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* This is a CentralTheme in a number of Creator/FromSoftware titles. Throughout the ''Dark Souls'' trilogy, the Age of Fire or the human era has been artificially extended at great cost and the world seems to decay and grow steadily worse from the effort. Player characters working towards the MultipleEndings of ''VideoGame/DarkSoulsIII'' in particular can urge it to limp along further, draw strength from its decay, or allow it to die and make way for something new.
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* This is a CentralTheme in a number of Creator/FromSoftware titles. Throughout the ''Dark Souls'' ''VideoGame/DarkSouls'' trilogy, the Age of Fire or the human era has been artificially extended at great cost and the world seems to decay and grow steadily worse from the effort. Player characters working towards the MultipleEndings of ''VideoGame/DarkSoulsIII'' in particular can urge it to limp along further, draw strength from its decay, or allow it to die and make way for something new.
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[[folder: Theatre]]
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** [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]]
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** [[spoiler: The [[spoiler:The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]]
* In ''VideoGame/GhostOfTsushima'', the achievement for completing the game is called "Mono no Aware", fittingly how [[spoiler:Jin accepts that his old ways of fighting are gone by confronting his Uncle Shimura, and moving on to his new mantle as the ghost.]]
* Discussed in the "Jetstream" DLC of ''VideoGame/MetalGearRisingRevengeance'', in which Senator Armstrong states that while he often hears politicians talk about how fleeting and beautiful cherry blossoms are, he instead finds the idea of transient beauty revolting due to it going against [[TheSocialDarwinist his personal philosophy]].
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* In ''VideoGame/GhostOfTsushima'', the achievement for completing the game is called "Mono no Aware", fittingly how [[spoiler: Jin accepts that his old ways of fighting are gone by confronting his Uncle Shimura, and moving on to his new mantle as the ghost.]]
* Discussed in the "Jetstream" DLC of ''VideoGame/MetalGearRisingRevengeance'', in which Senator Armstrong states that while he often hears politicians talk about how fleeting and beautiful cherry blossoms are, he instead finds the idea of transient beauty revolting due to it going against [[TheSocialDarwinist his personal philosophy]].
* Discussed in the "Jetstream" DLC of ''VideoGame/MetalGearRisingRevengeance'', in which Senator Armstrong states that while he often hears politicians talk about how fleeting and beautiful cherry blossoms are, he instead finds the idea of transient beauty revolting due to it going against [[TheSocialDarwinist his personal philosophy]].
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* Act 6: ''Kurenai Enish'' has a lot in common with Yumemigusa, including a Japanese-style setting (the {{Yokai}} AU) and a character who must accept death. They also both star the middle pairs.
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* Act 6: ''Kurenai Enish'' Enishi'' has a lot in common with Yumemigusa, including a Japanese-style setting (the {{Yokai}} AU) and a character who must accept death. They also both star the middle pairs.
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* ''Theatre/CesareIlCreatoreCheHaDistrutto'', like its manga source material, shows Renaissance Italy through this lens. In particular, the song "Primavera", inspired by [[Art/{{Primavera}} the painting]] by Creator/SandroBotticelli, is about the sweet spring breeze of freedom that flows through Florence in the age of Lorenzo the Magnificent.
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* ''Theatre/CesareIlCreatoreCheHaDistrutto'', like its manga source material, shows Renaissance Italy through this lens. In particular, the song "Primavera", inspired by [[Art/{{Primavera}} the painting]] by Creator/SandroBotticelli, ''Theatre/CrossRoad'' is a Japanese musical about the sweet spring breeze of freedom that flows through Florence in violinist Niccolo Paganini making a contract with Amduscias, the age Devil of Lorenzo Music, in which he trades his life for one million songs of genius. Rather than a morality story telling him to stick to the Magnificent.narrow path, and shaming him for listening to a demon, this story shows his fear, and eventual acceptance, of death in exchange for an exciting life. Amduscias comes to care deeply for Niccolo, and finds it hard to let him go, but he must.
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* Theatre/{{Tsukiuta}}'s ''Yumemigusa'' embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonight scene. Creator/TaikiYamazaki, ''Yumemi'''s Arata, was Angelo in the original cast of ''Cesare''.
