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Merged the different Examples sections into one, as the three categories are hardly mutually exclusive and most examples aren\'t definite as to why they belong in this particular category anyway. Anyone wanting to reverse this change is welcome, but I think it works better this way.


!!Examples of Type 1

[[AC:BoardGames]]

to:

!!Examples !!Examples

[[AC:{{Anime}} and {{Manga}}]]
* ''{{Bleach}}'' features, in addition to normal humans, the human-variant [[TheGrimReaper Shinigami]], [[OurGhostsAreDifferent normal spirits]], [[TheHeartless Hollows]], and Quincies, in addition to the synthetic Modsouls and artificial human Nemu. Arrancar are Hollow-Shinigami hybrids, Visoreds are Shinigami-Hollow hybrids. Fulbringers are spiritually-aware humans that were 'infected' with Hollow spirit energy, but have their own abilities added to the mix. Sajin Komamura falls under PettingZooPeople, although it's not clear if this counts as a race or a curse. The anime adds in the [[OurVampiresAreDifferent Bounts]].
* ''MahouSenseiNegima'' has 4 basic races: Humans, {{Youkai}}, Humans from the [[MagicalLand Magic World]]([[AmbiguouslyBrown dark skinned]]) and [[FunnyAnimals Animal]] [[PettingZooPeople People]] from the [[MagicalLand Magic World]]. The human races are then subdivided in many different kinds ''and'' varying in all points
of Type 1

[[AC:BoardGames]]
the SlidingScaleOfAnthropomorphism.

[[AC:{{Film}}]]
* ''StarWars''. Even the first movie showed loads of races (though not too many non-humans in the main cast), and the ExpandedUniverse delights in detailing more and more of them, numbering in the hundreds.

[[AC:LiveActionTV]]
* ''StarTrek''. The humans, the Vulcans ([[OurElvesAreBetter space elves]]), the Romulans (the Vulcans' nastier cousins), the Klingons ([[ProudWarriorRaceGuy Proud Warrior Race Guys]]), the Borg (BeePeople), the Cardassians ([[PlanetOfHats spies and assassins]]), and the Ferengi ([[SpaceJews interstellar merchants]]) are the most prominant ones. However there are a crapload more that turn up only in individual episodes or plot arcs, and unimportant ones represented by a main character (Betazoids, Trill, Denobulans...)

[[AC:Literature]]
* ''TheLordOfTheRings'' is a good example of type 1. Every time a new ally or opponent needed to be added, JRR would come up with a new race (and possibly a thousand years of history, mythology, and linguistic development) to drive the story. Sure, the protagonists were the big five (dwarves, elves, men, wizards (Istari), and hobbits), but that didn't count the various subdivisions of elves, men, and hobbits, nor the orcs, goblins, elite orcs, undead, daemons, spiders, spider gods, scary things that used to be men, bad-ass wolves, eagles, sentient trees, giant tree-men (but no more tree-women), dragons, and whatever Tom Bombadil, Old Man Willow, and Beorn are.
* All the characters in AdrianTchaikovsky's ''{{Shadows of the Apt}}'' are human, but the humans are split into an enormous number of "kinden" -- tribes who take on characteristics of a particular type of animal, usually an insect or other arthropod. Who can tell me which group of creatures has the greatest number of species...?
* The CthulhuMythos has [[http://en.wikipedia.org/wiki/Elements_of_the_Cthulhu_Mythos#Beings a head-spinning number]] of types of aliens and other unpleasant things that [[EldritchAbomination want to drive you insane, then eat you]].
* Carna, the world of the ''CodexAlera'', ''used'' to have these, until most were wiped out (some by the Alerans/humans, the main protagonist race, but probably others that we don't know about that were destroyed by other races). As of the timeline of the novels, there are only five sentient races left (Alerans, Marat, Canim, Vord, and Icemen), though ironically they ''don't'' fit into the FiveRaces categorization.
* ''TheMalazanBookOfTheFallen'' has dozens of races, each with multiple named characters.

[[AC:{{Mythology}}]]
* GreekMythology has the most non-human races than any other mythology. There's the cyclopes, centaurs, lamias, fauns/satyrs, gorgons, harpies, nymphs, titans, and gods. Plus a lot of one of a kind monsters such as the minotaur, Cerberus, Pegasus, etc.
** Includes the old mortals, who came before humans were created, and are never adequately explained.
* The Hindu canon rivals that of the Greeks, as one would expect of the world's oldest religion that is still practiced today. The list includes the vanara, garuda, naga, rakshasa, the saptas, pitrs, the gods themselves and their avatars. And those are just the most popular ones - there are literally hundreds of different beings in the Ramayana alone.
* NorseMythology is another one. The list includes the aesir and vanir, the norns, jotnar (fire and ice versions), ljosalfar, svaltalfar, and dokkalfar, dvergar, vaettir, troll, nisse, valkyries, einherjar, mortal men and the dead.

[[AC: {{Toys}}]]
* ''{{Bionicle}}'' has the Toa - Matoran - Turaga, Makuta, Skakdi, Zyglak, Rahkshi, Visorak, Glatorian, Agori, Vorox, Vortixx, Skrall, Bone Hunters, Element Lords, and the Great Beings, just to name a few.

[[AC:TabletopGames]]



* Speaking of which, ''StarFleetBattles'' features a bunch of distinct fleets, including, in the basic edition, ships for TheFederation, the Klingons, the Romulans [[hottip:* :Who have the distinction of having '''three''' completely distinct Tournament ships, whereas almost all the other races have just one, to reflect the fact that there they had/have three completely different fleets]], the Kzinti, the Tolians, and Orion Pirates; expansions include Andorians, Lyrans, Hydrans, WYNs, and the ISC. And all that is for the "Alpha Sector" setting. There are also "Omega Sector" (20 new factions), "Magellanic Cloud" (5 new factions) and "the Early Years" (5 new factions) settings.
* The board game Small World started with an already-respectable 14 races in the core set, and the first three official expansions have added another 10 in total. Some of the 'races' would normally count as humans, however; for example, Amazons, Barbarians, Gypsies and Sorcerers are all separate races. In addition, there are special abilities which are independent of races, so during a game you'll actually be looking at things like Merchant Halflings or Cursed Goblins. Or Peace-Loving Orcs, for that matter. There are 20 abilities in the core game, with 12 more from expansions, meaning you're looking at 24 * 32 = '''768''' race/ability combinations just from official sources. Fans have added more, obviously.
* The board game Cosmic Encounter is all about this, with each alien race breaking the rules in a different way. The original game had 15 races, and nine (!) expansion sets bringing the total eventually up to a whopping 75 (!). One of the later publishers was planning an expansion with yet another 35 (!) but went out of business before the release.
** The current edition from Fantasy Flight has released two expansions so far, bring the grand total to a staggering 90 alien races.

