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* ''TheButterflyEffect'' actually uses this analogy to allow the Main Character to revisit his memories; and then later change them.

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* ''TheButterflyEffect'' ''Film/TheButterflyEffect'' actually uses this analogy to allow the Main Character to revisit his memories; and then later change them.
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'''Videocassette Time Travel''': According to this theory, time is like a videocassette ([[WhatAreRecords for those of you born after 1995, videocassettes are what we played movies on back in the dark days before [=DVDs=]]]). Normally, time is on "play" and traveling backwards or forwards is like pushing "rewind" or "fast-forward". This theory originated in H.G. Wells' ''TheTimeMachine'' (which obviously predated the videocassette, but it's still a good analogy).

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'''Videocassette [[header:Videocassette Time Travel''': Travel]]
According to this theory, time is like a videocassette ([[WhatAreRecords for those of you born after 1995, videocassettes are what we played movies on back in the dark days before [=DVDs=]]]). Normally, time is on "play" and traveling backwards or forwards is like pushing "rewind" or "fast-forward". This theory originated in H.G. Wells' ''TheTimeMachine'' (which obviously predated the videocassette, but it's still a good analogy).



'''[[OurWormholesAreDifferent Wormhole Time Travel]]''': The theory here seems to be that going back in time immediately puts you in another dimension. Usually, this dimension will be some kind of wormhole or "[[TimePortal time tunnel]]" composed of flashing lights and cool special effects. You may even see images from famous moments in history fly by as a helpful gauge of when you're going. In less serious versions, the tunnel may be decorated with clocks and calendars or be labeled with years. Depending on the story, the wormhole links the user to a different spot on his own timeline or to a different spot on the next timeline over; the difference is largely academic.

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'''[[OurWormholesAreDifferent [[header:[[OurWormholesAreDifferent Wormhole Time Travel]]''': Travel]]]]
The theory here seems to be that going back in time immediately puts you in another dimension. Usually, this dimension will be some kind of wormhole or "[[TimePortal time tunnel]]" composed of flashing lights and cool special effects. You may even see images from famous moments in history fly by as a helpful gauge of when you're going. In less serious versions, the tunnel may be decorated with clocks and calendars or be labeled with years. Depending on the story, the wormhole links the user to a different spot on his own timeline or to a different spot on the next timeline over; the difference is largely academic.



* The "Time and Punishment" segment from the ''WesternAnimation/The Simpsons'' episode ''[[WesternAnimation/TreehouseOfHorror Treehouse of Horror V]] sees Homer travel back in time through a dimension filled with clocks.

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* The "Time and Punishment" segment from the ''WesternAnimation/The Simpsons'' ' 'WesternAnimation/TheSimpsons'' episode ''[[WesternAnimation/TreehouseOfHorror Treehouse of Horror V]] sees Homer travel back in time through a dimension filled with clocks.



'''Instantaneous Time Travel''': Who says you need to see anything when you go back in time? Used in the ''Film/BackToTheFuture'' films, this is where time travel is simply instantaneous. One second Marty [=McFly=] is in 1985. Then there's a flash of light and he's in 1955. Simple as that.

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'''Instantaneous [[header:Instantaneous Time Travel''': Travel]]
Who says you need to see anything when you go back in time? Used in the ''Film/BackToTheFuture'' films, this is where time travel is simply instantaneous. One second Marty [=McFly=] is in 1985. Then there's a flash of light and he's in 1955. Simple as that.



'''Unseen Time Travel''': This covers all instances where the time travel occurs off-screen. Often a form of MentalTimeTravel. For example, if you fell asleep and then woke up to find yourself in TheMiddleAges. Another variation of this occurs if all the audience ever sees is the traveler leaving from and arriving in various times, i.e. the traveler's point of view is never shown. Either way, it's impossible to determine which of the above theories is in place.

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'''Unseen [[header:Unseen Time Travel''': Travel]]
This covers all instances where the time travel occurs off-screen. Often a form of MentalTimeTravel. For example, if you fell asleep and then woke up to find yourself in TheMiddleAges. Another variation of this occurs if all the audience ever sees is the traveler leaving from and arriving in various times, i.e. the traveler's point of view is never shown. Either way, it's impossible to determine which of the above theories is in place.

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* The "Time and Punishment" segment from the ''WesternAnimation/The Simpsons'' episode ''[[WesternAnimation/TreehouseOfHorror Treehouse of Horror V]] sees Homer travel back in time through a dimension filled with clocks.
* WesternAnimation/MrPeabodyandSherman: the WABAC travels through a wormhole whenever it goes back in time.
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* ''ComicBook/SuskeEnWiske'': time travel with the Teletijdmachine sends people through a dimension that is either completely black or resembles outer space (with stars etc.)
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There is no need to mention Groundhog Day again


* ''GroundhogDay'' Phil wakes up in a GroundhogDayLoop
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added crosswick for The Impossible Stairwell




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\n* In ''Literature/TheImpossibleStairwell'', going up or down a certain hidden stairwell in a school moves people forward or backward in time so subtly they tend not to notice at first.

