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* Likewise in the ''GalacticCivilizations'' games, the Terran Alliance has an edge in diplomacy over most other races.

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* Likewise in the ''GalacticCivilizations'' ''VideoGame/GalacticCivilizations'' games, the Terran Alliance has an edge in diplomacy over most other races.
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* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.

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* ''DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.
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* In one of GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.

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* In one of GordonRDickson's Creator/GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.
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* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.
** It's also subverted, since TheHero is a shra. Could be DoubleSubverted, though, since he's an extreme subversion of most fantasy heroes and doesn't actually do much leading.

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* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl [[CatFolk fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.
** It's also subverted, since TheHero is a shra. Could be DoubleSubverted, though, since he's an extreme subversion of most fantasy heroes a TechnicalPacifist who's law-abiding and kindhearted almost to a fault, and doesn't actually do much leading.

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[[folder: Comic Books]]
* Captain America is generally recognised as TheLeader in the MarvelUniverse, as displayed in ''ComicBook/Infinity'', when he leads the combined Shiar/Kree/Skrull fleet, spearheaded by the Imperial Guard and the Avengers.
** It even goes beyond the Marvel Universe to the DC universe, when Superman nominates him to command the combined Avengers and Justice League team against Krona, something Batman concurs with.

[[/folder]]



[[folder: Comic Books]]
* Captain America is generally recognised as TheLeader in the MarvelUniverse, as displayed in ''ComicBook/Infinity'', when he leads the combined Shiar/Kree/Skrull fleet, spearheaded by the Imperial Guard and the Avengers.
** It even goes beyond the Marvel Universe to the DC universe, when Superman nominates him to command the combined Avengers and Justice League team against Krona, something Batman concurs with.

[[/folder]]



* ''Series/StargateSG1'' in spades. Let's face it the Tok'ra and Asgard have been spinning their wheels for milennia - and the Nox, the Tollan and the Ancients aren't even trying. But when four man teams of Earthpeople get in the mix we get solutions for problems like the Goa'uld, the Replicators, the Ori, the Wraith...! Sure, we cause a lot of new problems too, but hell, we get things done! Defenders of three galaxies people; At least the Ancients, Nox, Furlings and Asgard supposedly had each other to lean on for active help.
** The Nox and the Tollan are understandable candidates for the "not trying," award, but to lump the Ancients in with them? The ancients have been extinct for about ten thousand years, as of the current time. The very threat of Asgard intervention put a massive damper on Goa'uld expansion and kept them in check, while the Tok'ra kept the System Lords in a state of semi-constant war for most of their history. Were it not for these factors, Earth might have been conquered long ago. Still, the humans of Earth managed to take down the Ori, Goa'uld, and Replicators less than twelve years after their first off-world mission.

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* ''Series/StargateSG1'' in spades. Let's face it the Tok'ra and Asgard have been spinning their wheels for milennia millennia - and the Nox, the Tollan Tollan, and the Ancients aren't even trying. But when four man teams of Earthpeople get in the mix we get solutions for problems like the Goa'uld, the Replicators, the Ori, the Wraith...! Sure, we cause a lot of new problems too, but hell, we get things done! Defenders of three galaxies people; At least the Ancients, Nox, Furlings Furlings, and Asgard supposedly had each other to lean on for active help.
** The Nox and the Tollan are understandable candidates for the "not trying," award, but to lump the Ancients in with them? The ancients Ancients have been extinct for about ten thousand years, as of the current time. The very threat of Asgard intervention put a massive damper on Goa'uld expansion and kept them in check, while the Tok'ra kept the System Lords in a state of semi-constant war for most of their history. Were it not for these factors, Earth might have been conquered long ago. Still, the humans of Earth managed to take down the Ori, Goa'uld, Replicators, and Replicators Ori less than twelve years after their first off-world mission.
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** In ''Film/StarTrekVITheUndiscoveredCountry'', the daughter of the Klingon chancellor calls this out explicitly.