[[AC:TabletopGames]]
* ''{{Warhammer}}'' and ''{{Warhammer 40000}}''.
** 40K only has about seven main races (Humans, [[OurElvesAreBetter Space Elves]], [[RecycledInSpace Space]] [[strike:Orcs]] [[XtremeKoolLetterz Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], [[BeePeople Hive-Mind]] [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[strike:demons]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], the [[SpaceMarine Space Marines]], the Inquisition (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, witches and aliens respectively), the [[AmazonBrigade Sisters of Battle]] and the [[FaceHeelTurn Chaos Space Marines]]. The fluff mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero good guys.]]
** Warhammer Fantasy has no less than 14 (German Humans, French/British Humans, [[OurElvesAreBetter High Elves]], [[OurDwarvesAreAllTheSame Dwarves]], Chaos Humans, Dark Elves, chaos dwarves, wood elves, lizardmen, ratmen, ogres, mummies, vampires, goblins, [[OurOrcsAreDifferent orcs]]).
** BloodBowl has 21 different types of team, inlcuding 3 kinds of human (standard, Norse, and Amazon), 4 kinds of elf (dark, wood, wealthy high and poor high), 3 kinds of chaos (standard, dwarf, and Nurgle), and 4 kinds of undead (standard, necromancer, vampire, and mummy).
* {{Xevoz}} starts out with six races (humans, [[BigCreepyCrawlies bugs]], robots, [[MonsterMash the undead,]] [[BeastMan Beast Men]] and EnergyBeings) and adds two more (Living Gods and Dragons) with the release of Wave 4, its last wave.

to:

* Speaking of which, ''StarFleetBattles'' features a bunch of distinct fleets, including, in the basic edition, ships for TheFederation, the Klingons, the Romulans [[hottip:* :Who have the distinction of having '''three''' completely distinct Tournament ships, whereas almost all the other races have just one, to reflect the fact that there they had/have three completely different fleets]], the Kzinti, the Tolians, and Orion Pirates; expansions include Andorians, Lyrans, Hydrans, WYNs, [=WYNs=], and the ISC. And all that is for the "Alpha Sector" setting. There are also "Omega Sector" (20 new factions), "Magellanic Cloud" (5 new factions) and "the Early Years" (5 new factions) settings.
* The board game Small World ''Small World'' started with an already-respectable 14 races in the core set, and the first three official expansions have added another 10 in total. Some of the 'races' would normally count as humans, however; for example, Amazons, Barbarians, Gypsies and Sorcerers are all separate races. In addition, there are special abilities which are independent of races, so during a game you'll actually be looking at things like Merchant Halflings or Cursed Goblins. Or Peace-Loving Orcs, for that matter. There are 20 abilities in the core game, with 12 more from expansions, meaning you're looking at 24 * 32 = '''768''' race/ability combinations just from official sources. Fans have added more, obviously.
* The board game Cosmic Encounter ''Cosmic Encounter'' is all about this, with each alien race breaking the rules in a different way. The original game had 15 races, and nine (!) nine(!) expansion sets bringing the total eventually up to a whopping 75 (!). 75(!). One of the later publishers was planning an expansion with yet another 35 (!) 35(!) but went out of business before the release.
** The current edition from Fantasy Flight ''Fantasy Flight'' has released two expansions so far, bring the grand total to a staggering 90 alien races.

[[AC:TabletopGames]]
races.
* ''{{Warhammer}}'' and ''{{Warhammer 40000}}''.
40000}}'':
** 40K ''40K'' only has about seven main races (Humans, [[OurElvesAreBetter Space Elves]], [[RecycledInSpace Space]] [[strike:Orcs]] [[XtremeKoolLetterz [[OurOrcsAreDifferent Space Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], [[BeePeople Hive-Mind]] HiveMind [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[strike:demons]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], the [[SpaceMarine [[SuperSoldier Space Marines]], [[StateSec the Inquisition Inquisition]] (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, witches and aliens respectively), the [[AmazonBrigade Sisters of Battle]] and the [[FaceHeelTurn Chaos Space Marines]]. The fluff also mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero the good guys.]]
** Warhammer Fantasy ''Warhammer Fantasy'' has no less than 14 (German Humans, French/British Humans, [[OurElvesAreBetter High Elves]], [[OurDwarvesAreAllTheSame Dwarves]], Chaos Humans, Dark Elves, chaos dwarves, wood elves, lizardmen, ratmen, ogres, mummies, vampires, goblins, [[OurOrcsAreDifferent orcs]]).
** BloodBowl ''BloodBowl'' has 21 different types of team, inlcuding 3 kinds of human (standard, Norse, and Amazon), 4 kinds of elf (dark, wood, wealthy high and poor high), 3 kinds of chaos (standard, dwarf, and Nurgle), and 4 kinds of undead (standard, necromancer, vampire, and mummy).
* {{Xevoz}} ''{{Xevoz}}'' starts out with six races (humans, [[BigCreepyCrawlies bugs]], robots, [[MonsterMash the undead,]] [[BeastMan Beast Men]] and EnergyBeings) and adds two more (Living Gods and Dragons) with the release of Wave 4, its last wave.
* Some settings of ''DungeonsAndDragons''. Also, mainline ''DungeonsAndDragons'', if you add enough {{Splatbook}}s. Or your DM allows the use of intelligent races found in the ''Monster Manuals'' In 3.5 alone, there were 135 official races - but many of them were repeats or overlapping each other (probably a third of those were elves).
** For sheer diversity, ''ForgottenRealms'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''{{Planescape}}'' and ''{{Spelljammer}}'', which by their very nature as bridges between settings allow for practically any race or subrace to be played and then some more to emphasize the dazzling effect, that is Type 3.
*** Planescape had such options as intelligent squirrels native to Yggdrasil.
*** A group of whom might have been using a robe, ring of levitation and illusion spell to [[WildMassGuessing appear as the Lady of Pain]]
** {{Eberron}}, too, has a lot of races. Plus the setting literally says that everything that has a place in Dungeons and Dragons has a place in Eberron, which at least theoretically means every splatbook is valid.
** In D&D 4th Edition, with the release of the Second Player Handbook, plus other official material (in ''{{Dragon}}'' magazine and other sourcebooks) there are nearly 20 playable player-character races! And more coming! This doesn't include the 'monsters as [=PCs=]' option, which adds even more. Most of the races are revisions of races from 3.5.
*** As of summer 2010, the list of published (in an actual book you can buy in the store) and supported (race specific options are provided for character customization) PC races is: Human, Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Tiefling, Deva, Gnome, Goliath, Half-Orc, Shifter (which come in Longtooth and Razorclaw varieties), Githzerai, Minotaur, Shardmind, Wilden, Changeling, Drow, Genasi, Kalashtar, Warforged, Mul, and Thri-Kreen. Shadar-Kai, Revenants, and Gnolls have received support in online publications. Bladelings have appeared in a published book but received no support. Several monster races have published stats, but aren't supported or intended for PC use.
** The Basic/Expert/etc D&D system practically lived off of this trope, offering supplements and gazetteers for PC savage humanoids, fairy creatures, undersea races, aerial beings, lycanthrope strains, ancient species from the Hollow World, furries from Red Steel, and weird exotic critters from the ''Princess Ark'' saga. And that's before you crack open the Immortals boxed set.
* ''{{GURPS}}: Dungeon Fantasy'' has... Cat-folk, Coleopterans, Corpse-Eaters, Dark Ones, Dwarves, ''Seven'' Kinds of Elf, Fauns, Leprechauns, Nymphs, Pixies, Gargoyles, Gnomes, Goblins, Half-Orcs, Hobgoblins, Orcs, ''Seven'' Half-Spirit Races, Halflings, Humans, Minotaurs, Ogres, Half Ogres, Dragon-Blooded, Lizard Men, Trolls and Wildmen. A total of 40 racial templates introduced in one supplement. However, none of them are fleshed out races due to the "blank slate" nature of ''GURPS'' in general.
* ''ShadowRun'' has 5 metatypes: Human, Orks, Trolls, Elves and Dwarves. But each race except has around 6 [[ExpansionPackWorld meta-variants]], who can look nothing like the base race. Then there's the Synthetic Intelligences, the Drakes, the Changelings, the Ghouls, Vampires and other infected critters... There's the Non-human sentients too like Nagas, Centaurs, wendigos....
* In ''TheWorldOfDarkness'', we had vampires, werewolves, mages, changelings, wraiths, demons, mummies, Kuei-Jin... oh, and humans. The New World of Darkness has, thus far, humans, vampires, werewolves, mages, Prometheans, changelings, Sin-Eaters and their associated Giests, Immortals, Psychics, Thaumaturges (essentially weak mages), and (if you take fan-line games) [[MadScientist Geniuses]], [[MagicalGirl Princesses]] and [[EldritchAbomination Leviathans.]]
* ''{{Rifts}}'' can't even bother to count them all. A good half-dozen or so are released per {{Sourcebook}} (on average), which range from Standard Fantasy Races (Elves, Dwarves, Dragons etc...), to a good score of BeastMan-types, living robots, aliens, and more. The game even allows you to play as a ''Humpback Whale'', if you desire. And that's the ones the game deigns to point out. Nearly every book will also note that many other races exist in such tiny numbers (usually less than a percent of any given state) that they don't necessarily count as a demographic, and lumped under the general term "D-Bees" (from "Dimensional Beings").
* Every role-playing game set in the ''StarWars'' universe has ended up allowing players access to dozens if not hundreds (literally) of races.
* ''{{Talislanta}}'' has several dozen bizarre species to choose from, and even its "human"-analogs aren't necessarily what you'd call normal. Plus, [[{{Slogans}} no elves]].
* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this. Aside from humans there are: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Leonin, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami, Saprolings, Thallids, Thrulls, Myr, Phyrexians, Changelings, Slivers, Beasts, Demons, Angels, Spirits, Dragons, Elementals...
** And that's not even counting subraces. Just counting the types of goblins there are [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirran Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]



