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Moving to appropriate namespace.


** The non-UnderTheSea levels of World 3 in ''{{Super Mario Bros 3}}'' hinted at this, and the WorldMap gave off the theme with relaxing beach music, palmtrees and even a canoe.

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** The non-UnderTheSea levels of World 3 in ''{{Super Mario Bros 3}}'' ''VideoGame/SuperMarioBros3'' hinted at this, and the WorldMap gave off the theme with relaxing beach music, palmtrees and even a canoe.
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** Plack Beach in ''MarioAndLuigi: Bowser's Inside Story'' has an inexplicable minor tooth-decay theme. (enemies in the area include Pokey variants made of teeth, obese [[TheGoomba Goombas]] with lollypops, and drill crabs)

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** Plack Beach in ''MarioAndLuigi: ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story'' Story]]'' has an inexplicable minor tooth-decay theme. (enemies in the area include Pokey variants made of teeth, obese [[TheGoomba Goombas]] with lollypops, and drill crabs)
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** Fourth world in ''[[NewSuperMarioBrosWii New Super Mario Bros. Wii]]''. The original ''NewSuperMarioBros'' also has it as the third world.

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** Fourth world in ''[[NewSuperMarioBrosWii ''[[VideoGame/NewSuperMarioBrosWii New Super Mario Bros. Wii]]''. The original ''NewSuperMarioBros'' ''VideoGame/NewSuperMarioBros'' also has it as the third world.
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** ''SuperMarioGalaxy'' combined several of its [[UnderTheSea water levels]] with a beach filled with a recurring cast of [[EverythingsBetterWithPenguins penguins]] in a swimming class.
** ''SuperMarioGalaxy 2'' has the Starshine Beach Galaxy.

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** ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' combined several of its [[UnderTheSea water levels]] with a beach filled with a recurring cast of [[EverythingsBetterWithPenguins penguins]] in a swimming class.
** ''SuperMarioGalaxy 2'' ''VideoGame/SuperMarioGalaxy2'' has the Starshine Beach Galaxy.
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* ChronoCross: Opassa Beach.
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** Fourth world in ''[[NewSuperMarioBrosWii New Super Mario Bros. Wii]]''. The original ''NewSuperMarioBros.'' also has it as the third world.

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** Fourth world in ''[[NewSuperMarioBrosWii New Super Mario Bros. Wii]]''. The original ''NewSuperMarioBros.'' ''NewSuperMarioBros'' also has it as the third world.
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...and fixing italics.


* The TropeNamer comes from ''SonicCD, where it served as GreenHillZone. The first level of ''SonicHeroes'' and the tutorial of ''SonicRushAdventure'' count as well.

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* The TropeNamer comes from ''SonicCD, ''SonicCD'', where it served as GreenHillZone. The first level of ''SonicHeroes'' and the tutorial of ''SonicRushAdventure'' count as well.

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Doesn\'t it make more sense to either put the trope namer first, or otherwise be alphabetical? Going with the former, for now...


* The TropeNamer comes from ''SonicCD, where it served as GreenHillZone. The first level of ''SonicHeroes'' and the tutorial of ''SonicRushAdventure'' count as well.
** Even the original GreenHillZone and its successors (Emerald Hill Zone, Sunset Hill Zone) have a coastline and palmtrees in the background.
** Emerald Coast Zone from ''SonicAdventure''.
** Super Sonic in the picture above is flying into ''Sonic 3'''s Angel Island Zone.
*** Which makes it an odd choice of picture when you consider that the beach section of that level lasts for all of two seconds, and the rest of that level is more of a [[JungleJapes jungle]] ([[HailfirePeaks on fire]]!) than a beach.
** Wave Ocean from ''{{Sonic the Hedgehog 2006}}''.
** Adabat from ''SonicUnleashed'' is [[HailfirePeaks a cross between]] [[PalmtreePanic this trope]], JungleJapes and TempleOfDoom.
** There is also Neo Green Hill Zone in ''[[SonicAdvanceTrilogy Sonic Advance]]'', Resort Island in ''SonicR'', Emerald Coast and Balloon Park in ''Sonic Drift'', and Emerald Coast in ''Sonic Battle''. The list just never stops growing.
** Tropical Resort Zone from ''SonicColors''. The dirt even has the same texture as the ground in Palmtree Panic.