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** In ''Film/StarTrekVITheUndiscoveredCountry'', the daughter of the Klingon chancellor calls this out explicitly. It would probably have hit harder if not for the fact the Federation President of the time was ''non''-human.
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** In the third game, Paragon Shepard is shown to be capable of [[spoiler: ending the Krogan genophage, allying the [[EnemyMine Krogan with the Turians]], get the help of the Rachni, end the 300-year-long war between the Geth and the Quarians, make most of the Salarian STG defect in order to help them... oh, and berating ''Balak'' to lend the Batarian fleet to the cause, whilst he has a gun pointed at Shepard's head.]] Most of the characters react with utter bewilderment that Shepard, in the matter of a few months, manages to solve problems that the Council has failed at fixing for over 1000 years.

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** In the third game, Paragon Shepard is shown to be capable of [[spoiler: ending the Krogan genophage, allying the [[EnemyMine Krogan with the Turians]], get the help of the Rachni, end the 300-year-long war between the Geth and the Quarians, make most of the Salarian STG defect in order to help them... oh, and berating ''Balak'' ''Balak'', who utterly despises Shepard, to lend the Batarian fleet to the cause, whilst he has a gun pointed at Shepard's head.]] Most of the characters react with utter bewilderment that Shepard, in the matter of a few months, manages to solve problems that the Council has failed at fixing for over 1000 years.
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** Somewhat subverted in some editions (notably third and fourth) because for all the vaunted drive and flexibility of humans, the 'stock' player character race that gets the most obvious social bonuses are instead the ''half-elves''. (Of course, most ''settings'' then fail to make much of that.)
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* As in the various TV series, the ''Franchise/StarTrek'' movies play this trope straight. Humans are almost always in charge, with aliens acting in an advisory capacity if they are present at all.
** In ''Film/StarTrekVITheUndiscoveredCountry'', the daughter of the Klingon chancellor calls this out explicitly.
-->'''Azetbur:''' "The Federation is no more than a homo sapiens only club."
** In ''Film/StarTrekIntoDarkness'', when a Starfleet Command meeting is called ''everyone'' at the table is either a human or a HalfHumanHybrid[=/=]HumanAlien. No obvious aliens are present at all.
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* In ''TabletopGame/MyriadSong'' the resident AbusivePrecursors used humans as slave overseers and human aristocrats still rule the [[TheRemnant Remanence]]. Mechanically all humans, even commoners, start out with the Leadership Gift and apply their Legacy trait to Tactics.
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[[folder: Comic Books]]
* Captain America is generally recognised as TheLeader in the MarvelUniverse, as displayed in ''ComicBook/Infinity'', when he leads the combined Shiar/Kree/Skrull fleet, spearheaded by the Imperial Guard and the Avengers.
** It even goes beyond the Marvel Universe to the DC universe, when Superman nominates him to command the combined Avengers and Justice League team against Krona, something Batman concurs with.

[[/folder]]
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** This is, in fact, how TheFederation was formed, by humanity uniting several species that otherwise hated each other to respond to a [[EnemyMine common threat]].
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Removed redundant double-reference to Star Trek Online.


* Turned into a game mechanic in ''VideoGame/StarTrekOnline'', where humans are the only playable race to get the "Leadership" trait. This provides bonuses to space repair rates, justified as your motivational effect on your crew.

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* Turned into a game mechanic in ''VideoGame/StarTrekOnline'', where humans are the only playable race to get the "Leadership" trait. This provides bonuses to space repair rates, justified as your motivational effect on your crew.
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* Turned into a game mechanic in ''VideoGame/StarTrekOnline'', where humans are the only playable race to get the "Leadership" trait. This provides bonuses to space repair rates, justified as your motivational effect on your crew.
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* In ''Series/{{Andromeda}}'' while the Systems Commonwealth was founded by the Vedrans humans quickly made themselves into the "backbone" of the Commonwealth. In addition many governments established during the Long Night after the fall of the Commonwealth were led by humans, for better or for worse, and of course Captain Hunt with his mission to restore the Commonwealth is human (well, half-human).

