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** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal (of course when the antagonists show up, they're able to easily ignite the film of petroleum with a single match dropped into the water). But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want?

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** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal (of course when the antagonists show up, they're able to easily ignite the film of petroleum with a single match dropped into the water). But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want?
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* ''Film/MysteriousDoctorSatan'' is a MadScientist with a fondness for electricity including {{Big Electric Switch}}es, {{High Voltage Death}}s and yes, electric lighting in his SecretUndergroundPassage. However there's a story arc halfway through the FilmSerial that takes place in the countryside that [[GenreMashup seems to be channeling]] TheWestern. As a result we have a fight in an {{unobtanium}} mine lit by Hollywood Torches, inevitably leading to a spilled barrel of blasting powder and a PowderTrail next to a fallen torch--cue StuffBlowing up for the obligatory end-of-chapter CliffHanger!

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* ''Film/MysteriousDoctorSatan'' is a MadScientist with a fondness for electricity including {{Big Electric Switch}}es, {{High Voltage Death}}s and yes, electric lighting in his SecretUndergroundPassage. However there's a story arc halfway through the FilmSerial that takes place in the countryside that [[GenreMashup seems to be channeling]] TheWestern. As a result we have a fight in an {{unobtanium}} mine lit by Hollywood Torches, inevitably leading to a spilled barrel of blasting powder and a PowderTrail next to a fallen torch--cue StuffBlowing up StuffBlowingUp for the obligatory end-of-chapter CliffHanger!
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* ''Film/MysteriousDoctorSatan'' is a MadScientist with a fondness for electricity including {{Big Electric Switch}}es, {{High Voltage Death}}s and yes, electric lighting in his SecretUndergroundPassage. However there's a story arc halfway through the FilmSerial that takes place in the countryside that [[GenreMashup seems to be channeling]] TheWestern. As a result we have a fight in an {{unobtanium}} mine lit by Hollywood Torches, inevitably leading to a spilled barrel of blasting powder and a PowderTrail next to a fallen torch--cue StuffBlowing up for the obligatory end-of-chapter CliffHanger!
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* ''Series/BuffyTheVampireSlayer''. Buffy lampshades the fact that Dracula has the traditional burning torches in his castle, which given a vampire's vulnerability to fire doesn't make much sense. But it's made obvious that Dracula is a [[ClassicalMovieVampire traditionalist in every sense]].
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[[folder:Fan Works]]
* ''Fanfic/VowOfNudity'': When Kay'la enters the centuries-old Cenotaph of Alator, the narration mentions the wall torches are using the spell ''continual flame'' to remain lit after all this time.
[[/folder]]
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* ''Film/{{Legend 1985}}''. Both the goblins and Jack have one at some point.

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* ''Film/{{Legend 1985}}''.''Film/Legend1985''. Both the goblins and Jack have one at some point.



* Subverted in ''Series/{{Castle}}'': When about to explore a secret passage way, his first thought is to jury-rig one of these out of a plunger, toilet paper and lighter fluid. Beckett gives him the DopeSlap and tells him they're going to need breathable air and hands him an electric lantern after pulling out her own flashlight.

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* Subverted in ''Series/{{Castle}}'': ''Series/{{Castle|2009}}'': When about to explore a secret passage way, his first thought is to jury-rig one of these out of a plunger, toilet paper and lighter fluid. Beckett gives him the DopeSlap and tells him they're going to need breathable air and hands him an electric lantern after pulling out her own flashlight.
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* ''WesternAnimation/FrozenII'': Anna creates a torch that burns brightly, merrily, and far too long without any sign of being consumed out of a simple piece of damp driftwood ''and nothing more.'' She even lights it instantly with a shower of sparks by striking 2 (likely equally-damp) rocks together over it.

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* ''WesternAnimation/FrozenII'': Anna creates a torch that burns brightly, merrily, and far too long without any sign of being consumed out of a simple piece of damp driftwood ''and nothing more.'' She even lights it instantly with a shower of sparks by striking 2 two (likely equally-damp) rocks together over it.
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** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal. But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want? (Of course when the antagonists show up, they're able to easily ignite the film of petroleum with a single match dropped into the water.)

to:

** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal. But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want? (Of canal (of course when the antagonists show up, they're able to easily ignite the film of petroleum with a single match dropped into the water.)water). But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want?
Is there an issue? Send a MessageReason:
None


** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal. But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want?

to:

