Is there an issue? Send a MessageReason:
None
Changed line(s) 43 (click to see context) from:
* ''ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972)
to:
* ''ThePriceIsRight'' ''Series/ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972)
Is there an issue? Send a MessageReason:
None
Changed line(s) 39,40 (click to see context) from:
* ''The 3 Stooges''.
to:
* ''The 3 Stooges''.
Stooges''
Changed line(s) 48 (click to see context) from:
* ''[[ElGranJuegoDeLaOca El gran juego de la oca]]
to:
* ''[[ElGranJuegoDeLaOca El gran juego de la oca]]oca]]''
Is there an issue? Send a MessageReason:
El gran juego de la oca
Added DiffLines:
* ''[[ElGranJuegoDeLaOca El gran juego de la oca]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
* ''ProfessorLayton'' consists of dozens and dozens of individual brainteasers tied together with a mystery story.
to:
* ''ProfessorLayton'' ''Franchise/ProfessorLayton'' consists of dozens and dozens of individual brainteasers tied together with a mystery story.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
* ''[[SonicTheHedgehog Sonic Shuffle]]''.
to:
* ''[[SonicTheHedgehog Sonic Shuffle]]''.''VideoGame/SonicShuffle''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* ''{{Bomberman}} Land''
to:
* ''{{Bomberman}} ''VideoGame/{{Bomberman}} Land''
Is there an issue? Send a MessageReason:
None
Changed line(s) 32 (click to see context) from:
* ''{{Action 52}}''.
to:
* ''{{Action ''VideoGame/{{Action 52}}''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 29 (click to see context) from:
* ''PuzzlePirates'' does this in a massive-multiplayer environment. Some of the puzzles are somewhat similar, with slightly different rules, but some are quite different from the rest (like the Alchemy puzzle and Battle Navigation). New mini-games are introduced periodically for actions that used to be automatic.
to:
* ''PuzzlePirates'' ''VideoGame/PuzzlePirates'' does this in a massive-multiplayer environment. Some of the puzzles are somewhat similar, with slightly different rules, but some are quite different from the rest (like the Alchemy puzzle and Battle Navigation). New mini-games are introduced periodically for actions that used to be automatic.
Is there an issue? Send a MessageReason:
older than...
Changed line(s) 7 (click to see context) from:
Quite a few TV {{Game Show}}s are also like this, making this Trope OlderThanTheNES-- and video games in general!
to:
Quite a few TV {{Game Show}}s are also like this, making this Trope OlderThanTheNES-- and trope [[OlderThanTheNES older than video games in general! themselves]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* ''WiiSports'', ''WiiPlay'', and ''WiiSportsResort''. ''WiiParty'' also has very heavy elements of this trope, especially Board Game Island.
to:
* ''WiiSports'', ''VideoGame/WiiSports'', ''WiiPlay'', and ''WiiSportsResort''. ''WiiParty'' also has very heavy elements of this trope, especially Board Game Island.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20 (click to see context) from:
* ''[=~3 In Three~=]'' is an older example of this sort of game.
to:
* ''[=~3 In Three~=]'' ''VideoGame/ThreeInThree'' is an older example of this sort of game.
Changed line(s) 25 (click to see context) from:
* ''[=~Sid Meier's Pirates~=]'': The main premise is, of course, a real-time naval simulator with RPGElements that govern your abilities in various areas. [[PreExistingEncounters Engaging another vessel]] [[FightWoosh takes you to]] a smaller-scale real-time combat map where you duel the enemy ship. Cargo (pirated or otherwise) can be sold in local ports, where you can also engage in {{Adventure Game}}-style dialogue at the local tavern. Dancing and swordfighting are both {{Rhythm Game}}s, land combat is TurnBasedStrategy, prison escapes are {{Stealth Based Mission}}s... The list goes on.
to:
* ''[=~Sid Meier's Pirates~=]'': ''VideoGame/SidMeiersPirates'': The main premise is, of course, a real-time naval simulator with RPGElements that govern your abilities in various areas. [[PreExistingEncounters Engaging another vessel]] [[FightWoosh takes you to]] a smaller-scale real-time combat map where you duel the enemy ship. Cargo (pirated or otherwise) can be sold in local ports, where you can also engage in {{Adventure Game}}-style dialogue at the local tavern. Dancing and swordfighting are both {{Rhythm Game}}s, land combat is TurnBasedStrategy, prison escapes are {{Stealth Based Mission}}s... The list goes on.
Changed line(s) 48,49 (click to see context) from:
----
<<|VideoGameTropes|>>
<<|VideoGameTropes|>>
to:
<<|VideoGameTropes|>>
Is there an issue? Send a MessageReason:
Those aren\'t the core of the games.
Deleted line(s) 16 (click to see context) :
* ''[[LegoCrossoverGame Lego Star Wars]]''. Top view shooter, jumping game, wacky vehicle stuff, flight simulator, collection quest, special boss puzzles, races, logic problems and quests for useful useless items.
