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This may be a FamilyUnfriendlyDeath. Also, keep in mind that as this is a DeathTrope, spoilers abound!

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This may be a FamilyUnfriendlyDeath. Also, keep in mind that as this is a DeathTrope, {{Death Trope|s}}, spoilers abound!
abound!









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** In ''VideoGame/TheSims3'', the size of a sim's grave marker depends on how many Lifetime Happiness points they earned, and the marker has a symbol on it reflecting how the Sim died.
** In ''VideoGame/TheSims4'', when Sims (or pets) die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body will turn into an urn (when indoor) or into a tombstone (when outdoor).

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** In ''VideoGame/TheSims3'', the size of a sim's Sim's grave marker depends on how many Lifetime Happiness points they earned, and the marker has a symbol on it reflecting how the Sim died.
** In ''VideoGame/TheSims4'', when Sims (or pets) or pets die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body will turn into an urn (when indoor) or into a tombstone (when outdoor).tombstone.

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[[folder:Video Games ]]

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[[folder:Video Games ]]
Games]]



* All of ''VideoGame/TheSims'' games use this, specifically it will be an urn if it's indoors and a tombstone outdoors, and it will change if the player moves the grave marker. If a Sim's grave is on a lot, that Sim's ghost may show up at night. In the sequel games the gravemarkers look different depending on how the Sim died, and how well the player did at satisfying them. In VideoGame/TheSims2, a Sim that dies of old age while in Platinum aspiration will get a gold and silver coloured marker with the symbol for their aspiration on it. In VideoGame/TheSims3, the size of a sim's grave marker depends on how many Lifetime Happiness points they earned, and the marker has a symbol on it reflecting how the Sim died.

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* All of ''VideoGame/TheSims'' games use this, specifically it will be an urn if it's indoors and a tombstone outdoors, and it will change if the player moves the grave marker. If a Sim's grave is on a lot, that Sim's ghost may show up at night. In the sequel games the gravemarkers look different depending on how the Sim died, and how well the player did at satisfying them. them.
**
In VideoGame/TheSims2, ''VideoGame/TheSims2'', a Sim that dies of old age while in Platinum aspiration will get a gold and silver coloured marker with the symbol for their aspiration on it. it.
**
In VideoGame/TheSims3, ''VideoGame/TheSims3'', the size of a sim's grave marker depends on how many Lifetime Happiness points they earned, and the marker has a symbol on it reflecting how the Sim died.died.
** In ''VideoGame/TheSims4'', when Sims (or pets) die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body will turn into an urn (when indoor) or into a tombstone (when outdoor).



* Later ''VideoGame/GrandTheftAuto'' games (third game onwards) have a variation. Bodies will eventually [[EverythingFades fade away]] and be replaced by a chalk outline (irrespective of whether the police have arrived at the scene or not).

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* Later The 3D era ''VideoGame/GrandTheftAuto'' games (third game onwards) have a variation. Bodies will eventually [[EverythingFades fade away]] and be replaced by a chalk outline (irrespective of whether the police have arrived at the scene or not).



* In ''VideoGame/TheSims4'', when Sims (or pets) die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body will turn into an urn (when indoor) or into a tombstone (when outdoor).

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* In ''VideoGame/TheSims4'', when Sims (or pets) die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body Equipping certain item sets in ''VideoGame/TeamFortress2'' will cause any enemy players you kill to turn into an urn (when indoor) or into a tombstone (when outdoor).
gravestones themed after the set you're using; the same effect is applied to you upon your own death.



