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-> '''[[ComicBook/MisterFantastic Reed Richards:]]''' This device should identify the scents and decode them into an elementary mathematical vocabulary.
-> '''[[ComicBook/AntMan Hank Pym:]]''' Where'd you get that?
-> '''Reed Richards:''' I just invented it.
-> '''Hank Pym:''' This is ''exactly'' why we all hate you.
-->-- ''Fantastic Four #547''

One of TheSixStats, abbreviated as '''INT'''.

This is the stat that determines how much a character can learn and remember, along with their ability to reason. Intelligence is the go-to measuring stick for completing puzzles, understanding complicated incantations and constructing marvels of science and technology, depending on the setting.

Typically a DumpStat for testosterone-powered bruisers and other macho folks, although [[GeniusBruiser Genius Bruisers]] overcome this simple dichotomy. High Intelligence is almost mandatory for a villain to concoct their master plan, and it is one of two defining stats for the MagnificentBastard. For this reason, heroes [[GoodIsDumb often dump this stat]], but don't be fooled into thinking that this is a general rule - the GuileHero is an archetype of their own.

Here's a guide for examples:

'''12-15''': At this level, Intelligence appears as little more than an academic gift, resulting in high scores on IQ tests, but nothing record-breaking.

'''16-19''': The character is probably the token smart guy of their group, unless they operate alone. Technical expertise, whether it be about the workings of magic or how to fix a computer, comes easy - this talent usually prompts the character to try and challenge the limits of their mind.

'''20-23''': Learning a language before breakfast is almost a normal day. Examinations prompt nothing more than a yawn. Encyclopedic knowledge is a fair descriptor, though possibly inadequate.

'''24+''': This character literally knows more than you'll ever forget. They understand pi to six billion digits, dabble in research that would leave savants babbling in sheer incomprehension and you'd better believe they know at least as many ways to take a person down as there are grains of sand on a beach, magically, scientifically or otherwise.
----

!!Examples:

!!!12-15:
[[AC: ComicBooks]]
* ''ComicBook/SheHulk'': While the protagonist's defining trait is her SuperStrength, she is also a brilliant lawyer. The best stories about her are usually those which show both sides of her, as explained by the quote on her character page.

[[AC: {{Literature}}]]
* In the ''Literature/SherlockHolmes'' literary corpus, [[TheWatson Watson]] is supposed to be of above-average intelligence (he's a ''doctor'', after all), although [[OvershadowedByAwesome overshadowed]] by his genius friend. Many adaptations push the "less smart than Holmes" angle further and make Watson a [[AdaptationalDumbass dummy]].

!!!16-19:
[[AC: {{Literature}}]]
* ''Literature/SherlockHolmes'' is the prime example of someone who makes a living by being smarter than everyone else -- or nearly, since [[AlwaysSomeoneBetter his brother Mycroft]] is even smarter.

[[AC: LiveActionTV]]
* The protagonists of ''{{Series/Scorpion}}'' are a team of geniuses -- with a combined IQ of 700 between the four of them -- who use their intellects to solve a different high-tech crisis in every episode.
* The protagonists of ''Series/TheBigBangTheory'' are four scientists. Early in the series they were all supposed to be prodigies at the forefront of their fields, although as time went on this became mainly the trait of [[InsufferableGenius Sheldon]].

!!!20-23:
Characters from the SuperIntelligence, ImpossibleGenius and WorldsSmartestMan trope pages are likely to belong to this or the following category.

[[AC: ComicBooks]]
* Most "genius scientist" types from superhero comic books -- like ComicBook/MisterFantastic and ComicBook/DoctorDoom from Creator/MarvelComics, or ComicBook/LexLuthor from Creator/DCComics -- are likely to fall here. While many of them are technically "merely" human, they can pull off intellectual feats that are just not possible in RealLife; e.g., creating tech decades in advance of the time in a single fit of inspiration.

!!!24+:
[[AC: General]]
* Works set after TheSingularity will probably be swarming with these.
[[AC: Literature]]
* James from ''Literature/MindGames'' has 25 Intelligence due to [[spoiler:his Unique Title "Mesmer's Heir."]] As he’s still getting used to it, he isn’t Reed Richards impressive, but his ability to make connections and foresee problems constantly surprises and occasionally annoys the other characters. It also gives him a larger Mana pool than possibly any other human being on Earth.
[[AC: Tabletop]]
* Pretty normal values for a moderate-level character in e.g. ''TabletopGame/DungeonsAndDragons'' or ''{{TabletopGame/Pathfinder}}''.
* Ancient [[OurDragonsAreDifferent dragons]] canonically have intelligence scores in the 24-30 range.
[[AC:Webcomics]]
* In ''WebComic/TheOrderOfTheStick'', TheSmartGuy Vaarsuvius has at least 24 intelligence.

