Follow TV Tropes

Following

History Main / HubCity

Go To

OR

Is there an issue? Send a MessageReason:
None


* Millenium City in ''ChampionsOnline'' is this, as well as a CityOfAdventure. The trope mostly focuses on Renaisance Center, which is the one stop shop for pretty much everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen. [[/folder]]

to:

* Millenium City in ''ChampionsOnline'' ''VideoGame/ChampionsOnline'' is this, as well as a CityOfAdventure. The trope mostly focuses on Renaisance Center, which is the one stop shop for pretty much everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen. [[/folder]]
Is there an issue? Send a MessageReason:
None


* ''{{Wolfenstein}}'' has Isenstadt, in which the player can interact with various resistance groups, buy weapon upgrades, and tangle with random Nazi patrols between missions.

to:

* ''{{Wolfenstein}}'' ''VideoGame/{{Wolfenstein}}'' has Isenstadt, in which the player can interact with various resistance groups, buy weapon upgrades, and tangle with random Nazi patrols between missions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Not to be confused with [[{{TheQuestion}} Hub City]] from TheDCU, which is a poster-child for ViceCity.
Is there an issue? Send a MessageReason:
None


* In a variation, ''FinalFantasyVII'' makes this the FirstTown, but Midgar is still the Capital of the planet (Shinra's HQ is located here, natch)
* ''WorldOfWarcraft'' has capital cities for almost every race, but only two on each side are ever visited in any large numbers: for the Alliance there's Stormwind (the Human capital) and Ironforge (Dwarves and Gnomes), and for the Horde there's Orgrimmar (Orcs and Trolls) and the Undercity (Undead). The other racial capitals are rarely visited unless a player is questing, due to their remote locations (though some players prefer the less popular capitals if they're running on a slower system, especially during peak hours). As a result, the new races in ''Cataclysm'' will simply be given districts in existing cities: Darnassus (the Night Elf capital) for the Worgen and Orgrimmar for the Goblins.

to:

* In a variation, ''FinalFantasyVII'' ''VideoGame/FinalFantasyVII'' makes this the FirstTown, but Midgar is still the Capital of the planet (Shinra's HQ is located here, natch)
* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' has capital cities for almost every race, but only two on each side are ever visited in any large numbers: for the Alliance there's Stormwind (the Human capital) and Ironforge (Dwarves and Gnomes), and for the Horde there's Orgrimmar (Orcs and Trolls) and the Undercity (Undead). The other racial capitals are rarely visited unless a player is questing, due to their remote locations (though some players prefer the less popular capitals if they're running on a slower system, especially during peak hours). As a result, the new races in ''Cataclysm'' will simply be given districts in existing cities: Darnassus (the Night Elf capital) for the Worgen and Orgrimmar for the Goblins.



* The Grand Duchy of Jeuno in ''FinalFantasyXI'', although nowadays Al Zahbi/Whitegate is busier.

to:

* The Grand Duchy of Jeuno in ''FinalFantasyXI'', ''VideoGame/FinalFantasyXI'', although nowadays Al Zahbi/Whitegate is busier.
Is there an issue? Send a MessageReason:
updated information about Paper Mario Sticker Star


* In the ''VideoGame/PaperMario'' games, Toad Town, Rogueport, and Flipside serve as a combination of this, the FirstTown, and the HubLevel.

to:

* In the ''VideoGame/PaperMario'' games, Toad Town, Rogueport, Flipside, and Flipside Decalburg serve as a combination of this, the FirstTown, and the HubLevel.
Is there an issue? Send a MessageReason:
None


** Quite a bit of the early part of the game uses Balmora as a hub, the island's second largest city.

to:

** Quite a bit of the early part of the game [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] uses Balmora as a hub, the island's second largest city.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Quite a bit of the early part of the game uses Balmora as a hub, the island's second largest city.
Is there an issue? Send a MessageReason:
None


** The ''actual'' capital of ''Morrowind'', however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.
*** Meanwhile, the technical capital of Vvardenfell (the province where the main part of the game is set) is Ebonheart, which amounts to not much more than a couple of Imperial-style buildings housing the Imperial-appointed Duke and some consular services, across the waterfront from Vivec City.

to:

** The ''actual'' capital of ''Morrowind'', however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec.Vivec (mostly because you're limited to what is heavily implied to be only a small -- albeit central -- part of the city). King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.
*** Meanwhile, the technical capital of Vvardenfell (the province region where the main part of the game is set) is Ebonheart, which amounts to not much more than a couple of Imperial-style buildings housing the Imperial-appointed Duke and some consular services, across the waterfront from Vivec City.

Changed: 224

Removed: 136

Is there an issue? Send a MessageReason:
None


* ''BaldursGate'' was rather unusual in that the eponymous city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it--though it ''was'' huge, composed of six areas where every other town in the game was no more than two screens if one was generous. ''Baldur's Gate 2'', on the other hand, starts you off in Athkatla ([[ArtifactTitle not only several hundred miles south but in a completely other nation]]), which you'll be returning to more than once. ''Throne of Bhaal'', the expansion to the sequel, didn't really ''have'' a capital city, though it did have your pocket plane as a home base.
** BioWare did more or less the same thing in ''DragonAge: Origins'': Denerim is the largest city in the game (which isn't saying much), but you're discouraged from going there until later by a BeefGate or two. Justified in that the EvilChancellor is there at the centre of his power. It ''is'' full of sidequests and critical sequences of the main quests, and [[spoiler:TheVeryDefinitelyFinalDungeon]].
*** Obviously in Awakening, it's Amaranthine and in Dragon Age 2 it's Kirkwall, seeing how there aren't any other cities in either game.