* ''Civilization 4'' starts with 18 Civilizations, and adds 16 more through expansions.
** The GameMod FallFromHeaven replaces them with 21 original civilizations, and the modmods have more yet.

to:

* ''Civilization ''{{Civilization}} 4'' starts with 18 Civilizations, and adds 16 more through expansions.
** The GameMod FallFromHeaven ''FallFromHeaven'' replaces them with 21 original civilizations, and the modmods have more yet.



* The ''{{Warlords}}'' series, and its spinoff ''WarlordsBattlecry''. WBC1 had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". WBC2 added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. WBC3 almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ({{Mayincatec}} SnakePeople), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique races, with hardly a shared unit or building to be found.

to:

* The ''{{Warlords}}'' series, and its spinoff ''WarlordsBattlecry''. WBC1 ''Warlords Battlecry''. ''[=WBC1=]'' had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". WBC2 ''[=WBC2=]'' added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. WBC3 ''[=WBC3=]'' almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ({{Mayincatec}} SnakePeople), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique races, with hardly a shared unit or building to be found.




!!Examples of Type 2

[[AC:TabletopGames]]
* Some settings of ''DungeonsAndDragons''. Also, mainline ''DungeonsAndDragons'', if you add enough {{Splatbook}}s. Or your DM allows the use of intelligent races found in the ''Monster Manuals'' In 3.5 alone, there were 135 official races - but many of them were repeats or overlapping each other (probably a third of those were elves).
** For sheer diversity, ''ForgottenRealms'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''{{Planescape}}'' and ''{{Spelljammer}}'', which by their very nature as bridges between settings allow for practically any race or subrace to be played and then some more to emphasize the dazzling effect, that is Type 3.
*** Planescape had such options as intelligent squirrels native to Yggdrasil.
*** A group of whom might have been using a robe, ring of levitation and illusion spell to [[WildMassGuessing appear as the Lady of Pain]]
** {{Eberron}}, too, has a lot of races. Plus the setting literally says that everything that has a place in Dungeons and Dragons has a place in Eberron, which at least theoretically means every splatbook is valid.
** In D&D 4th Edition, with the release of the Second Player Handbook, plus other official material (in ''{{Dragon}}'' magazine and other sourcebooks) there are nearly 20 playable player-character races! And more coming! This doesn't include the 'monsters as [=PCs=]' option, which adds even more. Most of the races are revisions of races from 3.5.
*** As of summer 2010, the list of published (in an actual book you can buy in the store) and supported (race specific options are provided for character customization) PC races is: Human, Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Tiefling, Deva, Gnome, Goliath, Half-Orc, Shifter (which come in Longtooth and Razorclaw varieties), Githzerai, Minotaur, Shardmind, Wilden, Changeling, Drow, Genasi, Kalashtar, Warforged, Mul, and Thri-Kreen. Shadar-Kai, Revenants, and Gnolls have received support in online publications. Bladelings have appeared in a published book but received no support. Several monster races have published stats, but aren't supported or intended for PC use.
** The Basic/Expert/etc D&D system practically lived off of this trope, offering supplements and gazetteers for PC savage humanoids, fairy creatures, undersea races, aerial beings, lycanthrope strains, ancient species from the Hollow World, furries from Red Steel, and weird exotic critters from the ''Princess Ark'' saga. And that's before you crack open the Immortals boxed set.
* ''{{GURPS}}: Dungeon Fantasy'' has... Cat-folk, Coleopterans, Corpse-Eaters, Dark Ones, Dwarves, ''Seven'' Kinds of Elf, Fauns, Leprechauns, Nymphs, Pixies, Gargoyles, Gnomes, Goblins, Half-Orcs, Hobgoblins, Orcs, ''Seven'' Half-Spirit Races, Halflings, Humans, Minotaurs, Ogres, Half Ogres, Dragon-Blooded, Lizard Men, Trolls and Wildmen. A total of 40 racial templates introduced in one supplement. However, none of them are fleshed out races due to the "blank slate" nature of ''GURPS'' in general.
* ''ShadowRun'' has 5 metatypes: Human, Orks, Trolls, Elves and Dwarves. But each race except has around 6 [[ExpansionPackWorld meta-variants]], who can look nothing like the base race. Then there's the Synthetic Intelligences, the Drakes, the Changelings, the Ghouls, Vampires and other infected critters... There's the Non-human sentients too like Nagas, Centaurs, wendigos....
* In ''TheWorldOfDarkness'', we had vampires, werewolves, mages, changelings, wraiths, demons, mummies, Kuei-Jin... oh, and humans. The New World of Darkness has, thus far, humans, vampires, werewolves, mages, Prometheans, changelings, Sin-Eaters and their associated Giests, Immortals, Psychics, Thaumaturges (essentially weak mages), and (if you take fan-line games) [[MadScientist Geniuses]], [[MagicalGirl Princesses]] and [[EldritchAbomination Leviathans.]]
* ''{{Rifts}}'' can't even bother to count them all. A good half-dozen or so are released per {{Sourcebook}} (on average), which range from Standard Fantasy Races (Elves, Dwarves, Dragons etc...), to a good score of BeastMan-types, living robots, aliens, and more. The game even allows you to play as a ''Humpback Whale'', if you desire. And that's the ones the game deigns to point out. Nearly every book will also note that many other races exist in such tiny numbers (usually less than a percent of any given state) that they don't necessarily count as a demographic, and lumped under the general term "D-Bees" (from "Dimensional Beings").
* Every role-playing game set in the StarWars universe has ended up allowing players access to dozens if not hundreds (literally) of races.