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* In ''SplitInfinity'' (the movie, not the novel by PiersAnthony), the main character falls from a barn loft in 1992 and wakes up as her great aunt in 1929.
* In ''{{Primer}}'', the time machine is a solid box which you have to stay inside for the duration of the trip. One character mentions that he heard a sound like the ocean -- it's unclear whether that was just the machine or not.

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* In ''SplitInfinity'' ''Film/SplitInfinity'' (the movie, not the novel by PiersAnthony), the main character falls from a barn loft in 1992 and wakes up as her great aunt in 1929.
* In ''{{Primer}}'', ''Film/{{Primer}}'', the time machine is a solid box which you have to stay inside for the duration of the trip. One character mentions that he heard a sound like the ocean -- it's unclear whether that was just the machine or not.
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** This is actually one of the few examples of time travel that could be theoretically possible in the real world.
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** The crystal actually performs a rapid shutdown of the core. There's no other way to prevent the Ori from tracking it.


It is, of course, presumed that you're invisible (and intangible) while traveling through time in this manner, i.e. people on the outside don't see someone standing around for years and years while moving ''very'' slowly. Modern works take this for granted, but H.G. Wells actually gave it a HandWave, essentially explaining that the traveler is going through time too quickly to be seen. (This doesn't quite explain how the traveler isn't ''[[FridgeLogic solid]]'', but never mind.)[[hottip:*:Well, that could be explained if time was a discrete variable, since if you go 5x fast, your atoms would only be there in one out of 5 "instants"; but of course, that brings a whole another set of problems.]]

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It is, of course, presumed that you're invisible (and intangible) while traveling through time in this manner, i.e. people on the outside don't see someone standing around for years and years while moving ''very'' slowly. Modern works take this for granted, but H.G. Wells actually gave it a HandWave, essentially explaining that the traveler is going through time too quickly to be seen. (This doesn't quite explain how the traveler isn't ''[[FridgeLogic solid]]'', but never mind.)[[hottip:*:Well, that )[[note]]That could be explained if time was a discrete variable, since if you go 5x fast, your atoms would only be there in one out of 5 "instants"; but of course, that brings a whole another set of problems.]]
[[/note]]
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\n* In ''Film/AboutTime'' Tim merely has to go into a dark place, close his eyes and focus, and he instantly goes back.

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* ''MiraiSentaiTimeranger'' and to a lesser extent ''Series/PowerRangersTimeForce'' when summoning the CombiningMecha.

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* ''MiraiSentaiTimeranger'' ''Series/MiraiSentaiTimeranger'' and to a lesser extent ''Series/PowerRangersTimeForce'' when summoning the CombiningMecha.
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* Season 9 of ''WesternAnimation/TheSmurfs'' has seventeen Smurfs traveling through a time whirlwind to get from one place to another.
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->"''I'm standing at the time portal, which scientists say, follows 'Franchise/{{Terminator}}' rules. That is, it's one way only and you can't go back. This is in contrast to, say, 'Film/BackToTheFuture' rules, where back and forth is possible, and of course '[[Film/TimeriderTheAdventureOfLyleSwann Timerider]]' rules, which are just plain silly.''"

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->"''I'm standing at the time portal, which scientists say, follows 'Franchise/{{Terminator}}' rules. That is, it's one way only and you can't go back. This is in contrast to, say, 'Film/BackToTheFuture' rules, where back and forth is possible, and of course '[[Film/TimeriderTheAdventureOfLyleSwann Timerider]]' rules, [[TimeyWimeyBall which are just plain silly.''"]]''"
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* The book version of ''HarryPotter and the Prisoner of Azkaban'' (but not the film).

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* The book version of ''HarryPotter and the Prisoner of Azkaban'' ''Literature/HarryPotterAndThePrisonerOfAzkaban'' (but not the film).
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* The [[TheFilmOfTheBook film version]] of ''Literature/HarryPotterAndThePrisonerOfAzkaban'' (but not the book).

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* The [[TheFilmOfTheBook film version]] of ''Literature/HarryPotterAndThePrisonerOfAzkaban'' ''Film/HarryPotterAndThePrisonerOfAzkaban'' (but not the book).
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* The [[TheFilmOfTheBook film version]] of ''HarryPotter and the Prisoner of Azkaban'' (but not the book).