** ''Film/IndianaJonesAndTheLastCrusade'' uses the "long bone plus rag" version in the scene where Indy and Dr. Schneider are exploring the flooded Venice catacomb. At least in this case, the quick and easy lighting of the torch is justified by the fact that the water was covered with a film of petroleum for Indy to dip the cloth into. Conveniently, this film of petroleum does not burst into flames as he walks near it with his glowing torch. Or when bits of flaming petroleum fall from the torch, directly into the canal. But then, they're ''underground in [[CityOfCanals Venice]]'', so how much realism do you want?want? (Of course when the antagonists show up, they're able to easily ignite the film of petroleum with a single match dropped into the water.)
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Changed: 342

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Corrected improper Example Indentation In Trope Lists. Added context to Partial Context Examples.


* ''TabletopGame/DungeonsAndDragons'' actually has rules for torches and they give a pretty small amount of light. Which is why most people get Everburning Torches, or just cast Continual Flame. For those who cannot afford either, there is the low-level adventurer's two best friends: the bullseye lantern and the 1st-level spell ''Light''.

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* ''TabletopGame/DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons''
** The game
actually has rules for torches and they give a pretty small amount of light. Which light, which is why most people get Everburning Torches, or just cast Continual Flame. For those who cannot afford either, there is the low-level adventurer's two best friends: the bullseye lantern and the 1st-level spell ''Light''.



* ''TabletopGame/CallOfCthulhu''. In ''Worlds of Cthulhu'' magazine #3, the adventure "The Golden Scorpion" has some in the underground temple area.
* ''Dawg the RPG''. In ''ComicStrip/KnightsOfTheDinnerTable'' #169 the adventure "The Terrifying Tomb of Ankhatton" had some of these in the Pharaoh's Play Room.

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* ''TabletopGame/CallOfCthulhu''. In ''Worlds of Cthulhu'' magazine #3, the adventure "The Golden Scorpion" has some ever-burning torches in the underground temple area.
* ''Dawg the RPG''. In ''ComicStrip/KnightsOfTheDinnerTable'' #169 the adventure "The Terrifying Tomb of Ankhatton" had some of these ever-burning torches in the Pharaoh's Play Room.
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* Partially averted in [[VideoGame/TheElderScrollsIVOblivion Oblivion]] where torches [[TenSecondFlashlight burn out over time]], but are still far too bright.

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* Partially averted in [[VideoGame/TheElderScrollsIVOblivion Oblivion]] ''VideoGame/TheElderScrollsIVOblivion'' where torches [[TenSecondFlashlight burn out over time]], but are still far too bright.
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* Fire is important in ''VideoGame/APlagueTaleInnocence'' as it keeps back the [[SwarmOfRats rat hordes]] which otherwise will devour people to red bones in seconds. From time to time instead of a steady torch retrieved from a wall sconce the protagonists have to resort to lighting a stick, which throws out the same amount of light but rapidly burns down. All of the places the protagonists go which have flaming torches or braziers have had people there who would've lit them within the past few hours. It's probably a gameplay-only element that anything the protagonists can light always has dull glowing embers in it, no matter if they've been abandoned for years.
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** Played Straight in ''VideoGame/EldenRing'', where torches function identically to Dark Souls III, with the Steel-Wire Torch and St. Trina's Torch having the same fire-breathing attack as the Follower Torch. St. Trina's Torch is likely magical in nature given it has sleep-inducing [[TechnicolorFire purple fire]], but other torches have no such excuse. There's also the Torchpole, a particularly long but otherwise perfectly mundane torch wielded as a spear that never goes out no matter where you thrust it.
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* ''Film/DungeonsAndDragons''. There are a number of torches burning on the walls of the den of thieves and even inside the maze of booby traps.

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* ''Film/DungeonsAndDragons''.''Film/DungeonsAndDragons2000''. There are a number of torches burning on the walls of the den of thieves and even inside the maze of booby traps.
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* ''Film/NationalTreasure'' is pretty blatant about this. The final scene of the first movie serves as a slight variation, where several troughs full of gunpowder or something with similar effect are able to light up an entire cave, illuminating everything evenly, not producing smoke, and continuing to burn or far longer than chemically possible.

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* ''Film/NationalTreasure'' is pretty blatant about this. The final scene of the first movie serves as a slight variation, where several troughs full of gunpowder or something with similar effect are able to light up an entire cave, illuminating everything evenly, not producing smoke, and continuing to burn or for far longer than chemically possible.

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