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* In ''VideoGame/DivinityOriginalSinII'', a few sidequests involve obtaining a target's head as a unique {{Organ Drop|s}}:

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* In ''VideoGame/DivinityOriginalSinII'', a ''VideoGame/DivinityOriginalSinII'': A few sidequests involve obtaining a target's head as a unique {{Organ Drop|s}}:



* * In ''VideoGame/FalloutNewVegas'', an NCR Major named Dhatri offers a bounty on three leaders of the Fiends, a gang of drugged up raiders. [[DemandingTheirHead He asks for the heads as proof.]] If the player damages the heads too much in their efforts at collecting them, such as going for BoomHeadshot, they will get a smaller reward.



* ''VideoGame/BaldursGate3''': Animal corpses can be looted to extract cuts of meat for later consumption. Monsters do not provide meat, but can instead be looted for ears, fangs, and other materials.

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* ''VideoGame/BaldursGate3''': ''VideoGame/BaldursGate3'': Animal corpses can be looted to extract cuts of meat for later consumption. Monsters do not provide meat, but can instead be looted for ears, fangs, and other materials.



** ''VideoGame/FalloutNewVegas'' adds another perk called "Ghastly Scavenger", which lets you eat Feral Ghouls and Super Mutants. ''Old World Blues'' adds the perks "Them's Good Eatin'" and "Mile in Their Shoes". The former gives you a 50/50 change of each living creature to have one to three thin red paste or blood sausages on their corpses when killed, allowing you to eat them as is or cook thick red paste and black blood sausages for extra health and caps. [[note]]With this perk, all other food items can be ignored, but to get the perk you have to be at least level 20 and have 55 survival points.[[/note]] The latter, gives you bonuses [[note]]+1 Perception, +5 Poison Resistance and +5 Sneak for 4 minutes after consuming[[/note]] when you eat Nightstalker squeezin's, though you have to find/make Nightstalker squeezin's yourself.

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** ''VideoGame/FalloutNewVegas'' ''VideoGame/FalloutNewVegas'':
*** The game
adds another perk called "Ghastly Scavenger", which lets you eat Feral Ghouls and Super Mutants. ''Old World Blues'' adds the perks "Them's Good Eatin'" and "Mile in Their Shoes". The former gives you a 50/50 change of each living creature to have one to three thin red paste or blood sausages on their corpses when killed, allowing you to eat them as is or cook thick red paste and black blood sausages for extra health and caps. [[note]]With this perk, all other food items can be ignored, but to get the perk you have to be at least level 20 and have 55 survival points.[[/note]] The latter, gives you bonuses [[note]]+1 Perception, +5 Poison Resistance and +5 Sneak for 4 minutes after consuming[[/note]] when you eat Nightstalker squeezin's, though you have to find/make Nightstalker squeezin's yourself.yourself.
*** An NCR Major named Dhatri offers a bounty on three leaders of the Fiends, a gang of drugged up raiders. [[DemandingTheirHead He asks for the heads as proof]]. If the player damages the heads too much in their efforts at collecting them, such as going for BoomHeadshot, they will get a smaller reward.
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* ''VideoGame/BaldursGate3''': Animal corpses can be looted to extract cuts of meat for later consumption. Monsters do not provide meat, but can instead be looted for ears, fangs, and other materials.

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* ''SuperSnail'' from QCLimited has some enemies, [[VideoGame/DynastyWarriors Xiahou Dun]] drop an organ like his remaining eye, when slain. Other sources are "organ chests" which are treasure chests with random organs inside and these are earned or found randomly on the game board. Also there's a weekly event where you go to a hotpot feast with a random spinner, the top prizes from that spinner are organs from Gaia herself such as Gaia's cochlea. All these organs may then be implanted to Super Snail if he has the requisite number of mutagenic goo.


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* ''SuperSnail'' from [=QCplay=] Limited has some enemies, [[VideoGame/DynastyWarriors Xiahou Dun]] drop an organ like his remaining eye, when slain. Other sources are "organ chests" which are treasure chests with random organs inside and these are earned or found randomly on the game board. Also there's a weekly event where you go to a hotpot feast with a random spinner, the top prizes from that spinner are organs from Gaia herself such as Gaia's cochlea. All these organs may then be implanted to Super Snail if he has the requisite number of mutagenic goo.
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Added DiffLines:

* ''SuperSnail'' from QCLimited has some enemies, [[VideoGame/DynastyWarriors Xiahou Dun]] drop an organ like his remaining eye, when slain. Other sources are "organ chests" which are treasure chests with random organs inside and these are earned or found randomly on the game board. Also there's a weekly event where you go to a hotpot feast with a random spinner, the top prizes from that spinner are organs from Gaia herself such as Gaia's cochlea. All these organs may then be implanted to Super Snail if he has the requisite number of mutagenic goo.
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* ''VideoGame/RagnarokOnline'': Monsters typically drop a piece of themselves as ShopFodder. This was actually a nod to the [[Manhwa/{{Ragnarok}} original manhwa]]: early on Chaos and Iris Irene needed proof to collect a bounty on a monster they were hunting, so they chopped off a piece of it.

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* ''VideoGame/RagnarokOnline'': Monsters typically drop a piece of themselves as ShopFodder. This was actually a nod to the [[Manhwa/{{Ragnarok}} [[Manhwa/Ragnarok1997 original manhwa]]: early on Chaos and Iris Irene needed proof to collect a bounty on a monster they were hunting, so they chopped off a piece of it.
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* ''VideoGame/CrueltySquad'' features random organ drops from enemies, with the slight wrinkle that 1: they come from [[HumanResources human enemies]] (and {{humanoid abomination}}s) and 2: they're meant to be sold off in their own special section of the stock market. Most of the organs you find have hilariously concerning descriptions, such as [[TheAlcoholic replacement livers being in high demand among executives,]] or the appendix being described as "the primitive seat of the soul"
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* ''VideoGame/{{Prehistorik}}'': Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that [[VideoGame/SuperMarioBros rise into the air with points written on it]]). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)

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* ''VideoGame/{{Prehistorik}}'': Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that [[VideoGame/SuperMarioBros [[VideoGame/SuperMarioBros1 rise into the air with points written on it]]). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
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*** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' adds a handful of other unusual cases. Constructs drop their horns and power cores. Like-likes drop a stomach stone and a bundle of arrows, in this case due to [[MooksAteMyEquipment due to their habit of eating weapons]]. Evermeans, enemies resembling animated trees, drop a log and an assortment of leaves, branches, lizards and beetles.

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*** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' adds a handful of other unusual cases. Constructs drop their horns and power cores. Like-likes drop a stomach stone and a bundle of arrows, in this case due to [[MooksAteMyEquipment due to their habit of eating weapons]]. Evermeans, enemies resembling animated trees, drop a log and an assortment of leaves, branches, lizards and beetles. The [[MergingMachine Fuse mechanic]] adds an additional use for monster parts, in that you can attach horns, claws, or fangs to weapons or arrows to increase their attack power or add other effects, like elementally-charged parts adding an elemental effect to attacks, eyes adding [[HomingProjectile a homing effect]] to arrows, or wings increasing the range of arrows.

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