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In drawn fiction, when someone plays an instrument or sings or whistles, the music is "seen" as eighth notes (AKA quavers), regardless of what's being played or sung. Mostly a single eighth note with the stem up, but there can be the occasional pair of eighth notes sharing a flag.
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In drawn fiction, when someone plays an instrument or sings or whistles, the music is "seen" as eighth notes (AKA quavers), (♪), or quavers, regardless of what's being played or sung. Mostly a single eighth note with the stem up, but there can be the occasional pair of eighth notes sharing a flag.
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The alternative symbols to denote music, or give them a bit of melodic harmony would be the beamed eighth notes (♫) and the G-clef (𝄞).
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* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', a minor character named Vinyl Scratch, a unicorn DJ, has two attached eighth notes as her cutie mark, while her fellow musician earth pony, the ElegantClassicalMusician Octavia Melody, has a pink G-clef cutie mark.
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* ''Series/TheBigGarage'': In the animated tools segment of “Sounds Funny To Me”, the Saw’s singing is visually accompanied by eighth notes radiating from her blade.
* [[Recap/EdEddNEddyS4E6PainInTheEd In an episode]] of ''WesternAnimation/EdEddNEddy'', Ed's violin playing manifests itself like this at times. At one point, they collide with Eddy's head hard to reflect his irritation with the cacophony. Once Ed increases the tempo, a barrage of notes proceeds to slam into Eddy's head and bury him.
* [[Recap/EdEddNEddyS4E6PainInTheEd In an episode]] of ''WesternAnimation/EdEddNEddy'', Ed's violin playing manifests itself like this at times. At one point, they collide with Eddy's head hard to reflect his irritation with the cacophony. Once Ed increases the tempo, a barrage of notes proceeds to slam into Eddy's head and bury him.
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* [[Recap/EdEddNEddyS4E6PainInTheEd In an episode]] of ''WesternAnimation/EdEddNEddy'', Ed's violin playing manifests itself like this at times. At one point, they collide with Eddy's head hard to reflect his irritation with the cacophony. Once Ed increases the tempo, a barrage of notes proceeds to slam into Eddy's head and bury him.
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* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
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* In ''VideoGame/StickyBusiness'', two of the music stickers sticker parts you can buy are solo and dual eighth notes.
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* Zig-zagged in ''ComicStrip/{{Peanuts}}'': Sometimes Schroeder's piano playing will be represented by one or two eighth notes, usually when the joke is Snoopy or another character interacting with them as though they're physical. Other times it will be a full Beethoven score, with the joke being that he's somehow playing this on a toy piano.
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* ''VideoGame/TheLegendOfZeldaMajorasMask'' plays with this trope by having the Zora offspring ''be'' the eighth notes. More specifically, they arrange themselves in a certain way, then pose as eighth notes (Zora offspring resembles tadpoles in terms of appearance) so that they could teach Link a new song.
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* ''VideoGame/TheLegendOfZeldaMajorasMask'' plays with this trope by having the Zora offspring ''be'' the eighth notes. More specifically, they arrange themselves in a certain way, then pose as eighth notes (Zora offspring resembles resemble tadpoles in terms of appearance) so that they could teach Link a new song.
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* ''VideoGame/PrayerOfTheFaithless'': When Aeyr walks up to ??? to talk to him, he has a PictorialSpeechBubble with a pair of eighth notes sharing a flag. Presumably that means he was whistling a tune.
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alphabetizing
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* ''VideoGame/ShantaeHalfGenieHero'': The animated representing image for "Hero Mode" has eighth notes appearing and fading out to represent the music of the {{Magic Dance}}s of VoluntaryShapeshifting that distinguish the mode from the base game:
--> Replay the adventure with your main transformations unlocked!
* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
* In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
* In ''VideoGame/SonicLostWorld'', the Magenta Wisp resembles an eighth note. In addition, its Wisp power turns Sonic into one and allows him to climb notation bars as if he's [[FollowTheBouncingBall following the bouncy ball]].
* The Dingle boss in the remake of ''VideoGame/TheBindingOfIsaac'' whistles to summon mooks. The audio is accompanied visually by a few eighth notes.
* The parrot Franchise/{{Pokemon}} Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.
--> Replay the adventure with your main transformations unlocked!
* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
* In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
* In ''VideoGame/SonicLostWorld'', the Magenta Wisp resembles an eighth note. In addition, its Wisp power turns Sonic into one and allows him to climb notation bars as if he's [[FollowTheBouncingBall following the bouncy ball]].
* The Dingle boss in the remake of ''VideoGame/TheBindingOfIsaac'' whistles to summon mooks. The audio is accompanied visually by a few eighth notes.
* The parrot Franchise/{{Pokemon}} Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.
to:
* ''VideoGame/ShantaeHalfGenieHero'': The animated representing image for "Hero Mode" has eighth notes appearing ''VideoGame/AdventureStory'': A speaker and fading out green this is used to represent the music of and sound options in the {{Magic Dance}}s of VoluntaryShapeshifting that distinguish Options menu.
* In themode from the base game:
--> Replay the''VideoGame/{{Drawn}}'' series of adventure with your main transformations unlocked!
games, a couple of puzzles require you to either collect, or strike in sequence, metal eighth-note pieces to access new areas that have a musical motif.
*In ''VideoGame/StickyBusiness'', two ''VideoGame/EverybodyEdits'' has note blocks, which are all eight notes. Granted, it's the only ''type'' of note that can be played.