!!!30+:
* The SorcerousOverlord and BenevolentMageRuler likely have 30+ intelligence.
* An EldritchAbomination tends to fall in this area, assuming it's not mindless. For instance, in {{TabletopGame/Pathfinder}}, GreatOldOne Chthulhu has 31 int.

to:

-> '''[[ComicBook/MisterFantastic Reed Richards:]]''' This device should identify the scents and decode them into an elementary mathematical vocabulary.
-> '''[[ComicBook/AntMan Hank Pym:]]''' Where'd you get that?
-> '''Reed Richards:''' I just invented it.
-> '''Hank Pym:''' This is ''exactly'' why we all hate you.
-->-- ''Fantastic Four #547''

'''Intelligence''' can refer to:

* JustForFun/{{Intelligence}}:
One of TheSixStats, abbreviated as '''INT'''.

This is the stat that determines how much a character can learn and remember, along with their ability to reason. Intelligence is the go-to measuring stick for completing puzzles, understanding complicated incantations and constructing marvels
'''INT'''.
* One
of science and technology, depending on the setting.

Typically a DumpStat for testosterone-powered bruisers and other macho folks, although [[GeniusBruiser Genius Bruisers]] overcome this simple dichotomy. High Intelligence is almost mandatory for a villain to concoct their master plan, and it is one of two defining stats for the MagnificentBastard. For this reason, heroes [[GoodIsDumb often dump this stat]], but don't be fooled into thinking that this is a general rule - the GuileHero is an archetype of their own.

Here's a guide for examples:

'''12-15''': At this level, Intelligence appears as little more than an academic gift, resulting in high scores on IQ tests, but nothing record-breaking.

'''16-19''': The character is probably the token smart guy of their group, unless they operate alone. Technical expertise, whether it be about the workings of magic or how to fix a computer, comes easy - this talent usually prompts the character to try and challenge the limits of their mind.

'''20-23''': Learning a language before breakfast is almost a normal day. Examinations prompt nothing more than a yawn. Encyclopedic knowledge is a fair descriptor, though possibly inadequate.

'''24+''': This character literally knows more than you'll ever forget. They understand pi to six billion digits, dabble in research that would leave savants babbling in sheer incomprehension and you'd better believe they know at least as many ways to take a person down as there are grains of sand on a beach, magically, scientifically or otherwise.
----

!!Examples:

!!!12-15:
[[AC: ComicBooks]]
* ''ComicBook/SheHulk'': While the protagonist's defining trait is her SuperStrength, she is also a brilliant lawyer. The best stories about her are usually those which show both sides of her, as explained by the quote on her character page.

[[AC: {{Literature}}]]
* In the ''Literature/SherlockHolmes'' literary corpus, [[TheWatson Watson]] is supposed to be of above-average intelligence (he's a ''doctor'', after all), although [[OvershadowedByAwesome overshadowed]] by his genius friend. Many adaptations push the "less smart than Holmes" angle further and make Watson a [[AdaptationalDumbass dummy]].

!!!16-19:
[[AC: {{Literature}}]]
* ''Literature/SherlockHolmes'' is the prime example of someone who makes a living by being smarter than everyone else -- or nearly, since [[AlwaysSomeoneBetter his brother Mycroft]] is even smarter.

[[AC: LiveActionTV]]
* The protagonists of ''{{Series/Scorpion}}'' are a team of geniuses -- with a combined IQ of 700 between the four of them -- who use their intellects to solve a different high-tech crisis in every episode.
* The protagonists of ''Series/TheBigBangTheory'' are four scientists. Early in the series they were all supposed to be prodigies at the forefront of their fields, although as time went on this became mainly the trait of [[InsufferableGenius Sheldon]].

!!!20-23:
Characters from the SuperIntelligence, ImpossibleGenius and WorldsSmartestMan trope pages are likely to belong to this or
the following category.

