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* This is just one of the various valid strategies for playing Spy in ''VideoGame/TeamFortress2''. Because of the threat value of his BackStab, the mere knowledge that a Spy is near their base can drive players up the wall, especially campers such as Engineers or Snipers, or high value targets like Medics. Just sitting in a convenient corner and sapping an Engineer teleporter the moment he goes off to do something else, or taking a single shot at a Medic, or even just going around spamming voice clips while invisible, can cause enemies to start attacking each other or empty air out of paranoia and confusion. If enough of the enemy team goes around chasing ghosts, this can give the Spy's team a numbers advantage on the frontline and help the fight despite the Spy himself earning no points in doing this.

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