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* ''VideoGame/LaMulana2'': Most of the Guardians have two or three stages to their fight. [[spoiler:This time, the final boss has only four forms, but the last one has ''eleven'' substages.]]
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Moving to Sequential Boss.


* ''VideoGame/LoversInADangerousSpacetime'':
** Orion begins its battle by walking along the edges of his chamber and attacking the ship with strikes of his clubs, leaving a fairly safe spot in the middle. At half health, his torso detaches from his legs and starts chasing the ship down, while the legs walk around independently and strike at the ship when it comes close.
** When King Cepheus is killed, his body disintegrates but leave his eyes behind, which start flying around as distinct entities and chasing the ship while firing off streams of energy projectiles.

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* ''VideoGame/LoversInADangerousSpacetime'':
** Orion begins its battle by walking along the edges of his chamber and attacking the ship with strikes of his clubs, leaving a fairly safe spot in the middle. At half health, his torso detaches from his legs and starts chasing the ship down, while the legs walk around independently and strike at the ship when it comes close.
** When King Cepheus is killed, his body disintegrates but leave his eyes behind, which start flying around as distinct entities and chasing the ship while firing off streams of energy projectiles.



* Grenade Man from ''VideoGame/MegaMan8'' blows up the floor once his health gets low, causing both of you to drop into a lower room with uneven floor.
* In the ''Franchise/MortalKombat'' series it's possible to uppercut or otherwise launch your opponent either upwards through the ceiling onto another platform, or downwards and end up in the area below in several of the games.

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* ''VideoGame/MegaMan8'': Grenade Man from ''VideoGame/MegaMan8'' blows up the floor once his health gets low, causing both of you to drop into a lower room with uneven floor.
* In the ''Franchise/MortalKombat'' series it's ''Franchise/MortalKombat'': It's possible to uppercut or otherwise launch your opponent either upwards through the ceiling onto another platform, or downwards and end up in the area below in several of the games.
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Adding a Kirby Star Allies example.


* Goriath did this in ''VideoGame/KirbysReturnToDreamland'' by smashing the snowy floor after you hit him enough. It turns from snow to icy to both.
* The second form of [[spoiler: Queen Sectonia]] in ''VideoGame/KirbyTripleDeluxe'' does this, moving Kirby onto a new set of platforms and changing attack patterns every time they lose a fourth of their health.

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* ''Franchise/{{Kirby}}''
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Goriath did does this in ''VideoGame/KirbysReturnToDreamland'' ''VideoGame/KirbysReturnToDreamLand'' by smashing the snowy floor after you hit him enough.taking enough damage. It turns from snow to icy to both.
* The second form ** [[spoiler:Flowered Sectonia]] and [[spoiler:Soul of [[spoiler: Queen Sectonia]] in ''VideoGame/KirbyTripleDeluxe'' does both do this, moving Kirby onto a new set of platforms and changing attack patterns every time they lose a fourth of their health.health.
** Both King Dedede and Parallel Dedede do this in their boss battles in ''VideoGame/KirbyStarAllies'' after they [[TurnsRed Turn Red]]. The former breaks the floor after losing certain chunks of health, while the latter does so once to start off the second phase.

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* ''Roleplay/DestroyTheGodmodder'': The entire game is fighting the godmodder, with many scenery changes, character switch-ups, and more. Its all one, massive, hyper-extended brawl.

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* ''Roleplay/DestroyTheGodmodder'': ''Roleplay/DestroyTheGodmodder'':
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The entire game is fighting the godmodder, with many scenery changes, character switch-ups, and more. Its all one, massive, hyper-extended brawl.


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* ''VideoGame/TouhouTenkuushouHiddenStarInFourSeasons'': The final boss battle against Okina Matara takes place in the Land of the Backdoors. After each spellcard, she uses one of the doors to teleport both of you to one of the locations you've visited in the first four stages, which corresponds to the type of attack she's using next.
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* In the ''VideoGame/MortalKombat'' series it's possible to uppercut or otherwise launch your opponent either upwards through the ceiling onto another platform, or downwards and end up in the area below in several of the games.

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* In the ''VideoGame/MortalKombat'' ''Franchise/MortalKombat'' series it's possible to uppercut or otherwise launch your opponent either upwards through the ceiling onto another platform, or downwards and end up in the area below in several of the games.
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* ''VideoGame/GodOfWar II'' followed the third style, with Kratos' fight against the Colossus of Rhodes, while VideoGame/GodOfWar III had Kratos versus Zeus in a merge of the third and fifth styles.