Is there an issue? Send a MessageReason:
None
Changed line(s) 46 (click to see context) from:
* ''TheCube''
to:
* ''TheCube''''Series/TheCube''
Is there an issue? Send a MessageReason:
None
Changed line(s) 40 (click to see context) from:
to:
* ''The 3 Stooges''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* ''WiiSports'', ''WiiPlay'', and ''WiiSportsResort''.
to:
* ''WiiSports'', ''WiiPlay'', and ''WiiSportsResort''. ''WiiParty'' also has very heavy elements of this trope, especially Board Game Island.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
* ''MarioParty''. Like so many other things that {{Mario}} has done, it's also the TropeCodifier.
to:
* ''MarioParty''.''VideoGame/MarioParty''. Like so many other things that {{Mario}} has done, it's also the TropeCodifier.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* ''WarioWare''. Bonus points for all of the games lasting precisely five seconds. Maximum.
to:
* ''WarioWare''.''VideoGame/WarioWare''. Bonus points for all of the games lasting precisely five seconds. Maximum.
Is there an issue? Send a MessageReason:
None
Quite a few TV {{Game Show}}s are also like this, making this Trope OlderThanTheNES-- and video games in general!
[[AC:Video Games]]
Deleted line(s) 30 (click to see context) :
* Non-VideoGame example: Quite a few [[GameShow TV game shows]], the most prominent examples being ''Beat The Clock'' (1950), ''ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972), and ''[[LetsMakeADeal Let's Make A Deal]]'' (1963), making this Trope OlderThanTheNES-- and video games in general! Modern variations have also included ''TheCube'' and ''MinuteToWinIt''.
Added DiffLines:
[[AC:TV game shows]]
* ''BeatTheClock'' (1950)
* ''ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972)
* ''[[LetsMakeADeal Let's Make A Deal]]'' (1963)
* ''TheCube''
* ''MinuteToWinIt''
Is there an issue? Send a MessageReason:
Pictionary like Anticipation
Changed line(s) 8 (click to see context) from:
* ''{{Anticipation}}'' for the NES
to:
* ''{{Anticipation}}'' for NES
* ''{{Pictionary}}'' for theNESNES, due to the original's [[SlidingScaleOfObjectiveVsSubjectiveGames subjective nature]]
* ''{{Pictionary}}'' for the
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''PlaystationMoveHeroes'', a far cry from what players expected of a {{Crossover}} between JakAndDaxter, RatchetAndClank, and SlyCooper.
Is there an issue? Send a MessageReason:
There was more than one Lolo game.
Changed line(s) 11 (click to see context) from:
* ''Lolo''. Ostensibly just a brain teaser game, it tends to vary widely among logic puzzles, problems with inobvious solutions, and even a little arcade action.
to:
* ''Lolo''. The ''Lolo'' series. Ostensibly just a brain teaser game, it tends games, they tend to vary widely among logic puzzles, problems with inobvious solutions, and even a little arcade action.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* There is also this semi-obscure PC game of ''Jumanji'' which was a group of themed "levels" selected individually based on the movie, with no end other than dieing and typing in your high score (like Donkey Kong without the kill screen). There actually was one level that could be beaten.
to:
* There is also this semi-obscure PC game of ''Jumanji'' which was a group of themed "levels" selected individually based on the movie, with no end other than dieing dying and typing in your high score (like Donkey Kong without the kill screen). There actually was one level that could be beaten.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* ''MarioParty''. Like so many other things that {{Mario}} has done, it's also the TropeMaker.
to:
* ''{{Anticipation}}'' for the NES
* ''MarioParty''. Like so many other things that {{Mario}} has done, it's also theTropeMaker.TropeCodifier.
* ''MarioParty''. Like so many other things that {{Mario}} has done, it's also the
Is there an issue? Send a MessageReason:
Bomberman Land listed twice.
Deleted line(s) 32 (click to see context) :
* ''{{Bomberman}} Land''
Is there an issue? Send a MessageReason:
Taking out this troper.
Changed line(s) 20 (click to see context) from:
* There is also this semi-obscure PC game of ''Jumanji'' which was a group of themed "levels" selected individually based on the movie, with no end other than dieing and typing in your high score (like Donkey Kong without the kill screen). There actually was one level that could be beaten (this troper has never met anyone who could claim that they had...f** king maze...)
to:
* There is also this semi-obscure PC game of ''Jumanji'' which was a group of themed "levels" selected individually based on the movie, with no end other than dieing and typing in your high score (like Donkey Kong without the kill screen). There actually was one level that could be beaten (this troper has never met anyone who could claim that they had...f** king maze...)beaten.
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* Non-VideoGame example: Quite a few [[GameShow TV game shows]], the most prominent examples being ''Beat The Clock'' (1950), ''ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972), and ''[[LetsMakeADeal Let's Make A Deal]]'' (1963), making this Trope OlderThanTheNES-- and video games in general!
to:
* Non-VideoGame example: Quite a few [[GameShow TV game shows]], the most prominent examples being ''Beat The Clock'' (1950), ''ThePriceIsRight'' (1956, although the more minigame-centric version came in 1972), and ''[[LetsMakeADeal Let's Make A Deal]]'' (1963), making this Trope OlderThanTheNES-- and video games in general!general! Modern variations have also included ''TheCube'' and ''MinuteToWinIt''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''{{Bomberman}} Land''
* ''DangerousHighSchoolGirlsInTrouble!''
* ''DangerousHighSchoolGirlsInTrouble!''