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* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Creator/{{Nintendo}}. Outside the gameplay itself, ever since [[VideoGame/SuperSmashBrosMelee the second entry]], the games have had several trophies, spirits, and other elements breaking down characters, items, locations, and more from across the various franchises represented. And starting with ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''s release, third parties have joined in the fun. Even characters themselves can be a part of this, with VideoGame/PacMan in particular bring several nods to other Namco productions. In addition, ''Brawl'' contained playable demos of classic Nintendo games.

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* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Creator/{{Nintendo}}. Outside the gameplay itself, ever since [[VideoGame/SuperSmashBrosMelee the second entry]], the games have had several trophies, spirits, and other elements breaking down characters, items, locations, and more from across the various franchises represented. And starting with ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''s Brawl]]'''s release, third parties have joined in the fun. Even characters themselves can be a part of this, with VideoGame/PacMan in particular bring several nods to other Namco productions. In addition, ''Brawl'' contained playable demos of classic Nintendo games.



* ''[[{{VideoGame/Evoland}} Evoland]]'', a game about the evolution of ActionAdventure games and [[Main/RolePlayingGame [=RPGs=]]], feels like a guided tour of the history of and the tropes used in those two genres. Its sequel, which touches upon an even wider variety of genres, can be seen as one to video games in general.

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* ''[[{{VideoGame/Evoland}} Evoland]]'', ''{{VideoGame/Evoland}}'', a game about the evolution of ActionAdventure games and [[Main/RolePlayingGame [=RPGs=]]], {{R|olePlayingGame}}PGs, feels like a guided tour of the history of and the tropes used in those two genres. Its sequel, which touches upon an even wider variety of genres, can be seen as one to video games in general.
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** Before this was ''VideoGame/SonicJam'', a UsefulNotes/SegaSaturn compilation that had an actual museum for Sonic to explore.

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** Before this was ''VideoGame/SonicJam'', a UsefulNotes/SegaSaturn Platform/SegaSaturn compilation that had an actual museum for Sonic to explore.



* ''VideoGame/NESRemix''. Take a tour of some of Creator/{{Nintendo}}'s earliest [[UsefulNotes/NintendoEntertainmentSystem NES]] games by playing their challenges and remixes!

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* ''VideoGame/NESRemix''. Take a tour of some of Creator/{{Nintendo}}'s earliest [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] games by playing their challenges and remixes!



* ''VideoGame/ArmoredCoreNexus'' included a second disc called "REVOLUTION" to celebrate the serie's 15th anniversary. Beside including a grabbag of remade missions from the UsefulNotes/{{Playstation}} trilogy, players can unlock promotional artwork, concept art, and music from the previous titles.

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* ''VideoGame/ArmoredCoreNexus'' included a second disc called "REVOLUTION" to celebrate the serie's 15th anniversary. Beside including a grabbag of remade missions from the UsefulNotes/{{Playstation}} Platform/PlayStation trilogy, players can unlock promotional artwork, concept art, and music from the previous titles.
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Bonus points if the game has some sort of readable information gallery about the franchise as a whole. To put it another way, picture a tour through a musuem. Now picture a tour through a company's franchise. If the analogy fits, then it's this trope. If it's just referencing the past, it isn't.

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Bonus points if the game has some sort of readable information gallery about the franchise as a whole. To put it another way, picture a tour through a musuem.museum. Now picture a tour through a company's franchise. If the analogy fits, then it's this trope. If it's just referencing the past, it isn't.
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* The ''VideoGame/NamcoMuseum'' series on the Playstation took place in a literal museum, with exhibits showing facts and memorabilia for each game.

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* The ''VideoGame/NamcoMuseum'' series on the Playstation [=PlayStation=] took place in a literal museum, with exhibits showing facts and memorabilia for each game.
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* ''VideoGame/BioshockInfinite'''s first DLC expansion, a wave-based arena mode titled ''Clash in the Clouds'', had this as its framing device. Between each run, you would be taken to the Columbian Archeological Society. While the gift shop acted as your gameplay hub, a large set of double doors down the hall lead to the main exhibition floor. Here you could use the funds earned in the arenas to unlock concept art, the {{Retraux}}-inspired song covers, character models, and [[spoiler: two tears. One led to the Luteces' apartment, letting you collect new audio logs made by Rosaline, while the other pulled in a splicer from Rapture, as a sneak peek of the next expansion, ''Burial at Sea''.]]