to:

* ''BaldursGate'' ''VideoGame/BaldursGate'' was rather unusual in that the eponymous city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it--though it ''was'' huge, composed of six areas where every other town in the game was no more than two screens if one was generous. ''Baldur's Gate 2'', on the other hand, starts you off in Athkatla ([[ArtifactTitle not only several hundred miles south but in a completely other nation]]), which you'll be returning to more than once. ''Throne of Bhaal'', the expansion to the sequel, didn't really ''have'' a capital city, though it did have your pocket plane as a home base.
** * BioWare did more or less the same thing in ''DragonAge: Origins'': ''VideoGame/DragonAgeOrigins'': Denerim is the largest city in the game (which isn't saying much), but you're discouraged from going there until later by a BeefGate or two. Justified in that the EvilChancellor is there at the centre of his power. It ''is'' full of sidequests and critical sequences of the main quests, and [[spoiler:TheVeryDefinitelyFinalDungeon]].
*** Obviously in Awakening,
[[spoiler:TheVeryDefinitelyFinalDungeon]]. In ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'', it's Amaranthine and in Dragon Age 2 ''VideoGame/DragonAgeII'', it's Kirkwall, [[CityOfAdventure Kirkwall]], seeing how there aren't any other cities in either game.
Is there an issue? Send a MessageReason:
Looks like misuse


** The ''actual'' CapitalCity of ''Morrowind'', however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.

to:

** The ''actual'' CapitalCity capital of ''Morrowind'', however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.

Added: 110

Changed: 1

Is there an issue? Send a MessageReason:
None


*** Whiterun ultimately is this city for players though because it contains much of the main plot, BoringYetPractical layout, 2 blacksmiths, the Companions and is hub for most of the quests in game.

to:

*** Whiterun ultimately is this city for players though because it contains much of the main plot, BoringYetPractical layout, 2 blacksmiths, the Companions Companions, and is hub for most of the quests in game.game.
*** Not to mention Breezehome which is usually the first house you get and the one filled with all your stuff.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Whiterun ultimately is this city for players though because it contains much of the main plot, BoringYetPractical layout, 2 blacksmiths, the Companions and is hub for most of the quests in game.
Is there an issue? Send a MessageReason:
None


* ''TheElderScrolls: Oblivion'' partially subverts this by starting the main character out at the Imperial City prison sewer exit. While this does place the character closest to the Imperial City on the main map, the usual progression for a first-time player is to follow the first quest, which immediately takes you to Weynon Priory, just outside the city of Chorrol. The Imperial City is available to travel to at any time, though.

to:

* ''TheElderScrolls: Oblivion'' ''VideoGame/TheElderScrollsIVOblivion'' partially subverts this by starting the main character out at the Imperial City prison sewer exit. While this does place the character closest to the Imperial City on the main map, the usual progression for a first-time player is to follow the first quest, which immediately takes you to Weynon Priory, just outside the city of Chorrol. The Imperial City is available to travel to at any time, though.



** ''The Elder Scrolls: Morrowind'' has Vivec, the biggest city in the entire Vvanderfell island, divided in several "cantons" or neighborhoods, each one within a given building. Since the entire game is a WideOpenSandbox, you can go over there any time you want.
** The ''actual'' CapitalCity of {{Morrowind}}, however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.

to:

** ''The Elder Scrolls: Morrowind'' ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has Vivec, the biggest city in the entire Vvanderfell island, divided in several "cantons" or neighborhoods, each one within a given building. Since the entire game is a WideOpenSandbox, you can go over there any time you want.
** The ''actual'' CapitalCity of {{Morrowind}}, ''Morrowind'', however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.



** ''Skyrim'' actually muddles this trope. Whiterun ultimately fits the description best as it is the HubCity of Skyrim due to it's central location. However, due to the Civil War, the political hub cities of Skyrim are Solitude (for Imperial-aligned) and Windhelm (for Stormcloak-aligned) and both are large cities with port access to the other side of the country. Add into this the fact that all the Hold Capitals are HubCities for their holds... well, it's complicated.

to:

** ''Skyrim'' ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' actually muddles this trope. Whiterun ultimately fits the description best as it is the HubCity of Skyrim due to it's central location. However, due to the Civil War, the political hub cities of Skyrim are Solitude (for Imperial-aligned) and Windhelm (for Stormcloak-aligned) and both are large cities with port access to the other side of the country. Add into this the fact that all the Hold Capitals are HubCities for their holds... well, it's complicated.
Is there an issue? Send a MessageReason:
None


* Liberty City and Vice City in the ''GrandTheftAuto'' series - the former of these is played more straight in ''[[GrandTheftAutoIII GTA3]]'' and ''[[GrandtheftAutoLibertyCityStories Liberty City Stories]]'', where the action is more self-contained (Alderney in ''[[GrandTheftAutoIV GTA4]]'' is treated by the Libertonians as a separate city, despite sharing the same conurbation zone - not quite unlike New Jersey to New York City IRL). As for ''[[GrandTheftAutoSanAndreas San Andreas]]'', it's an odd case because the action is rather equally split between Los Santos and San Fierro, with a smaller part of the action being set in Las Venturas.

