason:
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* ''VideoGame/TheLabyrinthOfTime'' is set in a giant maze that spans across time and space, often resulting in one location randomly connected to another, and its center being isolated to a tiny floating island in a void of clouds. [[Myth/ClassicalMythology Daedalus, its creator]], wants you to destroy this Labyrinth before he unwillingly finishes it, otherwise King Minos will use it to invade and conquer Earth in every time and location.
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* Hyrule is turned into one of these in ''VideoGame/HyruleWarriors'', with locations from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTwilightPrincess'', and ''VideoGame/TheLegendOfZeldaSkywardSword'' all being haphazardly placed on top of it by Cia. ''Legends'' takes it even further when another force starts replacing parts of the ground with the [[VideoGame/TheLegendOfZeldaWindWaker Great Sea]].

to:

* Hyrule is turned into one of these in ''VideoGame/HyruleWarriors'', with locations from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTwilightPrincess'', and ''VideoGame/TheLegendOfZeldaSkywardSword'' all being haphazardly placed on top of it by Cia. ''Legends'' takes it even further when another force starts replacing parts of the ground with the [[VideoGame/TheLegendOfZeldaWindWaker [[VideoGame/TheLegendOfZeldaTheWindWaker Great Sea]].
Is there an issue? Send a MessageReason:
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* In ''Franchise/RatchetAndClank2002'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the Blarg.[[spoiler:..and then run it into the ground, forcing them to move to the next planet to build, and so on]].

to:

* In ''Franchise/RatchetAndClank2002'', ''VideoGame/RatchetAndClank2002'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the Blarg.[[spoiler:..and then run it into the ground, forcing them to move to the next planet to build, and so on]].
Is there an issue? Send a MessageReason:
None


** In ''Literature/{{Everworld}},'' the various mythological gods keep their domains in a seemingly random pattern, so that it's about a two-day sail from Viking country to an Aztec city, from which it's a short hike to Arthurian Britain. At one point the characters actually notice the environment transition between the Greek gods' Mediterranean climate and that of sub-Saharan Africa within a few feets. (While traveling to the Egyptian area, which should logically be between them.) This annoys [[TheSmartGuy Jalil]].

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** In ''Literature/{{Everworld}},'' the various mythological gods keep their domains in a seemingly random pattern, so that it's about a two-day sail from Viking country to an Aztec city, from which it's a short hike to Arthurian Britain. At one point the characters actually notice the environment transition between the Greek gods' Mediterranean climate and that of sub-Saharan Africa within a few feets.feet. (While traveling to the Egyptian area, which should logically be between them.) This annoys [[TheSmartGuy Jalil]].

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* In ''Literature/{{Everworld}},'' the various mythological gods keep their domains in a seemingly random pattern, so that it's about a two-day sail from Viking country to an Aztec city, from which it's a short hike to Arthurian Britain. At one point the characters actually notice the environment transition between the Greek gods' Mediterranean climate and that of sub-Saharan Africa within a few feets. (While traveling to the Egyptian area, which should logically be between them.) This annoys [[TheSmartGuy Jalil]].

to:

* Creator/KAApplegate seems to like this trope.
** In the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' Elfangor, Loren and the future Visser Three all try to use the Time Matrix at once, instructing it to transport them back to their respective home worlds. This results in it creating a small universe that's a patchwork of Earth, the Andalite home world (basically Earthlike) and the Yeerk home world ([[DeathWorld which is less pleasant]]).
**
In ''Literature/{{Everworld}},'' the various mythological gods keep their domains in a seemingly random pattern, so that it's about a two-day sail from Viking country to an Aztec city, from which it's a short hike to Arthurian Britain. At one point the characters actually notice the environment transition between the Greek gods' Mediterranean climate and that of sub-Saharan Africa within a few feets. (While traveling to the Egyptian area, which should logically be between them.) This annoys [[TheSmartGuy Jalil]].Jalil]].
** In ''Literature/{{Remnants}}'', most of the action takes place in a spaceship that can generate any kind of environment within itself, so this tends to happen. For a few books, the characters make their way through a patchwork of worlds straight out of famous human artworks (for example, they wake up in a terrain that looks like an impressionist painting on one side and a black-and-white photograph on the other).