[[AC:VideoGames]]
* Many MMO[=RPGs=]:
** ''WorldOfWarcraft'', as mentioned under item 1.
** ''{{Everquest}}'' had 12, and ''EverquestII'' had 16, both '''before''' expansions.
** Honorable mention goes to ''EarthEternal'', which started beta with '''22''' races. Add in a half dozen or so mentioned in the lore but not given form yet...
*** Though it should be noted that the differences are cosmetic only. All 22 races play identically with nary a stat or ability difference.

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\n!!Examples of Type 2\n\n[[AC:TabletopGames]]\n* Some settings of ''DungeonsAndDragons''. Also, mainline ''DungeonsAndDragons'', if you add enough {{Splatbook}}s. Or your DM allows the use of intelligent races found in the ''Monster Manuals'' In 3.5 alone, there were 135 official races - but many of them were repeats or overlapping each other (probably a third of those were elves).\n** For sheer diversity, ''ForgottenRealms'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''{{Planescape}}'' and ''{{Spelljammer}}'', which by their very nature as bridges between settings allow for practically any race or subrace to be played and then some more to emphasize the dazzling effect, that is Type 3.\n*** Planescape had such options as intelligent squirrels native to Yggdrasil. \n*** A group of whom might have been using a robe, ring of levitation and illusion spell to [[WildMassGuessing appear as the Lady of Pain]]\n** {{Eberron}}, too, has a lot of races. Plus the setting literally says that everything that has a place in Dungeons and Dragons has a place in Eberron, which at least theoretically means every splatbook is valid.\n** In D&D 4th Edition, with the release of the Second Player Handbook, plus other official material (in ''{{Dragon}}'' magazine and other sourcebooks) there are nearly 20 playable player-character races! And more coming! This doesn't include the 'monsters as [=PCs=]' option, which adds even more. Most of the races are revisions of races from 3.5.\n*** As of summer 2010, the list of published (in an actual book you can buy in the store) and supported (race specific options are provided for character customization) PC races is: Human, Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Tiefling, Deva, Gnome, Goliath, Half-Orc, Shifter (which come in Longtooth and Razorclaw varieties), Githzerai, Minotaur, Shardmind, Wilden, Changeling, Drow, Genasi, Kalashtar, Warforged, Mul, and Thri-Kreen. Shadar-Kai, Revenants, and Gnolls have received support in online publications. Bladelings have appeared in a published book but received no support. Several monster races have published stats, but aren't supported or intended for PC use.\n** The Basic/Expert/etc D&D system practically lived off of this trope, offering supplements and gazetteers for PC savage humanoids, fairy creatures, undersea races, aerial beings, lycanthrope strains, ancient species from the Hollow World, furries from Red Steel, and weird exotic critters from the ''Princess Ark'' saga. And that's before you crack open the Immortals boxed set.\n* ''{{GURPS}}: Dungeon Fantasy'' has... Cat-folk, Coleopterans, Corpse-Eaters, Dark Ones, Dwarves, ''Seven'' Kinds of Elf, Fauns, Leprechauns, Nymphs, Pixies, Gargoyles, Gnomes, Goblins, Half-Orcs, Hobgoblins, Orcs, ''Seven'' Half-Spirit Races, Halflings, Humans, Minotaurs, Ogres, Half Ogres, Dragon-Blooded, Lizard Men, Trolls and Wildmen. A total of 40 racial templates introduced in one supplement. However, none of them are fleshed out races due to the "blank slate" nature of ''GURPS'' in general.\n* ''ShadowRun'' has 5 metatypes: Human, Orks, Trolls, Elves and Dwarves. But each race except has around 6 [[ExpansionPackWorld meta-variants]], who can look nothing like the base race. Then there's the Synthetic Intelligences, the Drakes, the Changelings, the Ghouls, Vampires and other infected critters... There's the Non-human sentients too like Nagas, Centaurs, wendigos....\n* In ''TheWorldOfDarkness'', we had vampires, werewolves, mages, changelings, wraiths, demons, mummies, Kuei-Jin... oh, and humans. The New World of Darkness has, thus far, humans, vampires, werewolves, mages, Prometheans, changelings, Sin-Eaters and their associated Giests, Immortals, Psychics, Thaumaturges (essentially weak mages), and (if you take fan-line games) [[MadScientist Geniuses]], [[MagicalGirl Princesses]] and [[EldritchAbomination Leviathans.]]\n* ''{{Rifts}}'' can't even bother to count them all. A good half-dozen or so are released per {{Sourcebook}} (on average), which range from Standard Fantasy Races (Elves, Dwarves, Dragons etc...), to a good score of BeastMan-types, living robots, aliens, and more. The game even allows you to play as a ''Humpback Whale'', if you desire. And that's the ones the game deigns to point out. Nearly every book will also note that many other races exist in such tiny numbers (usually less than a percent of any given state) that they don't necessarily count as a demographic, and lumped under the general term "D-Bees" (from "Dimensional Beings").\n* Every role-playing game set in the StarWars universe has ended up allowing players access to dozens if not hundreds (literally) of races. \n\n[[AC:VideoGames]]\n* Many MMO[=RPGs=]:
[=MMORPGs=]:
** ''WorldOfWarcraft'', as mentioned under item 1.
above.
** ''{{Everquest}}'' had 12, and ''EverquestII'' ''Everquest II'' had 16, both '''before''' expansions.
** Honorable mention goes to ''EarthEternal'', which started beta with '''22''' races. Add in a half races, and ahalf dozen or so mentioned in the lore but not given form yet...
***
yet. Though it should be noted that [[CosmeticallyDifferentSides the differences are cosmetic only. All only]]; all 22 races play identically with nary a stat or ability difference.