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* Theatre/{{Tsukiuta}}'s Theatre/{{Tsukiuta}}:
* Act 2: ''Yumemigusa'' embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonightscene. Creator/TaikiYamazaki, ''Yumemi'''s Arata, was Angelo scene.
* Act 4: ''Lunatic Party'' has a Western motif (Halloween) as its theme, but it also revolves around accepting death -- in this case, theoriginal cast familiar of ''Cesare''.a magician who's died entangles the main character in an attempt to "rescue" the magician, and the magician has to tell him to let go.
* Act 6: ''Kurenai Enish'' has a lot in common with Yumemigusa, including a Japanese-style setting (the {{Yokai}} AU) and a character who must accept death. They also both star the middle pairs.
* Act 2: ''Yumemigusa'' embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonight
* Act 4: ''Lunatic Party'' has a Western motif (Halloween) as its theme, but it also revolves around accepting death -- in this case, the
* Act 6: ''Kurenai Enish'' has a lot in common with Yumemigusa, including a Japanese-style setting (the {{Yokai}} AU) and a character who must accept death. They also both star the middle pairs.
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* ''ComicStrip/CalvinAndHobbes'': Hobbes invokes this when he says fall is his favorite season.
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* ''ComicStrip/CalvinAndHobbes'': Hobbes invokes this when he says fall is his favorite season.season, as it reminds him that the impermanence of life is what makes it beautiful.
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Compare TheAntiNihilist, {{Bathos}} and MartyrdomCulture. Contrast TheyChangedItNowItSucks, TheFatalist, MortalityPhobia and NostalgiaFilter. See also UsefulNotes.{{Buddhism}} and ItCantBeHelped.
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Compare TheAntiNihilist, {{Bathos}} {{Bathos}}, MartyrdomCulture, and MartyrdomCulture.PerfectionIsStatic. Contrast TheyChangedItNowItSucks, TheFatalist, MortalityPhobia and NostalgiaFilter. See also UsefulNotes.{{Buddhism}} and ItCantBeHelped.
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* This is a CentralTheme in a number of Creator/FromSoftware titles. Throughout the Dark Souls trilogy, the Age of Fire or the human era has been artificially extended at great cost and the world seems to decay and grow steadily worse from the effort. Player characters working towards the MultipleEndings of ''VideoGame/DarkSoulsIII'' in particular can urge it to limp along further, or draw strength from its decay, or allow it to die and make way for something new.
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* This is a CentralTheme in a number of Creator/FromSoftware titles. Throughout the Dark Souls ''Dark Souls'' trilogy, the Age of Fire or the human era has been artificially extended at great cost and the world seems to decay and grow steadily worse from the effort. Player characters working towards the MultipleEndings of ''VideoGame/DarkSoulsIII'' in particular can urge it to limp along further, or draw strength from its decay, or allow it to die and make way for something new.
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* This is a CentralTheme in a number of Creator/FromSoftware titles. Throughout the Dark Souls trilogy, the Age of Fire or the human era has been artificially extended at great cost and the world seems to decay and grow steadily worse from the effort. Player characters working towards the MultipleEndings of ''VideoGame/DarkSoulsIII'' in particular can urge it to limp along further, or draw strength from its decay, or allow it to die and make way for something new.
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* ''Manga/FrierenBeyondJourneysEnd'': Frieren is an elf with a thousand year lifespan which has led to her [[TimeDissonance perceiving time differently from humans]] and she outright refuses to take apprentices as they'd just die before her anyway. Himmel's death causes her to start taking an interest in humans and trying to appreciate the time she spends with them.
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* ''Manga/FrierenBeyondJourneysEnd'': Frieren is an elf with a thousand year lifespan which has led to her [[TimeDissonance perceiving time differently from humans]] humans]]. Prior to her time with the Hero's party she avoided forming lasting relationships and she outright refuses refused to take apprentices as they'd just die before her anyway. Himmel's death causes her to start taking an interest in humans and trying to appreciate the time she spends with them.
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* ''Manga/FrierenBeyondJourneysEnd'': Frieren is an elf with a thousand year lifespan which has led to her [[TimeDissonance perceiving time differently from humans]] and she outright refuses to take apprentices as they'd just die before her anyway. Himmel's death causes her to start taking an interest in humans and trying to appreciate the time she spends with them.