to:

* Liberty City and Vice City in the ''GrandTheftAuto'' ''VideoGame/GrandTheftAuto'' series - the former of these is played more straight in ''[[GrandTheftAutoIII ''[[VideoGame/GrandTheftAutoIII GTA3]]'' and ''[[GrandtheftAutoLibertyCityStories ''[[VideoGame/GrandtheftAutoLibertyCityStories Liberty City Stories]]'', where the action is more self-contained (Alderney in ''[[GrandTheftAutoIV ''[[VideoGame/GrandTheftAutoIV GTA4]]'' is treated by the Libertonians as a separate city, despite sharing the same conurbation zone - not quite unlike New Jersey to New York City IRL). As for ''[[GrandTheftAutoSanAndreas ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'', it's an odd case because the action is rather equally split between Los Santos and San Fierro, with a smaller part of the action being set in Las Venturas.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Skyrim'' actually muddles this trope. Whiterun ultimately fits the description best as it is the HubCity of Skyrim due to it's central location. However, due to the Civil War, the political hub cities of Skyrim are Solitude (for Imperial-aligned) and Windhelm (for Stormcloak-aligned) and both are large cities with port access to the other side of the country. Add into this the fact that all the Hold Capitals are HubCities for their holds... well, it's complicated.

Added: 124

Changed: 4

Is there an issue? Send a MessageReason:
None


* The huge, multi-layered Ceres City seems to take up nearly half the game in AlterAila Genesis.

to:

* The huge, multi-layered Ceres City seems to take up nearly half the game in AlterAila Genesis.''AlterAila Genesis''.
** In the original, the Slums serve as a hub for most routes; among other benefits, technological genius Tinder lives there.
Is there an issue? Send a MessageReason:
None


** Every [[TalesSeries Tales]] game has at least one. ''VideoGame/TalesOfEternia'' had two, one for each planet the player can visit.

to:

** Every [[TalesSeries [[Franchise/TalesSeries Tales]] game has at least one. ''VideoGame/TalesOfEternia'' had two, one for each planet the player can visit.
Is there an issue? Send a MessageReason:
None


* Liberty City and Vice City in the ''GrandTheftAuto'' series - the former of these is played more straight in ''[[GrandTheftAutoIII GTA3]]'' and ''[[GrandtheftAutoLibertyCityStories Liberty City Stories]]'', where the action is more self-contained (Alderney in ''[[GrandTheftAutoIV GTA4]]'' is treated by the Libertonians as a separate city, despite sharing the same conurbation zone - not quite unlike New Jersey to New York City IRL).

to:

* Liberty City and Vice City in the ''GrandTheftAuto'' series - the former of these is played more straight in ''[[GrandTheftAutoIII GTA3]]'' and ''[[GrandtheftAutoLibertyCityStories Liberty City Stories]]'', where the action is more self-contained (Alderney in ''[[GrandTheftAutoIV GTA4]]'' is treated by the Libertonians as a separate city, despite sharing the same conurbation zone - not quite unlike New Jersey to New York City IRL). As for ''[[GrandTheftAutoSanAndreas San Andreas]]'', it's an odd case because the action is rather equally split between Los Santos and San Fierro, with a smaller part of the action being set in Las Venturas.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Liberty City and Vice City in the ''GrandTheftAuto'' series - the former of these is played more straight in ''[[GrandTheftAutoIII GTA3]]'' and ''[[GrandtheftAutoLibertyCityStories Liberty City Stories]]'', where the action is more self-contained (Alderney in ''[[GrandTheftAutoIV GTA4]]'' is treated by the Libertonians as a separate city, despite sharing the same conurbation zone - not quite unlike New Jersey to New York City IRL).
Is there an issue? Send a MessageReason:
None


* The Citadel in ''MassEffect'' certainly counts, and it's even the capital of interstellar politics.

to:

* The Citadel in ''MassEffect'' ''Franchise/MassEffect'' certainly counts, and it's even the capital of interstellar politics.
Is there an issue? Send a MessageReason:
None


* The ''DeusEx'' series features these heavily. Each game is basically a series of hub cities, linked by story missions.

to:

* The ''DeusEx'' ''VideoGame/DeusEx'' series features these heavily. Each game is basically a series of hub cities, linked by story missions.
Is there an issue? Send a MessageReason:
None


* Millenium City in ''ChampionsOnline'' is this, as well as a CityOfAdventure. The trope mostly focuses on Renaisance Center, which is the one stop shop for pretty much everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen. [[folder]]

to:

* Millenium City in ''ChampionsOnline'' is this, as well as a CityOfAdventure. The trope mostly focuses on Renaisance Center, which is the one stop shop for pretty much everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen. [[folder]]
[[/folder]]

Added: 203

Changed: 268

Is there an issue? Send a MessageReason:
None


** Despite the fact that the entire game takes place in cities, each one has a Hub District that fits this trope. Atlas Park for heroes, Cap Au Diable for villians, and Imperial City for for Praetorians.



