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[[folder:Real Life]]
* Invoked by UsefulNotes/RichardFeynman during the Trinity test. [[ScienceMarchesOn Reasoning that only UV light could do any real damage]], he decided to watch the blast with nothing but a car window for protection. He made it through with his sight unharmed.
--> ''"I am about the only guy who actually'' looked ''at the damn thing."''
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* Averted in one episode of ''Series/ShadowAndBone'' where Alina blinds a would-be rapist by [[LightEmUp cooking his retinas]].
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[[folder: Comic Books]]
* In ''Comicbook/WebWarriors'', Comicbook/SpiderGwen is freaked out to discover that this is the case in Comicbook/SpiderHam's world -- everything is somehow as bright as if the sun was shining normally, even though it's just a yellow circle in the sky that she can look directly at with no issues.
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* Zig-zagged in ''VideoGame/XCOMEnemyUnknown'''s expansion ''Enemy Within'' and its sequel, ''VideoGame/XCOM2''. Flashbangs will [[BlindedByTheLight disorient]] units hostile to the thrower (severely reducing aim and movement range, and disabling most unique abilities), but [[FriendlyFireproof will do nothing to units on their own side]][[in ''Enemy Within'', all psionic units are also immune for some reason]].

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* Zig-zagged in ''VideoGame/XCOMEnemyUnknown'''s expansion ''Enemy Within'' and its sequel, ''VideoGame/XCOM2''. Flashbangs will [[BlindedByTheLight disorient]] units hostile to the thrower (severely reducing aim and movement range, and disabling most unique abilities), but [[FriendlyFireproof will do nothing to units on their own side]][[in side]][[note]]in ''Enemy Within'', all psionic units are also immune for some reason]].reason[[/note]].
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* In ''VideoGame/XComEnemyUnknown'' and its sequel ''VideoGame/XCom2'', flashbangs will disorientate aliens and their allies, but [[FriendlyFireproof will do nothing to your own soldiers]].

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* In ''VideoGame/XComEnemyUnknown'' Zig-zagged in ''VideoGame/XCOMEnemyUnknown'''s expansion ''Enemy Within'' and its sequel ''VideoGame/XCom2'', flashbangs sequel, ''VideoGame/XCOM2''. Flashbangs will disorientate aliens [[BlindedByTheLight disorient]] units hostile to the thrower (severely reducing aim and their allies, movement range, and disabling most unique abilities), but [[FriendlyFireproof will do nothing to your units on their own soldiers]].side]][[in ''Enemy Within'', all psionic units are also immune for some reason]].


* In ''VideoGame/TheLastOfUs'', no matter how much you use the flamethrower (which Joel holds like a rifle while aiming), he will never have any problems with vision.
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* ''Film/StarWars'': None of the lightsaber wielding characters have any vision damage received from the weapons, which burn hot enough to boil through titanium. In fact, lightsabers tend to emit very little light to their surroundings despite their otherwise strong glow (because, until the Sequel Trilogy, the actual props the actors use did not light up.)

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* ''Film/StarWars'': ''Franchise/StarWars'': None of the lightsaber wielding characters have any vision damage received from the weapons, which burn hot enough to boil through titanium. In fact, lightsabers tend to emit very little light to their surroundings despite their otherwise strong glow (because, until the Sequel Trilogy, the actual props the actors use did not light up.)
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* ''VideoGame/TheElderScrollsVSkyrim'': In the ''Dawnguard'' DLC, the Dragonborn can take a sunhallowed arrow and fire it directly into the sun, causing it to become extraordinarily bright. This will not harm the Dragonborn or their allies, even if they look at it directly; however, it will cause damage to any nearby enemies.

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* ''VideoGame/TheElderScrollsVSkyrim'': In the ''Dawnguard'' DLC, the Dragonborn can take a sunhallowed arrow and fire it directly into the sun, causing it to become extraordinarily bright. [[FriendlyFireproof This will not harm the Dragonborn or their allies, allies]], even if they look at it directly; however, it will cause damage to any nearby enemies.



* In ''VideoGame/XComEnemyUnknown'' and it's sequel ''VideoGame/XCom2'', flashbangs will desorientate aliens and their allies, but will do nothing to your own soldiers.

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* In ''VideoGame/XComEnemyUnknown'' and it's its sequel ''VideoGame/XCom2'', flashbangs will desorientate disorientate aliens and their allies, but [[FriendlyFireproof will do nothing to your own soldiers.soldiers]].
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Eyes are some of the most sensitive organs in any organism. At the back of the eye is a structure called the retina, which is covered in sensitive cells called photoreceptors which convert light energy into nerve signals that can be understood by the brain. However, even exposure to light, the very thing they evolved to detect, can damage the retina.