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* In ''Series/{{Andromeda}}'' while the Systems Commonwealth was founded by the Vedrans humans quickly made themselves into the "backbone" of the Commonwealth. In addition many governments established during the Long Night after the fall of the Commonwealth were led by humans, for better or for worse, and of course Captain Hunt with his mission to restore the Commonwealth is human (well, half-human).
half-human). The Restored Commonwealth is also led by three humans (it helps that there are no Vedrans to be found).
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** JustifiedTrope since Robin is a strategic genius.
*** No, JustifiedTrope because he was taught by ''Franchise/{{Batman}}''.

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** JustifiedTrope since Robin is a strategic genius.
*** No, JustifiedTrope because he was
genius taught by ''Franchise/{{Batman}}''.
''{{Batman}}''
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** Vulcans in Series/StarTrekEnterprise label this as one of the Human's [[PlanetOfHats Hats]]. Humans are brash and more prone to throw caution to the wind when making decisions, but their curiosity to explore the unknown allows them to adapt so easily to different situations and environments that they excel as diplomats and mediators.

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** Vulcans in Series/StarTrekEnterprise label this as one of the Human's [[PlanetOfHats Hats]]. Humans are brash and more prone to throw caution to the wind when making decisions, but their curiosity to explore the unknown allows them to adapt so easily to different situations and environments that they excel as diplomats and mediators. They also believe that humans ''always'' feel the need to organize something, anything.
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* Things essentially end up this way in ''VideoGame/MassEffect'' whether or not you [[spoiler:kill off the council]]. Humanity shakes up most of Citadel Space's politics, military defense, and home security, both by its flaws and strengths. In a sense, humanity is the ultimate anti-complacency factor, as complacency is probably the Council's greatest flaw: they love putting [[PlanetOfHats hats on everything]] and each species eventually settles into one. However, humanity's role as a JackOfAllStats makes their only hat a refusal to ''have'' a hat.

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* Things essentially end up this way in ''VideoGame/MassEffect'' ''Franchise/MassEffect'' whether or not you [[spoiler:kill off the council]]. Humanity shakes up most of Citadel Space's politics, military defense, and home security, both by its flaws and strengths. In a sense, humanity is the ultimate anti-complacency factor, as complacency is probably the Council's greatest flaw: they love putting [[PlanetOfHats hats on everything]] and each species eventually settles into one. However, humanity's role as a JackOfAllStats makes their only hat a refusal to ''have'' a hat.
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*** No, JustifiedTrope because he was taught by ''{{Batman}}''.

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*** No, JustifiedTrope because he was taught by ''{{Batman}}''.
''Franchise/{{Batman}}''.
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** The exact process depends on the player character, but the end result is the entire galaxy acknowledging that humans - specifically this MemeticBadass they've given the galaxy - get results. Paragon Shepard is the more understanding, "we need to earn respect" type, while Renegade Shepard is...[[[SociopathicHero quoted above]].

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** The exact process depends on the player character, but the end result is the entire galaxy acknowledging that humans - specifically this MemeticBadass they've given the galaxy - get results. Paragon Shepard is the more understanding, "we need to earn respect" type, while Renegade Shepard is...[[[SociopathicHero [[SociopathicHero quoted above]].
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*** Several sources suggest that not every Emperor bar one ''was'' an Imperial -- the Septims had strong ties to High Rock and Skyrim, and Tiber Septim himself may or may not have been a Nord. Still, Nords and Bretons are all Men. On the other hand, at least one of the emperors had an elven mother, who herself had reigned as Empress (first as regent for her mad husband, then in her own right) and been highly regarded by the populace while doing so.
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Some early TNG confusion aside, the KDF is consistently the fleet of an independent and sovereign state separate from the Federation. As to the Vulcans, we also hear of heavily Vulcan-crewed Starfleet ships - the USN does not have ships crewed almost entirely by Canadians.