[[/folder]]

to:

[[/folder]]
* Millenium City in ''ChampionsOnline'' is this, as well as a CityOfAdventure. The trope mostly focuses on Renaisance Center, which is the one stop shop for pretty much everything in the game. Other zones have conveniences as well, but nothing comes close to RenCen. [[folder]]
Is there an issue? Send a MessageReason:
None


** Like, the state?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{Wolfenstein}}'' has Isenstadt, in which the player can interact with various resistance groups, buy weapon upgrades, and tangle with random Nazi patrols between missions.
* The ''DeusEx'' series features these heavily. Each game is basically a series of hub cities, linked by story missions.
Is there an issue? Send a MessageReason:
None


Compare with TokyoIsTheCenterOfTheUniverse and BigApplesauce, when ''everything'' takes place in Tokyo or New York. See MerchantCity for the capitalist version of the CapitalCity, and HolyCity for the religious equivalent--either one could overlap. Often has shades of ShiningCity. May also be a HubLevel.

to:

Compare with TokyoIsTheCenterOfTheUniverse and BigApplesauce, when ''everything'' takes place in Tokyo or New York. See MerchantCity for the capitalist version of the CapitalCity, version, and HolyCity for the religious equivalent--either one could overlap. Often has shades of ShiningCity. May also be a HubLevel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Is there an issue? Send a MessageReason:
None


* ''BaldursGate'' was rather unusual in that the titular city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it--though it ''was'' huge, composed of six areas where every other town in the game was no more than two screens if one was generous. ''Baldur's Gate 2'', on the other hand, starts you off in Athkatla ([[ArtifactTitle not only several hundred miles south but in a completely other nation]]), which you'll be returning to more than once. ''Throne of Bhaal'', the expansion to the sequel, didn't really ''have'' a capital city, though it did have your pocket plane as a home base.

to:

* ''BaldursGate'' was rather unusual in that the titular eponymous city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it--though it ''was'' huge, composed of six areas where every other town in the game was no more than two screens if one was generous. ''Baldur's Gate 2'', on the other hand, starts you off in Athkatla ([[ArtifactTitle not only several hundred miles south but in a completely other nation]]), which you'll be returning to more than once. ''Throne of Bhaal'', the expansion to the sequel, didn't really ''have'' a capital city, though it did have your pocket plane as a home base.



* It varies in each ''VideoGame/{{Fallout}}'' game. ''VideoGame/{{Fallout 1}}'' had The Hub as the largest population and trade center of the wastes. New Reno got all the developer love in ''VideoGame/{{Fallout 2}}'', but the New California Republic's capital city was also very important in terms of the story since it belongs to the largest faction in the game universe, and there are much more shops there. San Francisco was pretty important in the last quarter of the game as their shops offer many end game high-tec equipment that you can't get from anywhere else. VideoGame/{{Fallout 3}} was more decentralized, with no real cities. Megaton and Rivet City were the biggest, with Rivet City being bigger and having a better market, while Megaton had more plot and player housing. Like in the second game, the Citadel was big after The Waters of Life. In ''VideoGame/FalloutNewVegas'', the titular city is in almost all ways. While it's only the center of political power for Mr. House and the Families, all the major factions have an interest in it.

to:

* It varies in each ''VideoGame/{{Fallout}}'' game. ''VideoGame/{{Fallout 1}}'' had The Hub as the largest population and trade center of the wastes. New Reno got all the developer love in ''VideoGame/{{Fallout 2}}'', but the New California Republic's capital city was also very important in terms of the story since it belongs to the largest faction in the game universe, and there are much more shops there. San Francisco was pretty important in the last quarter of the game as their shops offer many end game high-tec equipment that you can't get from anywhere else. VideoGame/{{Fallout 3}} was more decentralized, with no real cities. Megaton and Rivet City were the biggest, with Rivet City being bigger and having a better market, while Megaton had more plot and player housing. Like in the second game, the Citadel was big after The Waters of Life. In ''VideoGame/FalloutNewVegas'', the titular eponymous city is in almost all ways. While it's only the center of political power for Mr. House and the Families, all the major factions have an interest in it.

Removed: 3404

Is there an issue? Send a MessageReason:
Removing bad examples.


[[folder:Anime and Manga]]
* The planet Mid-Childa in ''MagicalGirlLyricalNanoha'', a bustling inter-world hub that contains the headquarters of both the [[TheFederation Time-Space Administration Bureau]] and the [[TheChurch Belkan Saint Church]].
[[/folder]]



** It was inspired by Trantor in Creator/IsaacAsimov's ''{{Foundation}}'' novels.
*** Which was, in turn, very similar with Earth from his [[{{Foundation}} Robot]] novels.



[[folder:Literature]]
* Ankh-Morpork from the ''Literature/{{Discworld}}''. WordOfGod says its primary inspirations are London, [[BigApplesauce New York]] and Seattle.
* Trantor from {{Foundation}} by Creator/IsaacAsimov. The entire planet is one city, the capital of the [[SpaceRomans Galactic Empire]].
* Minas Tirith from ''TheLordOfTheRings''.
* The StarTrekNovelVerse has quite a few. Among the recurring locations are the following capital cities (with the planet they serve as capital for in brackets): Laibok and later Lor'vela (Andoria), Cardassia City (Cardassia), Ki Baratan/Dartha (Romulus), vosTraal (Mestiko), New Samarkand (Alpha Centauri), Ashalla (Bajor), Medara (Betazed), Leran Manev (Trill), Keelee-kee (Tezwa), Iaron (Damiano), Federation City (New Mirada), Shi'Kahr (Vulcan), hiLeyi'a (Pacifica).
** The capital of Romulus has two names; which one is used is based on era. In StarTrekVulcansHeart, the capital was given the name Ki Baratan. It had previously been called Dartha, but that was a century prior. Later novels used the time gap for a reasonable {{Retcon}}: the capital's name changes as new regimes come to power. Now, books set in the 22nd or 23rd centuries use "Dartha", those set in the 24th use "Ki Baratan". The name change is explicitly mentioned in the first StarTrekTitan novel.
** San Francisco seems to be capital of Earth, although Paris is the official capital of the Federation.
*** Both Starfleet Academy and Starfleet Headquarters are in San Francisco. Since most Trek characters are in Starfleet, it's only natural that many of the earthside references one encounters will be in that region.
* Chasm City on the planet Yellowstone from the ''[[AlastairReynolds Revelation Space]]'' universe.
* King's Landing in ASongOfIceAndFire is the most populous and wealthiest city in Westeros as well as being the capital of the Seven Kingdoms. Before the Conquest Lannisport might have served as an example in the Westerlands as a large prosperous city very close to the Lannister seat of Casterly Rock. The other major cities in Westeros (Oldtown in the Reach, Gulltown in the Vale and White Harbour in the North) can't count because they are all geographically distant from their kingdoms seats of power (The Highgarden, the Eyrie and Winterfell respectively).