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* ''VideoGame/GodOfWar II'' ''VideoGame/GodOfWarII'' followed the third style, with Kratos' fight against the Colossus of Rhodes, while VideoGame/GodOfWar III ''VideoGame/GodOfWarIII'' had Kratos versus Zeus in a merge of the third and fifth styles.
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* ''VideoGame/KingdomHeartsII'': Mixed with SequentialBoss, the boss fight with Pete in Timeless River starts out with Sora having to stop his steamboat with the Cornerstone from escaping down the river. After that Sora fights Pete on foot, and after taking some damage, he yells, "How about a change", a curtain with Pete's face comes down, and the scene shifts to one of the four windows on Cornerstone Hill (where Sora had earlier had to clear each of them in order to gain information on how Pete had traveled to this time period). Sora, Donald and Goofy fight through each of the four windows until Pete is defeated.
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Expanded Destroy the Godmodder example.



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** Besides the Godmodder, two boss battles are also famous for being multistaged: [[spoiler: The return of the [[Literature/CodexAlera Vord]] in Trial 3, which had the players travel first to the Far Lands and then to the End to destroy the infested Red Dragon shard, and the [[Webcomic/{{Homestuck}} Psi-Scratch]] boss battle, which had players enter a new stage for each Ancestral Artifact that needed to be disabled.]]
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** Dark Pit requires being chased across all of his level, from repeated air clashes, to tracking his hiding places on the ground, and a boss fight where he can fly and Pit can't.
** Medusa starts out teleporting across the Underworld until Palutena chains her down, making her a stationary boss fight. Then she detaches her head and resumes an air battle.
** [[spoiler:Hades]] is an entire level on his own, going from the Underworld, the Underworld's sky, and finally the ocean in the overworld, before finally going down.
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[[folder:Live-Action TV]]
* ''Series/LukeCage2016'': Luke's first fight with Diamondback begins inside a women's clinic where Claire is trying to extract a Judas bullet from him. After Diamondback knocks out Misty Knight, Luke chases Diamondback to a nearby theatre, where the second part of the fight is carried out.
* ''Series/JessicaJones2015'': The final showdown between Jessica and Kilgrave starts in the ferry terminal, with Kilgrave ordering a bunch of cops to shoot at Jessica, and ends on the nearby pier.
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Silly me, for a moment I thought this was the Sequential Boss page. Here, in Multi Stage Battle, the boss fight takes place in different locations, while a Sequential Boss is more specific in that the multiple phases of the battle take place in the same scene. Therefore, your added examples as well as mine only fit the latter trope


* ''Franchise/{{Metroid}}'':
** Most boss fights in ''VideoGame/MetroidFusion'' involve fighting whatever powerful creature the X-Parasites have copied and then fighting the Core X in its natural form.
** The eponymous FinalBoss of the first ''VideoGame/MetroidPrime'' game attempts to escape from Samus each time it takes a certain amount of damage. The two opponents dive further into the interior of the Impact Crater until reaching the bottom, where the final phase of the battle takes place.
** Every Temple Guardian in ''VideoGame/MetroidPrime2Echoes'' has at least two phases. It can also make OneHundredPercentCompletion with scan logs rather troublesome, as not only will a Temple Guardian have up to three distinct stages, but it often has body parts that count as separate individual scans.
** In ''VideoGame/MetroidPrime3Corruption'', Berserker Lord (in whose first phase Samus can only find a way to start inflicting damage onto it in the second), Meta and Omega Ridley, Helios, Gandrayda (due to her ability to shapeshift into different characters and enemies), and Aurora Unit 313 (the FinalBoss) are sequential bosses. The good news is that they only have to be scanned once each.

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* ''Franchise/{{Metroid}}'':
** Most boss fights in ''VideoGame/MetroidFusion'' involve fighting whatever powerful creature the X-Parasites have copied and then fighting the Core X in its natural form.
**
The eponymous FinalBoss of the first ''VideoGame/MetroidPrime'' game attempts to escape from Samus each time it takes a certain amount of damage. The two opponents dive further into the interior of the Impact Crater until reaching the bottom, where the final phase of the battle takes place.
** Every Temple Guardian in ''VideoGame/MetroidPrime2Echoes'' has at least two phases. It can also make OneHundredPercentCompletion with scan logs rather troublesome, as not only will a Temple Guardian have up to three distinct stages, but it often has body parts that count as separate individual scans.
** In ''VideoGame/MetroidPrime3Corruption'', Berserker Lord (in whose first phase Samus can only find a way to start inflicting damage onto it in the second), Meta and Omega Ridley, Helios, Gandrayda (due to her ability to shapeshift into different characters and enemies), and Aurora Unit 313 (the FinalBoss) are sequential bosses. The good news is that they only have to be scanned once each.
place.
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** In ''VideoGame/MetroidPrime3Corruption'', Berserker Lord (in whose first phase Samus can only find a way to start inflicting damage onto it in the second), Meta and Omega Ridley, Helios, Gandrayda (due to her ability to shapeshift into different characters and enemies), and Aurora Unit 313 (the FinalBoss) are sequential bosses. The good news is that they only have to be scanned once each.

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* The eponymous FinalBoss of the first ''VideoGame/MetroidPrime'' game attempts to escape from Samus each time it takes a certain amount of damage. The two opponents dive further into the interior of the Impact Crater until reaching the bottom, where the final phase of the battle takes place.