In fiction, however, EyesAreUnbreakable. Physically speaking, similar to ConvectionSchmonvection, as it's actually painful to look at boiling hot lava due to the infrared light it gives off.

In a similar vein to HarmlessFreezing and HarmlessElectrocution, characters can stare into the sun, explosions, and other sources of bright light and their vision remains 20/20. They typically move to cover the light with their hand as if it's just a mild annoyance. On the occasion where the glare ''does'' cause temporary flash blindness, it will almost never leave any lasting damage when it logically should.

Pick any VideoGame where you can look into the sun. It'll be nothing more than a mildly annoying LensFlare, a.k.a an aversion of BlindedByTheSun. This trope is the OppositeTrope to BlindedByTheLight, on the dimension of harm / pain.
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[[folder:Anime and Manga]]
* ''Manga/BungoStrayDogs'': From magical effects:
** The anime portrays Dazai's Ability as emitting a bright, white light upon initially nullifying another Ability. No one ever seems to have any issues seeing whenever this occurs.
** Poe's books emit a brilliant, yellow light whenever a victim is being drawn into the story by his Ability. At one point, [[spoiler:Chuuya]] ends up staring directly into the light with his eyes wide open, long enough to have a short conversation with Ranpo, without any apparent discomfort.
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[[folder:Fanfic]]
* ''Fanfic/ElementalsOfHarmony'': Sideboard of Harmony'': Chapter 1: Ave Discordia, played with, because it's not the light that's painful to Discord, spirit of Disharmony:
--> Fluttershy almost hurt to look at. It wasn't her luminosity, carefully set to a level soft and pleasant for any eye. It wasn't the Torc of Kindness, with its insipid diamond butterfly. It was the tooth-rotting aura of love and acceptance that wafted off of her like a cloying perfume.
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[[folder:{{Film}}]]
* In ''Film/TwoThousandTwelve'', when the Yellowstone supervolcano erupts, it emits a powerfully bright glow that many of the characters stare into.
* ''Film/TheCrazies2010'': Judy stares directly into [[spoiler:the nuke that wipes out the town]], which would be normally blinding, for about five seconds before she puts her hand up to block it.
* ''Film/StarWars'': None of the lightsaber wielding characters have any vision damage received from the weapons, which burn hot enough to boil through titanium. In fact, lightsabers tend to emit very little light to their surroundings despite their otherwise strong glow (because, until the Sequel Trilogy, the actual props the actors use did not light up.)
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[[folder:Live-Action TV]]
* Surprisingly {{averted}} in ''Series/{{Heroes}}.'' A tie-in graphic novel explains why Noah Bennet wears his trademark horn-rimmed glasses. He originally had perfect vision, but an encounter with Howard Grigsby, an evolved human who had the power to [[LightEmUp generate light from his body]], severely damaged his eyesight.
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[[folder:Video Games]]
* ''VideoGame/CallOfDuty4ModernWarfare'' has the famous nuke scene, where Paul Jackson can stare directly into the resulting flash and still see just fine. Of course, blindness would be the ''least'' of his problems at that point.
* The ''VideoGame/{{Fallout}}'' series features numerous nuclear explosions, all of which you can stare directly into without suffering any eye damage. For example:
** The destruction of Megaton by nuke in ''VideoGame/Fallout3''.
** The nuclear attack at the beginning of ''VideoGame/Fallout4''.
** Any of the player-launched nukes in ''VideoGame/Fallout76''.
* ''{{Franchise/Halo}}''
** At the climax of ''VideoGame/HaloWars'', the captain of the ''Spirit of Fire'' stares harmlessly at a just-about-to-supernova sun while his ship flies a slingshot course around it.
** Averted in ''VideoGame/Halo4 - Spartan Ops''. As the UNSC ''Infinity'' is pulled closer to the system's local sun, Captain Lasky starts covering his eyes from the glare out the windows. Eventually, the ship activates opaque shades that allow the crew to look at the sun safely.
* In ''VideoGame/TheLastOfUs'', no matter how much you use the flamethrower (which Joel holds like a rifle while aiming), he will never have any problems with vision.
* ''VideoGame/TheElderScrollsVSkyrim'': In the ''Dawnguard'' DLC, the Dragonborn can take a sunhallowed arrow and fire it directly into the sun, causing it to become extraordinarily bright. This will not harm the Dragonborn or their allies, even if they look at it directly; however, it will cause damage to any nearby enemies.
* In ''VideoGame/SuperMarioSunshine'', to enter Noki Bay, Mario has to look directly into the sun. He, however, doesn't seem to have taken any damage from this.
* In ''VideoGame/XComEnemyUnknown'' and it's sequel ''VideoGame/XCom2'', flashbangs will desorientate aliens and their allies, but will do nothing to your own soldiers.
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