[[/folder]]




[[folder:Western Animation]]
* [[ExactlyWhatItSaysOnTheTin Capital City]], the capital of the state [[TheSimpsons Springfield]] is in. ([[WhereTheHellIsSpringfield whichever it is]])
* Ba Sing Se, the capital of [[TheFederation the Earth Kingdom]] in the ''WesternAnimation/AvatarTheLastAirbender''-verse.
** Fire Nation capital is called... "Capital City".
** In SequelSeries ''WesternAnimation/TheLegendOfKorra'', Republic City is the capital of the [[TheFederation United Republic of Nations]], explicitly created with the intent of serving as a multicultural center and ShiningCity to the world.
* {{Transformers}} Iacon is usually the Capital City of Cybertron.
[[/folder]]

Added: 20597

Is there an issue? Send a MessageReason:
None

Added DiffLines:

The city in games that you keep coming back to.

This is usually where TheEmpire or other important political entity makes its headquarters. The center of politics, commerce, religion, culture, and/or crime, you'll find all sorts of subquests and side-plots here, but you may or may not find the best stuff here, thanks to the SortingAlgorithmOfWeaponEffectiveness.

Has an obscene amount of {{NPC}}s, sidequests, shops, vendors, and usually {{Minigame Zone}}s as well. Generally appears in the first half of the game, but players will probably have to return here often. This is the one place most likely to get upgrades and evolving content as the plot progresses.

Compare with TokyoIsTheCenterOfTheUniverse and BigApplesauce, when ''everything'' takes place in Tokyo or New York. See MerchantCity for the capitalist version of the CapitalCity, and HolyCity for the religious equivalent--either one could overlap. Often has shades of ShiningCity. May also be a HubLevel.
----
!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]
* The planet Mid-Childa in ''MagicalGirlLyricalNanoha'', a bustling inter-world hub that contains the headquarters of both the [[TheFederation Time-Space Administration Bureau]] and the [[TheChurch Belkan Saint Church]].
[[/folder]]

[[folder:Film]]
* It's not primarily from a game, but Coruscant in the ''StarWars'' universe fits this trope well. The entire planet is a big city and inevitably important for any galactic civilization - it was the Republic's capital [[KnightsOfTheOldRepublic four thousand years before the movies]], the Empire kept it and renamed it Imperial City, the New Republic took it back and restored the name, the Vong took it, terraformed it, and renamed it again, on and on. It is described in the StarWarsExpandedUniverse as a world that can only rule or die, as it has an enormous population, has to import everything but people, and in effect exports only politicians, soldiers, and laws.
** It was inspired by Trantor in Creator/IsaacAsimov's ''{{Foundation}}'' novels.
*** Which was, in turn, very similar with Earth from his [[{{Foundation}} Robot]] novels.
[[/folder]]

[[folder:Literature]]
* Ankh-Morpork from the ''Literature/{{Discworld}}''. WordOfGod says its primary inspirations are London, [[BigApplesauce New York]] and Seattle.
* Trantor from {{Foundation}} by Creator/IsaacAsimov. The entire planet is one city, the capital of the [[SpaceRomans Galactic Empire]].
* Minas Tirith from ''TheLordOfTheRings''.
* The StarTrekNovelVerse has quite a few. Among the recurring locations are the following capital cities (with the planet they serve as capital for in brackets): Laibok and later Lor'vela (Andoria), Cardassia City (Cardassia), Ki Baratan/Dartha (Romulus), vosTraal (Mestiko), New Samarkand (Alpha Centauri), Ashalla (Bajor), Medara (Betazed), Leran Manev (Trill), Keelee-kee (Tezwa), Iaron (Damiano), Federation City (New Mirada), Shi'Kahr (Vulcan), hiLeyi'a (Pacifica).
** The capital of Romulus has two names; which one is used is based on era. In StarTrekVulcansHeart, the capital was given the name Ki Baratan. It had previously been called Dartha, but that was a century prior. Later novels used the time gap for a reasonable {{Retcon}}: the capital's name changes as new regimes come to power. Now, books set in the 22nd or 23rd centuries use "Dartha", those set in the 24th use "Ki Baratan". The name change is explicitly mentioned in the first StarTrekTitan novel.
** San Francisco seems to be capital of Earth, although Paris is the official capital of the Federation.
*** Both Starfleet Academy and Starfleet Headquarters are in San Francisco. Since most Trek characters are in Starfleet, it's only natural that many of the earthside references one encounters will be in that region.
* Chasm City on the planet Yellowstone from the ''[[AlastairReynolds Revelation Space]]'' universe.
* King's Landing in ASongOfIceAndFire is the most populous and wealthiest city in Westeros as well as being the capital of the Seven Kingdoms. Before the Conquest Lannisport might have served as an example in the Westerlands as a large prosperous city very close to the Lannister seat of Casterly Rock. The other major cities in Westeros (Oldtown in the Reach, Gulltown in the Vale and White Harbour in the North) can't count because they are all geographically distant from their kingdoms seats of power (The Highgarden, the Eyrie and Winterfell respectively).

