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** RecursiveAmmo
* AccidentalAimingSkills
* AKA47
* AlmostLethalWeapons
* AmmunitionBackpack
* AmmunitionConservation
* AntiAir
* ArbitraryGunPower
* ArmedAltruism
* ArmorPiercingAttack

to:

** RecursiveAmmo
RecursiveAmmo: A gun that shoots bullets that also shoot bullets.
* AccidentalAimingSkills
AccidentalAimingSkills: Blind firing that bullseyes.
* AKA47
AKA47: A [[BlandNameProduct Bland Name Firearm]].
* AlmostLethalWeapons
AlmostLethalWeapons: A reliable gun that can rip through {{Mooks}} but snags on PlotArmor.
* AmmunitionBackpack
AmmunitionBackpack: An AwesomeBackpack packed to the back with ammo.
* AmmunitionConservation
AmmunitionConservation: Limiting the expenditure of ammunition.
* AntiAir
AntiAir: Ground assault built to bring aerial assault to the ground.
* ArbitraryGunPower
ArbitraryGunPower: Firearms doing different damage than they would in real life for the sake of balance.
* ArmedAltruism
ArmCannon: An arm-mounted gun.
* ArmorPiercingAttackArmedAltruism: TheHero gives his gun to the DamselInDistress so she can defend herself should he can't.
* ArmorPiercingAttack: A projectile hole-punches its way through armor.



* ATeamFiring
* AteHisGun
* AutomaticCrossbows
* BackwardsFiringGun

to:

* ATeamFiring
ATeamFiring: Nobody gets hit by bullets, no matter how much gunfire is exchanged.
* AteHisGun
AteHisGun: Someone DrivenToSuicide kills themself by aiming into the roof of their mouth.
* AutomaticCrossbows
AutomaticCrossbows: Crossbows that have a built-in quiver and self-loading mechanism.
* BackwardsFiringGunBackwardsFiringGun: A gun doesn't discharge out its barrel but instead from the back of its chamber.



* BaitAndSwitchGunshot
* BallCannon
* BallisticDiscount
* BangBangBANG

to:

* BaitAndSwitchGunshot
BaitAndSwitchGunshot: You hear the gun of a third person offscreen before the second on-screen person shoots the first.
* BallCannon
BallCannon: A machine designed to pitch balls in a sport, sometimes just for training.
* BallisticDiscount
BallisticDiscount: Stealing a weapon by using it to kill the seller.
* BangBangBANGBangBangBANG: You'd be surprised how loud a little handgun can be.



* BizarreAndImprobableBallistics
* BlastOut
* BlastingItOutOfTheirHands
* BleedEmAndWeep
* BlingBlingBang
* BlofeldPloy
* BlownAcrossTheRoom
* BookSafe

to:

* BizarreAndImprobableBallistics
BizarreAndImprobableBallistics:
* BlastOut
BlastOut: A MexicanStandoff goes to hell and everyone starts blasting.
* BlastingItOutOfTheirHands
BlastingItOutOfTheirHands: A sharpshooter disarms a weapon, HandyRemoteControl, or a MacGuffin by shooting the object or the holder's fingers.
* BleedEmAndWeep
BleedEmAndWeep:Breaking down in tears after shooting someone dead.
* BlingBlingBang
BlingBlingBang: A weapon which also serves as jewelry.
* BlofeldPloy
BlofeldPloy: Threatens to kill someone, only to kill someone else.
* BlownAcrossTheRoom
BlownAcrossTheRoom: A handheld ballistic weapon with such strength that the bullet knocks the target away a sizeable distance.
* BookSafeBookSafe: A hollowed out book used to hide objects, in some cases a gun.



* BottomlessMagazines
* BriefcaseBlaster
* BulletCatch
* BulletDancing
* BulletDodgesYou

to:

* BottomlessMagazines
BottomlessMagazines: No time is spent resupplying mags and the bullets just keep coming.
* BriefcaseBlaster
BriefcaseBlaster: A gun concealed inside or [[ShoePhone in the shape]] of a briefcase.
* BulletCatch
BulletCatch: In a split-second of opportunity, a bullet is caught in the air by hand, between someone's teeth, or by MindOverMatter.
* BulletDancing
BulletDancing: Someone is force into a crude dance to the gunfire around their feet,
* BulletDodgesYouBulletDodgesYou: Bullets change from their fatal trajectory toward their target.



