Is there an issue? Send a MessageReason:
None
Added DiffLines:
* LawfulNeutral: Character who is not only neutral but more focused on their own version of law and order than the greater good.
Is there an issue? Send a MessageReason:
Disambiguation
Changed line(s) 35 (click to see context) from:
* OmnicidalNeutral: Neutrality allows a character to KillEmAll.
to:
* OmnicidalNeutral: Neutrality allows a character to KillEmAll.[[LeaveNoSurvivors kill everyone]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* NeutralInNameOnly: A group professes neutrality but in practice is heavily aligned to one side.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ImpartialPurposeDrivenFaction: A faction, group, or organization that ignores taking sides in favor of pursuing their own non-political agenda.
Is there an issue? Send a MessageReason:
None
Changed line(s) 42,43 (click to see context) from:
[[/index]]
----
----
to:
----
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** GreyAndGrayInsanity: Believing that everyone in a conflict is just as bad as one another, when it's far from the case.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ApatheticClerk: Doesn't care about who they sell they products to, even if they might use them for nefarious purposes.
Is there an issue? Send a MessageReason:
None
* NeutralNoLonger: A neutral character chooses a side either good or evil.
* TheNeutralZone: A place owned by neither side of a conflict between waring factions. It's fair game what happens here.
* TheNeutralZone: A place owned by neither side of a conflict between waring factions. It's fair game what happens here.
Deleted line(s) 26 (click to see context) :
* NeutralNoLonger: A neutral character chooses a side either good or evil.
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* ChaoticNeutral: Character who is not only neutral but also rebellious and quite selfish.
to:
* ChaoticNeutral: Character who is not only neutral but also rebellious and quite selfish.selfish depending on their personality.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
-->-- '''Treebeard''', ''TheLordOfTheRings''
to:
-->-- '''Treebeard''', ''TheLordOfTheRings''
''Literature/TheLordOfTheRings''
Is there an issue? Send a MessageReason:
Link for new trope
Added DiffLines:
* GodIsNeutral: The supreme deity is neither good nor evil.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
* NotAlwaysEvil
to:
* NotAlwaysEvil NotAlwaysEvil: The mooks are revealed to not be inherently evil by nature.
Changed line(s) 33 (click to see context) from:
* TeamSwitzerland
to:
* TeamSwitzerland TeamSwitzerland: A third party refuses to take any side.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20 (click to see context) from:
* HazyFeelTurn
to:
* HazyFeelTurn HazyFeelTurn: A morally ambiguous character switches sides to another morally ambiguous faction.
Changed line(s) 22 (click to see context) from:
* MoralityKitchenSink
to:
* MoralityKitchenSink MoralityKitchenSink: A work with various facets of morality.
Changed line(s) 30 (click to see context) from:
* PlayingBothSides
to:
* PlayingBothSides PlayingBothSides: One organization or person plays two sides against one another.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ChoosingNeutrality: A good or evil character chooses the side of neutrality.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* HeroicNeutral
to:
* HeroicNeutral HeroicNeutral: They want to be left alone, and only get involved in the conflict when they are threatened by the villains.
Changed line(s) 22 (click to see context) from:
* NeutralitySue
to:
* NeutralitySue NeutralitySue: Because they're neutral, they can do whatever they want.
Changed line(s) 26 (click to see context) from:
* NotInThisForYourRevolution
to:
* NotInThisForYourRevolution NotInThisForYourRevolution: They fight the fight, but for their own reasons.
Changed line(s) 29 (click to see context) from:
* RunningBothSides
to:
* RunningBothSides RunningBothSides: Both sides of a conflict are secretly being run by the same organization or person.
Changed line(s) 32,33 (click to see context) from:
* TrueNeutral
* {{Ubermensch}}
* {{Ubermensch}}
to:
* TrueNeutral
TrueNeutral: The character is neither good, evil, lawful, or chaotic. He's simply the ultimate alignment of neutrality.
*{{Ubermensch}} {{Ubermensch}}: A character who lives by a personal code rather than a societal or divine moral code.
*
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* AdoptTheDog
to:
* AdoptTheDog AdoptTheDog: Morally ambiguous character performs a good deed.
Changed line(s) 16 (click to see context) from:
* DefaultToGood
to:
* DefaultToGood DefaultToGood: A neutral character decides to side with the good guys when it comes down to it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* ChaoticNeutral: Neutral character who is quite selfish in their intentions.
to:
* ChaoticNeutral: Neutral character Character who is not only neutral but also rebellious and quite selfish in their intentions.selfish.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* BystanderSyndrome
to:
* BystanderSyndrome BystanderSyndrome: Character refusing to get involved in a crisis that doesn't concern him.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* ChaoticNeutral
to:
* ChaoticNeutral ChaoticNeutral: Neutral character who is quite selfish in their intentions.
