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* In ''VideoGame/AlteredBeast2005'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.



* In ''VideoGame/AlteredBeast2005'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.
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* In ''[[VideoGame/AlteredBeast Project Altered Beast]]'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.

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* In ''[[VideoGame/AlteredBeast Project Altered Beast]]'', ''VideoGame/AlteredBeast2005'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.

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[[folder:Anime & Manga]]
* ''Manga/JoJosBizarreAdventure'':
** ''[[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Diamond is Unbreakable]]'': Koichi's Echoes evolves twice, gaining a new, more powerful form each time.
** ''[[Manga/JoJosBizarreAdventureSteelBallRun Steel Ball Run]]'': Johnny's Tusk gains new forms and abilities as he increases his mastery of the Spin and evolves as a person.
[[/folder]]



* In ''[[VideoGame/AlteredBeast Project Altered Beast]]'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.

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* In ''[[VideoGame/AlteredBeast Project Altered Beast]]'', some of ''VideoGame/ANNOMutationem'': At a significant moment during the bosses fought will yield "Learning Genome" visit at [[DownTheDrain Freeway 42]], Ann awakens her SuperMode when fighting against [[BloodKnight Absalom]] after you beat them, which will give one of your beast forms being overpowered, and then proceeds to deliver a new skill; these skills are commonly useful for puzzle solving.one-sided CurbStompBattle.



* ''VideoGame/DragonQuestVI'': When [[spoiler:his real self and dream self]] are reunited, Carver remembers martial arts techniques.
* ''VideoGame/DragonQuestVIII'': After Jessica is rescued from [[spoiler:being possessed by [[BigBad Rhapthorne]]]] in Arcadia, Master Dominico teaches her two new spells.
* In ''VideoGame/DragonQuestIX'', the Celestrian can receive skill manuals for completing certain quests, giving them access to powerful abilities like Twocus Pocus, which allows a Sage to cast the same spell twice in one turn, and Gigagash, a more powerful version of the already strong Gigaslash skill.
* ''VideoGame/DragonQuestXI'': Every character unlocks new panels in their [[SkillScoresAndPerks skill trees]] upon completion of their respective [[CharacterArc Character Arcs]] in Act 2. (Although some don't get this until Act 3.)

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* ''VideoGame/DragonQuest'':
**
''VideoGame/DragonQuestVI'': When [[spoiler:his real self and dream self]] are reunited, Carver remembers martial arts techniques.
* ** ''VideoGame/DragonQuestVIII'': After Jessica is rescued from [[spoiler:being possessed by [[BigBad Rhapthorne]]]] in Arcadia, Master Dominico teaches her two new spells.
* ** In ''VideoGame/DragonQuestIX'', the Celestrian can receive skill manuals for completing certain quests, giving them access to powerful abilities like Twocus Pocus, which allows a Sage to cast the same spell twice in one turn, and Gigagash, a more powerful version of the already strong Gigaslash skill.
* ** ''VideoGame/DragonQuestXI'': Every character unlocks new panels in their [[SkillScoresAndPerks skill trees]] upon completion of their respective [[CharacterArc Character Arcs]] in Act 2. (Although some don't get this until Act 3.)



** ''VideoGame/KingdomHeartsIII'': Much like ''II'', completing specific scripted fights or killing bosses will grant the main trio either a new move, support ability, or a utility ability (such as Hi-Jump)

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** ''VideoGame/KingdomHeartsIII'': Much like ''II'', completing specific scripted fights or killing bosses will grant the main trio either a new move, support ability, or a utility ability (such as Hi-Jump) Hi-Jump).
* Most of the Cross Crafts in ''VideoGame/TheLegendOfHeroesTrails'' are learned by completing monster hunt sidequests.



* In ''[[VideoGame/AlteredBeast Project Altered Beast]]'', some of the bosses fought will yield "Learning Genome" after you beat them, which will give one of your beast forms a new skill; these skills are commonly useful for puzzle solving.



* Challenge tombs in ''VideoGame/RiseOfTheTombRaider'' and ''VideoGame/ShadowOfTheTombRaider'' are all about this. There's a fair amount of crafting components, language skills and occasionally XP from combat to pick up along the way, too, but the main reward is the new skill you learn from the codex/stele at the end. You also receive an additional skill point each that you can use to unlock more of Lara's standard abilities. Tomb skills are mostly utility tools that augment other skills Lara already has (like increasing her climbing speed, accelerating her healing rate, stuff like that), but some have much more impact on gameplay (the Geologist skill from ''Rise'' lets Lara mine chromium ore from magnesite deposits, a rare resource required for crafting many top-tier weapon upgrades that can't be acquired any other way).
* Most of the Cross Crafts in ''VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure'' are learned by completing monster hunt sidequests.

