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* ''VideoGame/LethalEnforcers 2'' have the fourth stage, the Train Robbery, where your sheriff hero arrives at a train only to find out it's filled with hostile bandidos. Cue a chase scene-shootout, with you on horseback against the villains.

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* ''VideoGame/LethalEnforcers 2'' ''VideoGame/LethalEnforcersIIGunFighters'' have the fourth stage, the Train Robbery, where your sheriff hero arrives at a train only to find out it's filled with hostile bandidos. Cue a chase scene-shootout, with you on horseback against the villains.
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** ''VideoGame/PrincessPeachShowtime'': The level "Cowgirl at Dusk" consists of chasing after the Sour Bunch's train on a horse, then jumping off of a ramp to board the train itself in order to stop it.

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* ''VideoGame/ConfidentialMission'': The second stage takes place on a train traveling through a mountain region, where your mission is to rescue a kidnapped programmer. You fight through passenger cabins and dining cars, occasionally hopping onto the roof.



* ''VideoGame/TimeCrisis2'' has a level where the heroes have to hijack a railway transporting missiles in order to infiltrate Ernesto Diaz's headquarters, with Diaz's lead mercenary, the ScaryBlackMan Buff Bryant, serving as the boss at the end.
** In the third game the heroes takes over a similar train to enter General Zott's base, and have to contend with Zott's army as well as several clawmen guarding the train. Players get to battle Garrett, the clawmen leader, and several EliteMook clawmen at the end of the stage.

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* ''VideoGame/TimeCrisis2'' ''VideoGame/TimeCrisis'':
** ''Time Crisis 2''
has a level where the heroes have try to hijack stop a railway train transporting missiles in order to infiltrate for Ernesto Diaz's headquarters, satellite weapon, with Diaz's lead mercenary, the ScaryBlackMan Buff Bryant, serving as the boss at the end.
** In the third game the heroes takes over sneak onboard a similar train to enter General Zott's base, and have to contend with Zott's army as well as several clawmen guarding the train. Players get to battle Garrett, the clawmen leader, and several EliteMook clawmen at the end of the stage.
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* The final stage of ''VideoGame/MedalOfHonorUnderground'', aptyly titled "The End of the Line". Manon infiltrates a train filled with Germans, preventing their last-ditch attempt to win the war by crashing a train filled with enough explosives to level Paris.

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* The final stage of ''VideoGame/MedalOfHonorUnderground'', aptyly aptly titled "The End of the Line". Manon infiltrates a train filled with Germans, preventing their last-ditch attempt to win the war by crashing a train filled with enough explosives to level Paris.
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* The final stage of ''VideoGame/MedalOfHonorUnderground'', aptyly titled "The End of the Line". Manon infiltrates a train filled with Germans, preventing their last-ditch attempt to win the war by crashing a train filled with enough explosives to level Paris.
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* ''VideoGame/{{Hiveswap}}'': Much of Act 2 focuses on getting onto the train, from whence the rest of the act focuses on solving puzzles and progressing along the length of the train.

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* ''VideoGame/AzureStrikerGunvolt'': The second half of the intro stage takes place on a train where [[MysticalWaif Joule]] is being held.



** ''VideoGame/FullmetalAlchemistStrayRondo'': The first proper dungeon is a train that was attacked by Bald and his men ([[GoldfishPoopGang again]], according to Ed' exasperated reaction). The level serves to introduce a [[CanonForeigner new character]], Cony, who was taken hostage by them.

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** ''VideoGame/FullmetalAlchemistStrayRondo'': The first proper dungeon is a train that was attacked by Bald and his men ([[GoldfishPoopGang again]], according to judging by Ed' exasperated reaction). The level serves to introduce a [[CanonForeigner new character]], Cony, who was taken hostage by them.



* ''VideoGame/WildArms4'': The party boards Silver Star Express in order to [[spoiler:rescue Jude's mother, being held there]]. Or, more accurately, Jude does the boarding by RacingTheTrain on a bike using his SuperSpeed - the rest of the party just [[PartyInMyPocket kind of shows up]]. On your way through it you have to fight a ''tank'' and jump across a series of decoupling flatcars. In the end, the party is prevented from reaching their goal by being trapped in a decoupled car that's sent off the cliff.