* ''{{Wizardry}}'''s later SirTech-developed installments.
** Not as bad as some examples on this page, though. Ten playable races (of which you only meet two as NPC's), and about eight NPC races in the second and third games. Justified in that the player characters are from a different planet from the locations of the second and third games (which themselves are on different planets, and the only NPC races they share are the ones with interstellar travel).
* Some Roguelike games get into this:

to:

* ''{{Wizardry}}'''s later SirTech-developed installments.
**
[=SirTech=]-developed installments. Not as bad as some examples on this page, though. though: Ten playable races (of which you only meet two as NPC's), [=NPCs=]), and about eight NPC races in the second and third games. Justified in that the player characters are from a different planet from the locations of the second and third games (which themselves are on different planets, and the only NPC races they share are the ones with interstellar travel).
* Some Roguelike {{Roguelike}} games get into this:



** Many Angband variants, including ZAngband

!!Examples of Type 3

[[AC:{{Anime}} and {{Manga}}]]
* ''{{Bleach}}'' features, in addition to normal humans, the human-variant [[TheGrimReaper Shinigami]], [[OurGhostsAreDifferent normal spirits]], [[TheHeartless Hollows]], and Quincies, in addition to the synthetic Modsouls and artificial human Nemu. Arrancar are Hollow-Shinigami hybrids, Visoreds are Shinigami-Hollow hybrids. Fulbringers are spiritually-aware humans that were 'infected' with Hollow spirit energy, but have their own abilities added to the mix. Sajin Komamura falls under PettingZooPeople, although it's not clear if this counts as a race or a curse. The anime adds in the [[OurVampiresAreDifferent Bounts]].
* MahouSenseiNegima has 4 basic races: Humans, {{Youkai}}, Humans from the [[MagicalLand Magic World]]([[AmbiguouslyBrown dark skinned]]) and [[FunnyAnimals Animal]][[PettingZooPeople People]] from the [[MagicalLand Magic World]]. The human races are then subdivided in many different kinds ''and'' varying in all points of the SlidingScaleOfAnthropomorphism.

[[AC:{{Film}}]]
* ''StarWars''. Even the first movie showed loads of races (though not too many non-humans in the main cast), and the ExpandedUniverse delights in detailing more and more of them, numbering in the hundreds.
** This is among the most easily justified ones, as different planets can be expected to have lifeforms of varying sizes and shapes.

[[AC:LiveActionTV]]
* ''StarTrek''. The humans, the Vulcans ([[OurElvesAreBetter space elves]]), the Romulans (the Vulcans' nastier cousins), the Klingons ([[ProudWarriorRaceGuy Proud Warrior Race Guys]])), the Borg (BeePeople), the Cardassians ([[PlanetOfHats spies and assassins]]), and the Ferengi ([[SpaceJews interstellar merchants]]) are the most prominant ones. However there are a crapload more that turn up only in individual episodes or plot arcs, and unimportant ones represented by a main character (Betazoids, Trill, Denobulans...)

[[AC:Literature]]
* Middle-Earth is a good example of type 1. Every time a new ally or opponent needed to be added, JRR would come up with a new race (and possibly a thousand years of history, mythology, and linguistic development) to drive the story. Sure, the protagonists of LOTR were the big five (dwarves, elves, men, wizards (Istari), and hobbits), but that didn't count the various subdivisions of elves, men, and hobbits, nor the orcs, goblins, elite orcs, undead, daemons, spiders, spider gods, scary things that used to be men, bad-ass wolves, eagles, sentient trees, giant tree-men (but no more tree-women), dragons, and whatever Tom Bombadil, Old Man Willow, and Beorn are.
* All the characters in AdrianTchaikovsky's ''{{Shadows of the Apt}}'' are human, but the humans are split into an enormous number of "kinden" -- tribes who take on characteristics of a particular type of animal, usually an insect or other arthropod. Who can tell me which group of creatures has the greatest number of species...?
* The CthulhuMythos has [[http://en.wikipedia.org/wiki/Elements_of_the_Cthulhu_Mythos#Beings a head-spinning number]] of types of aliens and other unpleasant things that [[EldritchAbomination want to drive you insane, then eat you]].
* Carna, the world of the CodexAlera, ''used'' to have these, until most were wiped out (some by the Alerans/humans, the main protagonist race, but probably others that we don't know about that were destroyed by other races). As of the timeline of the novels, there are only five sentient races left (Alerans, Marat, Canim, Vord, and Icemen), though ironically they ''don't'' fit into the FiveRaces categorization.
* TheMalazanBookOfTheFallen has dozens of races, each with multiple named characters.

[[AC:{{Mythology}}]]
* GreekMythology has the most non-human races than any other mythology. There's the cyclopes, centaurs, lamias, fauns/satyrs, gorgons, harpies, nymphs, titans, and gods. Plus a lot of one of a kind monsters such as the minotaur, Cerberus, Pegasus, etc.
** Includes the old mortals, who came before humans were created, and are never adequately explained.
* The Hindu canon rivals GreekMythology, as one would expect of the world's oldest religion that is still practiced today. The list includes the vanara, garuda, naga, rakshasa, the saptas, pitrs, the gods themselves and their avatars. And those are just the most popular ones - there are literally hundreds of different beings in the Ramayana alone.
* Norse mythology is another one. The list includes the aesir and vanir, the norns, jotnar (fire and ice versions), ljosalfar, svaltalfar, and dokkalfar, dvergar, vaettir, troll, nisse, valkyries, einherjar, mortal men and the dead.

[[AC:TabletopGames]]
* ''{{Talislanta}}'' has several dozen bizarre species to choose from, and even its "human"-analogs aren't necessarily what you'd call normal. Plus, [[{{Slogans}} no elves]].

[[AC:VideoGames]]

to:

** Many Angband variants, including ZAngband

!!Examples of Type 3

[[AC:{{Anime}} and {{Manga}}]]
* ''{{Bleach}}'' features, in addition to normal humans, the human-variant [[TheGrimReaper Shinigami]], [[OurGhostsAreDifferent normal spirits]], [[TheHeartless Hollows]], and Quincies, in addition to the synthetic Modsouls and artificial human Nemu. Arrancar are Hollow-Shinigami hybrids, Visoreds are Shinigami-Hollow hybrids. Fulbringers are spiritually-aware humans that were 'infected' with Hollow spirit energy, but have their own abilities added to the mix. Sajin Komamura falls under PettingZooPeople, although it's not clear if this counts as a race or a curse. The anime adds in the [[OurVampiresAreDifferent Bounts]].
* MahouSenseiNegima has 4 basic races: Humans, {{Youkai}}, Humans from the [[MagicalLand Magic World]]([[AmbiguouslyBrown dark skinned]]) and [[FunnyAnimals Animal]][[PettingZooPeople People]] from the [[MagicalLand Magic World]]. The human races are then subdivided in many different kinds ''and'' varying in all points of the SlidingScaleOfAnthropomorphism.

[[AC:{{Film}}]]
* ''StarWars''. Even the first movie showed loads of races (though not too many non-humans in the main cast), and the ExpandedUniverse delights in detailing more and more of them, numbering in the hundreds.
** This is among the most easily justified ones, as different planets can be expected to have lifeforms of varying sizes and shapes.

[[AC:LiveActionTV]]
* ''StarTrek''. The humans, the Vulcans ([[OurElvesAreBetter space elves]]), the Romulans (the Vulcans' nastier cousins), the Klingons ([[ProudWarriorRaceGuy Proud Warrior Race Guys]])), the Borg (BeePeople), the Cardassians ([[PlanetOfHats spies and assassins]]), and the Ferengi ([[SpaceJews interstellar merchants]]) are the most prominant ones. However there are a crapload more that turn up only in individual episodes or plot arcs, and unimportant ones represented by a main character (Betazoids, Trill, Denobulans...)

