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* LongTitle: Needs about 5 words, but can be more.
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* TogglingSetpiecePuzzle: Multiple setpieces of a particular kind that have their states flipped or swapped as part of a puzzle or obstacle to solve.
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someone accidentally a word
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* SplitPersonalityTropes: All about having than one personality, with no upper limit.
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* SplitPersonalityTropes: All about having more than one personality, with no upper limit.
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* OutnumberedSibling: There's only one sibling of one gender, but the number of the other gender just has to be more than one.
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* MassiveNumberedOffspring
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* SubstitutionTropes: You need at least one substitute and the thing they're substituting for.
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* OneWithTheIndex: The index of combining things.
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* OneWithTheIndex: The index of combining things.merging some person with something else.
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* TwoInOneTropes: Tropes about two or more things that merge together into a bigger type of that same thing.
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Grammar and styff?
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When there's multiple things, there's more than [[TheOneAndOnlyIndex one]] thing, there's more than one thing.
Sometimes, you don't care how much there is of something, just that there's more than one, a.k.a at least two, but possibly more.
Sometimes, you don't care how much there is of something, just that there's more than one, a.k.a at least two, but possibly more.
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When there's multiple things, there's more than [[TheOneAndOnlyIndex one]] thing, there's more than one thing.
Sometimes,thing. And sometimes, you don't care how much there is of something, just ''just'' that there's more than one, a.k.a at least two, but possibly more.
more, and that's what these tropes are for.
Sometimes,
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When there's multiple things more than [[TheOneAndOnlyIndex one]] thing, there's more than one thing.
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When there's multiple things things, there's more than [[TheOneAndOnlyIndex one]] thing, there's more than one thing.
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Created from YKTTW
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When there's multiple things more than [[TheOneAndOnlyIndex one]] thing, there's more than one thing.
Sometimes, you don't care how much there is of something, just that there's more than one, a.k.a at least two, but possibly more.
Some overlap with TheseTropesAreEqual, because there needs to be at least two things, to make comparisons.
And while some of these tropes might name specific numbers, Administrivia/TropesAreFlexible, and the big jump in numbers is from "one" to "two". In Administrivia/ClearConciseWitty terms, it's clear and concise ''enough''.
Not to be confused with tropes from the film ''Film/{{Multiplicity}}''.
!!Sub-indexes:
* {{Ensembles}}: For tropes about groups of characters.
* IndexOfLists
* OneWithTheIndex: The index of combining things.
* {{Polyamory}}: A romantic relationship involving more than two people. It's both a trope and an index.
* RepeatIndexIndex
* SplitPersonalityTropes: All about having than one personality, with no upper limit.
* SpareBodyParts: Having at least a second copy of a body part, and its Sub-index:
** VertebrateWithExtraLimbs: About having limbs beyond the normal, which is more than one, and two.
* ThemeNaming: Needs at least two names to establish a theme.
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!!Tropes:
* ActuallyFourMooks: When one enemy sprite represents more than one creature.
* AddedAlliterativeAppeal: Needs more than one instance words to be sure that it's deliberate alliteration.
* AllOfThem: A hyperbolic answer implying that the real quantity is too high to estimate.
* BinarySuns: Flexible enough to have more than 2.
* TheChosenMany: More than one "Chosen One".
* DoubleJump: While it has the word "Double" in it, it's flexible enough to allow all numbers beyond 1.
* IHaveManyNames
* LongTitle: Needs about 5 words, but can be more.
* MagpiesAsPortents: Where the number of magpies is variable, and each number has a different meaning.
* MassivelyMultiplayerCrossover: A crossover featuring elements (usually characters) from more than two works.
* MassiveNumberedSiblings: A person has four, and possibly a lot more, siblings.
* MultiCharacterTitle
* MultipleChoicePast: A character is given multiple, if conflicting, origins.
* MultipleEndings: A game has more than one ending depending on the player's actions.
* MutualDisadvantage: Two (or more) sides in a fight are unable to gain an advantage over each other due to both being equally disadvantaged against one another in either offensive or defensive abilities.
* MutualKill: At least two beings killing each other at the same time.
* TheNumberedThings: The numbers are usually above 1.
* NumberOfObjectsTitle
* OneTwoSkipAFew: Counting but skipping numbers.
* OutnumberedSibling: There's only one sibling of one gender, but the number of the other gender just has to be more than one.
* PartyInMyPocket: When one player sprite represents the party, which would be more than one character.
* {{Sequel}}
* ThereIsAnother: There's another of a thing out there, and possibly more.
* TooManyBabies: A woman gives birth to more than three kids at once.
* TooManyHalves: A description with fractions that don't add up, and that requires multiple fractions.
* VocalTagTeam: A band with at least two vocalists.
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Sometimes, you don't care how much there is of something, just that there's more than one, a.k.a at least two, but possibly more.
Some overlap with TheseTropesAreEqual, because there needs to be at least two things, to make comparisons.
And while some of these tropes might name specific numbers, Administrivia/TropesAreFlexible, and the big jump in numbers is from "one" to "two". In Administrivia/ClearConciseWitty terms, it's clear and concise ''enough''.
Not to be confused with tropes from the film ''Film/{{Multiplicity}}''.
!!Sub-indexes:
* {{Ensembles}}: For tropes about groups of characters.
* IndexOfLists
* OneWithTheIndex: The index of combining things.
* {{Polyamory}}: A romantic relationship involving more than two people. It's both a trope and an index.
* RepeatIndexIndex
* SplitPersonalityTropes: All about having than one personality, with no upper limit.
* SpareBodyParts: Having at least a second copy of a body part, and its Sub-index:
** VertebrateWithExtraLimbs: About having limbs beyond the normal, which is more than one, and two.
* ThemeNaming: Needs at least two names to establish a theme.
----
!!Tropes:
* ActuallyFourMooks: When one enemy sprite represents more than one creature.
* AddedAlliterativeAppeal: Needs more than one instance words to be sure that it's deliberate alliteration.
* AllOfThem: A hyperbolic answer implying that the real quantity is too high to estimate.
* BinarySuns: Flexible enough to have more than 2.
* TheChosenMany: More than one "Chosen One".
* DoubleJump: While it has the word "Double" in it, it's flexible enough to allow all numbers beyond 1.
* IHaveManyNames
* LongTitle: Needs about 5 words, but can be more.
* MagpiesAsPortents: Where the number of magpies is variable, and each number has a different meaning.
* MassivelyMultiplayerCrossover: A crossover featuring elements (usually characters) from more than two works.
* MassiveNumberedSiblings: A person has four, and possibly a lot more, siblings.
* MultiCharacterTitle
* MultipleChoicePast: A character is given multiple, if conflicting, origins.
* MultipleEndings: A game has more than one ending depending on the player's actions.
* MutualDisadvantage: Two (or more) sides in a fight are unable to gain an advantage over each other due to both being equally disadvantaged against one another in either offensive or defensive abilities.
* MutualKill: At least two beings killing each other at the same time.
* TheNumberedThings: The numbers are usually above 1.
* NumberOfObjectsTitle
* OneTwoSkipAFew: Counting but skipping numbers.
* OutnumberedSibling: There's only one sibling of one gender, but the number of the other gender just has to be more than one.
* PartyInMyPocket: When one player sprite represents the party, which would be more than one character.
* {{Sequel}}
* ThereIsAnother: There's another of a thing out there, and possibly more.
* TooManyBabies: A woman gives birth to more than three kids at once.
* TooManyHalves: A description with fractions that don't add up, and that requires multiple fractions.
* VocalTagTeam: A band with at least two vocalists.
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