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Added example(s), Alphabetizing example(s)


* In ''VideoGame/BoxxyQuestTheGatheringStorm'', the first half of Chapter 6 is set on the luxury Hype Train as it travels from one site to another. Predictably, it turns into a [[ThrillerOnTheExpress murder mystery scenario]] almost as soon as you get onboard.



* ''VideoGame/SkiesOfArcadia'' has a train sequence, while the heroes escape from the BigBad slowly walking towards them.
* In ''VideoGame/BoxxyQuestTheGatheringStorm'', the first half of Chapter 6 is set on the luxury Hype Train as it travels from one site to another. Predictably, it turns into a [[ThrillerOnTheExpress murder mystery scenario]] almost as soon as you get onboard.

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* ''VideoGame/SkiesOfArcadia'' has ''Manga/FullmetalAlchemist'' games:
** ''VideoGame/FullmetalAlchemistStrayRondo'': The first proper dungeon is
a train sequence, while the heroes escape from the BigBad slowly walking towards that was attacked by Bald and his men ([[GoldfishPoopGang again]], according to Ed' exasperated reaction). The level serves to introduce a [[CanonForeigner new character]], Cony, who was taken hostage by them.
* In ''VideoGame/BoxxyQuestTheGatheringStorm'', ** ''VideoGame/FullmetalAlchemistSonataOfMemories'': The brothers' train is ''once again'' attacked by Bald, again serving as the first half real dungeon. Al even introduces Bald to Winry as the guy with a train robbing hobby.
* The Game Boy Color adaptation
of Chapter 6 is ''VideoGame/HarryPotterAndThePhilosophersStone'' has a level set on the luxury Hype Train as it travels Hogwarts Express. Harry meets Ron at the back of the last coach and there's a boss fight with Draco Malfoy, but not much else aside from one site a lot of other students to another. Predictably, it turns into a [[ThrillerOnTheExpress murder mystery scenario]] almost as soon as you get onboard.talk to.



* Part of one of the final dungeons in ''VideoGame/SecretOfMana'' takes place on an undead-infested metro train.

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* Part of one ''VideoGame/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar'' had the Link Navi mission with [=ChargeMan.EXE=] in the ''Gregar'' version. Said Navi offers his services to transport [=NPCs=] to various areas of the final dungeons Net in ''VideoGame/SecretOfMana'' takes place on an undead-infested metro train.a minigame where he tries to go from Point A to Point B without losing his passengers.



* Part of one of the final dungeons in ''VideoGame/SecretOfMana'' takes place on an undead-infested metro train.



* ''VideoGame/SkiesOfArcadia'' has a train sequence, while the heroes escape from the BigBad slowly walking towards them.
* ''VideoGame/StarWarsTheOldRepublic'' has the Crisis on Umbara flashpoint, the first half of which takes place both on top of and inside a moving hovertrain.



* ''VideoGame/StarWarsTheOldRepublic'' has the Crisis on Umbara flashpoint, the first half of which takes place both on top of and inside a moving hovertrain.
* The Game Boy Color adaptation of ''VideoGame/HarryPotterAndThePhilosophersStone'' has a level set on the Hogwarts Express. Harry meets Ron at the back of the last coach and there's a boss fight with Draco Malfoy, but not much else aside from a lot of other students to talk to.

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* ''VideoGame/StarWarsTheOldRepublic'' has the Crisis on Umbara flashpoint, the first half of which takes place both on top of and inside a moving hovertrain.
* The Game Boy Color adaptation of ''VideoGame/HarryPotterAndThePhilosophersStone'' has a level set on the Hogwarts Express. Harry meets Ron at the back of the last coach and there's a boss fight with Draco Malfoy, but not much else aside from a lot of other students to talk to.