[[AC: ComicBooks]]
* Most "genius scientist" types
Live-Action TV series:
** ''Series/Intelligence2006'', a Canadian CrimeAndPunishmentSeries.
** ''Series/Intelligence2014'', an American spy drama.
** ''Series/Intelligence2020'', a British comedy spy drama.

If you arrived here
from superhero comic books -- like ComicBook/MisterFantastic and ComicBook/DoctorDoom from Creator/MarvelComics, or ComicBook/LexLuthor from Creator/DCComics -- are likely to fall here. While many of them are technically "merely" human, they can pull off intellectual feats another page, please edit the link that are just not possible in RealLife; e.g., creating tech decades in advance of the time in a single fit of inspiration.

!!!24+:
[[AC: General]]
* Works set after TheSingularity will probably be swarming with these.
[[AC: Literature]]
* James from ''Literature/MindGames'' has 25 Intelligence due to [[spoiler:his Unique Title "Mesmer's Heir."]] As he’s still getting used to it, he isn’t Reed Richards impressive, but his ability to make connections and foresee problems constantly surprises and occasionally annoys the other characters. It also gives him a larger Mana pool than possibly any other human being on Earth.
[[AC: Tabletop]]
* Pretty normal values for a moderate-level character in e.g. ''TabletopGame/DungeonsAndDragons'' or ''{{TabletopGame/Pathfinder}}''.
* Ancient [[OurDragonsAreDifferent dragons]] canonically have intelligence scores in the 24-30 range.
[[AC:Webcomics]]
* In ''WebComic/TheOrderOfTheStick'', TheSmartGuy Vaarsuvius has at least 24 intelligence.

!!!30+:
* The SorcerousOverlord and BenevolentMageRuler likely have 30+ intelligence.
* An EldritchAbomination tends to fall in this area, assuming it's not mindless. For instance, in {{TabletopGame/Pathfinder}}, GreatOldOne Chthulhu has 31 int.
brought you here.
----
Is there an issue? Send a MessageReason:
Literature.Real RPG is being cut for being in the wrong namespace


* James from the Literature/RealRPG novel Literature/MindGames has 25 Intelligence due to [[spoiler:his Unique Title ‘’Mesmer's Heir.’’]] As he’s still getting used to it, he isn’t Reed Richards impressive, but his ability to make connections and foresee problems constantly surprises and occasionally annoys the other characters. It also gives him a larger Mana pool than possibly any other human being on Earth.

to:

* James from the Literature/RealRPG novel Literature/MindGames ''Literature/MindGames'' has 25 Intelligence due to [[spoiler:his Unique Title ‘’Mesmer's "Mesmer's Heir.’’]] "]] As he’s still getting used to it, he isn’t Reed Richards impressive, but his ability to make connections and foresee problems constantly surprises and occasionally annoys the other characters. It also gives him a larger Mana pool than possibly any other human being on Earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC: Literature]]
* James from the Literature/RealRPG novel Literature/MindGames has 25 Intelligence due to [[spoiler:his Unique Title ‘’Mesmer's Heir.’’]] As he’s still getting used to it, he isn’t Reed Richards impressive, but his ability to make connections and foresee problems constantly surprises and occasionally annoys the other characters. It also gives him a larger Mana pool than possibly any other human being on Earth.
Is there an issue? Send a MessageReason:
  • 1


* An EldritchAbomination tends to fall in this area, assuming it's not mindless.

to:

* An EldritchAbomination tends to fall in this area, assuming it's not mindless. For instance, in {{TabletopGame/Pathfinder}}, GreatOldOne Chthulhu has 31 int.

Added: 106

Changed: 16

Is there an issue? Send a MessageReason:
  • 1


[[AC: Tabletop]]




to:

[[AC:Webcomics]]
* In ''WebComic/TheOrderOfTheStick'', TheSmartGuy Vaarsuvius has at least 24 intelligence.
Is there an issue? Send a MessageReason:
examples


* Works set after TheSingularity will probably be swarming with these.

to:

* Works set after TheSingularity will probably be swarming with these.these.
* Pretty normal values for a moderate-level character in e.g. ''TabletopGame/DungeonsAndDragons'' or ''{{TabletopGame/Pathfinder}}''.
* Ancient [[OurDragonsAreDifferent dragons]] canonically have intelligence scores in the 24-30 range.

!!!30+:
* The SorcerousOverlord and BenevolentMageRuler likely have 30+ intelligence.
* An EldritchAbomination tends to fall in this area, assuming it's not mindless.

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