Is there an issue? Send a MessageReason:
None
Changed line(s) 34 (click to see context) from:
* WildCard
to:
* WildCard WildCard: Character who is inconsistent with their moral alignment.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
* StupidNeutral
to:
* StupidNeutral StupidNeutral: When neutrality makes a character do stupid things.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
* BlueAndOrangeMorality: Type of morality that lacks a grasp for good and evil.
to:
* BlueAndOrangeMorality: Type of morality that lacks a grasp for of good and evil.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* AboveGoodAndEvil
to:
* AboveGoodAndEvil AboveGoodAndEvil: Character does their own thing without regard for good or evil.
Changed line(s) 11,13 (click to see context) from:
* ApatheticCitizens
* AwakeningTheSleepingGiant
* BlueAndOrangeMorality
* AwakeningTheSleepingGiant
* BlueAndOrangeMorality
to:
* ApatheticCitizens
ApatheticCitizens: The townspeople refuse to get involved in affairs that don't concern them.
*AwakeningTheSleepingGiant
AwakeningTheSleepingGiant: Neutrality doesn't prevent this character from lashing out at those who antagonize them.
*BlueAndOrangeMorality BlueAndOrangeMorality: Type of morality that lacks a grasp for good and evil.
*
*
Changed line(s) 17 (click to see context) from:
* GreyAndGrayMorality
to:
* GreyAndGrayMorality GreyAndGrayMorality: Nobody in this conflict is completely good or completely evil.
Changed line(s) 21 (click to see context) from:
* NeutralityBacklash
to:
* NeutralityBacklash NeutralityBacklash: A character refusing to choose a side rallies both sides against them.
Changed line(s) 23,24 (click to see context) from:
* NeutralNoLonger (a neutral character chooses a side either good or evil).
* NoPointsForNeutrality
* NoPointsForNeutrality
to:
* NeutralNoLonger (a NeutralNoLonger: A neutral character chooses a side either good or evil).evil.
*NoPointsForNeutrality NoPointsForNeutrality: Neutral character receives nothing due to being on nobody's side.
*
Changed line(s) 27 (click to see context) from:
* OmnicidalNeutral
to:
* OmnicidalNeutral OmnicidalNeutral: Neutrality allows a character to KillEmAll.
Changed line(s) 35 (click to see context) from:
* WithUsOrAgainstUs (treating neutrality as at least as bad as choosing evil)
to:
* WithUsOrAgainstUs (treating WithUsOrAgainstUs: Treating neutrality as at least as bad as choosing evil) evil.
Is there an issue? Send a MessageReason:
None
->''"Side? I am on nobody's side, because nobody is on my side, little orc."''
-->-- '''Treebeard''', ''TheLordOfTheRings''
-->-- '''Treebeard''', ''TheLordOfTheRings''
Changed line(s) 33 (click to see context) from:
----
to:
----
Is there an issue? Send a MessageReason:
Read the trope, please. It has nothing to do with neutrality.
Deleted line(s) 10 (click to see context) :
* BalanceBetweenGoodAndEvil
Is there an issue? Send a MessageReason:
None
Changed line(s) 32 (click to see context) from:
* WithUsOrAgainstUs (treating neutrality as at least as bad as the bad guys)
to:
* WithUsOrAgainstUs (treating neutrality as at least as bad as the bad guys) choosing evil)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
This index is neither good nor evil and it is willing to never choose any side but its own (maybe it will, maybe it won't). Here's an index about neutrality.
Contrast GoodnessTropes and EvilTropes.
----
!!Tropes:
*AboveGoodAndEvil
*AdoptTheDog
*ApatheticCitizens
*AwakeningTheSleepingGiant
*BalanceBetweenGoodAndEvil
*BlueAndOrangeMorality
*BystanderSyndrome
*ChaoticNeutral
*DefaultToGood
*GreyAndGrayMorality
*HazyFeelTurn
*HeroicNeutral
*MoralityKitchenSink
*NeutralityBacklash
*NeutralitySue
*NeutralNoLonger (a neutral character chooses a side either good or evil).
*NoPointsForNeutrality
*NotInThisForYourRevolution
*OmnicidalNeutral
*PlayingBothSides
*RunningBothSides
*StupidNeutral
*TeamSwitzerland
*TrueNeutral
*{{Ubermensch}}
*WildCard
*WithUsOrAgainstUs (treating neutrality as at least as bad as the bad guys)
----
Contrast GoodnessTropes and EvilTropes.
----
!!Tropes:
*AboveGoodAndEvil
*AdoptTheDog
*ApatheticCitizens
*AwakeningTheSleepingGiant
*BalanceBetweenGoodAndEvil
*BlueAndOrangeMorality
*BystanderSyndrome
*ChaoticNeutral
*DefaultToGood
*GreyAndGrayMorality
*HazyFeelTurn
*HeroicNeutral
*MoralityKitchenSink
*NeutralityBacklash
*NeutralitySue
*NeutralNoLonger (a neutral character chooses a side either good or evil).
*NoPointsForNeutrality
*NotInThisForYourRevolution
*OmnicidalNeutral
*PlayingBothSides
*RunningBothSides
*StupidNeutral
*TeamSwitzerland
*TrueNeutral
*{{Ubermensch}}
*WildCard
*WithUsOrAgainstUs (treating neutrality as at least as bad as the bad guys)
----