[[/folder]]

[[folder:Tabletop Games]]
* Sigil (City of Doors), in the ''Planescape'' setting for Advanced DungeonsAndDragons. Similar cities crop up in other campaign settings: ''Forgotten Realms'' has Waterdeep (City of Splendors), for example, ''{{Eberron}}'' has Sharn (City of Towers) and ''Greyhawk'' has...well, Greyhawk (City of...hey, the setting's named after it; what more did you want?).
* Cymril in the ''{{Talislanta}}'' game setting.
* Sharn, the city of towers, in the continent of Khorvaire and Stormreach in Xen'drik in the setting of ''{{Eberron}}'' act as this. It's worth pointing out that Stormreach is the one city by which all traffic to Xen'drik transits, and most of that traffic usually leaves from Sharn. Before Cyre blew up, it's capital city, Metrol, used to be the largest Metropolis, in no small part thanks to hosting the HQ of the most powerful [[MegaCorp Dragonmarked House]].
* LegendOfTheFiveRings has several candidates. The original capital of Rokugan is Otosan Uchi, but the city is mostly based around supporting the Imperial Court than being a functioning city. A better candidate is Ryoko Owari Toshi, commonly called the "City of Lies." It is a major economic hub and center of intrigue (hence the name). Both cities were detailed in boxed set supplements.
** L5R spinoff LegendOfTheBurningSands is almost entirely based around Medinat al-Salaam, the [[{{Irony}} City of Peace]]. Travelers from all over the world eventually find their way here.

[[/folder]]

