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** The "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game, It's possible to get to "Donut Secret 2," thereby getting a glimpse at the game's final area, fairly early on.

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** The "Chocolate Secret" and "Donut Secret 2" levels take place on plateaus overlooking the Valley of Bowser. While "Chocolate Secret" is already pretty close to the end of the game, It's possible to get to "Donut Secret 2," thereby [[FinalDungeonPreview getting a glimpse at the game's final area, area]], fairly early on.
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* In ''VideoGame/SuperMarioSunshine'' you can see many other locations in Delfino Island (like [[GreenHillZone Bianco Hills]], Ricco Harbor or [[AmusementParkOfDoom Pina Park]]) well before visiting them; in fact you could very well ''reach'' them if not because the invisible walls confining each area. The only exception is Noki Bay, which seems to be completely hidden from the rest of the island.

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* In ''VideoGame/SuperMarioSunshine'' you can see many other locations in Delfino Island (like [[GreenHillZone Bianco Hills]], Ricco Harbor or [[AmusementParkOfDoom Pina Park]]) well before visiting them; in fact you could very well ''reach'' them if not because the invisible walls confining each area. The only exception is Noki Bay, which seems to be completely hidden from the rest of the island.island up to that point--small portions of Noki Bay are visible from Pianta Village, but that's the last standard stage in the game.
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* In ''VideoGame/XenobladeChronicles'', you very briefly pass through the [[WombLevel Bionis' Interior]] early in the game, and it's just a narrow corridor leading to the next area with absolutely nothing in it but a single NPC. You can tell that there's far more to this area by the fact that it has a page in the Collectopedia despite there being no items there, and your map being nowhere near finished. Only at the very end of this long game are you finally able to explore this area in its entirety.
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Compare DisconnectedSideArea, DoubleUnlock.

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Compare DisconnectedSideArea, DoubleUnlock.DoubleUnlock, FinalDungeonPreview.
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** There's a path in the second world, Neksdor, which goes upwards/north on the world map and leads into the Powdered Peaks, but the path is a dead end - and the Powdered Peaks aren't even accessible until after defeating the {{DiscOneFinalBoss}}.

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** There's a path in the second world, Neksdor, which goes upwards/north on the world map and leads into the Powdered Peaks, but the path is a dead end - and the Powdered Peaks aren't even accessible until after defeating the {{DiscOneFinalBoss}}.DiscOneFinalBoss.
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Added a few examples to the Action Adventure

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* ''VideoGame/TombRaiderII'' has a spot in the Catacombs of the Talion where Lara has to pull a lever. Nearby, however, is a set of bars that looks out into the very final segment of the Ice Palace level, the very next level.
* In ''VideoGame/CastlevaniaCircleOfTheMoon'', it's actually pretty likely for players to enter the sewers pretty early on. However, this entry is the exit, and a gigantic wall blocks them from making any progress beyond the door.

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** The main shaft of Fog Canyon may be passed through on the way to Fungal Wastes, but for the side areas, including the one where the map merchant is, you need Isma's Tear to protect yourself from the acid.

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** The main shaft of Fog Canyon may be passed through on the way to Fungal Wastes, but for the side areas, including the one where the map merchant is, and the path to the Queen's Gardens, you need Isma's Tear to protect yourself from the acid.


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** The Moss Prophet's hideout, found from the lower-left exit of the Fungal Wastes after acquiring the Mantis Claw, provides a sneak peak of the aforementioned Queen's Gardens, but the barrier separating it from the rest of the dungeon is only breakable from the other side.

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* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to a locked elevator that is a DoorToBefore from the much later City of Tears, and the upper-right exit from Greenpath leads to a preview of Howling Cliffs.

