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I thought the full version of the quote would fit better?


->''"Real little and REAL MEAN!"''

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->''"Real ->''"Funny thing about the zombie process. Sometimes it makes 'em come out real little. Real little and REAL MEAN!"''
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* ''VideoGame/NinjaShadowOfDarkness'' contains GiantSpider enemies in the caverns, the Spider Queen boss at the end of the stage who's an XXL-sized [[KingMook Queen Mook]], and her WeaponizedOffspring, smaller spider enemies who chomps away at your shins and can only be squashed by a GoombaStomp. All three spider-type enemies shares the same design, the only difference being their sizes.
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* ''VideoGame/{{Bug}}'' had [[ShiftingSandLand Reptilia]], a stage with ''literal'' Army Ants that fired grenades from their tails. At the end of Scene 2, you come across a sign that says: "BEWARE! BIG ANTS". You then face off against three ''tiny'' versions of the ant enemies, but these don't do anything except flee from Bug. [[OhCrap Until you get to the end]]... where you indeed fight a giant ant miniboss.

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* ''VideoGame/{{Bug}}'' ''VideoGame/{{Bug|1995}}'' had [[ShiftingSandLand Reptilia]], a stage with ''literal'' Army Ants that fired grenades from their tails. At the end of Scene 2, you come across a sign that says: "BEWARE! BIG ANTS". You then face off against three ''tiny'' versions of the ant enemies, but these don't do anything except flee from Bug. [[OhCrap Until you get to the end]]... where you indeed fight a giant ant miniboss.
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** A season earlier, the Ninja's first opponents against the Stone Army were tiny merchandise versions of them in the Ninjago Museum. Unlike their NighInvulnerable life-sized counterparts, they can be destroyed with something as simple as a GoombaStomp.
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** ''VideoGame/SuperMarioWorld'' introduces Thwimps, tiny versions of Thwomps. Instead of slamming down from above, Thwimps jump in an arc from side to side.

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** ''VideoGame/SuperMarioWorld'' introduces Thwimps, Thwimps (as seen in the page image), tiny versions of Thwomps. Instead of slamming down from above, Thwimps jump in an arc from side to side.
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* ''VideoGame/HyperchargeUnboxed'' is a game where you're an action figure fighting rogue toys, and your enemies includes the classic green toy soldiers, whom are ''tiny'' from your perspective.
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* ''VideoGame/Splatoon2'': The Smallfry of [[MultiMookMelee Salmon Run]] mode can be easily [[OneHitKill splatted in one hit]], or at most, two, from even light-hitting weapons, but they're fast, have a very small hitbox, attack in groups, and can even mess up a player's movement. Slower weapons like [[SniperRifle chargers]] will struggle to clear them away before lining up a clean shot on one of their brethren.

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* ''VideoGame/Splatoon2'': The Smallfry of ''Franchise/{{Splatoon}}'''s [[MultiMookMelee Salmon Run]] mode can be easily [[OneHitKill splatted in one hit]], or at most, two, from even light-hitting weapons, but they're fast, have a very small hitbox, [[ZergRush attack in groups, groups]], and can even mess up a player's movement. Slower weapons like [[SniperRifle chargers]] will struggle to clear them away before lining up a clean shot on one of their brethren.
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* The Smallfry of ''VideoGame/Splatoon2'''s [[MultiMookMelee Salmon Run]] mode can be easily [[OneHitKill splatted in one hit]], or at most, two, from even light-hitting weapons, but they're fast, have a very small hitbox, attack in groups, and can even mess up a player's movement. Slower weapons like [[SniperRifle chargers]] will struggle to clear them away before lining up a clean shot on one of their brethren.

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* ''VideoGame/Splatoon2'': The Smallfry of ''VideoGame/Splatoon2'''s [[MultiMookMelee Salmon Run]] mode can be easily [[OneHitKill splatted in one hit]], or at most, two, from even light-hitting weapons, but they're fast, have a very small hitbox, attack in groups, and can even mess up a player's movement. Slower weapons like [[SniperRifle chargers]] will struggle to clear them away before lining up a clean shot on one of their brethren.

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