[[folder:Non-Game Examples ]]

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[[folder:Non-Game Examples ]]
Examples]]
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* In ''VideoGame/TheSims4'', when Sims (or pets) die, the Grim Reaper appears to take their soul. As soon as the soul is with him, their body will turn into an urn (when indoor) or into a tombstone (when outdoor).
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[[folder: Video Games ]]

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[[folder: Video [[folder:Video Games ]]



[[folder: Non-Game Examples ]]

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[[folder: Non-Game [[folder:Non-Game Examples ]]
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[[caption-width-right:280:Who needs funeral homes? [[note]]From the Dover Boys Reanimated Collab.[[/note]]]]

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[[caption-width-right:280:Who needs funeral homes? [[note]]From the Dover Boys [[MultiAnimatorProject Reanimated Collab.[[/note]]]]
]][[/note]]]]



* In the ''WesternAnimation/BettyBoop'' short ''Betty Boop, M.D.,'' a wheelchair-bound elderly man takes a swig of Betty's patent medicine Jippo, dances around seemingly rejuvenated, but then lies down in the road and pulls the asphalt over his head, as a scat-singing tombstone pops up. The man's arm then pokes out of the grave to plant a flower on it.

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* In the ''WesternAnimation/BettyBoop'' short ''Betty Boop, M.D.,'' ''WesternAnimation/BettyBoopMD,'' a wheelchair-bound elderly man takes a swig of Betty's patent medicine Jippo, dances around seemingly rejuvenated, but then lies down in the road and pulls the asphalt over his head, as a scat-singing tombstone pops up. The man's arm then pokes out of the grave to plant a flower on it.
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* ''VideoGame/{{Action52}}'' does have a few games where this happens. The player character in ''Illuminator'' and enemies in ''Sombreros'' (including vehicles) turn into a gravestone upon death.
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* Weaponized in ''VideoGame/DeadCells''. If you kill an enemy on the third hit of the Tombstone weapon, all enemies within range are crushed by giant tombstones.
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* ''{{VideoGame/Valheim}}'': Players leave gravestones still containing their gear when dead (a floating one if out at sea) that diappears when emptied. As a player's inventory is considerably larger than a chest, it's not uncommon to leave gravestones where they are (once the important items are recovered) as a convenient no-cost storage space.

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* ''{{VideoGame/Valheim}}'': Players leave gravestones still containing their gear when dead (a floating one if out at sea) that diappears disappears when emptied. As a player's inventory is considerably larger than a chest, it's not uncommon to leave gravestones where they are (once the important items are recovered) as a convenient no-cost storage space.
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* Dying in ''VideoGame/{{Terraria}}'' will spawn a tombstone stating your cause of death. You can then dig it up if you like.
* The Multiplayer game ''VideoGame/{{Glitch}}'' has this. When you die a gravestone appears on the spot. Other players can visit the gravestone to mourn or celebrate. The stone disappears after you respawn.

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* Dying in ''VideoGame/{{Terraria}}'' will spawn a tombstone stating your [[HaveANiceDeath cause of death. death]]. You can then dig it up if you like.
like. Dying while holding lots of money causes you to drop an extra-fancy golden tombstone. And if there are any [[FinalDeathMode Hardcore]] characters in the world, [=NPCs=] will also drop tombstones when they die, with the Merchant and Tax Collector dropping the golden variants.
* The Multiplayer game ''VideoGame/{{Glitch}}'' has this. ''VideoGame/{{Glitch}}'': When you die a gravestone appears on the spot. Other players can visit the gravestone to mourn or celebrate. The stone disappears after you respawn.
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* Spoofed in the ''[[WesternAnimation/{{Cars}} Mater's Tall Tales]]'' short "El Materdor". While in the middle of a matador match, a bulldozer runs Mater into the ground, and two pieces of wood stick up from where he's buried, making it look like a grave. As everyone starts to morn his apparent death, Mater comes out from the ground, and continues the match.

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* Spoofed in the ''[[WesternAnimation/{{Cars}} ''[[Franchise/{{Cars}} Mater's Tall Tales]]'' short "El Materdor". While in the middle of a matador match, a bulldozer runs Mater into the ground, and two pieces of wood stick up from where he's buried, making it look like a grave. As everyone starts to morn his apparent death, Mater comes out from the ground, and continues the match.

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** In "We Messed Up" K.O., Enid, and Rad sneak into Mr. Gar's office and Rad accidentally destroys a framed picture of K.O.'s mom Carol. When Enid imagines what them telling Mr. Gar the truth would be like, he yells at them with enough force to launch them to the moon, resulting in the three of them getting instant gravestones. A passing satellite then drops a flower on Enid's grave.