* BulletHolesAndRevelations
* BulletSeed
* BulletSparks
* BulletholeDoor
* BulletHoleSpelling
* BulletproofHumanShield
* BulletproofVest
* CartridgesInFlight
* ChainsawGripBFG
* ClickHello
* ColdSniper
* CollateralDamage
* ComboRifle

to:

* BulletHolesAndRevelations
BulletHolesAndRevelations: A GunStruggle goes awry, and the camera pans to show the looser.
* BulletSeed
BulletSeed: Seeds shot in rapid succession as a form of attack.
* BulletSparks
BulletSparks: Any bullets spark against any surface they ricochet off or embed into.
* BulletholeDoor
BulletholeDoor: Perforating a new doorway using gunfire.
* BulletHoleSpelling
BulletHoleSpelling: Drawing and writing using gunfire.
* BulletproofHumanShield
BulletproofHumanShield: Not just shooting a HumanShield, but ShootingSuperman.
* BulletproofVest
BulletproofVest: Clothing that grants resistance against gunfire
* CartridgesInFlight
CartridgesInFlight: Fired bullets are still in their casing.
* ChainsawGripBFG
ChainsawGripBFG: An [[{{BFG}} oversized man-portable gun]] is wielded using a top-mounted foregrip and buttstock-mounted rear grip.
* ClickHello
ClickHello: A person announces their presence with the audible click of their gun's hammer.
* ColdSniper
ColdSniper: A marksman who is both physically and [[TheStoic psychologically]] distant.
* CollateralDamage
CollateralDamage: A shooter hits an innocent bystander by accident.
* ComboRifleComboRifle: Multiple guns that can combine into one.



* ConvenientMisfire

to:

* ConvenientMisfireConvenientMisfire: The gunman has everyone how they want it... except their gun's warranty.



* CountingBullets
* CoupDeGrace
* DarkenedBuildingShootout

to:

* CountingBullets
CountingBullets: A character counts the number of bullets fired from a weapon.
* CoupDeGrace
CoupDeGrace: The final killing shot.
* DarkenedBuildingShootoutDarkenedBuildingShootout: An indoor gunfight with the lights off.



* DefensiveFailure
* DepletedPhlebotinumShells
* DesignatedBullet

to:

* DefensiveFailure
DefensiveFailure: A coward holds no leverage with their gun.
* DepletedPhlebotinumShells
DepletedPhlebotinumShells: Specialized ammunition made from [[KryptoniteFactor Kryptonite Factors]].
** SilverBullet: Silver as a SupernaturalRepellent.
* DesignatedBulletDesignatedBullet: A bullet is reserved for a certain target.



* DisarmDisassembleDestroy
* DistractAndDisarm
* DodgeTheBullet
* DoesntLikeGuns
** ConMenHateGuns
* DoNotDropYourWeapon
* DoNotRunWithAGun
* DoubleTap

to:

* DisarmDisassembleDestroy
DisarmDisassembleDestroy: The gun is quickly stolen and broken so [[NeverBringAKnifeToAFistFight No One Brought A Gun To The Fist Fight]].
* DistractAndDisarm
DistractAndDisarm: While held at gunpoint, a character or their ally distracts the gunman and disarms them.
* DodgeTheBullet
DodgeTheBullet: The ActionHero perceives an oncoming bullet and moves out of the way.
* DoesntLikeGuns
DoesntLikeGuns: A moral-guided character, due to ethical issues or self-imposed challenges, abstains from using firearms.
** ConMenHateGuns
ConMenHateGuns: Con men aren't thuggish enough to use guns.
* DoNotDropYourWeapon
DoNotDropYourWeapon: Characters refuse too lose a grip on their weapon until they die.
* DoNotRunWithAGun
DoNotRunWithAGun: A character is physically incapable to RunAndGun simultaneously.
* DoubleTapDoubleTap: You make sure the presumed dead is indeed death with another shot.