* ''VideoGame/TheHeartPumpsClay'': One of themusic stickers you can buy [[https://rpgmaker.net/media/content/games/6541/screenshots/HeartScreen7.png official screenshots]] is of TalkingAnimal Crow's lines, which are solo and dual bracketed by eighth notes.
* In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
* In ''VideoGame/SonicLostWorld'',notes, and are mocking the Magenta Wisp resembles an eighth note. In addition, its Wisp power turns Sonic into one and allows him listener, so it's implied to climb notation bars as if he's [[FollowTheBouncingBall following the bouncy ball]].
* The Dingle bossbe in the remake a singsong-y tone of ''VideoGame/TheBindingOfIsaac'' whistles to summon mooks. The audio is accompanied visually by a few eighth notes.
* The parrot Franchise/{{Pokemon}} Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.mockery.
* In the
--> Replay the
*
* ''VideoGame/TheHeartPumpsClay'': One of the
* In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
* In ''VideoGame/SonicLostWorld'',
* The Dingle boss
* The parrot Franchise/{{Pokemon}} Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.
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* In the ''VideoGame/{{Drawn}}'' series of adventure games, a couple of puzzles require you to either collect, or strike in sequence, metal eighth-note pieces to access new areas that have a musical motif.
* The jukebox tab within the options menu of ''VideoGame/{{Locomotion}}'' is represented by four eighth notes on a score.
* The jukebox tab within the options menu of ''VideoGame/{{Locomotion}}'' is represented by four eighth notes on a score.
* The jukebox tab within the options menu of ''VideoGame/{{Locomotion}}'' is represented by four eighth notes on a score.
* ''Franchise/{{Pokemon}}'':
** The parrot Pokémon Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.
* ''Franchise/{{Pokemon}}'':
** The parrot Pokémon Chatot, normally associated with sound and music, has a head in the shape of an eighth note.
** In addition, music-related attacks such as Sing, Grass Whistle and Perish Song are usually depicted this way.
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* ''VideoGame/{{Terraria}}'' has the Magical Harp, a weaponized harp that fires projectiles that graphically resemble eighth notes when playing it.
* ''VideoGame/EverybodyEdits'' has note blocks, which are all eight notes. Granted, it's the only ''type'' of note that can be played.
* ''VideoGame/TheHeartPumpsClay'': One of the [[https://rpgmaker.net/media/content/games/6541/screenshots/HeartScreen7.png official screenshots]] is of TalkingAnimal Crow's lines, which are bracketed by eighth notes, and are mocking the listener, so it's implied to be in a singsong-y tone of mockery.
* ''VideoGame/AdventureStory'': A speaker and green this is used to represent the music and sound options in the Options menu.
* ''VideoGame/EverybodyEdits'' has note blocks, which are all eight notes. Granted, it's the only ''type'' of note that can be played.
* ''VideoGame/TheHeartPumpsClay'': One of the [[https://rpgmaker.net/media/content/games/6541/screenshots/HeartScreen7.png official screenshots]] is of TalkingAnimal Crow's lines, which are bracketed by eighth notes, and are mocking the listener, so it's implied to be in a singsong-y tone of mockery.
* ''VideoGame/AdventureStory'': A speaker and green this is used to represent the music and sound options in the Options menu.
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* ''VideoGame/ShantaeHalfGenieHero'': The animated representing image for "Hero Mode" has eighth notes appearing and fading out to represent the music of the {{Magic Dance}}s of VoluntaryShapeshifting that distinguish the mode from the base game:
--> Replay the adventure with your main transformations unlocked!
* ''Franchise/SonicTheHedgehog'':
** In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
** In ''VideoGame/SonicLostWorld'', the Magenta Wisp resembles an eighth note. In addition, its Wisp power turns Sonic into one and allows him to climb notation bars as if he's [[FollowTheBouncingBall following the bouncy ball]].
* The Dingle boss in the remake of ''VideoGame/TheBindingOfIsaac'' whistles to summon mooks. The audio is accompanied visually by a few eighth notes.
* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
* ''VideoGame/{{Terraria}}'' has the Magical Harp, a weaponized harp that fires projectiles that graphically resemble eighth notes when playing it.
--> Replay the adventure with your main transformations unlocked!
* ''Franchise/SonicTheHedgehog'':
** In ''VideoGame/SonicShuffle'', when Chao sings as an attack, eighth notes float from his head.
** In ''VideoGame/SonicLostWorld'', the Magenta Wisp resembles an eighth note. In addition, its Wisp power turns Sonic into one and allows him to climb notation bars as if he's [[FollowTheBouncingBall following the bouncy ball]].
* The Dingle boss in the remake of ''VideoGame/TheBindingOfIsaac'' whistles to summon mooks. The audio is accompanied visually by a few eighth notes.
* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
* ''VideoGame/{{Terraria}}'' has the Magical Harp, a weaponized harp that fires projectiles that graphically resemble eighth notes when playing it.
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None
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* In ''VideoGame/StickyBusiness'', two of the music stickers you can buy are solo and dual eighth notes.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[folder:Fan Works]]
* ''Fanfic/ThePalaververse'': ''A Song for Orthus'': Sweetie Belle is singing in the cover image, due to a soundwave representation and quavers coming from her face / mouth.
[[/folder]]
* ''Fanfic/ThePalaververse'': ''A Song for Orthus'': Sweetie Belle is singing in the cover image, due to a soundwave representation and quavers coming from her face / mouth.
[[/folder]]