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* In ''WebComic/TowerOfGod'', the simplest way to attack with Shinsu seems to be to create a Bang, a glowing sphere (and basic unit) of Shinsu, and hurl it at your enemy. Those who can control multiple Bang can make a Magic Missile Storm by launching several.
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* ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.

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* ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, spell, which summons a magical orb that when struck, launches a single homing magic missile. missile at an enemy. Its upgraded version, the Great Cannon Cannon, fires three of the same magic missiles, missiles per hit the hit. The Mystic Knight class has multiple multihit skills, multi-hit skills; one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, potentially launching approximately thirty magic missiles per second.
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[[folder:Fan Works]]
* ''Fanfic/TheNightUnfurls'': Overlapping with MacrossMissileMassacre, A Call Beyond unleashes a [[StarPower small star]] that explodes into streaks of light that bombard anything in their vicinity, true to [[VideoGame/BloodBorne the game]] it is featured in. It is used in Chapter 20 of the original version to [[BreachingTheWall make a gap in a fortress wall]], which allows Kyril and his company to infiltrate the Leaping Lizard stronghold. [[spoiler:Chapter 6 of the remastered version ends with Kyril [[KilledOffForReal insta-killing Vault]] [[ThereIsNoKillLikeOverkill and his men using this]]. Not only is this an [[OhCrap "Oh Crap!"]] moment for the ones on the receiving end, it is also one for Olga as well -- even an experienced [[BlackMagic Black Magic]] user like her has never seen such a powerful spell before. That is the day she realised the power gap between the two has never been more apparent than before.]]
[[/folder]]
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** Even amongst Touhou, special mention has to go to series deuteragonist [[CuteWitch Marisa Kirisame]], whose entire arsenal is either this or somewhere on the line between KamehameHadouken and WaveMotionGun. One of her shot types is even called "Magic Missile", though unlike most examples of this trope, Marisa's attacks exclusively fly straight, as, by her own admission, she focuses on power and flashiness above all else.
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* Once you reach a certain point in ''VideoGame/NeoTheWorldEndsWithYou'', you gain access to the ultimate form of your LimitBreak called the Killer Remix, which can only be activated by reaching 300% Groove and involves Rindo and his allies teleporting above the arena before bombarding everything on the field with an utterly destructive storm of psychic blasts.
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* Artesia from ''VideoGame/HeroesOfNewerth'' is a hero built entirely around spamming magic missiles. Her main ability is a long-range, semi-homing magic projectile with a low cooldown, she has a passive which fires smaller magic bolts at enemies with each spellcast, her second ability reduces the cooldown of her missiles while firing bolts around her, and her ultimate summons a beacon which copies her spellcasts.
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* ''VideoGame/{{NieR}}'' has two of Grimoire Weiss's spells, "Dark Blast" and "Dark Lance". Dark Blast rapidly fires small, individually weak projectiles, and unleashes a small swarm of homing projectiles when charged. Dark Lance fires larger and stronger projectiles, and when charged, creates multiple projectiles that are launched in quick succession. Various enemies are also capable of unleashing barrages of magical projectiles that would feel at home in a BulletHell shooter.
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** 5th edition's version of the ''eldritch blast'' cantrip can shoot up to five projectiles at once, each of which is less accurate but more powerful than those of ''magic missile''.

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** 5th edition's version of the ''eldritch blast'' cantrip can shoot up to five four projectiles at once, each of which is less accurate but more powerful than those of ''magic missile''.
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* Quite a few spells in Ernothian trilogy of ''Videogame/MightAndMagic'' is like this. There are spells like Meteor Shower or Starburst that summon magical meteors or stars in the sky to rain down on your enemies, Shrapmetal that shoots multiple heated metal chunks in front of you, Sparks, that do the same but with [[ExactlyWhatItSaysOnTheTin sparks]], the list goes on ...
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some wording improvements


{{Squishy Wizard}}s enjoy {{Spam Attack}}s too. For many spellcasters, their version is likely to be manifested in a Magic Missile Storm. This attack sends out a swarm of magical projectiles, likely but not always in the form of glowing energy orbs or pointed arrow-like shapes. They may leave colored trails in the air as they move, and spread out and weave and turn through the air before converging on their opponent, bombarding them with arcane fury.