* In the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' Elfangor, Loren and the future Visser Three all try to use the Time Matrix at once, instructing it to transport them back to their respective home worlds. This results in it creating a small universe that's a patchwork of Earth, the Andalite home world (basically Earthlike) and the Yeerk home world ([[DeathWorld which is less pleasant]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Franchise/TheElderScrolls'' series, one of the more popular {{Creation Myth}}s states that this is the case for Nirn, the planet on which the series is set. [[GodOfGods Anu]] and [[TheAntiGod Padomay]] are the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "Void" led to Nir, "creation". Nir loved Anu, [[DrivenByEnvy which Padomay hated]]. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, driving him off and presuming him dead. Anu salvaged the pieces of the 12 worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[TakingYouWithMe pulled Padomay and himself outside of time]], ending Padomay's threat to creation "forever". One of these 12 worlds was believed to have been Lyg, ruled by the [[FishPeople Dreugh]] in the name of [[GodOfEvil Molag]] [[TheCorrupter Bal]]. Another was the original world of the Hist, [[WiseTree sentient]] and possibly {{Omniscient}} trees now worshiped by the [[LizardFolk Argonians]] in Black Marsh.

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Not to be confused with PatchworkMap, although such a map is a likely outcome of a Patchwork World. It also doesn't necessarily involve actual patchwork.

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Not to be confused with PatchworkMap, although such a map is a likely outcome of a Patchwork World. It also doesn't necessarily involve actual patchwork.
patchwork. See TimeCrash for when places from different eras are merged together.



* Done literally in ''Videogame/KirbysEpicYarn'', the majority of the game is spent trying to literally sew the world back together.
** At least they did NOT put the "Fire Zone" right next to the "Ice Zone"...


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* Hyrule is turned into one of these in ''VideoGame/HyruleWarriors'', with locations from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTwilightPrincess'', and ''VideoGame/TheLegendOfZeldaSkywardSword'' all being haphazardly placed on top of it by Cia. ''Legends'' takes it even further when another force starts replacing parts of the ground with the [[VideoGame/TheLegendOfZeldaWindWaker Great Sea]].
* ''VideoGame/LegoMarvelSuperheroes2'' has Chronopolis, a world created by Kang the Conqueror made from all the different places he's conquered. Doubles as a TimeCrash.
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* Invoked in ''VideoGame/LegendOfMana'', as the player is the one putting down the assorted locations. Every area has its own biome (and affects the mana levels of the surrounding areas), which means that yes, you can put that desert right next to that tundra.
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* ''Literature/{{Everworld}}'' uses the word patchwork to describe itself, along with how it's easy to tell when they're passing from one deity's domain to another. This pisses off Jalil, the resident scientific-minded guy, to no end.

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* ''Literature/{{Everworld}}'' uses In ''Literature/{{Everworld}},'' the word patchwork to describe itself, along with how various mythological gods keep their domains in a seemingly random pattern, so that it's easy to tell when they're passing about a two-day sail from Viking country to an Aztec city, from which it's a short hike to Arthurian Britain. At one deity's domain point the characters actually notice the environment transition between the Greek gods' Mediterranean climate and that of sub-Saharan Africa within a few feets. (While traveling to another. the Egyptian area, which should logically be between them.) This pisses off Jalil, the resident scientific-minded guy, to no end.annoys [[TheSmartGuy Jalil]].



* In ''Literature/{{Animorphs}}'', misuse of the Time Matrix creates a world made of pieces of homeworlds of the three characters trying to use it. It includes replicas of loved ones, presumably pulled out of their memories, who don't seem to think it's strange that the main characters are wandering around with aliens.

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* In ''Literature/{{Animorphs}}'', misuse of the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' Elfangor, Loren and the future Visser Three all try to use the Time Matrix creates at once, instructing it to transport them back to their respective home worlds. This results in it creating a small universe that's a patchwork of Earth, the Andalite home world made of pieces of homeworlds of (basically Earthlike) and the three characters trying to use it. It includes replicas of loved ones, presumably pulled out of their memories, who don't seem to think it's strange that the main characters are wandering around with aliens.Yeerk home world ([[DeathWorld which is less pleasant]]).
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%%* ''Literature/WellWorld''.

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%%* ''Literature/WellWorld''.* The setting of the ''Literature/WellWorld'' series is a planet constructed by the {{Precursors}} as a testbed for the species they designed and spread through the universe. It's divided into thousands of sections that mimic the conditions of each target planet.
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Added namespaces.