* DramaticGunCock
* EveryBulletIsATracer
* EveryoneIsArmed
* ExactlyWhatIAimedAt

to:

* DramaticGunCock
DramaticGunCock: The cock of a gun is a call for action.
* EveryBulletIsATracer
EveryBulletIsATracer: All gunshots leave a comet trail.
* EveryoneIsArmed
EveryoneIsArmed
* ExactlyWhatIAimedAtExactlyWhatIAimedAt: The gunman seemingly misses their target, but takes out another target.



* FantasyGunControl
* FastestGunInTheWest
* FingerFirearms
* FingerGun
* FingerInABarrel
* FireBreathingWeapon

to:

* FantasyGunControl
FantasyGunControl: Fantasy without firearms of any description.
* FastestGunInTheWest
FastestGunInTheWest: The quickest QuickDraw.
* FingerFirearms
FingerFirearms: A FingerGun concealing a real ballistics mechanism.
* FingerGun
FingerGun: A gesture where the thumb and forefinger (and sometimes middle finger too) are arranged to emulate the shape of a pistol.
* FingerInABarrel
FingerInABarrel: Jamming a finger in a gun barrel to turn a deadly blast into to dulled bunk.
* FireBreathingWeaponFireBreathingWeapon: A ranged weapon whose projectiles are pyrotechnic instead of kinetic.



* FiringInTheAirALot
* FiringOneHanded
* FiveRoundsRapid
* FlamethrowerBackfire
* FlareGun
* FreezeRay
* FriendlySniper
* ForcedFriendlyFire
* GanglandDriveBy
* GangstaStyle
* GatlingGood
* GirlsWithGuns
* GoodGunsBadGuns
* GrapplingHookPistol
* TheGreatBritishCopperCapture
* GrenadeLauncher
* GunAccessories

to:

* FiringInTheAirALot
FiringInTheAirALot: A happy gunman regularly uses a makeshift party cannon.
* FiringOneHanded
FiringOneHanded: A traditionally two-handed weapon is shown firing successfully with just one hand, without any recoil-related problem most of the time.
* FiveRoundsRapid
FiveRoundsRapid: The military uses rifles instead of heavier weapons on the MonsterOfTheWeek.
* FlamethrowerBackfire
FlamethrowerBackfire: A flamethrower's AchillesHeel is its [[ShootTheFuelTank fuel tank]].
* FlareGun
FlareGun: An emergency tool that can serve as a ranged weapon whose projectiles are kinetic ''and pyrotechnic!''
* FreezeRay
FreezeRay: A ranged weapon whose projectiles are cyrotechnic instead of kinetic.
* FriendlySniper
FriendlySniper: An upbeat, outgoing and sociable sniper. Who will likely also shoot you in the face.
* ForcedFriendlyFire
ForcedFriendlyFire: A {{Mook}} is bent into a position where he fires upon his fellow Mooks.
* GanglandDriveBy
GanglandDriveBy: Assassination via shooting a target from a moving vehicle.
* GangstaStyle
GangstaStyle: Holding your gun sideways is cool.
* GatlingGood
GatlingGood: Rotary cannons are always cooler than their single-barreled counterparts.
* GirlsWithGuns
GirlsWithGuns: [[ExactlyWhatItSaysOnTheTin They're females with firearms.]] [[AddedAlliterativeAppeal Dames with deer guns. Ladies with Lugers. Belles with BFGs.]] [[OverlyLongGag Women with Winchesters. The fairer sex with Fabrarms.]] [[JustForFun I have two whole glossaries of stuff to work with here.]]
* GoodGunsBadGuns
GoodGunsBadGuns: Certain guns tend to get used exclusively by either heroes or villains.
* GrapplingHookPistol
GrapplingHookPistol: A pistol that fires a connected grappling hook.
* TheGreatBritishCopperCapture
TheGreatBritishCopperCapture: British law enforcement has to deal with criminals who more likely have guns than they do.
* GrenadeLauncher
GrenadeLauncher: [[CaptainObvious A gun that fires a grenade.]]
* GunAccessoriesGunAccessories: Functional and/or aesthetic attachments to a gun.