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{{Squishy Wizard}}s enjoy {{Spam Attack}}s too. For many spellcasters, their version is likely to be manifested in a Magic Missile Storm. This attack sends out a swarm of magical projectiles, likely but not always in the form of glowing energy orbs or pointed arrow-like shapes. They may These projectiles will probably leave colored trails in the air as they move, and spread spreading out and to weave and turn through the air before converging on their opponent, and impacting the opponent in rapid succession, bombarding them with arcane fury.

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[[quoteright:350:[[TabletopGame/DungeonsAndDragons https://static.tvtropes.org/pmwiki/pub/images/rsz_26637qvkcsa31.png]]]]
[[caption-width-right:350:[[https://www.reddit.com/r/criticalrole/comments/ce7lz6/no_spoilers_my_painting_of_caleb_casting_magic/ Image]] by [[https://tartankiwi.artstation.com/ Daniel Denova]]. Used with permission.]]

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[[caption-width-right:350:[[https://www.reddit.com/r/criticalrole/comments/ce7lz6/no_spoilers_my_painting_of_caleb_casting_magic/ Image]] by [[https://tartankiwi.artstation.com/ Daniel Denova]]. Used with permission.]]
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[[caption-width-right:350:[[https://www.reddit.com/r/criticalrole/comments/ce7lz6/no_spoilers_my_painting_of_caleb_casting_magic/ Image]] by [[https://tartankiwi.artstation.com/ Daniel Denova]]. Used with permission.]]
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* ''LightNovel/{{Slayers}}'': The spells Burst Rondo (weak) and Rune Flare (strong) do this.

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* ''LightNovel/{{Slayers}}'': ''Manga/FairyTail'': Sting's [[HolyHandGrenade White Dragon Slayer Magic]] spell "Holy Ray" takes the form of a barrage of white homing beams of magic.
* Most of the cures in ''Anime/HeartcatchPrettyCure'' use a Forte Wave as their standard FinishingMove, which fires a large energy blast in the shape of a flower bud.
The spells Burst Rondo (weak) and Rune Flare (strong) do this. one exception is Cure Sunshine, whose Gold Forte ''Burst'' launches dozens of sunflowers instead.



* Most of the cures in ''Anime/HeartcatchPrettyCure'' use a Forte Wave as their standard FinishingMove, which fires a large energy blast in the shape of a flower bud. The one exception is Cure Sunshine, whose Gold Forte ''Burst'' launches dozens of sunflowers instead.
* ''Manga/FairyTail'': Sting's [[HolyHandGrenade White Dragon Slayer Magic]] spell "Holy Ray" takes the form of a barrage of white homing beams of magic.

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* Most of the cures in ''Anime/HeartcatchPrettyCure'' use a Forte Wave as their standard FinishingMove, which fires a large energy blast in the shape of a flower bud. ''LightNovel/{{Slayers}}'': The one exception is Cure Sunshine, whose Gold Forte ''Burst'' launches dozens of sunflowers instead.
* ''Manga/FairyTail'': Sting's [[HolyHandGrenade White Dragon Slayer Magic]] spell "Holy Ray" takes the form of a barrage of white homing beams of magic.
spells Burst Rondo (weak) and Rune Flare (strong) do this.



* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the ''VideoGame/NeverwinterNights'' series (Which named the Trope). Not so hot against hordes, but if there're more missiles than targets, they'll converge, so used against solo bosses, it's seriously deadly. For a not quite so literally "magic missile" version there is also ''[[http://nwn2.wikia.com/wiki/Flame_Arrow Flame Arrow]]''...which may confuse some players because [[http://www.d20srd.org/srd/spells/flameArrow.htm the online standard reference document]] has the pen-and-paper version as purely an enchantment to be applied to projectiles. (The NWN "one fiery arrow per four caster levels" version is in fact described as an alternate casting mode of this exact spell in the 3.0 Edition of Dungeons & Dragons.)
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Ganondorf does this as a DesperationAttack.