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** In "We Messed Up" K.O., Enid, and Rad sneak into Mr. Gar's office and Rad accidentally destroys a framed picture of K.O.'s mom mom, Carol. When Enid imagines what them telling Mr. Gar the truth would be like, he yells at them with enough force to launch them to the moon, resulting in the this trope for all three of them getting instant gravestones.them. A passing satellite then drops a flower on Enid's grave.
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* ''{{VideoGame/Valheim}}'': Players leave gravestones still containing their gear when dead (a floating one if out at sea) that diappears when emptied. As a player's inventory is considerably larger than a chest, it's not uncommon to leave gravestones where they are (once the important items are recovered) as a convenient no-cost storage space.



* Subverted and certainly NON comedic in a Manga by Junji Ito called "Street of Gravestones",where a small town leaves the bodies of the dead where they fall when they die, as their gravemarker grows up and replaces their body.Being this is a Cosmic Horror Story, bad things happen right at the start when a couple driving to visit hit a pedestrian and try to hide the body.And then they found out what happens to the bodies if you move them.....

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* Subverted and certainly NON comedic in a Manga by Junji Ito called "Street of Gravestones",where Gravestones", where a small town leaves the bodies of the dead where they fall when they die, as their gravemarker grows up and replaces their body.body. Being this is a Cosmic Horror Story, bad things happen right at the start when a couple driving to visit hit a pedestrian and try to hide the body.body. And then they found out what happens to the bodies if you move them.....
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* ''VideoGame/XenobladeChronicles2'': Defeated [[UniqueEnemy Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles1 previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.

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* ''VideoGame/XenobladeChronicles2'': Defeated [[UniqueEnemy ''VideoGame/XenobladeChronicles2'' and ''VideoGame/XenobladeChronicles3'': [[{{Superboss}} Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles1 previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.
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* Played with in the ''WesternAnimation/TomAndJerry'' short "The Duck Doctor". As the duckling is flying to the sky with an anvil tied to his waist, Tom aims his rifle at the duck and blasts a bullet, which ends up breaking the rope and sending the anvil falling towards the cat. When Tom tries and fails to run away from the falling anvil, he accepts defeat, digs up a crater on the ground and smokes a cigarette before the anvil finally hits him. Tom then tumbles into the crater, causing the dirt to jump and bury him, and as a final touch, the anvil lands on the grave, serving as a tombstone.

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This may be a FamilyUnfriendlyDeath

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This may be a FamilyUnfriendlyDeath
FamilyUnfriendlyDeath. Also, keep in mind that as this is a DeathTrope, spoilers abound!


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* At the climax of ''WesternAnimation/ThePrincessAndTheFrog'', [[BigBad Dr. Facilier]] is DraggedOffToHell in a cemetery by his "Friends on the Other Side". When the portal to the Other Side slams shut, it transforms into a tombstone marked "FACILIER", complete with a relief of his face screaming in terror.
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More accurate?


* ''VideoGame/XenobladeChronicles2'': Defeated [[BossInMooksClothing Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles1 previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.

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* ''VideoGame/XenobladeChronicles2'': Defeated [[BossInMooksClothing [[UniqueEnemy Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles1 previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.
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None


* ''VideoGame/XenobladeChronicles2'': Defeated [[BossInMooksClothing Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.

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* ''VideoGame/XenobladeChronicles2'': Defeated [[BossInMooksClothing Unique Monsters]] leave behind a gravestone when defeated; interacting with the stone will respawn the monster for you to fight whenever you want. This is in contrast to [[VideoGame/XenobladeChronicles [[VideoGame/XenobladeChronicles1 previous entries]] [[VideoGame/XenobladeChroniclesX in the series]], where Unique Monsters simply respawned at random times, which was inconvenient for both re-fighting ''and'' avoiding them.
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None


[[caption-width-right:280:Who needs funeral homes? [[note]]From the Dover Boys Reanimated Colab.[[/note]]]]

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[[caption-width-right:280:Who needs funeral homes? [[note]]From the Dover Boys Reanimated Colab.Collab.[[/note]]]]

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* In ''VideoGame/RealmOfTheMadGod'', all players get Instant Gravestones; stronger characters get bigger, more impressive gravestones. Due to the game's use of FinalDeath, players will often pay respects to a particularly strong character.