[[AC:Literature]]
* Middle-Earth is a good example of type 1. Every time a new ally or opponent needed to be added, JRR would come up with a new race (and possibly a thousand years of history, mythology, and linguistic development) to drive the story. Sure, the protagonists of LOTR were the big five (dwarves, elves, men, wizards (Istari), and hobbits), but that didn't count the various subdivisions of elves, men, and hobbits, nor the orcs, goblins, elite orcs, undead, daemons, spiders, spider gods, scary things that used to be men, bad-ass wolves, eagles, sentient trees, giant tree-men (but no more tree-women), dragons, and whatever Tom Bombadil, Old Man Willow, and Beorn are.
* All the characters in AdrianTchaikovsky's ''{{Shadows of the Apt}}'' are human, but the humans are split into an enormous number of "kinden" -- tribes who take on characteristics of a particular type of animal, usually an insect or other arthropod. Who can tell me which group of creatures has the greatest number of species...?
* The CthulhuMythos has [[http://en.wikipedia.org/wiki/Elements_of_the_Cthulhu_Mythos#Beings a head-spinning number]] of types of aliens and other unpleasant things that [[EldritchAbomination want to drive you insane, then eat you]].
* Carna, the world of the CodexAlera, ''used'' to have these, until most were wiped out (some by the Alerans/humans, the main protagonist race, but probably others that we don't know about that were destroyed by other races). As of the timeline of the novels, there are only five sentient races left (Alerans, Marat, Canim, Vord, and Icemen), though ironically they ''don't'' fit into the FiveRaces categorization.
* TheMalazanBookOfTheFallen has dozens of races, each with multiple named characters.

[[AC:{{Mythology}}]]
* GreekMythology has the most non-human races than any other mythology. There's the cyclopes, centaurs, lamias, fauns/satyrs, gorgons, harpies, nymphs, titans, and gods. Plus a lot of one of a kind monsters such as the minotaur, Cerberus, Pegasus, etc.
** Includes the old mortals, who came before humans were created, and are never adequately explained.
* The Hindu canon rivals GreekMythology, as one would expect of the world's oldest religion that is still practiced today. The list includes the vanara, garuda, naga, rakshasa, the saptas, pitrs, the gods themselves and their avatars. And those are just the most popular ones - there are literally hundreds of different beings in the Ramayana alone.
* Norse mythology is another one. The list includes the aesir and vanir, the norns, jotnar (fire and ice versions), ljosalfar, svaltalfar, and dokkalfar, dvergar, vaettir, troll, nisse, valkyries, einherjar, mortal men and the dead.

[[AC:TabletopGames]]
* ''{{Talislanta}}'' has several dozen bizarre species to choose from, and even its "human"-analogs aren't necessarily what you'd call normal. Plus, [[{{Slogans}} no elves]].

[[AC:VideoGames]]
ZAngband.



* ''Suikoden'' does this (usually using some kind of animal as a basis) on account of having [[OneHundredAndEight 108]] characters in [[LoadsandLoadsOfCharacters EVERY game]]. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase etc have also been argued if they are entirely human. Every game seems to add at least one more race to the count.

to:

* ''Suikoden'' ''{{Suikoden}}'' does this (usually using some kind of animal as a basis) on account of having [[OneHundredAndEight 108]] characters in [[LoadsandLoadsOfCharacters EVERY game]]. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase etc have also been argued if they are entirely human. Every game seems to add at least one more race to the count.



* [[SuperMario The Mario series]] has at least two dozen sentient races at this point, many of them originated as supposedly non-sentient mooks.
** And yes, you'll be torching, freezing, crushing and star-powering plenty of those acknowledgedly sentient races in each new 2D outing. [[MST3KMantra But you shouldn't focus too much on that.]] [[VideogameCrueltyPotential Or maybe]] [[OmnicidalManiac you should.]] No, you don't get to kill any [[SuperMarioSunshine Piantas]], stop asking.

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* [[SuperMario [[SuperMarioBros The Mario series]] has at least two dozen sentient races at this point, many of them originated as supposedly non-sentient mooks.
**
mooks. [[WhatMeasureIsAMook And yes, yes]], you'll be torching, freezing, crushing and star-powering plenty of those acknowledgedly sentient races in each new 2D outing. [[MST3KMantra But you shouldn't focus too much on that.]] [[VideogameCrueltyPotential Or maybe]] [[OmnicidalManiac you should.]] No, (No, you don't get to kill any [[SuperMarioSunshine Piantas]], stop asking._




[[AC: {{Toys}}]]
* Bionicle has the Toa - Matoran - Turaga, Makuta, Skakdi, Zyglak, Rahkshi, Visorak, Glatorian, Agori, Vorox, Vortixx, Skrall, Bone Hunters, Element Lords, and the Great Beings, just to name a few.

to:

\n[[AC: {{Toys}}]]\n* Bionicle ''{{Touhou}}'' not only has LoadsAndLoadsOfCharacters but Loads And Loads Of Races as well, with at least one representative from any {{youkai}} ZUN wants to add. The first Windows era game ''alone'' contains humans, vampires, fairies, a WitchSpecies, and what is [[WildMassGuessing heavily suspected to be]] a Chinese dragon. Other games introduce [[PettingZooPeople animals-turned-youkai]] (and one human-turned-youkai), ghosts, demons, [[OurAngelsAreDifferent celestials]], [[PhysicalGod gods]], [[OurElvesAreBetter Lunarians]], a {{shinigami}}, kappa, tengu, [[HumanoidAbomination whatever the Toa - Matoran - Turaga, Makuta, Skakdi, Zyglak, Rahkshi, Visorak, Glatorian, Agori, Vorox, Vortixx, Skrall, Bone Hunters, Element Lords, hell Yukari is]], and the Great Beings, just to name a few.
list goes on.



* ''LastResort'', like most FurryComics, revels in this. Justified in being an interplanetary event set on supposedly neutral ground, but with [[LoadsAndLoadsOfCharacters the sheer number of characters as is...]]

to:

* ''LastResort'', like most FurryComics, [[FurryFandom Furry Comics]], revels in this. Justified in being an interplanetary event set on supposedly neutral ground, but with [[LoadsAndLoadsOfCharacters the sheer number of characters as is...]]