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* ''Franchise/TombRaider'': Challenge tombs in ''VideoGame/RiseOfTheTombRaider'' and ''VideoGame/ShadowOfTheTombRaider'' are all about this. There's a fair amount of crafting components, language skills and occasionally XP from combat to pick up along the way, too, but the main reward is the new skill you learn from the codex/stele at the end. You also receive an additional skill point each that you can use to unlock more of Lara's standard abilities. Tomb skills are mostly utility tools that augment other skills Lara already has (like increasing her climbing speed, accelerating her healing rate, stuff like that), but some have much more impact on gameplay (the Geologist skill from ''Rise'' lets Lara mine chromium ore from magnesite deposits, a rare resource required for crafting many top-tier weapon upgrades that can't be acquired any other way).
* Most of the Cross Crafts in ''VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure'' are learned by completing monster hunt sidequests.
way).



* In ''VideoGame/ShepherdsCrossing,'' you unlock new skills for your hunting animals every time you beat a hunt for the first time.

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* In ''VideoGame/ShepherdsCrossing,'' ''VideoGame/ShepherdsCrossing'', you unlock new skills for your hunting animals every time you beat a hunt for the first time.



* A number of perks in ''{{VideoGame/Trimps}}'' have to be unlocked by completing either a Spire row or a Challenge.

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* A number of perks in ''{{VideoGame/Trimps}}'' ''VideoGame/{{Trimps}}'' have to be unlocked by completing either a Spire row or a Challenge.



* ''VideoGame/WarcraftIII'': Played with; Demon Hunters in multiplayer can temporarily turn into a demonic form with a ranged attack as their ultimate ability. Illidan does not have this ability when you first play as him in the campaign, but he transforms permanently near the end of his mission where he absorbs the energies of the warlock Gul'dan's skull in order to kill the demon Tichondrius.



* ''VideoGame/WorldOfWarcraft'':
** In Classic, a Paladin would learn the Redemption spell (a convenience spell that restores a dead player back to life) as a reward for a quest.
** Numerous crafting recipes have been and still are rewards for quests; there are too many of them to list.
** During the Demon Hunter starting quest chain, you gain several abilities from slaying demons as part of the quest chain, including EyeBeams.

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* ''VideoGame/{{Warcraft}}'':
** Played with in ''Warcraft III''; Demon Hunters in multiplayer can temporarily turn into a demonic form with a ranged attack as their ultimate ability. Illidan does not have this ability when you first play as him in the campaign, but he transforms permanently near the end of his mission where he absorbs the energies of the warlock Gul'dan's skull in order to kill the demon Tichondrius.
**
''VideoGame/WorldOfWarcraft'':
** *** In Classic, a Paladin would learn the Redemption spell (a convenience spell that restores a dead player back to life) as a reward for a quest.
** *** Numerous crafting recipes have been and still are rewards for quests; there are too many of them to list.
** *** During the Demon Hunter starting quest chain, you gain several abilities from slaying demons as part of the quest chain, including EyeBeams.
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* ''Fanfic/VowOfNudity'': At the end of one story, a character teaches Haara how to craft magic spears as a way to thank her for braving the island of slimes to rescue him.
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* ''Series/FraggleRock'': Wembley frees a trapped spider-fly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]

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* ''Series/FraggleRock'': Wembley frees a trapped spider-fly that turns out to be an [[GenderBender Odd Old Man/Fairy Godmother.Godmother]]. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]
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Related to SkillTree. Sister trope to AndYourRewardIsClothes and AndYourRewardIsEdible, and borders on those tropes when the quest reward is a tailoring pattern or a cooking recipe. Usually functions as a subtrope of NonstandardSkillLearning, unless completing quests is the main means of learning a new skill. If the new skill is required to proceed with the main quest or story of the game, overlaps with AbilityRequiredToProceed. This overlaps with VictorGainsLosersPowers if defeating an enemy is part of a quest.

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Related to SkillTree.SkillScoresAndPerks. Sister trope to AndYourRewardIsClothes and AndYourRewardIsEdible, and borders on those tropes when the quest reward is a tailoring pattern or a cooking recipe. Usually functions as a subtrope of NonstandardSkillLearning, unless completing quests is the main means of learning a new skill. If the new skill is required to proceed with the main quest or story of the game, overlaps with AbilityRequiredToProceed. This overlaps with VictorGainsLosersPowers if defeating an enemy is part of a quest.



* ''VideoGame/DragonQuestXI'': Every character unlocks new panels in their SkillTree upon completion of their respective [[CharacterArc Character Arcs]] in Act 2. (Although some don't get this until Act 3.)

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* ''VideoGame/DragonQuestXI'': Every character unlocks new panels in their SkillTree [[SkillScoresAndPerks skill trees]] upon completion of their respective [[CharacterArc Character Arcs]] in Act 2. (Although some don't get this until Act 3.)
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* ''VideoGame/CrashBandicoot3Warped'' unlocks new moves for Crash after every boss fight. Tiny unlocks the Super Body Slam[[labelnote:*]]Crash's Body Slam now has a wide shockwave[[/labelnote]], Dingodile unlocks the Double Jump[[labelnote:*]]Letting Crash jump a second time in mid-air[[/labelnote]], N.Tropy unlocks the Tornado Spin[[labelnote:*]]Which lets Crash spin for several seconds and levitate in the air[[/labelnote]], N.Gin unlocks the Bazooka[[labelnote:*]]Which lets Crash use an aimable bazooka that can pick out boxes and deal damage from a safe distance[[/labelnote]], and Cortex unlocks the Crash Dash[[labelnote:*]]Which lets Crash run faster for easier Time Trials[[/labelnote]].