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* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' While the ''VideoGame/BaldursGate'' games don't have any dedicated Magic Missile Storm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in ''VideoGame/NeverwinterNights2''. The Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for Improved Alacrity (removes the ''VideoGame/NeverwinterNights'' series (Which named the Trope). Not so hot against hordes, but if there're more missiles than targets, they'll converge, so used against solo bosses, it's seriously deadly. For a not quite so literally "magic missile" version there is also ''[[http://nwn2.wikia.com/wiki/Flame_Arrow Flame Arrow]]''...which may confuse some players because [[http://www.d20srd.org/srd/spells/flameArrow.htm the online standard reference document]] has the pen-and-paper version as purely an enchantment delay between spell castings, allowing you to be applied to projectiles. (The NWN "one fiery arrow per four caster levels" version is in fact described as an alternate cast a spell immediately after another spell. And since Magic Missile's casting mode of this exact spell in the 3.0 Edition of Dungeons & Dragons.time is near-instantaneous...)
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Ganondorf does ** The Infinity Engine used for Baldur's Gate can actually handle literally UpToEleven magic missiles being fired from a single spell, but the only way to see it is to install a GameMod that actually uses this capability.
* ''VideoGame/{{Bloodborne}}''
** The "A Call Beyond" spell, which bombs an area with magic missiles. It's actually treated as an off-hand weapon (represented by a small, etherial creature that looks like a sea slug), since the game uses Enchanted Device Magic.
** At enough Insight, certain enemies, such as the Hemwick Witches, have a lantern covered in eyeballs that lets them spam ''Call Beyond.''
** Eibritas, Daughter of the Cosmos is the source of the spell, and she casts it in salvos of 3.
* ''VideoGame/CrescentPaleMist'': Yunou's Rowanveld PM is essentially a variation of this. When Pale Mist is around her, pressing Special (or Down, Down+Special) will unleash [[StormOfBlades a storm of magical swords]] against her foes.
* Several of these are found in the ''Souls'' series. Both [[VideoGame/DarkSouls Dark Souls 1]] and [[VideoGame/DarkSoulsII Dark Souls 2]] have them in the form of the various Soulmass spells, along with the Pursuers in the original (changed to Affinity in the sequel). The sequel adds a number of these spells, including [[DeathOfAThousandCuts Soul]] [[DeathFromAbove Shower]] and [[ShortRangeShotgun Dark Hail]].
* ''VideoGame/DawnOfWar'': the Chaos Sorcerer's Doombolt.
* ''VideoGame/DiabloIII'': The Wizard's Arcane Torrent skill fires small pinkish/purple filaments at a targeted location, bombarding any enemies in the vicinity.
* ''VideoGame/DragonAgeInquisition'' has the Missile Barrage spell which fires twelve magic missiles at a time that correspond to the caster's staff element. With certain weapons, the amount of missiles fired doubles to 24, and with each individual projectile being able to [[CriticalHit crit]], dealing high damage and potentially triggering Masterwork effects in the process, this entry-level spell becomes downright devastating when set up right. It also cools down fast, has amazing synergies with most {{Prestige Class}}es and can be switched between single target and fire-and-forget area bombardment modes, making it one of the most powerful and most versatile spells in any mage's repertoire.
* ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.
* In ''VideoGame/DustAnElysianTail'', it's possible to do this by having [[ExpositionFairy Fidget]] fire a couple of magic projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on the screen.
* ''VideoGame/FairyBloomFreesia'' has two of these magical attacks, that can be rapidly cast the create the effect:
** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated
as a DesperationAttack. single hitbox.