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* ''VideoGame/HollowKnight'' pulls this many times, for example, a times:
** A
path at the bottom of the Forgotten Crossroads leads to a locked elevator that is a DoorToBefore from the much later City of Tears, and the Tears.
** The
upper-right exit from Greenpath leads to a preview of Howling Cliffs.Cliffs, but you can't go any further until you have the Mantis Claw.
** The main shaft of Fog Canyon may be passed through on the way to Fungal Wastes, but for the side areas, including the one where the map merchant is, you need Isma's Tear to protect yourself from the acid.
** Two entrances to Crystal Peak are found at the upper-right corner of the Crossroads. One requires the Desolate Dive earned from defeating Soul Master in the aforementioned City of Tears, while the other requires the Lumafly Lantern, which can be purchased early on if you grind out enough Geo. You still won't be able to access several areas without the Mantis Claw and Monarch Wings, though.
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* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to a locked elevator that is a DoorToBefore from the much later City of Tears, and the upper-right exit from Greenpath leads to a DisconnectedSideArea preview of Howling Cliffs.

to:

* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to a locked elevator that is a DoorToBefore from the much later City of Tears, and the upper-right exit from Greenpath leads to a DisconnectedSideArea preview of Howling Cliffs.
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* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to a blocked-off elevator that is an exit from the much later City of Tears, and the upper-right exit from Greenpath leads to a DisconnectedSideArea preview of Howling Cliffs.

to:

* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to a blocked-off locked elevator that is an exit a DoorToBefore from the much later City of Tears, and the upper-right exit from Greenpath leads to a DisconnectedSideArea preview of Howling Cliffs.
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* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to an unmapped area with a blocked-off elevator, which is an exit from the much later City of Tears.

to:

* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to an unmapped area with a blocked-off elevator, which elevator that is an exit from the much later City of Tears.Tears, and the upper-right exit from Greenpath leads to a DisconnectedSideArea preview of Howling Cliffs.
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Added DiffLines:

* ''VideoGame/HollowKnight'' pulls this many times, for example, a path at the bottom of the Forgotten Crossroads leads to an unmapped area with a blocked-off elevator, which is an exit from the much later City of Tears.
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* In ''TheAdventuresOfRadGravity'', Volcania, one of the first planets accessible after Cyberia, is the second-to-last planet you'll be completing, since the Teleport Beacon is required to enter the underground area.

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* In ''TheAdventuresOfRadGravity'', ''VideoGame/TheAdventuresOfRadGravity'', Volcania, one of the first planets accessible after Cyberia, is the second-to-last planet you'll be completing, since the Teleport Beacon is required to enter the underground area.
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* In ''VideoGame/{{Fe}}'', the first map area that you traverse after the HubLevel, which includes the cave where you first meet the Silent Ones, has a large sub-region that is unreachable at this time, and is also [[DisconnectedSideArea visible from the Lizard/Snake zone]]. This is actually where the Owl drops Fe off for the PlayableEpilogue after the credits, but it can be reached from the exit of the aforementioned cave as soon as you learn the Snakes' song, [[AbilityRequiredToProceed which activates the]] [[SpringsSpringsEverywhere springboard plants]].
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** The present-day version of the [[VeryDefinitelyFinalDungeon Cave of the Past]] can be seen across a chasm from a cave in the [[LostWorld Lost Underworld]].

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** The stonehedge base and the boss in the cavern are just a stone throw away. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.

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** The stonehedge base and the boss in the cavern are just a stone throw away. You can't even get past the first room in the base without the right equipment and you can (and will) do the full dungeon for the boss before you can fight it, but at least you don't need to redo the dungeon when you do get to fight the boss.equipment.


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** The present-day version of the [[VeryDefinitelyFinalDungeon Cave of the Past]] can be seen across a chasm from a cave in the [[LostWorld Lost Underworld]].
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Added DiffLines:

** The basement of Slocum's Joe near the Corvega Assembly Plant teases you with new music and an elevator behind a bookcase... which isn't functioning. This is actually the exit from the Switchboard, the Railroad's old base, which you enter through a different route during their first quest, "Tradecraft".
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now there is a miitopia example

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* ''VideoGame/{{Miitopia}}'':
** There's a path in the second world, Neksdor, which goes upwards/north on the world map and leads into the Powdered Peaks, but the path is a dead end - and the Powdered Peaks aren't even accessible until after defeating the {{DiscOneFinalBoss}}.
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** In the first game, the Abandoned Mine is directly north of the starting town, but you don't stand a chance against the monsters at low levels, and the treasure chests are locked until you obtain the key from the Shrine. The mine itself contains a preview of the second game's FinalDungeon.