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* The [[TheFilmOfTheBook film version]] of ''HarryPotter and the Prisoner of Azkaban'' ''Literature/HarryPotterAndThePrisonerOfAzkaban'' (but not the book).
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* ''Somewhere in Time'' (1980 film)

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* ''Somewhere in Time'' ''SomewhereInTime'' (1980 film)



* The book ''Sonic The Hedgehog in the Fourth Dimension'' (also involves time machines using the two methods described below, but quite a few pages of narrative go into describing a trip made using a time machine using this method).

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* The book ''Sonic ''Literature/{{Sonic The Hedgehog in the Fourth Dimension'' Dimension}}'' (also involves time machines using the two methods described below, but quite a few pages of narrative go into describing a trip made using a time machine using this method).



* ''[[http://www.tru-lifeadventures.com TRU-Life Adventures]]''

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* ''[[http://www.tru-lifeadventures.com TRU-Life Adventures]]''''TruLifeAdventures''



* Isaac Asimov's ''Pebble in the Sky'' has an excellent example.

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* Isaac Asimov's ''Pebble in the In The Sky'' has an excellent example.



* ''A Connecticut Yankee in King Arthur's Court''

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* ''A Connecticut Yankee in King Arthur's Court''''AConnecticutYankeeInKingArthursCourt''



* Used in an episode of ''S Club 7 in Miami'' (aka ''{{Miami 7}}''), where the group went into fog on a boat in the BermudaTriangle and fell unconscious, waking up in the 80s with clothes from that time. They regained their original clothes when they re-entered the fog to go back to their own time, except for Hannah, who kept her 80s shoes for reasons that were never explained.

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* Used in an episode of ''S ''Music/{{S Club 7 7}} in Miami'' (aka ''{{Miami 7}}''), where the group went into fog on a boat in the BermudaTriangle and fell unconscious, waking up in the 80s with clothes from that time. They regained their original clothes when they re-entered the fog to go back to their own time, except for Hannah, who kept her 80s shoes for reasons that were never explained.



* HarryTurtledove's AlternateHistory novel ''Guns of the South'' has time travel via square platforms that apparently dematerialize the user in a fashion similar to ''Franchise/StarTrek'' transporters. We only ever see them in use once, as [[spoiler:a Confederate soldier shoots at someone using the platform, causing it to break down and eventually explode.]]

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* HarryTurtledove's AlternateHistory novel ''Guns of the South'' ''TheGunsOfTheSouth'' has time travel via square platforms that apparently dematerialize the user in a fashion similar to ''Franchise/StarTrek'' transporters. We only ever see them in use once, as [[spoiler:a Confederate soldier shoots at someone using the platform, causing it to break down and eventually explode.]]



* We never see Bruce Willis (or any of the other time travelers) actually go through any time travel process in ''12 Monkeys''... we just cut to the next scene.

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* We never see Bruce Willis (or any of the other time travelers) actually go through any time travel process in ''12 Monkeys''...''TwelveMonkeys''... we just cut to the next scene.
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* In ''Futurama'', Farnsworth made a time machine that acted this way, although it could only go forward in time. The machine was completely unaffected by outside events, such as explosions.

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* In ''Futurama'', ''{{Futurama}}'', Farnsworth made a time machine that acted this way, although it could only go forward in time. The machine was completely unaffected by outside events, such as explosions.



* The PlanetOfTheApes variety could be number 3, but as it's never shown, we can't say for sure. It's not one or two, though, based on some of the dialogue from ''Escape''.

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* The PlanetOfTheApes ''PlanetOfTheApes'' variety could be number 3, but as it's never shown, we can't say for sure. It's not one or two, though, based on some of the dialogue from ''Escape''.
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* ''TheAccidentalTimeMachine'' doesn't have a wormhole, but when the machine is activated it transports (along with any metal container and contents) through a bleak grayish realm for about a minute before reaching its destination.
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** George "Yankee" Longago, an obscure [[TheGoldenAgeOfComicBooks Golden Age]] superhero, had the power to travel through time while asleep, usually based on his subconscious desires.
* In ''TimeAndAgain'' by Jack Finney, the protagonist surrounds himself with objects from TheGayNineties while living in a Victorian Penthouse overlooking Central Park; by [[IWishItWereReal imagining himself]] to be in the 1890s he wakes up one day and ''is'' in the 1890s.

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** * George "Yankee" Longago, an obscure [[TheGoldenAgeOfComicBooks Golden Age]] superhero, had the power to travel through time while asleep, usually based on his subconscious desires.
* In ''TimeAndAgain'' ''Literature/TimeAndAgain'' by Jack Finney, the protagonist surrounds himself with objects from TheGayNineties while living in a Victorian Penthouse overlooking Central Park; by [[IWishItWereReal imagining himself]] to be in the 1890s he wakes up one day and ''is'' in the 1890s.
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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''TheLegendOfZeldaOracleOfAges''.