* The "Chaser" spell from ''VideoGame/GinormoSword'' makes you fire out a huge amount of homing magic projectiles. It's pretty much the best spell in the game.
* ''VideoGame/GoldenSun'' has several summons that take this form: Mercury hits the enemy with blasts of water, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
* In ''VideoGame/GrimDawn'', the Arcanist's ''Panetti's Replicating Missile'' skill. Once this baby fires up, it will multiply on impact and flood the screen with magic projectiles.



* ''VideoGame/GoldenSun'' has several summons that take this form: Mercury hits the enemy with blasts of water, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
* ''VideoGame/DawnOfWar'': the Chaos Sorcerer's Doombolt.
* In ''VideoGame/DustAnElysianTail'', it's possible to do this by having [[ExpositionFairy Fidget]] fire a couple of magic projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on the screen.

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* ''VideoGame/GoldenSun'' has several summons that take ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Ganondorf does this form: Mercury hits the enemy as a DesperationAttack.
* ''Franchise/MassEffect'' does this
with blasts of water, Atalanta with hundreds of magic arrows, some [[MagicByAnyOtherName biotic]] attacks from the second installment on.
* Page image provided by ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Lesser_Missile_Storm Isaac's lesser missile storm]]'' in ''VideoGame/NeverwinterNights2''. The spell
and Boreas with huge chunks of ice.
* ''VideoGame/DawnOfWar'':
its higher-level form ''[[http://nwn2.wikia.com/wiki/Isaac%27s_Greater_Missile_Storm Isaac's greater missile storm]]'' were developed by Creator/BioWare for the Chaos Sorcerer's Doombolt.
* In ''VideoGame/DustAnElysianTail'',
''VideoGame/NeverwinterNights'' series (Which named the Trope). Not so hot against hordes, but if there're more missiles than targets, they'll converge, so used against solo bosses, it's possible seriously deadly. For a not quite so literally "magic missile" version there is also ''[[http://nwn2.wikia.com/wiki/Flame_Arrow Flame Arrow]]''...which may confuse some players because [[http://www.d20srd.org/srd/spells/flameArrow.htm the online standard reference document]] has the pen-and-paper version as purely an enchantment to do be applied to projectiles. (The NWN "one fiery arrow per four caster levels" version is in fact described as an alternate casting mode of this by having [[ExpositionFairy Fidget]] fire a couple exact spell in the 3.0 Edition of magic Dungeons & Dragons.)
* ''VideoGame/RagnarokOnline'' mages can use the Soul Strike spell to this effect, firing up to five spirit projectiles at once.
* In ''VideoGame/SakuraWars2019'', Claris's LimitBreak attack, "Arbitre D'enfer", casts a swarm of magical bolts upon multiple enemies -- or in the case of bosses, concentrates magical bolts on them.
* While the Fireball spell in the ''[[VideoGame/TalesSeries Tales]]'' games normally fires three
projectiles, then use [[WeaponTwirling Dust Storm]] to give them more energy and home in on every enemy on [[VideoGame/TalesOfVesperia Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].
* ''{{VideoGame/Terraria}}'' has a weapon called
the screen.Crystal Storm, which can fire magic crystal shards at a rate of 8.5 a ''second''.



* ''VideoGame/DiabloIII'': The Wizard's Arcane Torrent skill fires small pinkish/purple filaments at a targeted location, bombarding any enemies in the vicinity.
* ''VideoGame/CrescentPaleMist'': Yunou's Rowanveld PM is essentially a variation of this. When Pale Mist is around her, pressing Special (or Down, Down+Special) will unleash [[StormOfBlades a storm of magical swords]] against her foes.
* While the ''VideoGame/BaldursGate'' games don't have any dedicated Magic Missile Storm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and Improved Alacrity (removes the delay between spell castings, allowing you to cast a spell immediately after another spell. And since Magic Missile's casting time is near-instantaneous...)
** The Infinity Engine used for Baldur's Gate can actually handle literally UpToEleven magic missiles being fired from a single spell, but the only way to see it is to install a GameMod that actually uses this capability.
* While the Fireball spell in the ''[[VideoGame/TalesSeries Tales]]'' games normally fires three projectiles, [[VideoGame/TalesOfVesperia Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].
* ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.
* ''Franchise/MassEffect'' does this with some [[MagicByAnyOtherName biotic]] attacks from the second installment on.