* GunFu
* GunKata
* GunNut
* GunPorn
* GunStripping
* GunStruggle
* GunsDoNotWorkThatWay
* GunsFiringUnderwater
* GunTwirling
* TheGunfighterWannabe

to:

* GunFu
GunFu: Gun play with acrobatics.
* GunKata
GunKata: Gun play with martial arts.
* GunNut
GunNut: An aficionado of firearms.
* GunPorn
GunPorn: {{Fanservice}} for [[GunNut Gun Nuts]].
* GunStripping
GunStripping: Taking apart a weapon and putting it back together again.
* GunStruggle
GunStruggle: Two characters fighting over control of one gun.
* GunsDoNotWorkThatWay
GunsFiringUnderwater: Projectile weapons, regardless of amphibious design, operate reliably in a liquid atmosphere.
* GunsFiringUnderwater
GunTwirling: Spinning a gun by the trigger around your finger.
* GunTwirling
* TheGunfighterWannabe
TheGunfighterWannabe: A character aspiring to become TheGunslinger, good or bad.



* GunsAreWorthless
* GunsInChurch
* TheGunslinger
* GunsVsSwords
* {{Handguns}}
** HandCannon
* TheHardHat
* HarpoonGun

to:

* GunsAreWorthless
GunsAreWorthless: Guns aren't as good as in real life because the writer says so.
* GunsInChurch
GunsInChurch: Carrying weapons in a ''strictly'' no-weapons zone.
* TheGunslinger
TheGunslinger: A character that is a gun-toting {{badass}}.
* GunsVsSwords
GunsVsSwords: The dichotomy between modern ranged weapons and traditional bladed weapons.
* {{Handguns}}
{{Handguns}}: Small guns with a relatively short barrels, designed to be held and operated with a single hand.
** HandCannon
HandCannon: A really large handgun.
* TheHardHat
TheHardHat: A steel plate in the skull from a long-ago injury. Might become handy one day and defy a BoomHeadshot.
* HarpoonGunHarpoonGun: A specialized [[GunsFiringUnderwater amphibious]] gun that fires a spear.



* HumanShield

to:

* HumanShield HumanShield: Forcibly using someone as a shield to get others to not shoot at you.



* IJustShotMarvinInTheFace
* IWillFightSomeMoreForever
* IKEAWeaponry
* ImmuneToBullets

to:

* IJustShotMarvinInTheFace
IJustShotMarvinInTheFace: A case of [[RecklessGunUsage negligent gun handling]] actually getting someone shot.
* IWillFightSomeMoreForever
IWillFightSomeMoreForever: Surrendering would be a bad idea, so keep shooting even if it doesn't work.
* IKEAWeaponry
IKEAWeaponry: Build your weapon when it's needed.
** ScaramangaSpecial: An assembled weapon whose parts can be disguised as other things.
* ImmuneToBulletsImmuneToBullets: They are literally bulletproof and can't just be shot by using standard ammo.



* ImproperlyPlacedFirearms

to:

* ImproperlyPlacedFirearmsImproperlyPlacedFirearms: Guns that do not fit the setting or how they are used in a work.



* InstantMarksmanJustSqueezeTrigger
* ItWorksBetterWithBullets
* JugglingLoadedGuns
* KindaBusyHere
* KineticWeaponsAreJustBetter
* LaserSight
* LastBreathBullet
* LawOfInverseRecoil
* LeadTheTarget
* LeapAndFire
* LeaveBehindAPistol
* TheLethalConnotationOfGunsAndOthers
* LightningGun
* LittleUselessGun
* LockAndLoad
* LockAndLoadMontage
* LongRangeFighter
* MarkedBullet
* MexicanStandOff
* MissingBackblast
* MoeGreeneSpecial

to:

* InstantMarksmanJustSqueezeTrigger
InstantMarksmanJustSqueezeTrigger: Mastering guns is as easy as riding a bike.
* ItWorksBetterWithBullets
ItWorksBetterWithBullets: Getting a hold of your opponent's gun... only to find it isn't loaded.
* JugglingLoadedGuns
JugglingLoadedGuns: Mishandling of guns PlayedforLaughs.
* KindaBusyHere
KindaBusyHere: If "busy" means "in the middle of a gunfight."
* KineticWeaponsAreJustBetter
KineticWeaponsAreJustBetter, InTheFuture we'll still use old-school ballistics instead of EnergyWeapons.
* LaserSight
LaserSight: A little laser pointer mounted to a firearm. Allows a marksman to accurately point a weapon in the dark.
* LastBreathBullet
LastBreathBullet: The dying villain had enough life left in them to fire off one last shot.
* LawOfInverseRecoil
LawOfInverseRecoil: Newton's third law is shown totally backwards, small firearms in have no recoil, yet rocket and grenade launchers have some to spare.
* LeadTheTarget
LeadTheTarget: Aim at where the target will be, not where it is.
* LeapAndFire
LeapAndFire: Jumping in the air and firing a lot (usually in slow motion).
* LeaveBehindAPistol
LeaveBehindAPistol: Giving the option of suicide before dishonor or a painful death.
* TheLethalConnotationOfGunsAndOthers
TheLethalConnotationOfGunsAndOthers: [[SetSwordsToStun Throw around swords and axes all you like]], but bullet wounds are '''''lethal'''''.
* LightningGun
LightningGun: A ranged weapon whose projectiles are electric instead of kinetic.
* LittleUselessGun
LittleUselessGun: Small calibers will never get the job done. (Well, [[PintSizedPowerhouse almost never]].)
* LockAndLoad
LockAndLoad: Character shows through demonstration that they do in fact know how to use a gun.
* LockAndLoadMontage
LockAndLoadMontage: A montage showing the characters equipping and readying their weapons for some action.
* LongRangeFighter
LongRangeFighter: Specifically gunwielders who are great at dealing with things from a distance and useless up close.
* MarkedBullet
MarkedBullet: A DesignatedBullet is engraved with the name of its intended target or a related phrase.
* MexicanStandOff
MexicanStandOff: Everyone has their weapons drawn. If anyone uses their weapon, everyone dies.
* MissingBackblast
MissingBackblast: Rocket-propelled projectiles don't damage anything behind them when launched.
* MoeGreeneSpecialMoeGreeneSpecial: A character is [[EyeScream shot in the eye.]]



* MultipleGunshotDeath
* MurphysBullet
* TheMusketeer
* NailEm
* NearMisses
* NetGun
* NeverBringAKnifeToAGunFight
* NoRangeLikePointBlankRange
* NoScope
* NoisyGuns
* NotWithTheSafetyOnYouWont

to:

* MultipleGunshotDeath
MultipleGunshotDeath: Someone is shot with several rounds before their body can fall.
* MurphysBullet
MurphysBullet: The shot that hits is the one that was fired accidentally or after you gave up on aiming.
* TheMusketeer
TheMusketeer: A character wields both a firearm and a melee weapon, but not at the same time. Contrast SwordAndGun.
* NailEm
NailEm: Nail guns used as ranged weapons, whether it is just the power tool or one designed to be a weapon.
* NearMisses
NearMisses: So close for you, ''too close'' for them.
* NetGun
NetGun: A gun that fires a net that unravels in the air and ensnares the target.
* NeverBringAKnifeToAGunFight
NeverBringAKnifeToAGunFight: A close-range fighter is mismatched when they go up against a long-range fighter.
* NoRangeLikePointBlankRange
NoRangeLikePointBlankRange: Accuracy or leverage is increased by removing the distance between the target and the barrel.
* NoScope
NoScope: Taking a long-range shot without a long-range sight.
* NoisyGuns
NoisyGuns: Guns always have to click and cock even when not being fired.
* NotWithTheSafetyOnYouWontNotWithTheSafetyOnYouWont: A gun threat is useless because the safety is on.