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* ''VideoGame/BioshockInfinite'''s ''VideoGame/BioShockInfinite'''s first DLC expansion, a wave-based arena mode titled ''Clash in the Clouds'', had this as its framing device. Between each run, you would be taken to the Columbian Archeological Society. While the gift shop acted as your gameplay hub, a large set of double doors down the hall lead to the main exhibition floor. Here you could use the funds earned in the arenas to unlock concept art, the {{Retraux}}-inspired song covers, character models, and [[spoiler: two tears. One led to the Luteces' apartment, letting you collect new audio logs made by Rosaline, while the other pulled in a splicer from Rapture, as a sneak peek of the next expansion, ''Burial at Sea''.]]
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None


* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Creator/{{Nintendo}}. Outside the gameplay itself, ever since [[VideoGame/SuperSmashBrosMelee the second entry]], the games have had several trophies, spirits, and other elements breaking down characters, items, locations, and more from across the various franchises represented. And starting with ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''s release, third parties have joined in the fun. Even characters themselves can be a part of this, with VideoGame/PacMan in particular bring several nods to other Namco productions.

to:

* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Creator/{{Nintendo}}. Outside the gameplay itself, ever since [[VideoGame/SuperSmashBrosMelee the second entry]], the games have had several trophies, spirits, and other elements breaking down characters, items, locations, and more from across the various franchises represented. And starting with ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''s release, third parties have joined in the fun. Even characters themselves can be a part of this, with VideoGame/PacMan in particular bring several nods to other Namco productions. In addition, ''Brawl'' contained playable demos of classic Nintendo games.
Is there an issue? Send a MessageReason:
None

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* ''VideoGame/ArmoredCoreNexus'' included a second disc called "REVOLUTION" to celebrate the serie's 15th anniversary. Beside including a grabbag of remade missions from the UsefulNotes/{{Playstation}} trilogy, players can unlock promotional artwork, concept art, and music from the previous titles.
Is there an issue? Send a MessageReason:
None


* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Nintendo. The game has many locations, characters and music from different Nintendo franchises, as well as a trophy gallery of different characters with information that can be read about them. With ''Brawl'''s release, third parties have joined in the fun, with VideoGame/PacMan in particular bring several nods to other Namco productions with his appearance in the fourth game.

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* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Nintendo. The game has many Creator/{{Nintendo}}. Outside the gameplay itself, ever since [[VideoGame/SuperSmashBrosMelee the second entry]], the games have had several trophies, spirits, and other elements breaking down characters, items, locations, characters and music more from different Nintendo franchises, as well as a trophy gallery of different characters across the various franchises represented. And starting with information that can be read about them. With ''Brawl'''s ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''s release, third parties have joined in the fun, fun. Even characters themselves can be a part of this, with VideoGame/PacMan in particular bring several nods to other Namco productions with his appearance in the fourth game.productions.
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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':
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Disambiguating.


''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' franchise. There's also a [[ConceptArtGallery gallery of concept art]], information on characters in the series, and the ability to earn music from the series.

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''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' franchise. There's also a [[ConceptArtGallery gallery of concept art]], information on characters in the series, and the ability to earn music from the series.
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''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' franchise. There's also a [[ConceptArtAgallery gallery of concept art]], information on characters in the series, and the ability to earn music from the series.

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''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' franchise. There's also a [[ConceptArtAgallery [[ConceptArtGallery gallery of concept art]], information on characters in the series, and the ability to earn music from the series.
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''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' franchise. There's also a gallery of concept art, information on characters in the series, and the ability to earn music from the series.

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''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''VideoGame/SonicTheHedgehog'' franchise. There's also a [[ConceptArtAgallery gallery of concept art, art]], information on characters in the series, and the ability to earn music from the series.



** ''Sonic Mega Collection'' is yet another ''Sonic'' example. The game contains both a collection of Sonic games and a museum mode in which one can view old game manuals, character concept art, and comic covers and watch a handful of videos, including one featuring a brief history of the Sonic series.