* The TropeNamer comes from [[SonicTheHedgehog Sonic CD]], where it served as GreenHillZone. The first level of ''SonicHeroes'' and the tutorial of ''SonicRushAdventure'' count as well.
** Even the original GreenHillZone and its successors (Emerald Hill Zone, Sunset Hill Zone) have a coastline and palmtrees in the background.
** Emerald Coast Zone from ''SonicAdventure''.
** Super Sonic in the picture above is flying into ''Sonic 3'''s Angel Island Zone.
*** Which makes it an odd choice of picture when you consider that the beach section of that level lasts for all of two seconds, and the rest of that level is more of a [[JungleJapes jungle]] ([[HailfirePeaks on fire]]!) than a beach.
** Wave Ocean from ''{{Sonic the Hedgehog 2006}}''.
** Adabat from ''SonicUnleashed'' is [[HailfirePeaks a cross between]] [[PalmtreePanic this trope]], JungleJapes and TempleOfDoom.
** There is also Neo Green Hill Zone in ''[[SonicAdvanceTrilogy Sonic Advance]]'', Resort Island in ''SonicR'', Emerald Coast and Balloon Park in ''Sonic Drift'', and Emerald Coast in ''Sonic Battle''. The list just never stops growing.
** Tropical Resort Zone from ''SonicColors''. The dirt even has the same texture as the ground in Palmtree Panic.
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** Gelato and Sirena Beaches and the beach outside of Pinna Park from ''SuperMarioSunshine'', albeit the latter two to a much lesser extent than the former.

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** Gelato and Sirena Beaches and the beach outside of Pinna Park from ''SuperMarioSunshine'', ''VideoGame/SuperMarioSunshine'', albeit the latter two to a much lesser extent than the former.
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[[caption-width-right:261:[[hottip:*:Clockwise from top left: ''WarioLand 4'', ''{{Plok}}'', ''SonicTheHedgehog 3'', ''DonkeyKongCountry 3'' (GBA), ''{{Kirby}}: Nightmare in Dream Land'', and ''{{Parodius}} Da!'']]]]
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* ''Xenosaga'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.

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* ''Xenosaga'' ''XenoSaga'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
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* ''[Xenosaga]'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.

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* ''[Xenosaga]'' ''Xenosaga'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
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* Xenosaga gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.

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* Xenosaga ''[Xenosaga]'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
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* ''Xenosaga'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.

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* ''Xenosaga'' Xenosaga gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
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added xenosaga



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* ''Xenosaga'' gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
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None


* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.

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* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.
Setting.
* Many stages in the ''MarioKart'' series are this: Koopa Beach in the SNES original, Koopa Troopa Beach in ''64'', Shy Guy Beach and Cheep-Cheep Island in ''Super Circuit'', [[RhymesOnADime Peach Beach]] in ''Double Dash'', Cheep Cheep Beach in ''DS'', and Mario Beach in the ''Arcade GP'' games. So far, only the Wii version doesn't have a beach-themed track, though Daisy Circuit comes pretty close.



* ''RivalSchools: United By Fate'' has the Gorin High Training Camp stage, which takes place on a sunny beach.

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* ''RivalSchools: United By Fate'' has the Gorin High Training Camp stage, which takes place on a sunny beach.
beach (complete with an ice-selling shack on the background).
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wrong category



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* ''MapleStory'' has the Florina Beach area, filled with monkeys, crabs, and turtles.



* ''MapleStory'' has the Florina Beach area.

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* ''MapleStory'' has the Florina Beach area.
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**Jolly Roger's Lagoon and Nutty Acres in the sequels are both subversions; the former turns out to be just a small portion of a hidden UnderTheSea level and the latter is a [[HailfirePeaks combination of Palmtree Panic]] with [[GreenHillZone other]] [[LethalLavaLand level]] [[EternalEngine types]].
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[[AC:MMORPGs]]

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[[AC:MMORPGs]][[AC:{{MMORPG}}s]]
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Compare the just-as-tranquil GreenHillZone.

