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* In ''Series/StarTrekEnterprise'', the dangerous aspects of the Mind Meld are addressed when a group of Vulcans who reject the usual philosophy of suppressing emotion prove to be rather less skilled at it. Apparently the reason Spock in ''TOS'' and the movies never had any lasting harm for either himself or the people he melded with is that he's just that good. T'Pol suffers from a form of brain damage called Pa'nar Syndrome after this flawed Mind Meld, but is later cured by T'Pau (who by the time of ''TOS'' would be the de facto leader of Vulcan) performing a correct Mind Meld.
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* ''Series/StarTrekTheOriginalSeries''. The Vulcan Mind Meld provides a useful plot device to communicate with aliens who are too alien for the universal translator. Examples include "Is There in Truth No Beauty," where Spock mind-melds with a [[SufficientlyAdvancedAlien Medusan]] to save the Enterprise, "The Devil in the Dark" to find out why a rock monster is attacking humans, and "The Changeling" with the robotic probe NOMAD ([[FridgeLogic how that works is not explained]], but Spock has trouble breaking the connection).

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* ''Series/StarTrekTheOriginalSeries''. The Vulcan Mind Meld provides a useful plot device to communicate with aliens who are too alien for the universal translator. translator or to undo the Mind whammy some less friendly telepath put on one of the team.The procedure is explicitly stated to be risky, and while Spock never shows any signs of lasting damage, on more than one occasion a sufficiently alien mind has given him a PokeInTheThirdEye. Of Examples include "Is There in Truth No Beauty," where Spock mind-melds with a [[SufficientlyAdvancedAlien Medusan]] to save the Enterprise, "The Devil in the Dark" to find out why a rock monster is attacking humans, and "The Changeling" with the robotic probe NOMAD ([[FridgeLogic how that works is not explained]], but Spock has trouble breaking the connection).connection, possibly because he is dealing with an artificial mind this time, and one which actively attacks "organic units" like himself).
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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race. When the first humans landed on Mars, it created a psychic HatePlague that caused every Martian in the area to massacre them--demonstrating the danger of this trope, the creation of a [[HiveMind psychic gestalt]] can causing the individual to lose their sense of self in favor of the Overmind.

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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race. When the first humans landed on Mars, it created a psychic HatePlague that caused every Martian in the area to massacre them--demonstrating the danger of this trope, the creation of a [[HiveMind psychic gestalt]] can causing the individual to lose their sense of self in favor of the Overmind.
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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race. When the first humans landed on Mars, it created a psychic HatePlague that caused every Martian in the area to massacre them--demonstrating the danger of this trope, the creation of a [[HiveMind psychic gestalt]] can cause the individual to lose their sense of self in favor of the Overmind.

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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race. When the first humans landed on Mars, it created a psychic HatePlague that caused every Martian in the area to massacre them--demonstrating the danger of this trope, the creation of a [[HiveMind psychic gestalt]] can cause causing the individual to lose their sense of self in favor of the Overmind.
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[[caption-width-right:318:[[SScrewballSquirrel Don't bother translating. It's Squirrel Squeak.]]]]

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[[caption-width-right:318:[[SScrewballSquirrel [[caption-width-right:318:[[ScrewballSquirrel Don't bother translating. It's Squirrel Squeak.]]]]
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[[caption-width-right:318:Don't bother translating. It's Squirrel Squeak.]]

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[[caption-width-right:318:Don't [[caption-width-right:318:[[SScrewballSquirrel Don't bother translating. It's Squirrel Squeak.]]
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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race.

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* ''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race.
race. When the first humans landed on Mars, it created a psychic HatePlague that caused every Martian in the area to massacre them--demonstrating the danger of this trope, the creation of a [[HiveMind psychic gestalt]] can cause the individual to lose their sense of self in favor of the Overmind.
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* ''Rocketship Voyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race.

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* ''Rocketship Voyager''.''Fanfic/RocketshipVoyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race.