[[folder:Video Games]]
* The Citadel in ''MassEffect'' certainly counts, and it's even the capital of interstellar politics.
** It was even the capital of the Protheans's empire fifty-thousand years before the games. Of course, [[spoiler: it was designed by the Reapers so that every galactic civilization would make it their capital, so the first strike of their invasions would immediately take out the nerve center of the strongest galactic power and give them full access to all military and political data as well]].
* Hyrule Castle Town, usually, from ''Zelda'' games. Other examples from this series include ''VideoGame/TheLegendOfZeldaMajorasMask's'' Clock Town and ''VideoGame/TheLegendOfZeldaALinkToThePast's'' Kakariko Village.
* Happy Garland in ''SteambotChronicles.''
* The cities of [[VideoGame/PokemonRedAndBlue Celadon]], [[VideoGame/PokemonGoldAndSilver Goldenrod]], [[VideoGame/PokemonRubyAndSapphire Lilycove]], [[VideoGame/PokemonDiamondAndPearl Jubilife]], and [[VideoGame/PokemonBlackAndWhite Castelia]] from the various ''Pokémon'' games.
** When modeling Kanto after the ''real'' Kantō region of Japan, Game Freak split Tokyo into two cities due to its size and influence - Celadon for the culture, Saffron for the commerce.
** Johto's Goldenrod is an expy of Osaka. Incidentally, Johto itself matches the name of a ward of said city.
** Castelia is [[NoSuchThingAsNotability notably]] based on [[BigApplesauce Lower Manhattan]].
* In a variation, ''FinalFantasyVII'' makes this the FirstTown, but Midgar is still the Capital of the planet (Shinra's HQ is located here, natch)
* ''WorldOfWarcraft'' has capital cities for almost every race, but only two on each side are ever visited in any large numbers: for the Alliance there's Stormwind (the Human capital) and Ironforge (Dwarves and Gnomes), and for the Horde there's Orgrimmar (Orcs and Trolls) and the Undercity (Undead). The other racial capitals are rarely visited unless a player is questing, due to their remote locations (though some players prefer the less popular capitals if they're running on a slower system, especially during peak hours). As a result, the new races in ''Cataclysm'' will simply be given districts in existing cities: Darnassus (the Night Elf capital) for the Worgen and Orgrimmar for the Goblins.
** Sizable [[TruceZone neutral cities]] also exist, notably Shattrath, Dalaran, and most Goblin cities, with Ratchet and Booty Bay being the most popular.
** The former capital of the fallen nation of Lordaeron used to be either called Lordaeron or the Capital City prior to its destruction by the Scourge. Ten thousand years ago, the capital of the [[OurElvesAreDifferent Night Elves]] was Zin-Azshari, which was swallowed by water during the Sundering. Thanks to a DealWithTheDevil, the city was not destroyed but sank to the bottom of the sea intact.
** For reference, the other major current capitals are Exodar (Draenei) and Gilneas City (Worgen) for the Alliance and Thunder Bluff (Tauren) and Silvermoon (Blood Elves) Bilgewater Harbor (Goblins) for the Horde.
* ''TheElderScrolls: Oblivion'' partially subverts this by starting the main character out at the Imperial City prison sewer exit. While this does place the character closest to the Imperial City on the main map, the usual progression for a first-time player is to follow the first quest, which immediately takes you to Weynon Priory, just outside the city of Chorrol. The Imperial City is available to travel to at any time, though.
** Also semi-averted in the form of Kvatch, which is nearly as large as the Imperial City and even has an arena. It's only a semi-aversion because the city gets [[KickTheDog razed to the ground by the Daedra]] before the player ever gets to see it.
** Played straight in the ''Shivering Isles'' expansion for ''Oblivion'', in that the divided city of Bliss/Crucible, capital of the Shivering Isles, is not available until you've finished the introductory quest. Until then, you're restricted to the village of Passwall.
** ''The Elder Scrolls: Morrowind'' has Vivec, the biggest city in the entire Vvanderfell island, divided in several "cantons" or neighborhoods, each one within a given building. Since the entire game is a WideOpenSandbox, you can go over there any time you want.
** The ''actual'' CapitalCity of {{Morrowind}}, however, is Mournhold, [[ShiningCity City of Light]] (and don't forget the magic) - although it doesn't initially seem as big as Vivec. King Helseth has his home here, as does [[PhysicalGod Almalexia]]. The Tribunal expansion takes place in the city.
*** Meanwhile, the technical capital of Vvardenfell (the province where the main part of the game is set) is Ebonheart, which amounts to not much more than a couple of Imperial-style buildings housing the Imperial-appointed Duke and some consular services, across the waterfront from Vivec City.
* Every country in [[ERepublik [=eRepublik=]]] has a capital, certain actions can cause them to move, hence why the capital of the [=eUSA=] is Florida.
** Like, the state?
* Koorong in ''VideoGame/SagaFrontier'', the only city in the game from which you can travel to all of the others; the others only have a handful of destinations. Manhattan probably has more people, but you only have to visit there in a couple of the quests, and there aren't nearly as many buildings to go into.
* ''{{Freelancer}}'' has ''four'' Capital Cities, each one of the capital planet of the Houses: Manhattan, New London, New Tokyo and New Berlin. In terms of where the player can actually go, however, they have the same four locations as every other planet, station and outpost in the game: the Landing Pad, the Bar, the Ship Dealer, and the Trader.
* Varrock, Falador, and Ardougne in ''{{Runescape}}''.
* Presumably to save on memory, ''JadeEmpire'' only has one city and a few villages, and the city's not very big at all.
* In the ''VideoGame/PaperMario'' games, Toad Town, Rogueport, and Flipside serve as a combination of this, the FirstTown, and the HubLevel.
* Meltokio in ''VideoGame/TalesOfSymphonia'' and Midgard in ''VideoGame/TalesOfPhantasia''.
** Every [[TalesSeries Tales]] game has at least one. ''VideoGame/TalesOfEternia'' had two, one for each planet the player can visit.
*** ''VideoGame/TalesOfVesperia'' also had two. Zaphias, the Capital of TheEmpire and Dangrest, the capital of the [[TheAlliance the Guild Union]].
* The Grand Duchy of Jeuno in ''FinalFantasyXI'', although nowadays Al Zahbi/Whitegate is busier.
* ''BaldursGate'' was rather unusual in that the titular city didn't appear until very late in the game, and didn't even have all that much directly to do with the plot in it--though it ''was'' huge, composed of six areas where every other town in the game was no more than two screens if one was generous. ''Baldur's Gate 2'', on the other hand, starts you off in Athkatla ([[ArtifactTitle not only several hundred miles south but in a completely other nation]]), which you'll be returning to more than once. ''Throne of Bhaal'', the expansion to the sequel, didn't really ''have'' a capital city, though it did have your pocket plane as a home base.