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Compare the just-as-tranquil GreenHillZone. There is considerable overlap between the two.

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[[AC:ActionAdventure]]
* Great Bay from ''[[TheLegendOfZelda The Legend of Zelda]]: [[TheLegendOfZeldaMajorasMask Majora's Mask]]''.
** ''[[TheLegendOfZeldaLinksAwakening The Legend of Zelda: Link's Awakening]]''- at the start of the game you must return to the beach you washed up on and search for your lost sword. This can actually be a remarkably difficult area for first-time players, as, well, ''you have no sword'', and the use of the shield to push enemies is neither obvious nor explained.
** A good deal of ''[[TheLegendOfZeldaTheWindWaker The Legend of Zelda: Wind Waker]]'' had this too.
* ''{{Shantae}}'' starts on the outskirts of the seaside village of Scuttle Town.

[[AC:DrivingGame]]
* There are a few of these (such as Baroo Coast) in ''StarWars Episode One Racer.'' They're a real pain, because sand noticeably slows you down (variable traction for antigravity generators?) and water just stops you outright.
** It's not antigravity per se; repulsorlifts are pretty much reverse tractor beams, so they need a firm surface to push against.
* The Big Blue stages in ''{{F-Zero}} GX''.
* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.

[[AC:FightingGame]]
* ''RivalSchools: United By Fate'' has the Gorin High Training Camp stage, which takes place on a sunny beach.

[[AC:FirstPersonShooter]]
* The Beach in ''WaterWarfare,'' where the copious damaging water and obstructions make the map difficult to navigate.

[[AC:MMORPGs]]
* Reynard Beach and Zaylope Beach are two such examples in ''[[AirRivals Ace Online]]'', although the palm trees have probably been long vaporised by the ongoing war between Arlington and Bygeniou.
* The MMORPG ''Wonderland Online'' makes use of this trope in the starting areas.

[[AC:PlatformGame]]



** SuperMarioGalaxy 2 has the Starshine Beach Galaxy.

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** SuperMarioGalaxy 2 ''SuperMarioGalaxy 2'' has the Starshine Beach Galaxy.



* There's an entire Beach faction of {{Lemmings}} in ''Lemmings 2: The Tribes'', with appropriate MacroZone levels.



* Great Bay from ''[[TheLegendOfZelda The Legend of Zelda]]: [[TheLegendOfZeldaMajorasMask Majora's Mask]]''.
** ''[[TheLegendOfZeldaLinksAwakening The Legend of Zelda: Link's Awakening]]''- at the start of the game you must return to the beach you washed up on and search for your lost sword. This can actually be a remarkably difficult area for first-time players, as, well, ''you have no sword'', and the use of the shield to push enemies is neither obvious nor explained.
** A good deal of ''[[TheLegendOfZeldaTheWindWaker The Legend of Zelda: Wind Waker]]'' had this too.



* There are a few of these in ''StarWars Episode One Racer.'' They're a real pain, because sand noticeably slows you down (variable traction for antigravity generators?) and water just stops you outright.
** It's not antigravity per se; repulsorlifts are pretty much reverse tractor beams, so they need a firm surface to push against.

to:

* There are a few ''JettRocket'' begins in one of these in ''StarWars Episode One Racer.'' They're these, called the Atoll. Strangely, the second level of the Atoll is a real pain, because sand noticeably slows you down (variable traction for antigravity generators?) DeathMountain instead.
* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships (overlapping with GangplankGalleon). Crabs
and water just stops you outright.
** It's not antigravity per se; repulsorlifts are pretty much reverse tractor beams, so they need a firm surface to push against.
squid abound.

[[AC:PuzzleGame]]
* There's an entire Beach faction of {{Lemmings}} in ''Lemmings 2: The Tribes'', with appropriate MacroZone levels.