** Starfleet is to the Federation roughly what the U.S. Navy is to the N.A.T.O. The reason Starfleet is heavily human is that it's the humans' military. The Vulcans have a fleet as well, and in the later series/movies, the Klingon fleet was also part of the Federation but not part of Starfleet. Starfleet is diverse but it stands to reason that humans would play a central role.
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In general, wherever humans coexist with other races, the humans tend to be the dominant or driving force in whatever effort they're involved in. They're the ones who tend to be the guys behind creating TheAlliance and holding it together, the ones coming up with most of the plans on how to thwart TheEmpire, or--in somewhat darker settings--the ones able to manipulate other races into doing their bidding for them. If a FiveManBand is made of [[FiveRaces five different species]], then the human will be TheLeader.

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In general, wherever humans coexist with other races, the humans tend to be the dominant or driving force in whatever effort they're involved in. They're the ones who tend to be the guys behind creating TheAlliance and holding it together, the ones coming up with most of the plans on how to thwart TheEmpire, or--in somewhat darker settings--the ones able to manipulate other races into doing their bidding for them. If a FiveManBand is made of [[FiveRaces five different species]], then the human will be TheLeader.
TheLeader; if HumansAreAverage this may overlap with StandardizedLeader.
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In general, wherever humans coexist with other races, the humans tend to be the dominant or driving force in whatever effort they're involved in. They're the ones who tend to be the guys behind creating TheAlliance and holding it together, the ones coming up with most of the plans on how to thwart TheEmpire, or--in somewhat darker settings--the ones able to manipulate other races into doing their bidding for them. If a FiveManBand is made of five different species, then the human will be TheLeader.

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In general, wherever humans coexist with other races, the humans tend to be the dominant or driving force in whatever effort they're involved in. They're the ones who tend to be the guys behind creating TheAlliance and holding it together, the ones coming up with most of the plans on how to thwart TheEmpire, or--in somewhat darker settings--the ones able to manipulate other races into doing their bidding for them. If a FiveManBand is made of [[FiveRaces five different species, species]], then the human will be TheLeader.



Compare ''and'' contrast HumansAreWarriors; both may be in play at the same time, but usually it's either one or the other. ''Definitely ''contrast with HumansAreMorons. MightyWhitey is an earthbound sister trope. It goes hand in hand with HumansAreDiplomats. Probably influenced by MostWritersAreHuman as well.

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Compare ''and'' contrast HumansAreWarriors; both may be in play at the same time, but usually it's either one or the other. ''Definitely ''contrast with HumansAreMorons. MightyWhitey is an earthbound sister trope. It goes Goes hand in hand with HumansAreDiplomats.HumansAreDiplomats, and occasionally with HumanityIsSuperior. Probably influenced by MostWritersAreHuman as well.

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* ''Series/{{Babylon 5}}'' has this but less blatantly. Humanity's hat is that they build communities wherever they go; any other species would have built the Babylon 5 for their own use only.
** More blatantly, the card game has a human-only agenda (a victory condition) called "Leading the Races", which allows you to win by playing a human faction with lots of different alien species in it.

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* ''Series/{{Babylon 5}}'' ''Series/BabylonFive'' has this but less blatantly. Humanity's hat is that they build communities wherever they go; any other species would have built the Babylon 5 for their own use only.
**
only. More blatantly, the card game based on the series has a human-only agenda (a victory condition) called "Leading the Races", which allows you to win by playing a human faction with lots of different alien species in it.
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* Although there are several different human species in the ''ElderScrolls'' series, the Empire that controls the continent of Tamriel is run through all four games in the main series by an Imperial, a human, and all past Emperors in the Empire's history have been Imperial bar one.

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* Although there are several different human species in the ''ElderScrolls'' ''Franchise/ElderScrolls'' series, the Empire that controls the continent of Tamriel is run through all four games in the main series by an Imperial, a human, and all past Emperors in the Empire's history have been Imperial bar one.