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-->-- '''Matsuo Bashou'''
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-->-- '''Matsuo Bashou'''
'''Creator/MatsuoBasho'''
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* ''LightNovel/LoveChunibyoAndOtherDelusions'' portrays {{Chuunibyou}} as something we need to grow out of, but which is beautiful for precisely that reason, and should be looked back on without [[OldShame shame]].
* ''LightNovel/KinosJourney'': A young teenager wanders across the world, with the self-imposed rule of only staying three days in each country she visits. Yet the world is as beautiful as it is dangerous, and she is often confronted by the uglier aspects of human nature.
* ''LightNovel/KinosJourney'': A young teenager wanders across the world, with the self-imposed rule of only staying three days in each country she visits. Yet the world is as beautiful as it is dangerous, and she is often confronted by the uglier aspects of human nature.
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* ''LightNovel/LoveChunibyoAndOtherDelusions'' ''Literature/LoveChunibyoAndOtherDelusions'' portrays {{Chuunibyou}} as something we need to grow out of, but which is beautiful for precisely that reason, and should be looked back on without [[OldShame shame]].
*''LightNovel/KinosJourney'': ''Literature/KinosJourney'': A young teenager wanders across the world, with the self-imposed rule of only staying three days in each country she visits. Yet the world is as beautiful as it is dangerous, and she is often confronted by the uglier aspects of human nature.
*
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* ''Manga/{{Naruto}}'': Extremely twisted, weaponized version by [[MadArtist Deidara.]] His catchphrase is "Art is an explosion!", which is how this trope generally applies to fireworks. In Deidara's case though, [[MadBomber he means literal explosions,]] some powerful enough to level a town. His art philosophy is contrasted with his partner, Sasori, who believes that true art should last forever instead.
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* TerminallyIllCriminal: A character commits a serious crime after learning they have a fatal disease.
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[[folder:Anime and Manga]]
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[[folder:Anime and & Manga]]
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[[folder:Film]]
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Old Maid Merge
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* ChristmasCake
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* Theatre/{{Tsukiuta}}'s Yumemigusa embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonight scene. Creator/TaikiYamazaki, ''Yumemi'''s Arata, was Angelo in the original cast of ''Cesare''.
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* Theatre/{{Tsukiuta}}'s Yumemigusa ''Yumemigusa'' embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonight scene. Creator/TaikiYamazaki, ''Yumemi'''s Arata, was Angelo in the original cast of ''Cesare''.
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* ''Manga/CesareIlCreatoreCheHaDistrutto'' is the Italian Renaissance through this lens. 16-year-old Cesare Borgia doesn't get up to the kind of destruction the title would imply. He merely observes the changing world around him, and the art and humanism sponsored by Lorenzo "The Magnificent" de'Medici, the era of openness that will end once Lorenzo is no longer there to maintain it.
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* ''Theatre/CesareIlCreatoreCheHaDistrutto'', like its manga source material, shows Renaissance Italy through this lens. In particular, the song "Primavera", inspired by [[Art/{{Primavera}} the painting]] by Creator/SandroBotticelli, is about the sweet spring breeze of freedom that flows through Florence in the age of Lorenzo the Magnificent.
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* Theatre/{{Tsukiuta}}'s Yumemigusa embodies this most of all of their plays. It features AlternateUniverse versions of the characters as an isekai [[UsefulNotes/TheShinsengumi Shinsengumi]], with Arata or You as Okita. While they do fight bad guys, the real core of the story is Arata/You's illness and death, and it ends with a DiedInYourArmsTonight scene. Creator/TaikiYamazaki, ''Yumemi'''s Arata, was Angelo in the original cast of ''Cesare''.
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Super OCD has been disambiguated. Examples that don't fit Obsessively Organized or Neat Freak as written are deleted
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* In ''Webcomic/QuestionableContent'', when [[SuperOCD Hannelore]] found herself mulling over the idea of quantum vacuum decay and how the universe could spontaneously end at any time. Dora [[https://www.questionablecontent.net/view.php?comic=4137 comforted her]] with the idea that, even if that is the case, all things are impermanent regardless, and that at least there's beauty in the time it's around.
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* In ''Webcomic/QuestionableContent'', when [[SuperOCD Hannelore]] Hannelore found herself mulling over the idea of quantum vacuum decay and how the universe could spontaneously end at any time. Dora [[https://www.questionablecontent.net/view.php?comic=4137 comforted her]] with the idea that, even if that is the case, all things are impermanent regardless, and that at least there's beauty in the time it's around.