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* In ''VideoGame/RealmOfTheMadGod'', all players get Instant Gravestones; stronger characters get bigger, more impressive gravestones. Due to the game's use of FinalDeath, {{permadeath}}, players will often pay respects to a particularly strong character.
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None

Added DiffLines:

This may be a FamilyUnfriendlyDeath
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* Subverted and certainly NON comedic in a Manga by Junji Ito called"Street of Gravestones",where a small town leaves the bodies of the dead where they fall when they die, as their gravemarker grows up and replaces their body.Being this is a Cosmic Horror Story, bad things happen right at the start when a couple driving to visit hit a pedestrian and try to hide the body.And then they found out what happens to the bodies if you move them.....

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* Subverted and certainly NON comedic in a Manga by Junji Ito called"Street called "Street of Gravestones",where a small town leaves the bodies of the dead where they fall when they die, as their gravemarker grows up and replaces their body.Being this is a Cosmic Horror Story, bad things happen right at the start when a couple driving to visit hit a pedestrian and try to hide the body.And then they found out what happens to the bodies if you move them.....
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* in the [[Creator/MidwayGames Midway]] arcade game ''Boot Hill'', when a cowboy is shot dead, he turns into a tombstone and floats over to the graveyard.
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*Subverted and certainly NON comedic in a Manga by Junji Ito called"Street of Gravestones",where a small town leaves the bodies of the dead where they fall when they die, as their gravemarker grows up and replaces their body.Being this is a Cosmic Horror Story, bad things happen right at the start when a couple driving to visit hit a pedestrian and try to hide the body.And then they found out what happens to the bodies if you move them.....
Is there an issue? Send a MessageReason:
None


[[caption-width-right:280:Who needs funeral homes?]]

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[[caption-width-right:280:Who needs funeral homes?]]
homes? [[note]]From the Dover Boys Reanimated Colab.[[/note]]]]
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* The ''WesternAnimation/QuackPack'' episode "Need 4 Speed" has Donald Duck have an ImagineSpot of his nephews getting in trouble with the law after getting their first car, resulting in the President of the United States nuking them and leaving three tombstones reading "Huey", "Dewey" and "Louie".
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* ''Fanfic/PokemonBlack'': If the player uses Curse on a trainer, a headstone will appear in the overworld.
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* The human enemies in ''VideoGame/{{Secret Agent|VideoGame}}''. The higher-ranking enemies turn into lower-ranking enemies until you kill the lowest, weakest form, at which point they become a gravestone (which can be picked up or just destroyed for points.)

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* The human enemies in ''VideoGame/{{Secret Agent|VideoGame}}''.''VideoGame/SecretAgent''. The higher-ranking enemies turn into lower-ranking enemies until you kill the lowest, weakest form, at which point they become a gravestone (which can be picked up or just destroyed for points.)
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* ''WesternAnimation/PrivateSnafu'': Snafu gets one after he is flattened by a Japanese tank in "The Goldbrick".

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* In the ''WesternAnimation/SpongeBobSquarePants'' episode "Jellyfish Jam", [=SpongeBob=] teaches a jellyfish to do tricks. When told to play dead, the jellyfish appears buried under a tombstone.

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* ''WesternAnimation/SpongeBobSquarePants''
**
In the ''WesternAnimation/SpongeBobSquarePants'' episode "Jellyfish Jam", [=SpongeBob=] teaches a jellyfish to do tricks. When told to play dead, the jellyfish appears buried under a tombstone.
** In "Demolition Doofus", Mrs. Puff plots to get [=SpongeBob=] killed at a demolition derby and has an ImagineSpot of him getting hit by cars from all sides. When the dust clears, all that's left is a
tombstone.

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