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* ''Rocketship Voyager''. Captain Janeway and Tech Lieutenant [=TuV'k=] use the Martian ''melding-of-minds'' to communicate with Nee'Lix [[UniversalTranslator as they lack a common language]]. By sharing memories they also create a shared sense of empathy, avoiding the instinctive UncannyValley [[FantasticRacism reaction that occurs]] when making FirstContact with an alien race.

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* Deconstructed in ''Series/StarTrekVoyager'' where the Emergency Medical Hologram is opposed to this technique on principle. Tuvok mind-melds with a murderer to establish his motives and starts to take on his violent urges.
** A group of ex-Borg could temporarily become a mini-collective to pool their mental power for various purposes.

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* Deconstructed in ''Series/StarTrekVoyager'' where the Emergency Medical Hologram is opposed to this technique on principle. principle.
** In "Meld",
Tuvok mind-melds with a murderer to establish his motives and starts to take on his violent urges.
** A In "Survival Instinct", Seven of Nine and several other drones are severed from the Borg Collective, so she assimilates them into a mini-Collective when it looks like they're regaining their old memories. This mini-collective however is unable to properly reassimilate into the HiveMind.
** In "Unity", a
group of ex-Borg could temporarily become a mini-collective to pool their mental power for various purposes.purposes, including healing. Unfortunately they are [[UtopiaJustifiesTheMeans unable to resist solving all their problems this way]] and establish a new Collective.
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* ''ComicBook/WonderWoman1942'': The Saturnians create large group mental links while using their invisibility cloaks in order to communicate without being overheard. These links seem to have one dominant member who directs the others, and overall individuality is not fully sacrificed.
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* In ''Fanfic/Plan7Of9FromOuterSpace'', [=TuMok=] performs a Martian Mind Mash with Buster Kincaid [[RuleOfFunny headbutting him in the face]].

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* In ''Fanfic/Plan7Of9FromOuterSpace'', [=TuMok=] performs a Martian Mind Mash with Buster Kincaid by [[RuleOfFunny headbutting him in the face]].
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* In ''Plan 7 of 9 from Outer Space'', [=TuMok=] performs a Martian Mind Mash by [[RuleOfFunny headbutting someone in the face]].

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* In ''Plan 7 of 9 from Outer Space'', ''Fanfic/Plan7Of9FromOuterSpace'', [=TuMok=] performs a Martian Mind Mash by with Buster Kincaid [[RuleOfFunny headbutting someone him in the face]].
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* By the time of ''Literature/FoundationsEdge'', the Second Foundation have begun experimenting with mental fusions. The main use they have found for it thus far is setting up a link in advance to allow a single Second Foundationer to draw mental strength from other Second Foundationers not on the scene, thus allowing them to punch above their own mental weight. [[spoiler: a much, ''much'' greater example is Gaia, a permanent union of everything native to the world of Gaia, including the rocks and atmosphere. The Gaians' ultimate goal is to establish Galaxia, the union of the entire ''galaxy''.]] The end of the novel sees a leading Second Foundationer return pondering the potential of mental fusions and with ideas of working more on them.
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** The asari are also capable of performing a mental link with others. Referred to as "melding", this allows asari to read the thoughts of others. Liara uses melding in the first game to help Shepard interpret visions they received from a prothean beacon. Melding is also how the asari reproduce, allowing them to use the minds of their partner (who can be of any race or sex, since asari can reproduce semi-asexually) to influence the genome of their offspring.
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* In ''Series/StarTrekDeepSpaceNine'', the Changelings can also perform a mind meld with each other through "linking", the act of merging their body with another Changeling to exchange memories and sensations. A link between two Changelings is considered to be very intimate, such that the female Changeling from the Dominion uses it to seduce Odo early in the sixth season, as well as be used [[DoesThisRemindYouOfAnything in a metaphor for homosexuality]] in the episode "Chimera". Most Changelings live on their homeworld in the "Great Link", an ocean of linked Changelings existing as a singular entity. In the episode "Things Past", a NegativeSpaceWedgie causes Odo, at the time [[DePower divested of his shapeshifting powers]], to form something akin to a link with Sisko, Dax, and Garek that causes them to live through some of Odo's past memories.
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* Shown in squicky detail in the action-comedy ''Series/{{Danger 5}}. When Tucker forms a PsychicLink with a female shaman, a tentacle shoots into his forehead, his eyes roll up and white fluid spurts from his mouth.