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* In ''VideoGame/GenshinImpact'', [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]] There's also Yoimiya, who belongs to the Japan equivalent of Inazuma as well. Her family has run Naganohara Fireworks for generations, and Yoimiya loves what she does. Fireworks are the embodiment of transience-- they flash with a powerful bang before fizzling out, and that's exactly why Yoimiya loves them. During the fireworks show, [[OOCIsSeriousBusiness the normally talkative Yoimiya becomes silent]] and gazes at the sky, taking in all the sights and sounds of the moments she knows will fade away in a moment's time so she can enjoy them to the fullest.
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* In ''VideoGame/GenshinImpact'', ''VideoGame/GenshinImpact''
** [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]] ]]
** There's also Yoimiya, who belongs to the Japan equivalent of Inazuma as well. Her family has run Naganohara Fireworks for generations, and Yoimiya loves what she does. Fireworks are the embodiment of transience-- they flash with a powerful bang before fizzling out, and that's exactly why Yoimiya loves them. During the fireworks show, [[OOCIsSeriousBusiness the normally talkative Yoimiya becomes silent]] and gazes at the sky, taking in all the sights and sounds of the moments she knows will fade away in a moment's time so she can enjoy them to the fullest.
** [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.
** There's also Yoimiya, who belongs to the Japan equivalent of Inazuma as well. Her family has run Naganohara Fireworks for generations, and Yoimiya loves what she does. Fireworks are the embodiment of transience-- they flash with a powerful bang before fizzling out, and that's exactly why Yoimiya loves them. During the fireworks show, [[OOCIsSeriousBusiness the normally talkative Yoimiya becomes silent]] and gazes at the sky, taking in all the sights and sounds of the moments she knows will fade away in a moment's time so she can enjoy them to the fullest.
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* In ''VideoGame/GenshinImpact'', [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]]
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* In ''VideoGame/GenshinImpact'', [[spoiler: The first Archon of Inazuma, Makoto practically embodies this notion, that "things that don't last are all the more beautiful", befitting both her ideal and her nation being a Japan equivalent. Makoto's ideal of Transience is about "searching for the brief flashes of light", enjoying every moment, and continuing progress, while her twin sister, Ei picked "eternity" as a direct response to Makoto's death and the fall of Khaenri'ah, with her interpreting it as preserving everything in Inazuma as much as she could so that the tragedies that befell them would never happen again.]]]] There's also Yoimiya, who belongs to the Japan equivalent of Inazuma as well. Her family has run Naganohara Fireworks for generations, and Yoimiya loves what she does. Fireworks are the embodiment of transience-- they flash with a powerful bang before fizzling out, and that's exactly why Yoimiya loves them. During the fireworks show, [[OOCIsSeriousBusiness the normally talkative Yoimiya becomes silent]] and gazes at the sky, taking in all the sights and sounds of the moments she knows will fade away in a moment's time so she can enjoy them to the fullest.
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* In ''Series/TheMakanaiCookingForTheMaikoHouse'' one of Momoko's mottos is the saying "[[https://en.wikipedia.org/wiki/Ichi-go_ichi-e ichi-go ichi-e", literally "one time, one meeting". No matter how many times she practices the same dance routine, each performance will end up different, and she says goodbye at the end of every dance. She's surprised when Kiyo displays a complementary philosophy to her cooking: so many factors might affect the dish no matter how familiar it is, and so she says hello before every meal preparation.
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* In ''Series/TheMakanaiCookingForTheMaikoHouse'' one of Momoko's mottos is the saying "[[https://en.wikipedia.org/wiki/Ichi-go_ichi-e ichi-go ichi-e", ichi-e]]", literally "one time, one meeting". No matter how many times she practices the same dance routine, each performance will end up different, and she says goodbye at the end of every dance. She's surprised when Kiyo displays a complementary philosophy to her cooking: so many factors might affect the dish no matter how familiar it is, and so she says hello before every meal preparation.
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[[folder:Live-Action TV]]
* In ''Series/TheMakanaiCookingForTheMaikoHouse'' one of Momoko's mottos is the saying "[[https://en.wikipedia.org/wiki/Ichi-go_ichi-e ichi-go ichi-e", literally "one time, one meeting". No matter how many times she practices the same dance routine, each performance will end up different, and she says goodbye at the end of every dance. She's surprised when Kiyo displays a complementary philosophy to her cooking: so many factors might affect the dish no matter how familiar it is, and so she says hello before every meal preparation.