to:

* ''VideoGame/DiabloIII'': The Wizard's Arcane Torrent skill fires small pinkish/purple filaments at a targeted location, bombarding any enemies in In ''{{VideoGame/Undertale}}'' this is the vicinity.
* ''VideoGame/CrescentPaleMist'': Yunou's Rowanveld PM is essentially a variation of this. When Pale Mist is around her, pressing
most common way that bosses try to kill you. Special (or Down, Down+Special) will unleash [[StormOfBlades a storm mentions go to Flowey, who [[UpToEleven in his very first appearance,]] fires an [[UnblockableAttack inescapable ring of magical swords]] against her foes.
* While
bullets]] at you, and [[WakeUpCallBoss Undyne the ''VideoGame/BaldursGate'' games don't Undying,]] who can have any dedicated Magic Missile Storm spells aside from the basic Magic Missile (which lets you fire 5 at once if your level's high enough,) from 2 onwards there are certain spells you can exploit to bury your opponent in Magic Missiles, including Sequencer spells (allowing you to cast more than one spell at once,) Time Stop (pretty self-explanatory) and Improved Alacrity (removes the delay between spell castings, allowing you to cast a spell immediately after another spell. And since Magic Missile's casting time is near-instantaneous...)
** The Infinity Engine used for Baldur's Gate can actually handle literally UpToEleven
40+ magic missiles being fired from a single spell, but the only way to see it is to install a GameMod that actually uses this capability.
* While the Fireball spell in the ''[[VideoGame/TalesSeries Tales]]'' games normally fires three projectiles, [[VideoGame/TalesOfVesperia Rita Mordio]] can fire as many as ten [[EvolvingAttack if she uses it often enough]].
* ''VideoGame/DragonsDogma'' has the Magick Cannon Spell, which when struck, launches a single homing magic missile. Its upgraded version, the Great Cannon fires three of
spears on screen at the same magic missiles, per hit the Mystic Knight class has multiple multihit skills, one of them, Full Moon Slash, hits the cannon five times. And the player can summon multiple cannons, launching approximately thirty magic missiles per second.
* ''Franchise/MassEffect'' does this with some [[MagicByAnyOtherName biotic]] attacks from the second installment on.
time.



* The "Chaser" spell from ''VideoGame/GinormoSword'' makes you fire out a huge amount of homing magic projectiles. It's pretty much the best spell in the game.
* Several of these are found in the ''Souls'' series. Both [[VideoGame/DarkSouls Dark Souls 1]] and [[VideoGame/DarkSoulsII Dark Souls 2]] have them in the form of the various Soulmass spells, along with the Pursuers in the original (changed to Affinity in the sequel). The sequel adds a number of these spells, including [[DeathOfAThousandCuts Soul]] [[DeathFromAbove Shower]] and [[ShortRangeShotgun Dark Hail]].
* ''{{VideoGame/Terraria}}'' has a weapon called the Crystal Storm, which can fire magic crystal shards at a rate of 8.5 a ''second''.
* In ''{{VideoGame/Undertale}}'' this is the most common way that bosses try to kill you. Special mentions go to Flowey, who [[UpToEleven in his very first appearance,]] fires an [[UnblockableAttack inescapable ring of bullets]] at you, and [[WakeUpCallBoss Undyne the Undying,]] who can have 40+ magic spears on screen at the same time.
* ''VideoGame/FairyBloomFreesia'' has two of these magical attacks, that can be rapidly cast the create the effect:
** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated as a single hitbox.
* ''VideoGame/RagnarokOnline'' mages can use the Soul Strike spell to this effect, firing up to five spirit projectiles at once.
* ''VideoGame/DragonAgeInquisition'' has the Missile Barrage spell which fires twelve magic missiles at a time that correspond to the caster's staff element. With certain weapons, the amount of missiles fired doubles to 24, and with each individual projectile being able to [[CriticalHit crit]], dealing high damage and potentially triggering Masterwork effects in the process, this entry-level spell becomes downright devastating when set up right. It also cools down fast, has amazing synergies with most {{Prestige Class}}es and can be switched between single target and fire-and-forget area bombardment modes, making it one of the most powerful and most versatile spells in any mage's repertoire.
* In ''VideoGame/GrimDawn'', the Arcanist's ''Panetti's Replicating Missile'' skill. Once this baby fires up, it will multiply on impact and flood the screen with magic projectiles.
* ''VideoGame/{{Bloodborne}}''
** The "A Call Beyond" spell, which bombs an area with magic missiles. It's actually treated as an off-hand weapon (represented by a small, etherial creature that looks like a sea slug), since the game uses Enchanted Device Magic.
** At enough Insight, certain enemies, such as the Hemwick Witches, have a lantern covered in eyeballs that lets them spam ''Call Beyond.''
** Eibritas, Daughter of the Cosmos is the source of the spell, and she casts it in salvos of 3.
* In ''VideoGame/SakuraWars2019'', Claris's LimitBreak attack, "Arbitre D'enfer", casts a swarm of magical bolts upon multiple enemies -- or in the case of bosses, concentrates magical bolts on them.
Is there an issue? Send a MessageReason:
None