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* Shown in squicky detail in the action-comedy ''Series/{{Danger 5}}.5}}''. When Tucker forms a PsychicLink with a female shaman, a tentacle shoots into his forehead, his eyes roll up and white fluid spurts from his mouth.
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* Shown in squickly detail in the action-comedy ''Series/Danger 5}}. When Tucker forms a PsychicLink with a shaman, a tentacle shoots into his forehead, his eyes roll up and white fluid spurts from his mouth.

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* Shown in squickly squicky detail in the action-comedy ''Series/Danger ''Series/{{Danger 5}}. When Tucker forms a PsychicLink with a female shaman, a tentacle shoots into his forehead, his eyes roll up and white fluid spurts from his mouth.
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* Shown in squickly detail in the action-comedy ''Series/Danger 5}}. When Tucker forms a PsychicLink with a shaman, a tentacle shoots into his forehead, his eyes roll up and white fluid spurts from his mouth.
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** The most common form is a temporary bond known as "linking", which due to the setting's UnequalRites, can only be initiated by women, though men can join the circle. The purpose of this is to give one person control of every participant's magic power, allowing them to use it collectively and more efficiently.
** A weaker but permanent bond exists in the Warder bond, which only gives each member a vague sense of the other person's location and physical and emotional condition. This bond is developed by the Aes Sedai, with their counterparts, the Asha'man, developing a similar bond. A certain couple discover late in the series that using both bonds between the same pair strengthens them enough that the two can communicate telepathically.
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* Used by Old Spock in ''Film/StarTrek2009'' to deliver {{Exposition}} to Jim Kirk. Young Spock mind-melds an unconscious Romulan for directions.
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* In ''VideoGame/CityOfHeroes'' we have the two psychic members of the [[BigDamnHeroes Freedom Phalanx]], [[RedOniBlueOni Sister Psyche and Aurora Borealis]], the former was dying from injuries and the later was an UnskilledButStrong young psychic who agreed to let Psyche possess her to cheat death. In this case, Psyche' going into a comma allowed doctors to stabilize and attempt evasive medical techniques to save her body, mean-while Psyche's continued to patrol the city in Aurora's body, she shifted the situation from GrandTheftMe to SharingABody. As a single being Psyche'/Aurora was/were able to do phenomenal things. Psyche' willingly returned to her body a few decades later, once medical technology advanced enough to reconstruct her tissue damage. She was willing to give up the fusion, so as not to impose on Aurora. The two are still able to coordinate remarkably well, with or without telepathy, just from previously existing on the same mental wave-length and completing each-others sentences is not uncommon when the two are in the same room.