[[AC: TradingCardGames]]
* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this. Aside from humans there are: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Leonin, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami, Saprolings, Thallids, Thrulls, Myr, Phyrexians, Changelings, Slivers, Beasts, Demons, Angels, Spirits, Dragons, Elementals...
** And that's not even counting subraces. Just counting the types of goblins there are [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirran Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]
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* FinalFantasyTacticsAdvance had FiveRaces, but FinalFantasyTacticsA2 added two more. One of the new ones replaced one of the old ones, and FinalFantasyXII and FinalFantasyXIIRevenantWings added in more, with some UndergroundMonkey on the side.
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* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami, Saprolings, Thrulls, Myr, Phyrexians, Changelings, Slivers, Beasts, Demons, Angels, Spirits...

to:

* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: this. Aside from humans there are: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors, Leonin, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami, Saprolings, Thallids, Thrulls, Myr, Phyrexians, Changelings, Slivers, Beasts, Demons, Angels, Spirits...Spirits, Dragons, Elementals...
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just for the sake of completion


* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami...
** And that's not even counting subraces. [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirran Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]

to:

* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami...
Soratami, Saprolings, Thrulls, Myr, Phyrexians, Changelings, Slivers, Beasts, Demons, Angels, Spirits...
** And that's not even counting subraces. Just counting the types of goblins there are [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirran Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]
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* ''{{Bleach}}'' features, in addition to normal humans, the human-variant [[TheGrimReaper Soul Reapers]], [[OurGhostsAreDifferent normal spirits, Hollows]], and Quincy, in addition to the synthetic modsouls and artificial human Nemu. Arrancar, visored, and whatever Orihime and Chad are seem to be some sort of hybrid, hollow/Soul Reaper in the first two cases, and Soul Reaper/Hollow/Human in Orihime's case and hollow/human in Chad's. Sajin Komamura falls under PettingZooPeople, although it's not clear if this counts as a race or a curse. The anime adds in the [[OurVampiresAreDifferent Bount]].

to:

* ''{{Bleach}}'' features, in addition to normal humans, the human-variant [[TheGrimReaper Soul Reapers]], Shinigami]], [[OurGhostsAreDifferent normal spirits, spirits]], [[TheHeartless Hollows]], and Quincy, Quincies, in addition to the synthetic modsouls Modsouls and artificial human Nemu. Arrancar, visored, and whatever Orihime and Chad Arrancar are seem Hollow-Shinigami hybrids, Visoreds are Shinigami-Hollow hybrids. Fulbringers are spiritually-aware humans that were 'infected' with Hollow spirit energy, but have their own abilities added to be some sort of hybrid, hollow/Soul Reaper in the first two cases, and Soul Reaper/Hollow/Human in Orihime's case and hollow/human in Chad's.mix. Sajin Komamura falls under PettingZooPeople, although it's not clear if this counts as a race or a curse. The anime adds in the [[OurVampiresAreDifferent Bount]].Bounts]].
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**The current edition from Fantasy Flight has released two expansions so far, bring the grand total to a staggering 90 alien races.

Changed: 283

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* ''BattleForWesnoth'' has humans, elves, dwarves, orcs, trolls, drakes (dragon people), [[LizardFolk saurians]], merfolk, and [[SnakePeople naga]], in addition to things which aren't really a "race" as such, like undead. User-made content adds dozens more, and various subdivisions.
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** ''Linley's DungeonCrawl''.

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** ''Linley's DungeonCrawl''.''DungeonCrawl'' has 15 playable races at the moment, and given the game's general ArcNumber obsession it wouldn't surprise anyone if the developers are aiming for 27 races eventually.

Added: 193

Removed: 114

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Only by an extreme stretch is Civ4 by the same developers as Master of Orion. Also, mentioned FFH.


** ''Civilization 4'' (from the same developer) starts with 18 Civilizations, and adds 16 more through expansions.


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* ''Civilization 4'' starts with 18 Civilizations, and adds 16 more through expansions.
** The GameMod FallFromHeaven replaces them with 21 original civilizations, and the modmods have more yet.
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** For sheer diversity, ''ForgottenRealms'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''{{Planescape}}'' and ''{{Spelljammer}}'', which by their very nature as bridges between settings allow for practically any race or subrace to be played.

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** For sheer diversity, ''ForgottenRealms'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''{{Planescape}}'' and ''{{Spelljammer}}'', which by their very nature as bridges between settings allow for practically any race or subrace to be played.played and then some more to emphasize the dazzling effect, that is Type 3.
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** The Basic/Expert/etc D&D system practically lived off of this trope, offering supplements and gazetteers for PC savage humanoids, fairy creatures, undersea races, aerial beings, lycanthrope strains, ancient species from the Hollow World, furries from Red Steel, and weird exotic critters from the ''Princess Ark'' saga. And that's before you crack open the Immortals boxed set.
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* Depending on which "era" a game of Dominions 3 takes place in, it can come with up to 24 nations almost all of which represent different races ranging from stereotypical merfolk to Lovecraftian fish-men to Rakshasa or Naga rulers of intelligent primates. Factions that are alliances of multiple races, such as Pangea's medley of Greek mythology expand the actual count even further. A great number of patches were made after its release that added even more material.
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* ''FinalFantasyIX'' features loads and loads of one-off [[NPCs NPCs]] with [[FunnyAnimal animal]] or other demihuman features, along with a few named (or not-quite-named) major races. It almost gives AnimalCrossing a run for its money. Only one major [=PC=] is an unequivocally normal human.

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* ''FinalFantasyIX'' features loads and loads of one-off [[NPCs NPCs]] [=NPCs=] with [[FunnyAnimal animal]] or other demihuman features, along with a few named (or not-quite-named) major races. It almost gives AnimalCrossing a run for its money. Only one major [=PC=] is an unequivocally normal human.
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* ''Troperworks/TheMansionOfE'' has numerous species living in the vast underground complex beneath the titular structure; their ancestors were gathered there as exhibits in a zoo by another now-vanished species.

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* ''Troperworks/TheMansionOfE'' ''Webcomic/TheMansionOfE'' has numerous species living in the vast underground complex beneath the titular structure; their ancestors were gathered there as exhibits in a zoo by another now-vanished species.
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* MahouSenseiNegima has 4 basic races: Humans, {{Youkai}}, Humans from the [[MagicalLand Magic World]]([[AmbiguouslyBrown dark skinned]]) and [[FunnyAnimals Animal]][[PettingZooPeople People]] from the [[MagicalLand Magic World]]. The human races are then subdivided in many different kinds ''and'' varying in all points of the SlidingScaleOfAnthropomorphism.
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* ''{{Ascendancy}}'' probably takes first prize with 21 races.

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* ''{{Ascendancy}}'' probably takes first prize with boasts an impressive 21 races.
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** In D&D 4th Edition, with the release of the Second Player Handbook, plus other official material (in ''{{Dragon}}'' magazine and other sourcebooks) there are nearly 20 playable player-character races! And more coming! This doesn't include the 'monsters as PCs' option, which adds even more. Most of the races are revisions of races from 3.5.

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** In D&D 4th Edition, with the release of the Second Player Handbook, plus other official material (in ''{{Dragon}}'' magazine and other sourcebooks) there are nearly 20 playable player-character races! And more coming! This doesn't include the 'monsters as PCs' [=PCs=]' option, which adds even more. Most of the races are revisions of races from 3.5.
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* ''Suikoden'' does this (usually using some kind of animal as a basis) on account of having [[OneHundredAndEight 108]] characters in [[LoadsandLoadsOfCharacters EVERY game]]. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase etc have also been argued if they are entirely human. Every game seems to add at least one more race to the count.
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** And that's not even counting subraces. [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirrodin's Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]

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** And that's not even counting subraces. [[TooDumbToLive Basic Dominarian Goblins]] [[OurGoblinsAreDifferent are different from]] [[CannonFodder Rathi Moggs,]] [[UpperClassTwit Mercadian Nabobs,]] [[IdiotSavant Mirrodin's Mirran Krark-Clan,]] [[{{Kappa}} Kamigawa Akki,]] [[CuriosityIsACrapshoot Lorwyn Boggarts,]] [[HordeOfAlienLocusts Shadowmoor Boggarts,]] [[AxCrazy Redcaps,]] [[DeterminedHomesteader Hobgoblins,]] [[HufflepuffHouse and Spriggans,]] [[{{Ptitlesacn2d4m3iyd}} Jund Dragon Fodder,]] [[TreacherousAdvisor and Zendikar Guide-Thieves.]]
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* ''Troperworks/TheMansionOfE'' has numerous species living in the vast underground complex beneath the titular structure; their ancestors were gathered there as exhibits in a zoo by another now-vanished species.
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* ''TheLegendOfZelda'', when considered as a whole. Any given game has no more than five races, but consider the range, from human-like Hylians (the PC race, distinct from humans [[DependingOnTheWriter in some games but not others]]), Kokiri and Gerudo to less human-like Gorons, Zora, Deku, Rito ([[WildMassGuessing supossedly relatives to Zora]]), Korok (evolved Kokiri), Minish, Twili, Subrosians, Tokay, and a few others.