* In ''Manga/MahouSenseiNegima'' one of the most basic and common offensive spells is Sagitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1,001 light Sagitta at Fate, who notes that while Sagitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.

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* In ''Manga/MahouSenseiNegima'' ''Manga/NegimaMagisterNegiMagi'' one of the most basic and common offensive spells is Sagitta Magica (Magical Arrows). They come in a variety of [[ElementalPowers elemental types]] with different properties, and almost every mage is seen using the spell at one point. Near the end of the manga Negi fires off a volley of 1,001 light Sagitta at Fate, who notes that while Sagitta Magica is a low-end spell Negi has scaled it up so much that it's essentially the same as an anti-army spell.



* ''VideoGame/{{Touhou}}'' is a fantasy-themed BulletHell series. This trope is basically the premise.

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* ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' is a fantasy-themed BulletHell series. This trope is basically the premise.
Is there an issue? Send a MessageReason:
Frickin Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** ''VideoGame/DissidiaFinalFantasy'': This is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasyI Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.

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** ''VideoGame/DissidiaFinalFantasy'': This is [[VideoGame/FinalFantasyVIII Ultimecia's]] entire fighting style, particularly with Knight's Blade and Knight's Arrow. The [[VideoGame/FinalFantasyIII Cloud of Darkness]] does this for some of her attacks which are otherwise FrickinLaserBeams.[[ProjectileSpell Projectile Spells]]. For single attacks, there's [[VideoGame/FinalFantasyIX Zidane's]] Scoop Art and Solution IX, [[VideoGame/FinalFantasyI Garland's]] Blaze, [[VideoGame/FinalFantasyVII Squall]]'s Fire Barret, and [[VideoGame/FinalFantasyX Yuna's]] charged Impulse. Holy and Ultima used by various characters are also present.
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* ''Manga/FairyTail'': Sting's [[HolyHandGrenade White Dragon Slayer Magic]] spell "Holy Ray" takes the form of a barrage of white homing beams of magic.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DragonAgeInquisition'' has the Missile Barrage spell which fires twelve magic missiles at a time that correspond to the caster's staff element. With certain weapons, the amount of missiles fired doubles to 24.

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* ''VideoGame/DragonAgeInquisition'' has the Missile Barrage spell which fires twelve magic missiles at a time that correspond to the caster's staff element. With certain weapons, the amount of missiles fired doubles to 24.24, and with each individual projectile being able to [[CriticalHit crit]], dealing high damage and potentially triggering Masterwork effects in the process, this entry-level spell becomes downright devastating when set up right. It also cools down fast, has amazing synergies with most {{Prestige Class}}es and can be switched between single target and fire-and-forget area bombardment modes, making it one of the most powerful and most versatile spells in any mage's repertoire.
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** ''VideoGame/FinalFantasyXIV'': The RedMage's level-3 LimitBreak attack, Vermillion Scourge, creates a large magic sigil on the target area where a barrage of magical bolts are fired, creating a mighty explosion.