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* In ''VideoGame/CityOfHeroes'' we have the two psychic members of the [[BigDamnHeroes Freedom Phalanx]], [[RedOniBlueOni Sister Psyche and Aurora Borealis]], the former was dying from injuries and the later was an UnskilledButStrong young psychic who agreed to let Psyche possess her to cheat death. In this case, Psyche' Psyche going into a comma coma allowed doctors to stabilize and attempt evasive invasive medical techniques to save her body, mean-while Psyche's body. Meanwhile, Psyche continued to patrol the city in Aurora's body, she shifted the situation from GrandTheftMe to SharingABody. As a single being Psyche'/Aurora Psyche/Aurora was/were able to do phenomenal things. Psyche' Psyche willingly returned to her body a few decades later, once medical technology advanced enough to reconstruct repair her tissue damage. She was willing to give up the fusion, so as not to impose on Aurora. The two are still able to coordinate remarkably well, with or without telepathy, just from previously existing on the same mental wave-length and completing each-others wavelength. Completing each others' sentences is not uncommon when the two are in the same room.
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* ''Planet of the Damned'', by Creator/HarryHarrison. The protagonist having [[RefusalOfTheCall Refused The Call]], the man trying to recruit him to save an alien world about to be destroyed by [[WeaponOfMassDestruction hydrogen bombs]] forms an empathic link so he will ''feel'' what's at stake.
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* ''Series/TheFortyFourHundred'': In "Try the Pie", a resident of Evanston has the ability to create a shared consciousness between anyone who ingests a chemical that they produce. The members of this shared consciousness can read each other's thoughts and experience each other's memories.
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* ''ComicBook/StarTrekEarlyVoyages'': In "One of a Kind", it is revealed that the Lirin possess a shared consciousness called the Unity. When three Lirin are killed unexpectedly in a fire in a residential tower, it is an almost unprecedented event in their history and a deep loss for the Unity. Nano is recalled to Liria in order to rejoin the Unity but he is unable to do so as it repels him. He is almost crushed by a boulder but Captain Pike pushes him out of the way at the last second. Soon afterwards, José Tyler and Sita Mohindas are almost killed by another fire after attempting to strike up a conversation with a gardener. Although the Lirin claim that it was no more than a freak accident, it is clear that this is not the case. Nano requests his crewmates' assistance in solving this mystery. After Nano is connected to a psionic amplifier from the ''Enterprise'', Spock determines that the Lirin have a shared unconsciousness of which they are unaware. Their deep-rooted fear of the unknown has given rise to a [[EldritchAbomination pyrotechnic manifestation]] that attempts to destroy all outsiders or traces thereof. As a result, this fear is slowly killing them. It can only be defeated and eventually eradicated by the Lirin confronting themselves and learning to live among the rest of the galactic community.
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* In ''Anime/DragonBallZ'', fusions created by the fusion dance and Potara earrings combine the personalities of the fusees. The Namekian fusion method also combines the two fusee's personalities somewhat (with one fusee dominant, as Piccolo was in both his fusions), and Buu's absorption also gives him personality traits of the people he absorbs.

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* In ''Anime/DragonBallZ'', ''Franchise/DragonBall'', fusions created by the fusion dance Fusion Dance and Potara earrings Earrings combine the personalities and memories of the fusees. fusees, as if both are on the mental driver's seat in harmony. When the two defuse they retain their fused memories, including those of ''different'' fusions (for example, in the [[Anime/DragonBallSuperBroly Super Broly movie]], Gogeta remembered when "he" was Vegetto). The Namekian fusion method meanwhile also combines the two fusee's personalities somewhat to a certain degree (with one fusee dominant, as Piccolo was in both his fusions), with the main gains being knowledge and an increase in power. Buu's absorption also gives him personality traits of the people he absorbs.absorbs, such as Gotenk's cockiness or Piccolo's smarts and cunning.

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* In ''Literature/TheThrawnTrilogy'', the cloned Jedi Master Joruus C'baoth is able to do this with vast swaths of the crewers of the Imperial Fleet, picking things out of each mind in the process. He can control them like this, making for something like a thirty percent increase in efficiency and also making a ridiculous degree of synchronicity possible. Crewers released from his control are generally exhausted and somewhat horrified; unsurprising, since C'baoth is insane. At one point in a power-grab he does this to the ''entire Imperial fleet'' except for Thrawn and Pellaeon, who are in a [[PowerNullifier ysalamiri field]]. C'baoth, sent after that stunt to Wayland to be put under guard, does a one-person version where he basically [[MindRape destroys the mind]] of an officer, making him into a sort of puppet that dies not long after they are mentally separated.
** We don't find out if he's right, but Thrawn has a theory that the Emperor was doing this all along (it's why he seeks out C'baoth in the first place).
** The multi-person version is now called Battle Meditation. In the Literature/NewJediOrder it was shown that an all-Jedi group could make a Jedi Meld to act with reflexes and synchronicity that even they couldn't match normally.
** Literature/OutboundFlight's complement of Jedi are assigned to the weapons systems and trained to do the Meld. They are very good gunners, but unfortunately it doesn't work out.