* ''VideoGame/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar'' had the Link Navi mission with [=ChargeMan.EXE=] in the ''Gregar'' version. Said Navi offers his services to transport [=NPCs=] to various areas of the Net in a minigame where he tries to go from Point A to Point B without losing his passengers.
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* ''VideoGame/LooneyTunes'' games:

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* ''VideoGame/LooneyTunes'' ''VideoGame/{{LooneyTunes}}'' games:
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* ''VideoGame/SpiderMan2000'' on UsefulNotes/PlayStation1 featured a level where Spidey must survive an unlimited hoard of lizard men set upon him by Venom. Falling off the very narrow platform is an instant death, but Spidey can knock his enemies off the train too. The goal of the level is to survive until the train icon at the bottom of the screen reaches the end.

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* ''VideoGame/SpiderMan2000'' on UsefulNotes/PlayStation1 Platform/PlayStation featured a level where Spidey must survive an unlimited hoard of lizard men set upon him by Venom. Falling off the very narrow platform is an instant death, but Spidey can knock his enemies off the train too. The goal of the level is to survive until the train icon at the bottom of the screen reaches the end.

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improving Jedi Academy and Tomb Raider examples.


* ''Franchise/TombRaider''
** ''VideoGame/TombRaiderTheLastRevelation'' features an extensive fight from one end of a cargo train to another, often forcing Lara to precariously cling to the side of a moving train to advance.

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* ''Franchise/TombRaider''
**
One level of ''VideoGame/TombRaiderTheLastRevelation'' features an extensive fight from one end of a cargo train to another, the other, often forcing Lara to precariously cling to the side of a moving train car in order to advance.advance.



* ''VideoGame/JediAcademy'' had a level where you had to disarm a bomb on a crowded train, and then stop the bad guys from ramming it into the station.

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* ''VideoGame/JediAcademy'' had ''VideoGame/JediKnightJediAcademy'' has a level where you had have to disarm a bomb on a crowded train, and then fight your way along the train to the lead car, so you can stop the bad guys from ramming it into the station.station.
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Added entry for Crosswicking purpose.

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* ''VideoGame/MikuMonogatariYumeToTaisetsuNaMono'': Stage 2 - 1 takes place on a train on a some wacky, unsafe route. The cars and the goal platform are the only solid place to stand on: getting knocked out of the train is an [[BottomlessPits instant death]].

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* [=E1L3=] in the original ''VideoGame/{{Blood}}'' takes place on the Phantom Express train owned by the Cabal. Caleb navigates it from the very front of the locomotive to the caboose and back again. In the sequel, ''Blood II: The Chosen'', three levels take place in moving subway trains; two end in a train crash[[labelnote:*]]the second being a copypaste of the first, but with tougher enemies[[/labelnote]], while the third has you jump from one train to the other right in front.
* Gordon Freeman spends a lot of time on trains, although rarely during active gameplay.

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* ''VideoGame/{{Blood}}'':
**
[=E1L3=] in the original ''VideoGame/{{Blood}}'' ''VideoGame/{{Blood|1997}}'' takes place on the Phantom Express train owned by the Cabal. Caleb navigates it from the very front of the locomotive to the caboose and back again. In before overloading the sequel, ''Blood II: The Chosen'', three levels engine and causing it to crash.
** ''VideoGame/BloodIITheChosen'' adores this type of level, as ''three'' of them
take place in [[CutAndPasteEnvironments identical]] moving subway trains; the first two end in a are identical to each other save for the enemies present, including both ending by your train crash[[labelnote:*]]the second being a copypaste of the first, but with tougher enemies[[/labelnote]], crashing into another one and derailing, while the third has you jump from one train to the other right in front.
* In ''VideoGame/HalfLife'', Gordon Freeman spends a lot of time on trains, although rarely during active gameplay.



** Spiritual successor AS-Convoy in ''VideoGame/UnrealTournament2004'' is of a similar concept, albeit with a BaseOnWheels and its attendant vehicles rather than a train.

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** Spiritual successor AS-Convoy in ''VideoGame/UnrealTournament2004'' is of a similar concept, albeit with a BaseOnWheels and its attendant vehicles crossing a desert rather than a train.



* ''VideoGame/TeamFortress2'', as with any ''Source'' engine game, has loads of community created content and maps, one of which is a map called ''ctf_convoy'' that takes place on two massive missile carriers careening through a canyon.