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** ''Sonic Mega Collection'' is yet another ''Sonic'' example. The game contains both a collection of Sonic games and a museum mode in which one can view old game manuals, character concept art, ConceptArt, and comic covers and watch a handful of videos, including one featuring a brief history of the Sonic series.
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[[quoteright:349:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_plus.png]]]]

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[[quoteright:349:[[VideoGame/PacManMuseum [[quoteright:349:[[VideoGame/PacMan https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_plus.png]]]]
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[[quoteright:350:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_plus.png]]]]

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[[quoteright:350:[[VideoGame/PacManMuseum [[quoteright:349:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_plus.png]]]]
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[[quoteright:350:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_game.png]]]]

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[[quoteright:350:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_game.org/pmwiki/pub/images/pacman_museum_plus.png]]]]
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[[quoteright:350:[[VideoGame/PacManMuseum https://static.tvtropes.org/pmwiki/pub/images/pacman_museum_game.png]]]]
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Sonic Origins page cut due to lacking Tropes.





** ''VideoGame/SonicOrigins'', the most recent compilation game as of this writing, features a museum containing a SoundTest with music from all of Sonic's Genesis games, an image gallery, and a movie gallery containing both the game's animated cutscenes and ''WebAnimation/SonicManiaAdventures''. There's also a Story Mode, which combines ''VideoGame/SonicTheHedgehog1'', ''VideoGame/SonicTheHedgehogCD'', ''VideoGame/SonicTheHedgehog2'', and ''VideoGame/Sonic3AndKnuckles'' into one long story, with new animated sequences linking them all together.

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** ''VideoGame/SonicOrigins'', ''Sonic Origins'', the most recent compilation game as of this writing, features a museum containing a SoundTest with music from all of Sonic's Genesis games, an image gallery, and a movie gallery containing both the game's animated cutscenes and ''WebAnimation/SonicManiaAdventures''. There's also a Story Mode, which combines ''VideoGame/SonicTheHedgehog1'', ''VideoGame/SonicTheHedgehogCD'', ''VideoGame/SonicTheHedgehog2'', and ''VideoGame/Sonic3AndKnuckles'' into one long story, with new animated sequences linking them all together.

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See also: NostalgiaLevel.

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See also: NostalgiaLevel.
NostalgiaLevel, MegamixGame.


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** ''VideoGame/SonicOrigins'', the most recent compilation game as of this writing, features a museum containing a SoundTest with music from all of Sonic's Genesis games, an image gallery, and a movie gallery containing both the game's animated cutscenes and ''WebAnimation/SonicManiaAdventures''. There's also a Story Mode, which combines ''VideoGame/SonicTheHedgehog1'', ''VideoGame/SonicTheHedgehogCD'', ''VideoGame/SonicTheHedgehog2'', and ''VideoGame/Sonic3AndKnuckles'' into one long story, with new animated sequences linking them all together.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/BioshockInfinite'''s first DLC expansion, a wave-based arena mode titled ''Clash in the Clouds'', had this as its framing device. Between each run, you would be taken to the Columbian Archeological Society. While the gift shop acted as your gameplay hub, a large set of double doors down the hall lead to the main exhibition floor. Here you could use the funds earned in the arenas to unlock concept art, the {{Retraux}}-inspired song covers, character models, and [[spoiler: two tears. One led to the Luteces' apartment, letting you collect new audio logs made by Rosaline, while the other pulled in a splicer from Rapture, as a sneak peek of the next expansion, ''Burial at Sea''.]]
Is there an issue? Send a MessageReason:
None


* The ''VideoGame/GameAndWatchGallery'' series is made up of ports of old ''UsefulNotes/GameAndWatch'' games, along with modern remakes feature Mario characters instead of stick figures. True to its title, they also have Gallery and Museum sections about other ''Game & Watch'' titles.

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* The ''VideoGame/GameAndWatchGallery'' series is made up of ports of old ''UsefulNotes/GameAndWatch'' ''VideoGame/GameAndWatch'' games, along with modern remakes feature Mario characters instead of stick figures. True to its title, they also have Gallery and Museum sections about other ''Game & Watch'' titles.

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