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** ''VideoGame/FinalFantasyXIV'': The RedMage's level-3 LimitBreak attack, Vermillion Scourge, creates a large magic sigil on the target area where a barrage of magical bolts are fired, creating a mighty explosion. The Summoner’s level 3 Limit Break, Teraflare, has them [[WillingChanneler channel the power of Bahamut]] to bombard a large area with exploding magical projectiles.
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** 5th edition's version of the ''eldritch blast'' cantrip can shoot up to five projectiles at once, each of which is less accurate but more powerful than those of ''magic missile''.
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** ''VideoGame/FinalFantasyXIV'': The RedMage's level-3 LimitBreak attack, Vermillion Scourge, creates a large magic sigil on the target area where a barrage of magical bolts are fired, creating a mighty explosion.

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* ''TabletopGame/DungeonsAndDragons'': ''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games. For so basic a spell (it can be learned by 1st level arcane spellcasters) ''magic missile'' is an extremely versatile weapon (due in large part to being incapable of missing, but also because it does force damage which is effective against incorporeal beings), and there's a number of builds that are designed around maximizing its potential. FlavorText from the D&D Wiki article for one of them, [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 Magic Missile Stormer]], provides the page quote.

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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'':
**
''[[http://www.d20srd.org/srd/spells/magicMissile.htm Magic missile]]'' and assorted stronger spells bearing the name "Missile Storm" in some manner are the TropeNamers, and are often depicted as this trope in video games. For so basic a spell (it can be learned by 1st level arcane spellcasters) ''magic missile'' is an extremely versatile weapon (due in large part to being incapable of missing, but also because it does force damage which is effective against incorporeal beings), and there's a number of builds that are designed around maximizing its potential. potential.
***
FlavorText from the D&D Wiki article for one of them, [[http://www.dandwiki.com/wiki/Magic_Missile_Stormer_%283.5e_Optimized_Character_Build%29 Magic Missile Stormer]], provides the page quote.quote.
** The Wand of Magic Missiles is an item that lets the user fire up to ten such missiles once per day, but using the last one has a possibility of misfiring and destroying the wand.
** The high-level spell Meteor Swarm does much the same as Magic Missile, but targets a huge area.
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[[quoteright:350:[[VideoGame/NeverwinterNights2 https://static.tvtropes.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm_8440.jpg]]]]

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[[quoteright:350:[[VideoGame/NeverwinterNights2 %% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1594215645039594600
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%% DO NOT remove the permission notice or links.
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[[quoteright:350:[[TabletopGame/DungeonsAndDragons
https://static.tvtropes.org/pmwiki/pub/images/safiya-isaacs_lesser_missile_storm_8440.jpg]]]] org/pmwiki/pub/images/rsz_26637qvkcsa31.png]]]]
[[caption-width-right:350:[[https://www.reddit.com/r/criticalrole/comments/ce7lz6/no_spoilers_my_painting_of_caleb_casting_magic/ Image]] by [[https://tartankiwi.artstation.com/ Daniel Denova]]. Used with permission.]]
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[[folder:Web Comic]]
* ''WebComic/TheGamer'': [[TheHero Han Jee-Han]]'s main attack was, for a long time, spamming mana arrows. Due to his insanely high mana regeneration, he could keep it going on forever.
[[/folder]]
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* In ''VideoGame/SakuraWars2019'', Claris's LimitBreak attack, "Arbitre D'enfer", casts a swarm of magical bolts upon multiple enemies -- or in the case of bosses, concentrates magical bolts on them.
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** At enough Insight, enemies have a lantern covered in eyeballs that lets them spam ''Call Beyond.''