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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''TheLegendOfZeldaOracleOfAges''.''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Ages]]''.
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* {{Godzilla}} vs. King Ghidorah uses a variant of this; when the characters time-jump everything around seems to speed up or reverse like in videocassette time-travel, but a few moments later they enter a tunnel of crazy psychedelic special effects and arrive at their destination.

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* {{Godzilla}} vs. King Ghidorah ''Film/GodzillaVsKingGhidorah'' uses a variant of this; when the characters time-jump everything around seems to speed up or reverse like in videocassette time-travel, but a few moments later they enter a tunnel of crazy psychedelic special effects and arrive at their destination.
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* ''MiraiSentaiTimeranger'' and to a lesser extent ''PowerRangersTimeForce'' when summoning the CombiningMecha.
** In the case of ''PowerRangers'', It has always used "time hole" time travel since [[MagicAIsMagicA season 2.]]

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* ''MiraiSentaiTimeranger'' and to a lesser extent ''PowerRangersTimeForce'' ''Series/PowerRangersTimeForce'' when summoning the CombiningMecha.
** In the case of ''PowerRangers'', ''Franchise/PowerRangers'', It has always used "time hole" time travel since [[MagicAIsMagicA season 2.]]
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* In ''VisualNovel/UminekoNoNakuKoroNi'', Ange is split / time travels when she jumps off the roof of the hospital, but there is no detail given as to the process by which she actually does it, since the third installment ends with her jumping off the roof, and the fourth installment begins with her already in the meta-world. Granted, of course, that the meta-world itself is outside of the time-space continuum.

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* In ''VisualNovel/UminekoNoNakuKoroNi'', Ange is split / time travels when she jumps off the roof of the hospital, but there is no detail given as to the process by which she actually does it, since the third installment ends with her jumping off the roof, and the fourth installment begins with her already in the meta-world. Granted, of course, that the meta-world itself is outside of the time-space continuum. [[spoiler:Of course, from an anti-fantasy perspective she isn't actually time traveling at all; she's just doing it metaphorically by investigating what happened on Rokkenjima in 1986.]]
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* ''Webcomic/TimesLikeThis'' uses a [[AmuletOfConcentratedAwesome handheld device]] to cut a green glowing "time window" in front of it. Once the time window's operational, all the time traveler has to do is walk through it to get to the different time.


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* We never see Bruce Willis (or any of the other time travelers) actually go through any time travel process in ''12 Monkeys''... we just cut to the next scene.
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* ''SevenDays'' uses this one; different from others in that the protagonist needs to steer ("fly the needles") in order to land on Earth. Even with his better than average ability, his time machine still winds up miles away from where he left.

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* ''SevenDays'' ''Series/SevenDays'' uses this one; different from others in that the protagonist needs to steer ("fly the needles") in order to land on Earth. Even with his better than average ability, his time machine still winds up miles away from where he left.
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-->-- '''Reporter''', ''SouthPark''

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-->-- '''Reporter''', ''SouthPark''
''WesternAnimation/SouthPark''
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* ''SapphireAndSteel'' just arrive at whatever place and time their assignment is set, usually walking in through the front door. However, at the end of Assignment 2, we see Steel [[MoodWhiplash jump into the air and vanish]], but, like many things in this show, it's never explained if this happens all the time or even if they're time-travelling or just moving between dimensions, so...

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* ''SapphireAndSteel'' ''Series/SapphireAndSteel'' just arrive at whatever place and time their assignment is set, usually walking in through the front door. However, at the end of Assignment 2, we see Steel [[MoodWhiplash jump into the air and vanish]], but, like many things in this show, it's never explained if this happens all the time or even if they're time-travelling or just moving between dimensions, so...
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It is, of course, presumed that you're invisible (and intangible) while traveling through time in this manner, i.e. people on the outside don't see someone standing around for years and years while moving ''very'' slowly. Modern works take this for granted, but H.G. Wells actually gave it a HandWave, essentially explaining that the traveler is going through time too quickly to be seen. (This doesn't quite explain how the traveler isn't ''[[FridgeLogic solid]]'', but never mind.)

to:

It is, of course, presumed that you're invisible (and intangible) while traveling through time in this manner, i.e. people on the outside don't see someone standing around for years and years while moving ''very'' slowly. Modern works take this for granted, but H.G. Wells actually gave it a HandWave, essentially explaining that the traveler is going through time too quickly to be seen. (This doesn't quite explain how the traveler isn't ''[[FridgeLogic solid]]'', but never mind.)
)[[hottip:*:Well, that could be explained if time was a discrete variable, since if you go 5x fast, your atoms would only be there in one out of 5 "instants"; but of course, that brings a whole another set of problems.]]

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