Follow TV Tropes

Following

History Main / OathboundPower

Go To

OR

Changed: 1079

Removed: 297

Is there an issue? Send a MessageReason:
None


[[folder: Anime and Manga ]]

to:

[[folder: Anime [[folder:Anime and Manga ]]
Manga]]






[[folder: Comic Books ]]

to:

[[folder: Comic Books ]]
[[folder:Comic Books]]






[[folder: Film ]]

* The eponymous ''[[Film/TheGoldenChild Golden Child]]'' has powerful supernatural protection as long as he remains pure, in accordance with Buddhist principles. The BigBad tries to break this after kidnapping him by tricking the child into eating food that contains blood, to no avail.

to:

[[folder: Film ]]

[[folder:Film]]
* ''Film/TheGoldenChild'': The eponymous ''[[Film/TheGoldenChild Golden Child]]'' child has powerful supernatural protection as long as he remains pure, in accordance with Buddhist principles. The BigBad tries to break this after kidnapping him by tricking the child into eating food that contains blood, to no avail.






[[folder: Literature ]]

to:

[[folder: Literature ]]
[[folder:Literature]]






[[folder: Mythology and Religion ]]

to:

[[folder: Mythology [[folder:Mythology and Religion ]]
Religion]]






[[folder: Tabletop Games ]]

to:

[[folder: Tabletop Games ]]
[[folder:Tabletop Games]]






[[folder: Webcomic ]]

* ''WebComic/TheOrderOfTheStick'': Miko loses her paladin powers when she goes against her vows to the Twelve Gods and kills Lord Shojo. Being a KnightTemplar who truly believes she's acting for the good of the city, she believes that it is a test of the gods and that she did exactly what they wanted. She believes it [[spoiler: right up until her rather petty, anti-climatic death]].

[[/folder]]

to:

[[folder: Webcomic ]]

[[folder:Webcomic]]
* ''WebComic/TheOrderOfTheStick'': Miko loses her paladin [[ThePaladin paladin]] powers when she goes against her vows to the Twelve Gods and kills Lord Shojo. Being a KnightTemplar who truly believes she's acting for the good of the city, she believes that it is a test of the gods and that she did exactly what they wanted. She believes it [[spoiler: right [[spoiler:right up until her rather petty, anti-climatic death]].

[[/folder]]
death]].
[[/folder]]
----
Is there an issue? Send a MessageReason:
None


*** Willshapers: "[[IJustWantToBeFree I will seek freedom.]]"

to:

*** Willshapers: "[[IJustWantToBeFree "[[SlaveLiberation I will seek freedom.]]"
Is there an issue? Send a MessageReason:
typo


* In ''Literature/TheStormlightArchive'', the Knights Radiant have a set of oaths called Ideals that represent their bonds to their [[BondCreature spren]] and grant them their powers. There are five Ideals, with each subsequent one sworn increasing the strength of their spren bond and granting more power; though it can vary by order, Radiants seem to typically gain [[FunctionalMagic surgebinding]] first, which gets more efficient as they progress, then a [[AbsurdCuttingPower Shardblade]] at their third Ideal and [[ArmorOfInvinciblity Shardplate]] at their fourth. Interestingly, there is some room for personalization of the Ideals, with the exact form of the words spoken becoming less strict as the Radiant progresses deeper into their Order.

to:

* In ''Literature/TheStormlightArchive'', the Knights Radiant have a set of oaths called Ideals that represent their bonds to their [[BondCreature spren]] and grant them their powers. There are five Ideals, with each subsequent one sworn increasing the strength of their spren bond and granting more power; though it can vary by order, Radiants seem to typically gain [[FunctionalMagic surgebinding]] first, which gets more efficient as they progress, then a [[AbsurdCuttingPower Shardblade]] at their third Ideal and [[ArmorOfInvinciblity [[ArmorOfInvincibility Shardplate]] at their fourth. Interestingly, there is some room for personalization of the Ideals, with the exact form of the words spoken becoming less strict as the Radiant progresses deeper into their Order.