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* ''VideoGame/TeamFortress2'', as with any ''Source'' engine game, has loads of community created content and maps, one of which is a map called ''ctf_convoy'' that that, inspired by the ''[=UT2004=]'' map of the same name, takes place on two massive missile carriers careening through a canyon.



* ''VideoGame/PAYDAY2'' has two train-related heists. The first, named Transport: Train Heist, sees the player stealing a turret (a level 1 RED sentry gun from ''VideoGame/TeamFortress2'') and its ammos in a train that is currently stopped on a railway bridge. The second is a part of the Biker Heist, and sees the heister boarding a freight train and steal a BCI helmet.

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* ''VideoGame/PAYDAY2'' has two train-related heists. The first, named Transport: Train Heist, sees the player stealing a turret (a level 1 RED sentry gun from ''VideoGame/TeamFortress2'') and its ammos ammo in a train that is currently stopped on a railway bridge. The second is a part of the Biker Heist, and sees the heister boarding a freight train and steal a BCI helmet.



* ''VideoGame/TheStalinSubway'' features this trope as a ''selling point'', proudly featuring Moscow Metro in it's promotional materials. In gameplay, there are several levels where you get to travel between stations filled with enemy agents, taking on enemies from the train's back to it's front, and often there are areas where you (or unfortunate mooks) might fall off the train on the railway tracks.

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* ''VideoGame/TheStalinSubway'' features this trope as a ''selling point'', proudly featuring Moscow Metro in it's its promotional materials. In gameplay, there are several levels where you get to travel between stations filled with enemy agents, taking on enemies from the train's back to it's its front, and often there are areas where you (or unfortunate mooks) might fall off the train on the railway tracks.



* ''VideoGame/GunfighterTheLegendOfJesseJames'', being set in the Wild West, has it's fourth level set on a locomotive, where players controlling Jesse have to go from the back of the train to it's front, killing every mook hindering his way in the process, to force the train to stop before it squashes his girlfriend, the DamselInDistress Zee who is ChainedToARailway.

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* ''VideoGame/GunfighterTheLegendOfJesseJames'', being set in the Wild West, has it's its fourth level set on a locomotive, where players controlling Jesse have to go from the back of the train to it's its front, killing every mook hindering his way in the process, to force the train to stop before it squashes his girlfriend, the DamselInDistress Zee who is ChainedToARailway.

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* VideoGame/Puppeteer2013: One section of a level is a race agaist General Bull and Horse (General Horse transforms into a train) across a desert landscape. There are sections where you must board and cross the roof of the train to damage General Horse.

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* VideoGame/Puppeteer2013: ''VideoGame/PrisonCity'': The intro stage takes place on a train where player traverses the cars to fight a tech engine at the end.
* ''VideoGame/Puppeteer2013'':
One section of a level is a race agaist General Bull and Horse (General Horse transforms into a train) across a desert landscape. There are sections where you must board and cross the roof of the train to damage General Horse.
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* VideoGame/Puppeteer2013: One section of a level is a race agaist General Bull and Horse (General Horse transforms into a train) across a desert landscape. There are sections where you must board and cross the roof of the train to damage General Horse.

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** ''VideoGame/PaperMarioTheThousandYearDoor'': Chapter 6 takes place mostly on a very posh train called the Excess Express, in a loose parody of ''Literature/MurderOnTheOrientExpress'' and, more broadly, a pastiche of {{whodunnit}} stories.


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* ''VideoGame/PaperMarioTheThousandYearDoor'': Chapter 6 takes place mostly on a very posh train called the Excess Express, in a loose parody of ''Literature/MurderOnTheOrientExpress'' and, more broadly, a pastiche of {{whodunnit}} stories. Likewise, a TraintopBattle occurs near the end of the chapter.
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Crosswicking.

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* ''VideoGame/TheLegendaryStarfy'': Some levels of Planet Bunnera take place inside the Cosmic Express. These areas have normal gravity comparable to the Bunnera Castle; apparently this is due to the material that the train is constructed out of.

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