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** At enough Insight, enemies certain enemies, such as the Hemwick Witches, have a lantern covered in eyeballs that lets them spam ''Call Beyond.''''
** Eibritas, Daughter of the Cosmos is the source of the spell, and she casts it in salvos of 3.
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* ''VideoGame/{{Bloodborne}}''
** The "A Call Beyond" spell, which bombs an area with magic missiles. It's actually treated as an off-hand weapon (represented by a small, etherial creature that looks like a sea slug), since the game uses Enchanted Device Magic.
** At enough Insight, enemies have a lantern covered in eyeballs that lets them spam ''Call Beyond.''
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* ''Anime/{{Pokemon}}:

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* ''Anime/{{Pokemon}}:''Anime/{{Pokemon}}'':

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* [[TopGod Arceus]]'s Judgment attack is portrayed as one of these in ''Anime/PokemonArceusAndTheJewelOfLife'', with numerous projectiles fired into the sky that then rain down like meteors and cause a comparable amount of destruction.

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* ''Anime/{{Pokemon}}:
**
[[TopGod Arceus]]'s Judgment attack is portrayed as one of these in ''Anime/PokemonArceusAndTheJewelOfLife'', with numerous projectiles fired into the sky that then rain down like meteors and cause a comparable amount of destruction.destruction.
** [[AlwaysAccurateAttack Swift]] is generally depicted as a homing barrage of star-shaped projectiles made of PureEnergy.
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* In ''VideoGame/GrimDawn'', the Arcanist's ''Panetti's Replicating Missile'' skill. Once this baby fires up, it will multiply on impact and flood the screen with magic projectiles.
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* In ''Tabletopgame/{{Pathfinder}}'', magic missile is BoringButPractical. It doesn't do much damage, but it never misses, it's available from level 1, and it deals force damage that few monsters have resistance against. With the right feats and a high enough level, a caster can fire fifteen in a single round, with extra feats extending the range, increasing the damage, letting the missiles turn corners, or even ignore rolling damage altogether and just deal the maximum possible amount.

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* In ''Tabletopgame/{{Pathfinder}}'', magic missile is BoringButPractical. It doesn't do much damage, but it [[AlwaysAccurateAttack never misses, misses]], it's available from level 1, and it deals force damage that few monsters have resistance against. With the right feats and a high enough level, a caster can fire fifteen in a single round, with extra feats extending the range, increasing the damage, letting the missiles turn corners, or even [[FixedDamageAttack ignore rolling damage altogether and just deal the maximum possible amount.amount]].
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* In ''Literature/TheBlackMagicianTrilogy'', Sonea, a prodigiously strong mage and the only non-aristocrat in WizardingSchool, is challenged to a WizardDuel by a bratty classmate. Although she could easily overwhelm him by raw force, she opts to use an elaborate, highly technically challenging Magic Missile Storm as her finishing move, to demonstrate that she's StrongAndSkilled.
* In ''Literature/TheWheelOfTime'', "Arrows of Fire" is a rare technique of firing off hair-thin filaments, each of which can punch a sizable hole in its target, carry through to a OneHitPolykill, and instantly flicker over to a new set of targets. Rand can fire off a hundred filaments at a time, which utterly devastates an attacking [[OurOrcsAreDifferent Trolloc]] army.

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* In ''Literature/TheBlackMagicianTrilogy'', Sonea, a prodigiously strong mage and the only non-aristocrat in WizardingSchool, is challenged to a WizardDuel by a bratty classmate. Although she could easily overwhelm him by raw force, she opts to use an elaborate, highly technically challenging Magic Missile Storm as her finishing move, to demonstrate that she's both StrongAndSkilled.
* In ''Literature/TheWheelOfTime'', "Arrows of Fire" is a rare technique of firing spell to fire off hair-thin filaments, each of which can punch a sizable hole in its target, carry through to a OneHitPolykill, and instantly flicker over to a new set of targets. Rand can fire off manage a hundred filaments at a time, which utterly devastates an attacking [[OurOrcsAreDifferent Trolloc]] army.

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