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** In the first game, the Abandoned Mine is directly north of the starting town, but [[BeefGate you don't stand a chance against the monsters at low levels, levels]], and the treasure chests are locked until you obtain the key from the Shrine. The mine itself contains a preview of the second game's FinalDungeon.
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** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is [[TheKeyIsBehindTheLock locked from the other side]], the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a [[{{Unobtanium}} Bendezium]] barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is [[TheKeyIsBehindTheLock locked from the other side]], the blue door is only reachable via platforms [[FloatingPlatforms platforms]] [[InvisibleBlock that you need the X-Ray Visor to see, see]], and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a [[{{Unobtanium}} Bendezium]] barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a [[{{Unobtanium}} Bendezium]] barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is [[TheKeyIsBehindTheLock locked from the other side, side]], the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a [[{{Unobtanium}} Bendezium]] barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a Bendezium [[{{Unobtanium}} Bendezium]] barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the [[DisconnectedSideArea Great Tree Hall Hall]] on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor and an [[MacGuffin Artifact]], is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you in the Overworld near the crashed Frigate Orpheon, which you can enter with said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, Visor and an [[MacGuffin Artifact]], is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you at in the Overworld near the crashed Frigate Orpheon, which you can enter with the said Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby [[DoorToBefore elevator]] deposits you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit.Suit back in Phendrana Drifts. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby elevator deposites you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit.

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby elevator deposites [[DoorToBefore elevator]] deposits you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit. Likewise, the Chozo Ruins South elevator near the aforementioned Ice Beam and East elevator leads to the Great Tree Hall on the other side of the Frigate, but the gate to the lower half of the hall is locked from the other side, the blue door is only reachable via platforms that you need the X-Ray Visor to see, and the tunnel behind the upper white door, which leads to said Visor, is blocked by a Bendezium barrier, for which you need the Power Bombs from the Phazon Mines.
Is there an issue? Send a MessageReason:
None


** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking).

to:

** Norfair from ''VideoGame/SuperMetroid'' and Magmoor Caverns from ''VideoGame/MetroidPrime'' do this, complete with the tense, brooding music. But as soon as you step outside of the elevator rooms, you'll be greeted by a blast of heat that drains your health quickly as you stand in it. You have to go back and get the Varia Suit (unless you don't mind some risky SequenceBreaking). Later, after getting the Ice Beam, the nearby elevator deposites you at the crashed Frigate Orpheon, which you can enter with the Beam. But once you try to traverse the flooded reactor core, you'll hit a dead end and be instructed to find the Gravity Suit.
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* In ''VideoGame/BlasterMaster: Overdrive'', you can reach the entrance to Area 4 with the [[HookShot Anchor Kit]] you obtain from the first boss, but other than picking up an Energy upgrade, you can't do anything there until you have the [[ThisIsADrill Drill Kit]] to break the blocks.

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* In ''VideoGame/BlasterMaster: Overdrive'', you can reach the entrance to Area 4 with the [[HookShot [[GrapplingHookPistol Anchor Kit]] you obtain from the first boss, but other than picking up an Energy upgrade, you can't do anything there until you have the [[ThisIsADrill Drill Kit]] to break the blocks.
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* In ''VideoGame/BlasterMaster: Overdrive'', you can reach the entrance to Area 4 with the [[HookShot Anchor Kit]] you obtain from the first boss, but other than picking up an Energy upgrade, you can't do anything there until you have the [[ThisIsADrill Drill Kit]] to break the blocks.

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