** BioWare did more or less the same thing in ''DragonAge: Origins'': Denerim is the largest city in the game (which isn't saying much), but you're discouraged from going there until later by a BeefGate or two. Justified in that the EvilChancellor is there at the centre of his power. It ''is'' full of sidequests and critical sequences of the main quests, and [[spoiler:TheVeryDefinitelyFinalDungeon]].
*** Obviously in Awakening, it's Amaranthine and in Dragon Age 2 it's Kirkwall, seeing how there aren't any other cities in either game.
* ''{{Summoner}}'' featured Lenele, the city of the gods. To say that Lenele was immense would be a mild understatement (Unfortunately, Lenele is the only large city in the game that's still populated, although there was originally going to be another huge city next to Lenele, but it was scrapped midway through development).
* Most of the action in ''CityOfHeroes'' takes place in Paragon City, while most of ''City of Villains'' takes place in the Rogue Islands. Occasionally the two sides cross over.
* Jibral Castle Town in ''BlueDragon''.
* Vizima in ''The Witcher''.
* ''ArcanumOfSteamworksAndMagickObscura'' has Tarant.
* Sort of subverted in the ''{{Thief}}'' series, because the only city in the game is ''[[LandOfOneCity The City]]'', and it's the only place (sans some immediate environs) where you ever are or visit.
* Bowerstone from the ''VideoGame/{{Fable}}'' games. Partially subverted in both games in that the player visits Bowertone fairly early on.
* ''Perfect World International'' has Archosaur -- so huge that after 19th level (in particular after what's generally called the "FB 19" dungeon for the respective race) ''everyone'' goes there and has more or less the same quests for at least the next ten levels, and thus go to the same areas; it's so huge that you can actually teleport ''within'' the city, to a teleport area in the north, west, and/or south. On the Heaven's Tear [=PVE=] server this player has seen the area immediately inside the west gate ''perpetually'' filled with players.
* ''GuildWars'' has three of these, one for each continent. Lion's Arch in Tyria, Kaineng Centre in Cantha (Which is only the administrative centre of Kaineng City, which covers roughly half of Cantha, making Kaineng the best example of this trope in Guild Wars), and Kamadan, Jewel of Istan in Elona. these three places are the centres of player trading and chat in their respective campaigns, and are distinguished by being the places you have to go to have access to travel to the other continents.
* Deling City (though Esthar is ''far'' bigger) in ''VideoGame/FinalFantasyVIII''.
* Rabanastre from ''VideoGame/FinalFantasyXII'', also the first town. Archadia's capital Archades is also quite large, but not on the same scale and not as friendly.
** More importantly, there aren't nearly as many places to go in Archades due to its taxi system and being impossible to get around otherwise, cutscenes show it to actually be quite large.
* ''NeverwinterNights'', set in Neverwinter, is a [[GameplayAndStorySegregation relatively large]] city. Not only is the first entire section of the game set ''exclusively'' in the metropolis, but one comes back to it for the final battle.
** Hordes of the Underdark, meanwhile, subverts it: you start off in Waterdeep, which plays this role to the ''[[ForgottenRealms setting]]''... with only a (small) city block available for exploration, and not that much to do; the main part of the chapter is about exploring Halaster's Undermountain.
* Prontera from ''RagnarokOnline''.
* Britannia from ''Ultima Online'' and other Ultima games.
* ''EveOnline'' has Jita, which is so busy that it has it's own dedicated nodes to run it and special rules to manage the traffic. Other market hubs include Amarr, Dodixie and Rens.
** Putting some numbers to this, Jita regularly tops 1000 people. It usually has about 2% of the entire active population at any given time, while there are some 7500 other systems.
* Tolbi from ''VideoGame/GoldenSun''.
* Eden is considered the capital of the planet Cocoon in ''VideoGame/FinalFantasyXIII'' (with the notable fact that parts of it are made up of living creatures,) and the driving force of the characters' wanting to go there is at first to get help to remove their [[BlessedWithSuck l'Cie brands]], and later to [[spoiler: bring it crashing out of the sky.]]
* Big Ape City from ''Donkey Kong Land''.
* Pretty much any city from ''VideoGame/MountAndBlade'', but you'll find the place that your leader hides out will be the most commonly visited because sucking up to him is a great way to keep your place in your faction.
* ''VideoGame/DungeonsAndDragonsOnline'' takes place mostly in the city of Stormreach (see below) The game was even called "Stormreach" before it became an AllegedlyFreeGame. As you level up, you move through the city's different districts. It helps that the game takes place almost exclusively on Xen'drik, which doesn't exactly have other major civilized areas.
* Not even an RPG, ''[[SonicTheHedgehog Sonic Adventure]]'' has Station Square. This is where you start out (with most characters), and it has two full Action Stages in it (the former of which is quite large) - Speed Highway and Casinopolis.
* It varies in each ''VideoGame/{{Fallout}}'' game. ''VideoGame/{{Fallout 1}}'' had The Hub as the largest population and trade center of the wastes. New Reno got all the developer love in ''VideoGame/{{Fallout 2}}'', but the New California Republic's capital city was also very important in terms of the story since it belongs to the largest faction in the game universe, and there are much more shops there. San Francisco was pretty important in the last quarter of the game as their shops offer many end game high-tec equipment that you can't get from anywhere else. VideoGame/{{Fallout 3}} was more decentralized, with no real cities. Megaton and Rivet City were the biggest, with Rivet City being bigger and having a better market, while Megaton had more plot and player housing. Like in the second game, the Citadel was big after The Waters of Life. In ''VideoGame/FalloutNewVegas'', the titular city is in almost all ways. While it's only the center of political power for Mr. House and the Families, all the major factions have an interest in it.
* The huge, multi-layered Ceres City seems to take up nearly half the game in AlterAila Genesis.
* [[IDontLikeTheSoundOfThatPlace Killingrad]] in ''HeavyWeapon'' is the capital city of [[TheEmpire the Red Star forces]], and the [[DiscOneFinalDungeon Disc One Final Level]]. It's also the level where you first fight against some of the commies' deadly machines such as the KillSat and [[AdvancingBossOfDoom Bulldozer]], both of which can OneHitKill you.
* Ponyville in ''VideoGame/MyLittlePonyRiseOfVicis'', which is somewhat justified by its presence as the home of the mane 6.
[[/folder]]

[[folder:Western Animation]]
* [[ExactlyWhatItSaysOnTheTin Capital City]], the capital of the state [[TheSimpsons Springfield]] is in. ([[WhereTheHellIsSpringfield whichever it is]])
* Ba Sing Se, the capital of [[TheFederation the Earth Kingdom]] in the ''WesternAnimation/AvatarTheLastAirbender''-verse.
** Fire Nation capital is called... "Capital City".
** In SequelSeries ''WesternAnimation/TheLegendOfKorra'', Republic City is the capital of the [[TheFederation United Republic of Nations]], explicitly created with the intent of serving as a multicultural center and ShiningCity to the world.
* {{Transformers}} Iacon is usually the Capital City of Cybertron.
[[/folder]]

----

Top