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->''"Look, little girl. When you [[ViolenceReallyIsTheAnswer want a problem shot]], ask a [[SpaceRomans turian]]. When you [[ObstructiveBureaucrat want a problem talked to death]], ask an [[GreenSkinnedSpaceBabe asari]]. When you [[NiceJobBreakingItHero want a new problem]], ask a [[TheGreys salarian]]. [[HumanityIsSuperior When you want a problem fixed, ask a human.]]"''

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->''"Look, little girl. When you [[ViolenceReallyIsTheAnswer want a problem shot]], ask a [[SpaceRomans turian]]. When you [[ObstructiveBureaucrat want a problem talked to death]], ask an [[GreenSkinnedSpaceBabe asari]]. When you [[NiceJobBreakingItHero want a new problem]], ask a [[TheGreys salarian]]. [[HumanityIsSuperior When you want a problem fixed, ask a human.]]"''



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[[AC:{{Film}}]][[foldercontrol]]

[[folder: Film ]]



** The EU actually does make a point, in the XWingSeries while handling FantasticRacism, that in the beginning, and around the battle of [[ANewHope Yavin]], humans were the ones who were putting themselves on the line, especially considering that the Death Star was functioning. There were nonhumans at various levels contributing, but at the time it was predominantly a human effort, and only after the success at Yavin did others start to support the movement more openly.

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** The EU actually does make a point, in the XWingSeries while handling FantasticRacism, that in the beginning, and around the battle of [[ANewHope Yavin]], humans were the ones who were putting themselves on the line, especially considering that the Death Star was functioning. There were nonhumans at various levels contributing, but at the time it was predominantly a human effort, and only after the success at Yavin did others start to support the movement more openly.



[[AC:{{Literature}}]]

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[[AC:{{Literature}}]][[/folder]]

[[folder: Literature ]]



* In one of GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.

[[AC:LiveActionTV]]

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* In one of GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.

[[AC:LiveActionTV]]
trouble.

[[/folder]]

[[folder: Live Action TV ]]



[[AC:TabletopGames]]
* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.

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[[AC:TabletopGames]]
[[/folder]]

[[folder: Tabletop Games ]]

* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.



[[AC:VideoGames]]

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[[AC:VideoGames]][[/folder]]

[[folder: Video Games ]]



** The exact process depends on the player character, but the end result is the entire galaxy acknowledging that humans - specifically this MemeticBadass they've given the galaxy - get results. Paragon Shepard is the more understanding, "we need to earn respect" type, while Renegade Shepard is...[[[SociopathicHero quoted above]].

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** The exact process depends on the player character, but the end result is the entire galaxy acknowledging that humans - specifically this MemeticBadass they've given the galaxy - get results. Paragon Shepard is the more understanding, "we need to earn respect" type, while Renegade Shepard is...[[[SociopathicHero quoted above]].



* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.

to:

* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.



[[AC:WesternAnimation]]

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[[AC:WesternAnimation]][[/folder]]

[[folder: Western Animation ]]



----

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----
[[/folder]]
----
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->''"Look, little girl. When you [[IDidWhatIHadToDo want a problem shot]], ask a [[SpaceRomans turian]]. When you [[ObstructiveBureaucrat want a problem talked to death]], ask an [[GreenSkinnedSpaceBabe asari]]. When you [[NiceJobBreakingItHero want a new problem]], ask a [[TheGreys salarian]]. [[HumanityIsSuperior When you want a problem fixed, ask a human.]]"''

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->''"Look, little girl. When you [[IDidWhatIHadToDo [[ViolenceReallyIsTheAnswer want a problem shot]], ask a [[SpaceRomans turian]]. When you [[ObstructiveBureaucrat want a problem talked to death]], ask an [[GreenSkinnedSpaceBabe asari]]. When you [[NiceJobBreakingItHero want a new problem]], ask a [[TheGreys salarian]]. [[HumanityIsSuperior When you want a problem fixed, ask a human.]]"''
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* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.

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* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified}} {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.
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*** No, JustifiedTrope because he was taught by ''{{Batman}}''.

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