Added: 2019

Changed: 1320

Is there an issue? Send a MessageReason:
None


* The Knights Radiant in ''Literature/TheStormlightArchive'' are made up of ten orders who each exemplify a specific virtue. They take {{Elemental Embodiment}}s called spren as BondCreatures and swear to Five Ideals, the first of which is the same for all Knights Radiant and the rest specific to each order. Each Ideal they speak gives them additional powers from the spren bond, and forsaking those ideals causes the spren to "die" and the powers to vanish. In the BackStory, the Radiants did this en masse, and subsequently disbanded, in an event called the Recreance.
** The Dustbringers are an especial example of this trope. All other orders gain access to their full suite of Surgebindings with the First Ideal, the later ones simply make the magic more efficient. The Dustbringers, in keeping with their Order's emphasis on self-mastery, don't start out with the full powerset, and must swear additional Ideals before they can employ the more dangerous Surgebindings.

to:

* The In ''Literature/TheStormlightArchive'', the Knights Radiant in ''Literature/TheStormlightArchive'' are made up have a set of ten orders who each exemplify a specific virtue. They take {{Elemental Embodiment}}s oaths called spren as BondCreatures Ideals that represent their bonds to their [[BondCreature spren]] and swear to Five grant them their powers. There are five Ideals, with each subsequent one sworn increasing the strength of their spren bond and granting more power; though it can vary by order, Radiants seem to typically gain [[FunctionalMagic surgebinding]] first, which gets more efficient as they progress, then a [[AbsurdCuttingPower Shardblade]] at their third Ideal and [[ArmorOfInvinciblity Shardplate]] at their fourth. Interestingly, there is some room for personalization of the Ideals, with the exact form of the words spoken becoming less strict as the Radiant progresses deeper into their Order.
** The first is the exact same for every Order, word for word:
--->[[MartialPacifist Life before death]], [[ComesGreatResponsibility strength before weakness]], [[ItsTheJourneyThatCounts journey before destination]].
** The second Ideal of each Order specializes the Radiant to the particular theme of that Order, with little room for deviation:
*** Windrunners: "[[WeHelpTheHelpless I will protect.]]"
*** Skybreakers: "[[ForGreatJustice I will seek justice.]]"
*** Dustbringers: "[[WillfullyWeak I will achieve self-mastery.]]"
*** Edgedancers: "[[TheMenFirst I will remember.]]"
*** Truthwatchers: "[[SeekerArchetype I will seek truth.]]"
*** Lightweavers: Unlike the other orders, Lightweavers only swear
the first Ideal. To advance, they instead speak [[IAmWhatIAm deep, personal truths about themselves]].
*** Elsecallers: "[[ToBeAMaster I will reach my potential.]]"
*** Willshapers: "[[IJustWantToBeFree I will seek freedom.]]"
*** Stonewards: "[[TheReliableOne I will be there when I'm needed.]]"
*** Bondsmiths: "[[BigGood I will unite.]]"
** The third Ideal is where they start to become more personalized, with a general theme
of which is overcoming some personal obstacle to properly observing the same second. For example, most Windrunners will swear to [[SaveTheVillain protect even people they hate]], but one Windrunner who's not the kind of person that hates anyone instead swears to protect people ''from himself'', resolving to tone down his [[TheGadfly gadfly]] tendancies to be less harmful. The fourth Ideal is less understood at this point, but seems to be about forgiving oneself for all past failures to live up to the second. The fifth and final Ideal is currently a complete mystery.
** In ''Literature/RhythmOfWar'', the Sons of Honor try to screen a potential spy by making her [[HonorBeforeReason swear an oath that she's not one of the Knights Radiant]]; they don't know that
Knights Radiant and the rest specific to each order. Each Ideal they speak gives them additional powers from the spren bond, and forsaking those ideals causes the spren to "die" and the powers to vanish. In the BackStory, the Radiants did this en masse, and subsequently disbanded, in an event called the Recreance.
** The Dustbringers
are an especial example of this trope. All other orders gain access only ''required'' to keep their full suite of Surgebindings with Ideals, or that they're interrogating a Lightweaver, the First Ideal, the later ones simply make the magic more efficient. The Dustbringers, order that specializes in keeping with espionage [[ConsummateLiar and deal in lies as their Order's emphasis on self-mastery, don't start out with the full powerset, and must swear additional Ideals before they can employ the more dangerous Surgebindings.stock-in-trade]].
Is there an issue? Send a MessageReason:
None


** Warlocks get their abilities from making a pact with a powerful supernatural entity (not necessarily a DealWithTheDevil). They don't ''technically'' have to respect the entity's alignment or even orders, but it's suggested the DM send the equivalent of repo men to keep the warlock in line if they abuse this.

to:

** Warlocks get their abilities from making a pact with a powerful supernatural entity (not necessarily a DealWithTheDevil).DealWithTheDevil, celestials, fey, elementals and outsiders are possible candidates). They don't ''technically'' have to respect the entity's alignment or even orders, but it's suggested the DM send the equivalent of repo men to keep the warlock in line if they abuse this.
Is there an issue? Send a MessageReason:
None



to:

* ''Literature/{{Otherverse}}'': Swearing an oath can work this way. If you swear that you will do something, you gain some extra oomph to your magic as long as you are doing something that accomplishes that task. However, this comes at a cost: if you fail to uphold your oath, then you are declared [[FateWorseThanDeath Forsworn]], meaning you not only lose all magic power permanently, but your life will just suck in general as the universe itself is now out to get you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Video Games]]
* ''VideoGame/TalesOfZestiria'' and ''VideoGame/TalesOfBerseria'' have a concert of "oaths". When someone takes on an oath, they get a special trait or power in exchange.
** Most prominently, Lailah took on an oath to never speak about [[spoiler:BigBad's StartOfDarkness]] in exchange for wielding the [[SacredFlames Silver Flame]], that can purify TheCorruption.
** [[TheDragon Symonne]] is speculated in-universe to take an oath to [[ThouShaltNotKill never kill anyone]] in exchange for incredible [[MasterOfIllusion illusion powers]]. However, once she tries to kill the party, this power vanishes, allowing them to defeat her.
** Several human characters are known to take specific oaths in exchange for longer life.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/ArsMagica'': Some MysteryCult initiation rites require members to [[SwornInByOath swear an oath of conduct]]. As those rites operate under PowerAtAPrice, they confer new abilities that stop functioning if the member breaks their oath.
Is there an issue? Send a MessageReason:
Expand example


* ''Literature/TheDarkWizardOfDonkerk'' contains several magic systems, one of which is Oathkeeping. By making vows of chastity, silence, eating only simple foods, etc, adherents gain speed, strength, and toughness. The enhancement increases with the severity of the vows and the length of time they are kept, reaching significantly superhuman levels, but vanishes if they are broken -- and there is no boost to willpower.

to:

* ''Literature/TheDarkWizardOfDonkerk'' contains several magic systems, one of which is Oathkeeping. By making vows of chastity, silence, eating only simple foods, etc, adherents gain speed, strength, and toughness. The enhancement increases with the severity of the vows and the length of time they are kept, reaching significantly superhuman levels, but vanishes if they are broken -- and there is no boost to willpower. [[spoiler:Ventor is eventually defeated by making one of his oaths impossible to fulfill, depowering him.]]
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/ChangelingTheLost'': Each [[PrestigeClass Entitlement]] has a magically binding [[SwornInByOath oath of conduct]] that grants a boon to each member in good standing. Some are LoyalPhlebotinum, like the divining tools that let the College of Worms see the future, while others are powers bestowed by Fate itself, like the Bridgemasons' PersonOfMassConstruction abilities.

to:

* ''TabletopGame/ChangelingTheLost'': Each [[PrestigeClass Entitlement]] has grants a magically binding boon to members who uphold their magical [[SwornInByOath oath of conduct]] that grants a boon to each member in good standing. conduct]]. Some are LoyalPhlebotinum, like the divining tools that let the College of Worms see the future, Worms' [[{{Seers}} divining tools]], while others are powers bestowed by Fate itself, like the Bridgemasons' PersonOfMassConstruction abilities.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/{{Pathfinder}}'': Oathbound Paladins change out some class features from the basic paladin and add thematically appropriate spells to their spell lists, in exchange for the paladin adding additional tenets to their code of conduct. Depending on the oath, this can range from a vow to slay dragons or undead, to a VowOfCelibacy, and even a vow specific to the [[{{Eagleland}} Republic of Andoran]] binding the paladin to enforce the law even on those who make it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/ChangelingTheLost'': Each [[PrestigeClass Entitlement]] has a magically binding [[SwornInByOath oath of conduct]] that grants a boon to each member in good standing. Some are LoyalPhlebotinum, like the divining tools that let the College of Worms see the future, while others are powers bestowed by Fate itself, like the Bridgemasons' PersonOfMassConstruction abilities.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Warlocks get their abilities from making a pact with a powerful supernatural entity (not necessarily a DealWithTheDevil). They don't ''technically'' have to respect the entity's alignment or even orders, but it's suggested the DM send the equivalent of repo men to keep the warlock in line if they abuse this.

Top