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* In ''Literature/TheThrawnTrilogy'', the cloned Jedi Master Joruus C'baoth is able to do this with vast swaths of the crewers of the Imperial Fleet, picking things out of each mind in the process. He can essentially control them like with this, making for something like a around thirty percent increase in efficiency and also making a ridiculous degree of synchronicity possible. Crewers released from his control are generally exhausted and somewhat horrified; unsurprising, since C'baoth is insane. At one point in a power-grab he does this to the ''entire Imperial fleet'' except for Thrawn and Pellaeon, who are in a [[PowerNullifier ysalamiri field]]. C'baoth, sent after that stunt to Wayland to be put under guard, does a one-person version where he basically [[MindRape destroys the mind]] of an officer, making him into a sort of puppet that dies not long after they are mentally separated.
** We don't find out if he's right, but Thrawn has a theory that the Emperor was doing this all along (it's why he seeks out at Endor, and the sudden loss of his influence instantly threw the Imperial forces into chaos. He recruits C'baoth in the first place).
place to utilize the ability, but limits using it to a few critical battles.
** The This multi-person version is now called would be named Battle Meditation. Meditation, though later materials would show that C'Baoth's technique is far more invasive and exhausting than normal, as he was calling on the dark side. Regular Jedi battle meditation lets allies feel each others' hopes and wills, drastically increasing morale, while also sowing fear and doubt in enemies. It used to be a semi-common technique in the Old Republic, with a few Jedi, such as [[VideoGame/KnightsOfTheOldRepublic Bastila Shan]], so skilled at it that they could turn the tides of battle.
**
In the Literature/NewJediOrder it was shown that an all-Jedi group could make a Jedi Meld to act with reflexes and synchronicity that even they couldn't match normally.
normally. However, one particularly dangerous mission forces a group of Jedi to mind-meld for a prolonged time, and even years afterward, the survivors are still unconsciously attuned to each other.
** Literature/OutboundFlight's complement of Jedi are assigned to the weapons systems and trained to do the Meld. They are very good gunners, but unfortunately it doesn't work out.it's not enough to get them out of that situation.
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** Fusions combined the minds of their components, but required immense concentration on their part to keep the combination up. Some involuntary merges, such as Takutanuva (the temporary fusion of the good Takanuva and evil Makuta Teridax) were different: when recalling the event, Takanuva considered his and Teridax's minds to have merely occupied a shared mental space rather than actually merging into one -- their minds ''chose'' to work together.

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** Fusions combined the minds of their components, but required immense concentration on their part to keep the combination up. Some involuntary merges, such as Takutanuva (the temporary fusion of the good Takanuva [[TheSixthRanger Takanuva]] and evil Makuta Teridax) [[BigBad Teridax]]) were different: when recalling the event, Takanuva considered his and Teridax's minds to have merely occupied a shared mental space rather than actually merging into one -- their minds ''chose'' to work together.
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* ''Franchise/{{Transformers}}:'' Combiners, as shown by various stories over the years, the combined minds have to get along in order to the form to function. In the case of the early ones, it's not much of a success. The Constructicons are six geniuses (well, five geniuses and [[DumbMuscle Bonecrusher]] merged together into "DEVASTATOR SMASH!", the Stunticons are all wildly insane, led by a bullying thug who they all hate, meaning Menasor is a psychotic smash-machine. Meanwhile, the Aerialbots are united in the goal of protecting people, but between Silverbolt's neuroses, [[{{Jerkass}} Slingshot]], and Fireflight's attention span, Superion isn't packing a lot of brains. With some of the later Decepticon combiners, the problem becomes the fusion being ''too good''. The Seacons get on so well (provided Nautilator's not involved) that if they didn't come with a time limit, they'd never split up willingly.

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