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* ''TheLegendOfZelda'', when considered as a whole. Any given game has no more than five races, but consider the range, from human-like Hylians (the PC race, distinct from humans [[DependingOnTheWriter in some games but not others]]), Kokiri and Gerudo to less human-like Gorons, Zora, Deku, Rito ([[WildMassGuessing supossedly relatives to ([[WordOfGod confirmed decedents of the Zora]]), Korok (evolved Kokiri), Minish, Twili, Subrosians, Tokay, and a few others.

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* The board game Small World started with an already-respectable 14 races in the core set, and the first three official expansions have added another 10 in total. Some of the 'races' would normally count as humans, however; for example, Amazons, Barbarians, Gypsies and Sorcerers are all separate races. In addition, there are special abilities which are independent of races, so during a game you'll actually be looking at things like Merchant Halflings or Cursed Goblins. Or Peace-Loving Orcs, for that matter. There are 20 abilities in the core game, with 12 more from expansions, meaning you're looking at 24 * 32 = '''768''' race/ability combinations just from official sources. Fans have added more, obviously.
* The board game Cosmic Encounter is all about this, with each alien race breaking the rules in a different way. The original game had 15 races, and nine (!) expansion sets bringing the total eventually up to a whopping 75 (!). One of the later publishers was planning an expansion with yet another 35 (!) but went out of business before the release.
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* Every role-playing game set in the StarWars universe has ended up allowing players access to dozens if not hundreds (literally) of races.
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***As of summer 2010, the list of published (in an actual book you can buy in the store) and supported (race specific options are provided for character customization) PC races is: Human, Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Tiefling, Deva, Gnome, Goliath, Half-Orc, Shifter (which come in Longtooth and Razorclaw varieties), Githzerai, Minotaur, Shardmind, Wilden, Changeling, Drow, Genasi, Kalashtar, Warforged, Mul, and Thri-Kreen. Shadar-Kai, Revenants, and Gnolls have received support in online publications. Bladelings have appeared in a published book but received no support. Several monster races have published stats, but aren't supported or intended for PC use.
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* The ''{{Warlords}}'' series, and its spinoff ''{{Warlords: Battlecry}}''. WBC1 had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". WBC2 added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. WBC3 almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ({{Mayincatec}} SnakePeople), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique races, with hardly a shared unit or building to be found.

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* The ''{{Warlords}}'' series, and its spinoff ''{{Warlords: Battlecry}}''.''WarlordsBattlecry''. WBC1 had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". WBC2 added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. WBC3 almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ({{Mayincatec}} SnakePeople), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique races, with hardly a shared unit or building to be found.
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* ''{{Warlords}}'' series.

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* The ''{{Warlords}}'' series.series, and its spinoff ''{{Warlords: Battlecry}}''. WBC1 had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". WBC2 added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. WBC3 almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ({{Mayincatec}} SnakePeople), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique races, with hardly a shared unit or building to be found.
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** 40K only has about seven main races (Humans, [[OurElvesAreBetter Space Elves]], [[RecycledInSpace Space]] [[strike:Orcs]] [[XtremeKoolLetterz Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], [[BeePeople Hive-Mind]] [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[strike:demons]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], the [[SpaceMarine Space Marines]], the Inquisition (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, heretics and aliens respectively), the [[AmazonBrigade Sisters of Battle]] and the [[FaceHeelTurn Chaos Space Marines]]. The fluff mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero good guys.]]

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** 40K only has about seven main races (Humans, [[OurElvesAreBetter Space Elves]], [[RecycledInSpace Space]] [[strike:Orcs]] [[XtremeKoolLetterz Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], [[BeePeople Hive-Mind]] [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[strike:demons]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], the [[SpaceMarine Space Marines]], the Inquisition (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, heretics witches and aliens respectively), the [[AmazonBrigade Sisters of Battle]] and the [[FaceHeelTurn Chaos Space Marines]]. The fluff mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero good guys.]]
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** And that's just the playable races. Factor in NPC races and those mentioned in the backstory, and you also have Dwemer (Mesopotamians), Imga (Intelligent Apes), Daedra (Demigods), Almderi ({{Precursors}}), Sloads (Slugmen), Nedes (Barbarians), Alpine Elves, Akaviri (Chinese and Japanese), Hist (Ancient Sentient Trees)...{{So Yeah}}.

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** And that's just the playable races. Factor in NPC races and those mentioned in the backstory, and you also have Dwemer (Mesopotamians), Imga (Intelligent Apes), Daedra (Demigods), Almderi ({{Precursors}}), Sloads (Slugmen), Nedes (Barbarians), Alpine Elves, Akaviri (Chinese and Japanese), Hist (Ancient Sentient Trees)...{{So Yeah}}.

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* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors and I think I'm actually missing a few.
** Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami...

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* ''[[MagicTheGathering Magic: The Gathering]]'' is getting like this: Orcs, Goblins, Minotaurs, Elves, Dwarves, Fairies, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Maros, Cat Warriors and I think I'm actually missing a few.
**
Warriors, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami...

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* ''StarTrek''. The humans, the Vulcans ([[OurElvesAreBetter space elves]]), the Romulans (the Vulcans' nastier cousins), the Klingons ([[ProudWarriorRaceGuy Proud Warrior Race Guys]])), the Borg (BeePeople), the Cardassians ([[PlanetOfHats spies and assassins]]), and the Ferengi ([[HonestJohnsDealership interstellar merchants]]) are the most prominant ones. However there are a crapload more that turn up only in individual episodes or plot arcs, and unimportant ones represented by a main character (Betazoids, Trill, Denobulans...)

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* ''StarTrek''. The humans, the Vulcans ([[OurElvesAreBetter space elves]]), the Romulans (the Vulcans' nastier cousins), the Klingons ([[ProudWarriorRaceGuy Proud Warrior Race Guys]])), the Borg (BeePeople), the Cardassians ([[PlanetOfHats spies and assassins]]), and the Ferengi ([[HonestJohnsDealership ([[SpaceJews interstellar merchants]]) are the most prominant ones. However there are a crapload more that turn up only in individual episodes or plot arcs, and unimportant ones represented by a main character (Betazoids, Trill, Denobulans...)

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