%%* ''WellWorld''.
* ''{{Everworld}}'' uses the word patchwork to describe itself, along with how it's easy to tell when they're passing from one deity's domain to another. This pisses off Jalil, the resident scientific-minded guy, to no end.

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%%* ''WellWorld''.
''Literature/WellWorld''.
* ''{{Everworld}}'' ''Literature/{{Everworld}}'' uses the word patchwork to describe itself, along with how it's easy to tell when they're passing from one deity's domain to another. This pisses off Jalil, the resident scientific-minded guy, to no end.



* In StephenBaxter's ''A Time Odyssey'' trilogy, planets in pocket universe have mismatch of terrains brought from different times in the history as a museum.

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* In StephenBaxter's Creator/StephenBaxter's ''A Time Odyssey'' trilogy, planets in pocket universe have mismatch of terrains brought from different times in the history as a museum.
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* ''WellWorld''.

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* %%* ''WellWorld''.
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* In ''RatchetAndClank'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the Blarg...and then run it into the ground, forcing them to move to the next planet be builds, and so on.

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* In ''RatchetAndClank'', ''Franchise/RatchetAndClank2002'', Chairman Drek's villainout plot involves taking chunks of other planets to built a new home for the Blarg...Blarg.[[spoiler:..and then run it into the ground, forcing them to move to the next planet be builds, to build, and so on.on]].
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* In ''SuperSmashBrosBrawl: The Subspace Emissary'', the [[VeryDefinitelyFinalDungeon Great Maze]] is made up of areas from the "normal" world that have been absorbed by [[SphereOfDestruction Subspace Bombs.]]

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* In ''SuperSmashBrosBrawl: ''VideoGame/SuperSmashBrosBrawl: The Subspace Emissary'', the [[VeryDefinitelyFinalDungeon Great Maze]] is made up of areas from the "normal" world that have been absorbed by [[SphereOfDestruction Subspace Bombs.]]
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* Creator/PhilipJoseFarmer's ''{{Riverworld}}'' stories take place on a planet with a bewildering array of cultures from Earth's history resurrected on the banks of a world-spanning river.

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* Creator/PhilipJoseFarmer's ''{{Riverworld}}'' ''Literature/{{Riverworld}}'' stories take place on a planet with a bewildering array of cultures from Earth's history resurrected on the banks of a world-spanning river.
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* DC Comics used to have a series titled ''[[GreenLantern Green Lantern: Mosaic]]'', where a realm composed of pieces from various planets (again including an Earth town) was created by an insane Guardian of the Universe. Strangely, the other Guardians decided to keep it as it was (against the wishes of most of its inhabitants) as an experiment in interspecies coexistence.

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* DC Comics used to have a series titled ''[[GreenLantern ''[[Franchise/GreenLantern Green Lantern: Mosaic]]'', where a realm composed of pieces from various planets (again including an Earth town) was created by an insane Guardian of the Universe. Strangely, the other Guardians decided to keep it as it was (against the wishes of most of its inhabitants) as an experiment in interspecies coexistence.

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** The Battleworld of ''ComicBook/SecretWars2015'' is a patchwork world created from the surviving Earths of Marvel's multiverse.



* The setting of the comic book ''Grimjack'' is Cynosure the city at the center of the Multiverse. It is made of different dimensions so one can pass from one reality to another by crossing the street. The laws of physics are known to be different in different parts of the city. Magic works in some parts of the city. Technology others.

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* The setting of the comic book ''Grimjack'' is Cynosure Cynosure, the city at the center of the Multiverse. It is made of different dimensions so one can pass from one reality to another by crossing the street. The laws of physics are known to be different in different parts of the city. Magic works in some parts of the city. Technology others.
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[[ComicBook/SecretWars http://static.tvtropes.org/pmwiki/pub/images/battleworld.jpg]]
[[caption-width:300:The Beyonder puts the battleworld together like it was a {{Lego}} toy.]]

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[[ComicBook/SecretWars [[quoteright:300:[[ComicBook/SecretWars http://static.tvtropes.org/pmwiki/pub/images/battleworld.jpg]]
[[caption-width:300:The
jpg]]]]
[[caption-width-right:300:The
Beyonder puts the battleworld together like it was a {{Lego}} Franchise/{{Lego}} toy.]]
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* ''[[VideoGame/GundamVsSeries Gundam vs. Gundam]]'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''GGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.