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* When Stella defeated Abidos in a duel in ''Roleplay/NothingIsSacred'', she could have taken his most valuable card from him but chose to study magic under the revived pharaoh instead.




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[[folder:Roleplay]]
* When Stella defeated Abidos in a duel in ''Roleplay/NothingIsSacred'', she could have taken his most valuable card from him but chose to study magic under the revived pharaoh instead. Through this, she learns the basics of [[CardsOfPower card materialization]], [[AbsurdlyHighStakesGame Shadow Game initiation]], and the AnatomyOfTheSoul.
[[/folder]]
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* When Stella defeated Abidos in a duel in ''Roleplay/NothingIsSacred'', she could have taken his most valuable card from him but chose to study magic under the revived pharaoh instead.
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* ''Series/FraggleRock'': Wembley frees a trapped spiderfly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]

to:

* ''Series/FraggleRock'': Wembley frees a trapped spiderfly spider-fly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]
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None


* Most of the Cross Crafts in ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' are learned by completing monster hunt sidequests.

to:

* Most of the Cross Crafts in ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' ''VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure'' are learned by completing monster hunt sidequests.
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* ''Series/FraggleRock'': Wembley frees a trapped spider-fly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]

to:

* ''Series/FraggleRock'': Wembley frees a trapped spider-fly spiderfly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]
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[[folder:Puppet Shows]]
* ''Series/FraggleRock'': Wembley frees a trapped spider-fly that turns out to be an Odd Old Man/Fairy Godmother. As a reward, he grants Wembley his wish of being able to fly. [[RuleofThree He can make only three flights, though.]]
[[/folder]]

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* Most of the Cross Crafts in ''VideoGame/ZeroNoKiseki'' are learned by completing monster hunt sidequests.

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* Most of the Cross Crafts in ''VideoGame/ZeroNoKiseki'' ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' are learned by completing monster hunt sidequests.
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* Common in ''WebComic/TheGamer''-inspired fanfics such as ''Fanfic/MyHeroPlaythrough'' where the main character can either get the skills directly or through skill books.
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* In ''VideoGame/ShepherdsCrossing,'' you unlock new skills for your hunting animals every time you beat a hunt for the first time.
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[[folder: Fan Works]]

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[[folder: Fan [[folder:Fan Works]]
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[[folder: Fan Works]]
* In ''Fanfic/DungeonKeeperAmi'', [[ADungeonIsYou Keeper]] [[Manga/SailorMoon Mercury]] is given a [[BigRedDevil Horned Reaper]]'s [[TheNudifier transformation spell]] and a book explaining his combat skills and techniques in detail as a reward for winning a [[GodOfEvil Dark God]] sponsored DuelToTheDeath with the demon.
[[/folder]]

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Alphabetization


* Challenge tombs in ''VideoGame/RiseOfTheTombRaider'' and ''VideoGame/ShadowOfTheTombRaider'' are all about this. There's a fair amount of crafting components, language skills and occasionally XP from combat to pick up along the way, too, but the main reward is the new skill you learn from the codex/stele at the end. You also receive an additional skill point each that you can use to unlock more of Lara's standard abilities. Tomb skills are mostly utility tools that augment other skills Lara already has (like increasing her climbing speed, accelerating her healing rate, stuff like that), but some have much more impact on gameplay (the Geologist skill from ''Rise'' lets Lara mine chromium ore from magnesite deposits, a rare resource required for crafting many top-tier weapon upgrades that can't be acquired any other way).
* Most of the Cross Crafts in ''VideoGame/ZeroNoKiseki'' are learned by completing monster hunt sidequests.



* Challenge tombs in ''VideoGame/RiseOfTheTombRaider'' and ''VideoGame/ShadowOfTheTombRaider'' are all about this. There's a fair amount of crafting components, language skills and occasionally XP from combat to pick up along the way, too, but the main reward is the new skill you learn from the codex/stele at the end. You also receive an additional skill point each that you can use to unlock more of Lara's standard abilities. Tomb skills are mostly utility tools that augment other skills Lara already has (like increasing her climbing speed, accelerating her healing rate, stuff like that), but some have much more impact on gameplay (the Geologist skill from ''Rise'' lets Lara mine chromium ore from magnesite deposits, a rare resource required for crafting many top-tier weapon upgrades that can't be acquired any other way).
* Most of the Cross Crafts in ''VideoGame/ZeroNoKiseki'' are learned by completing monster hunt sidequests.
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* Completing the Black Pearl Story Quest in ''VideoGame/PiratesOfTheCaribbeanOnline'' will give you the Leadership skill, which will increase the recharge rate of your other skills and your crew's cannon fire for a short time when activated.

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