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* ''Franchise/{{Metroid}}'':
** Most boss fights in ''VideoGame/MetroidFusion'' involve fighting whatever powerful creature the X-Parasites have copied and then fighting the Core X in its natural form.
**
The eponymous FinalBoss of the first ''VideoGame/MetroidPrime'' game attempts to escape from Samus each time it takes a certain amount of damage. The two opponents dive further into the interior of the Impact Crater until reaching the bottom, where the final phase of the battle takes place.place.
** Every Temple Guardian in ''VideoGame/MetroidPrime2Echoes'' has at least two phases. It can also make OneHundredPercentCompletion with scan logs rather troublesome, as not only will a Temple Guardian have up to three distinct stages, but it often has body parts that count as separate individual scans.



* Several stages throuhgout the ''VideoGame/DeadOrAlive'' series are this way. You can send your opponents rolling down stairs, launch them through windows, doors, or even free falling several stories.

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* Several stages throuhgout throughout the ''VideoGame/DeadOrAlive'' series are this way. You can send your opponents rolling down stairs, launch them through windows, doors, or even free falling several stories.
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* The Egg Dragoon fight in ''SonicUnleashed'' is a variation of type two, with Eggman destroying the platform you're standing on twice during the fight.

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* The Egg Dragoon fight in ''SonicUnleashed'' ''VideoGame/SonicUnleashed'' is a variation of type two, with Eggman destroying the platform you're standing on twice during the fight.
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* Several stages throuhgout the ''VideoGame/DeadOrAlive'' series are this way. You can send your opponents rolling down stairs, lauche them through windows, doors, or even free falling several stories.

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* Several stages throuhgout the ''VideoGame/DeadOrAlive'' series are this way. You can send your opponents rolling down stairs, lauche launch them through windows, doors, or even free falling several stories.
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* Several stages throuhgout the ''VideoGame/DeadOrAlive'' series are this way. You can send your opponents rolling down stairs, lauche them through windows, doors, or even free falling several stories.

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* ''VideoGame/GodOfWar II'' followed the third style, with Kratos' fight against the Colossus of Rhodes, while VideoGame/GodOfWar III had Kratos versus Zeus in a merge of the third and fifth styles.

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* ''VideoGame/GodOfWar II'' followed the third style, with Kratos' fight against the Colossus of Rhodes, while VideoGame/GodOfWar III had Kratos versus Zeus in a merge of the third and fifth styles.


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* The final battle against Voldemort in the film adaptation of ''Film/HarryPotterAndTheDeathlyHallows'' has types 1, 4 and 5: it starts out in the Hogwarts' entrance when Harry reveals himself and tries to attack him. Then Harry escapes and is found near the Grand Staircase and then all the way to the astronomy tower. Finally, both fall off the tower and apparate around Hogwarts, ending in Viaduct Courtyard.
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Not to be confused with a SequentialBoss, whose fight will often have several different phases before they go down for good.

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** Episode III goes for type four in the first half, then switches to style one, when Obi-Wan fights General Grievous off in a saber duel back at the Separatist lair, then chases him down throughout Utapau's cities, and finally shoots him to death in a landing pad. Stage One is used again for the duel between Anakin and Obi-Wan.

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** Episode III goes for type four in the first half, then switches to style one, when Obi-Wan fights General Grievous off in a saber duel back at the Separatist lair, then chases him down throughout Utapau's cities, and finally shoots him to death in a landing pad. Stage One Type one is used again for the duel between Anakin and Obi-Wan.Obi-Wan.
** The fight between Anakin and Obi-Wan is also a type six because their fight gets interrupted when the volcano erupts and they have to run and find cover so they don't get pelted with red-hot gravel. Then the structure they're on gets weakened by lava and collapses, leaving them stranded on it in the middle of a river of lava.
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* Type one happens in ''Film/SpiderMan2'' during both the bank confrontation and the fight on the train. Also happens in ''Film/SpiderMan3'' during both Goblin fights and the final fight with Venom and Sandman.

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* Type one happens in ''Film/SpiderMan2'' during both the bank confrontation and the fight on the train. Also happens train, and also in ''Film/SpiderMan3'' during both Goblin fights and the final fight with Venom and Sandman.
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* Type one happens in Film/SpiderMan2 during both the bank confrontation and the fight on the train.
** Also happens in Film/SpiderMan3 during both Goblin fights and the final fight with Venom and Sandman.

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* Type one happens in Film/SpiderMan2 ''Film/SpiderMan2'' during both the bank confrontation and the fight on the train.
**
train. Also happens in Film/SpiderMan3 ''Film/SpiderMan3'' during both Goblin fights and the final fight with Venom and Sandman.

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*Type one happens in Film/SpiderMan2 during both the bank confrontation and the fight on the train.
**Also happens in Film/SpiderMan3 during both Goblin fights and the final fight with Venom and Sandman.

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