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* ''[[VideoGame/GundamVsSeries Gundam vs. Gundam]]'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''GGundam''[='s=] ''Anime/MobileFighterGGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.
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[[folder:{{Anime}} and {{Manga}}]]
* The Anime series ''{{Orguss}}'' takes place on a Patchwork World created from various alternate Earths after the explosion of a time-warping bomb.

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[[folder:{{Anime}} and {{Manga}}]]
[[folder:Anime & Manga]]
* The Anime series ''{{Orguss}}'' ''Anime/SuperDimensionCenturyOrguss'' takes place on a Patchwork World created from various alternate Earths after the explosion of a time-warping bomb.
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* ''[[GundamVsSeries Gundam vs. Gundam]]'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''GGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.

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* ''[[GundamVsSeries ''[[VideoGame/GundamVsSeries Gundam vs. Gundam]]'', in order to emphasize the CrisisCrossover nature of the game, used a lesser version of this. Each series' respective stage consists of a primary location from the show with elements of other locations thrown in, and "ghost images" from the opening and ending themes visible in the sky. The best example is ''GGundam''[='s=] stage, which consists of several world landmarks like the Statue of Liberty, Eiffel Tower, and the Diet Building all on a FloatingIsland surrounded by ringposts.
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* The main premise of Anne Bishop's ''Ephemera'' novels.

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* The main premise of [[Creator/AnneBishop Anne Bishop's Bishop's]] ''Ephemera'' novels.
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* The Realm in ''TabletopGame/{{The Splinter}}'' to an insane degree. Adjacent areas can have wildly different environments and technology levels. They may not even appear to be from the same time period.
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Added DiffLines:

* The setting of the comic book ''Grimjack'' is Cynosure the city at the center of the Multiverse. It is made of different dimensions so one can pass from one reality to another by crossing the street. The laws of physics are known to be different in different parts of the city. Magic works in some parts of the city. Technology others.
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* ''TheFantasticJourney'': An island in the Bermuda Triangle has a series of timezones, each with trapped groups of people from the past, present and future.

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* ''TheFantasticJourney'': ''Series/TheFantasticJourney'': An island in the Bermuda Triangle has a series of timezones, each with trapped groups of people from the past, present and future.



* The tabletop RPG ''{{RIFTS}}'' takes place on a future Earth where dimensional warps (the rifts of the title) have not only brought creatures and civilizations from other dimensions to Earth, but also chunks of land and pieces of other dimensions as well.
* The ''DungeonsAndDragons'' setting ''{{Ravenloft}}'' is a demiplane made from pieces of different continuities of the Prime Material plane.
* The setting of the Alara block of ''MagicTheGathering'' was based on the idea: Five separate worlds ("shards" of one that was sundered in the distant past) reintegrate, causing considerable chaos.

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* The tabletop RPG ''{{RIFTS}}'' ''TabletopGame/{{RIFTS}}'' takes place on a future Earth where dimensional warps (the rifts of the title) have not only brought creatures and civilizations from other dimensions to Earth, but also chunks of land and pieces of other dimensions as well.
* The ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' setting ''{{Ravenloft}}'' ''TabletopGame/{{Ravenloft}}'' is a demiplane made from pieces of different continuities of the Prime Material plane.
* The setting of the Alara block of ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' was based on the idea: Five separate worlds ("shards" of one that was sundered in the distant past) reintegrate, causing considerable chaos.



* ''{{GURPS}} Fantasy'' was set in the world of Yrth, which had a variety of Earth cultures brought to the planet by magical Banestorms.

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* ''{{GURPS}} ''TabletopGame/{{GURPS}} Fantasy'' was set in the world of Yrth, which had a variety of Earth cultures brought to the planet by magical Banestorms.
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* In ''DigimonAdventure,'' Machinedramon's city is made up of parts of many major cities on Earth. Also, the Dark Masters arc turns the ''entire Digital World'' into a patchwork world of ''itself,'' with the world literally twisted, and separated into four zones that center on the aptly-named Spiral Mountain. Places that were once ''continents'' apart are now within walking distance of each other.

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* In ''DigimonAdventure,'' ''Anime/DigimonAdventure,'' Machinedramon's city is made up of parts of many major cities on Earth. Also, the Dark Masters arc turns the ''entire Digital World'' into a patchwork world of ''itself,'' with the world literally twisted, and separated into four zones that center on the aptly-named Spiral Mountain. Places that were once ''continents'' apart are now within walking distance of each other.

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