[[AC:RolePlayingGame]]



* The Big Blue stages in ''{{F-Zero}} GX''.
* Vice City in the ''GrandTheftAuto'' series.
* Reynard Beach and Zaylope Beach are two such examples in ''[[AirRivals Ace Online]]'', although the palm trees have probably been long vaporised by the ongoing war between Arlington and Bygeniou.

to:

* ''EarthBound'' has Summers, a beach resort town about midway through the game. It's quite a bit more relaxed in pace than the previous areas, though not safe - overzealous cops, muscled beach jocks, taxis and street signs are still out to get you, albeit at a low encounter rate. Also references overinflated prices at tourist resorts by jacking up the price on everything at shops.
* The Big Blue stages in ''{{F-Zero}} GX''.
ScrappyLevel of ''{{Wizardry}} 8'' takes this form as Bayjin, a tropical-themed area inhabited by Rynjin, the local DemonicSpiders.
* Vice City ''MassEffect'': Virmire. A beautiful beach area, completely unlike the desolate or otherwise depressing locations in the ''GrandTheftAuto'' series.
* Reynard Beach and Zaylope Beach are two such examples in ''[[AirRivals Ace Online]]'', although
other main-quest missions up to that point, yet it's also one of the palm trees have probably been long vaporised by most dramatic locations in the ongoing war between Arlington and Bygeniou.game.

[[AC:ShootEmUp]]
* The Cape Claw area in ''[[StarFox Star Fox Adventures]]''

[[AC:SimulationGame]]




[[AC:SportsGame]]



* ''RivalSchools: United By Fate'' has the Gorin High Training Camp stage, which takes place on a sunny beach.
* The MMORPG ''Wonderland Online'' makes use of this trope in the starting areas.
* The Cape Claw area in ''[[StarFox Star Fox Adventures]]''
* EarthBound has Summers, a beach resort town about midway through the game. It's quite a bit more relaxed in pace than the previous areas, though not safe - overzealous cops, muscled beach jocks, taxis and street signs are still out to get you, albeit at a low encounter rate. Also references overinflated prices at tourist resorts by jacking up the price on everything at shops.
* ''{{Shantae}}'' starts on the outskirts of the seaside village of Scuttle Town.
* The ScrappyLevel of ''{{Wizardry}} 8'' takes this form as Bayjin, a tropical-themed area inhabited by Rynjin, the local DemonicSpiders.
* ''MassEffect'': Virmire. A beautiful beach area, completely unlike the desolate or otherwise depressing locations in the other main-quest missions up to that point, yet it's also one of the most dramatic locations in the game.
* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.
* ''JettRocket'' begins in one of these, called the Atoll. Strangely, the second level of the Atoll is a DeathMountain instead.
* The Beach in ''WaterWarfare,'' where the copious damaging water and obstructions make the map difficult to navigate.
* Baroo Coast in ''StarWars: Episode 1 Racer''.
* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships (overlapping with GangplankGalleon). Crabs and squid abound.

to:


[[AC:WideOpenSandbox]]
* ''RivalSchools: United By Fate'' has the Gorin High Training Camp stage, which takes place on a sunny beach.
* The MMORPG ''Wonderland Online'' makes use of this trope
Vice City in the starting areas.
* The Cape Claw area in ''[[StarFox Star Fox Adventures]]''
* EarthBound has Summers, a beach resort town about midway through the game. It's quite a bit more relaxed in pace than the previous areas, though not safe - overzealous cops, muscled beach jocks, taxis and street signs are still out to get you, albeit at a low encounter rate. Also references overinflated prices at tourist resorts by jacking up the price on everything at shops.
* ''{{Shantae}}'' starts on the outskirts of the seaside village of Scuttle Town.
* The ScrappyLevel of ''{{Wizardry}} 8'' takes this form as Bayjin, a tropical-themed area inhabited by Rynjin, the local DemonicSpiders.
* ''MassEffect'': Virmire. A beautiful beach area, completely unlike the desolate or otherwise depressing locations in the other main-quest missions up to that point, yet it's also one of the most dramatic locations in the game.
* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.
* ''JettRocket'' begins in one of these, called the Atoll. Strangely, the second level of the Atoll is a DeathMountain instead.
* The Beach in ''WaterWarfare,'' where the copious damaging water and obstructions make the map difficult to navigate.
* Baroo Coast in ''StarWars: Episode 1 Racer''.
* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships (overlapping with GangplankGalleon). Crabs and squid abound.
''GrandTheftAuto'' series.