[[/folder]]
* In ''Series/TheMakanaiCookingForTheMaikoHouse'' one of Momoko's mottos is the saying "[[https://en.wikipedia.org/wiki/Ichi-go_ichi-e ichi-go ichi-e", literally "one time, one meeting". No matter how many times she practices the same dance routine, each performance will end up different, and she says goodbye at the end of every dance. She's surprised when Kiyo displays a complementary philosophy to her cooking: so many factors might affect the dish no matter how familiar it is, and so she says hello before every meal preparation.
[[/folder]]
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* BittersweetSeventeen
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* BittersweetSeventeenBittersweet17
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%%[[folder:Film]]%%
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* ''Film/SweetBean'': The central theme of the film is that your path in life is ultimately up to you, and you must be prepared to take what comes, lest you let others decide your life and waste what little of it you have.
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%%[[/folder]]%%
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-->''"What a heavy burden God has laid on men! I have seen all the things that are done under the sun; all of them are meaningless, a chasing after the wind."''
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* Shows up in, of all things, ''VideoGame/SonicAndTheBlackKnight''. What starts off as a UniversalAdaptorCast take on Myth/ArthurianLegend ends up turning into a metafictional take on the story where [[spoiler:the main villain, knowing the story will end with the kingdom in ruin, intends on using her magic to create an eternal world that never changes. Sonic, in his usual snarky style, thinks that sounds pretty lame and stops her, afterwards saying that he figures everything will end someday, so we should live life to the fullest in the time we have.]]
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* Shows up in, of all things, in ''VideoGame/SonicAndTheBlackKnight''. What starts off as a UniversalAdaptorCast take on Myth/ArthurianLegend ends up turning into a metafictional take on the story where [[spoiler:the main villain, knowing the story will end with the kingdom in ruin, intends on using her magic to create an eternal world that never changes. Sonic, in his usual snarky style, thinks that sounds pretty lame and stops her, afterwards saying that he figures everything will end someday, so we should live life to the fullest in the time we have.]]
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* In ''VideoGame/GhostOfTsushima'', the achievement for completing the game is literally called "Mono no Aware", fittingly how [[spoiler: Jin accepts that his old ways of fighting are gone by confronting his Uncle Shimura, and moving on to his new mantle as the ghost.]]
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* In ''VideoGame/GhostOfTsushima'', the achievement for completing the game is literally called "Mono no Aware", fittingly how [[spoiler: Jin accepts that his old ways of fighting are gone by confronting his Uncle Shimura, and moving on to his new mantle as the ghost.]]
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[[folder:Web Original]]
* ''Literature/TheGodOfArepo'': The god's domain is ephemeral and liminal things -- "the momentary glimpses". Arepo declares them all beautiful.
-->'''The god:''' The first hint of frost before the first snow falls. The skin of an apple as it yields beneath your teeth. I am the god of a dozen different nothings. The petals in bloom that lead to rot, the momentary glimpses. A change in the air-- Before it's gone.\\
'''Arepo:''' Beautiful. All of them. They were all so beautiful.
[[/folder]]
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* Shows up in, of all things, ''VideoGame/SonicAndTheBlackKnight''. What starts off as a UniversalAdaptorCast take on the ''Myth/KingArthur'' legend ends up turning into a metafictional take on the story where [[spoiler:the main villain, knowing the story will end with the kingdom in ruin, intends on using her magic to create an eternal world that never changes. Sonic, in his usual snarky style, thinks that sounds pretty lame and stops her, afterwards saying that he figures everything will end someday, so we should live life to the fullest in the time we have.]]
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* Shows up in, of all things, ''VideoGame/SonicAndTheBlackKnight''. What starts off as a UniversalAdaptorCast take on the ''Myth/KingArthur'' legend Myth/ArthurianLegend ends up turning into a metafictional take on the story where [[spoiler:the main villain, knowing the story will end with the kingdom in ruin, intends on using her magic to create an eternal world that never changes. Sonic, in his usual snarky style, thinks that sounds pretty lame and stops her, afterwards saying that he figures everything will end someday, so we should live life to the fullest in the time we have.]]