<<|VideogameSettings|>>

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<<|VideogameSettings|>>
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* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships. Crabs and squid abound.

to:

* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships.ships (overlapping with GangplankGalleon). Crabs and squid abound.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The second world of ''DonkeyKongCountryReturns'', simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships. Crabs and squid abound.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[ExactlyWhatItSaysOnTheTin The Starting Beach]] in ''{{Tomba}} 2'' (or ''Tombi 2'', depending on a region).

Added: 113

Changed: 2

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** SuperMarioGalaxy 2 has the StarShine Beach Galaxy.

to:

** SuperMarioGalaxy 2 has the StarShine Starshine Beach Galaxy.


Added DiffLines:

** Tropical Resort Zone from ''SonicColors''. The dirt even has the same texture as the ground in Palmtree Panic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Baroo Coast in ''StarWars: Episode 1 Racer''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Beach in ''WaterWarfare,'' where the copious damaging water and obstructions make the map difficult to navigate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''JettRocket'' begins in one of these, called the Atoll. Strangely, the second level of the Atoll is a DeathMountain instead.
Is there an issue? Send a MessageReason:
None


** The non-UnderTheSea levels of World 3 in ''Super Mario Bros 3'' hinted at this, and the WorldMap gave off the theme with relaxing beach music, palmtrees and even a canoe.

to:

** The non-UnderTheSea levels of World 3 in ''Super ''{{Super Mario Bros 3'' 3}}'' hinted at this, and the WorldMap gave off the theme with relaxing beach music, palmtrees and even a canoe.



** Gelato and Sirena Beaches and the beach outside of Pinna Park from ''Super Mario Sunshine'', albeit the latter two to a much lesser extent than the former.

to:

** Gelato and Sirena Beaches and the beach outside of Pinna Park from ''Super Mario Sunshine'', ''SuperMarioSunshine'', albeit the latter two to a much lesser extent than the former.



* The TropeNamer comes from [[SonicTheHedgehog Sonic CD]], where it served as GreenHillZone. The first level of ''Sonic Heroes'' and the tutorial of ''Sonic Rush Adventure'' count as well.

to:

* The TropeNamer comes from [[SonicTheHedgehog Sonic CD]], where it served as GreenHillZone. The first level of ''Sonic Heroes'' ''SonicHeroes'' and the tutorial of ''Sonic Rush Adventure'' ''SonicRushAdventure'' count as well.



** Emerald Coast Zone from ''[[SonicTheHedgehog Sonic Adventure]]''.

to:

** Emerald Coast Zone from ''[[SonicTheHedgehog Sonic Adventure]]''.''SonicAdventure''.



** Wave Ocean from ''Sonic the Hedgehog 2006''.

to:

** Wave Ocean from ''Sonic ''{{Sonic the Hedgehog 2006''.2006}}''.



** There is also Neo Green Hill Zone in ''[[SonicAdvanceTrilogy Sonic Advance]]'', Resort Island in ''Sonic R'', Emerald Coast and Balloon Park in ''Sonic Drift'', and Emerald Coast in ''Sonic Battle''. The list just never stops growing.

to:

** There is also Neo Green Hill Zone in ''[[SonicAdvanceTrilogy Sonic Advance]]'', Resort Island in ''Sonic R'', ''SonicR'', Emerald Coast and Balloon Park in ''Sonic Drift'', and Emerald Coast in ''Sonic Battle''. The list just never stops growing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''ModNationRacers''' [[LevelEditor track editor]] can let you make tracks in a beach area if you chose to go with a Seaside Setting.

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