* OneBulletClips
* OneBulletLeft
* OneHandedShotgunPump
* OnlyAFleshWound
* OnlyALighter
* {{Overheating}}
* PaintballEpisode
* PantsPositiveSafety

to:

* OneBulletClips
OneBulletClips: Magazines and clips aren't counted separately in a video game's ammo pool; only the rounds themselves are.
* OneBulletLeft
OneBulletLeft: The last bullet will always hit its target.
* OneHandedShotgunPump
OneHandedShotgunPump: A one-handed DramaticGunCock with a two-handed rifle.
* OnlyAFleshWound
OnlyAFleshWound: A character is unrealistically functional after being severely injured (i.e. shot by a gun.)
* OnlyALighter
OnlyALighter: A cigarette lighter designed to look like something else, commonly a firearm.
* {{Overheating}}
{{Overheating}}: A mechanical tool, such as a firearm, will overheat if used continuously for too long, and the user have to wait for it to cool down before it can be used again.
* PaintballEpisode
* PantsPositiveSafety
PaintballEpisode: An episode's plot is based on a paintball match (or something similar).



* PillowPistol
* PillowSilencer
* PistolWhipping
* PocketProtector
* PrettyLittleHeadshots
* PunchPackingPistol
* PuppetGun
* PutDownYourGunAndStepAway
* QuickDraw
* RareGuns
* RayGun
* RecklessGunUsage
* RecoilBoost
* RecoiledAcrossTheRoom

to:

* PillowPistol
PillowPistol: A pillow is used to hide a pistol.
* PillowSilencer
PillowSilencer: A pillow is used to hide ''the sound of'' a pistol.
* PistolWhipping
PistolWhipping: A gun is used as a blunt melee weapon.
* PocketProtector
PocketProtector: The contents of someone's pocket shields them from a potentially fatal wound.
* PrettyLittleHeadshots
PrettyLittleHeadshots: A headshot leaves a bullet-shaped hole in the victim's head, and nothing more.
* PunchPackingPistol
PunchPackingPistol: Handguns doing more damage than they should for the sake of balance.
* PuppetGun
PuppetGun: A gun used for aiming a much bigger weapon.
* PutDownYourGunAndStepAway
PutDownYourGunAndStepAway: The villain tells the hero to get rid of their weapon, or else.
* QuickDraw
QuickDraw: DuelToTheDeath in which the one drawing his gun the fastest and shooting first usually wins.
* RareGuns
RareGuns: Firearms that are unusual or hard-to-find in Real Life, but that are widely used in fiction.
* RayGun
RayGun: A gun that shoots light, rays, waves, or something similar.
* RecklessGunUsage
RecklessGunUsage: A character unfamiliar with gun safety does something unsafe with a firearm.
* RecoilBoost
* RecoiledAcrossTheRoom
RecoiledAcrossTheRoom: A ballistic weapon with such strength that the recoil knocks the wielder back a sizeable distance.
** RecoilBoost: Propulsion-based travel by getting yourself RecoiledAcrossTheRoom.



* ReliablyUnreliableGuns
* RemonstratingWithAGun
* RemovableTurretGun
* ReturnToShooter
* RevolversAreForAmateurs
* RevolversAreJustBetter
* RevolverCylinderSpin
* RightHandedLeftHandedGuns

to:

* ReliablyUnreliableGuns
ReliablyUnreliableGuns: All guns are subject to malfunction at the worst times; you can rely on them being unreliable.
* RemonstratingWithAGun
RemonstratingWithAGun: A misconception is made about a character who's holding a gun, so the character [[NotHelpingYourCase tries to clarify things while]] [[RecklessGunUsage using the gun as a prop.]]
* RemovableTurretGun
RemovableTurretGun: Removing the gun from its turret.
* ReturnToShooter
ReturnToShooter: Gunfire is redirected to the gunman.
* RevolversAreForAmateurs
RevolversAreForAmateurs: A novice with a gun has a revolver as their weapon.
* RevolversAreJustBetter
RevolversAreJustBetter: A tried and true revolver proves more effective than other guns.
* RevolverCylinderSpin
RevolverCylinderSpin: The cylindrical bullet chamber of a revolver is spun to loose [[RussianRoulette the playing bullet]] or just to [[RuleOfCool look cool]].
* RightHandedLeftHandedGunsRightHandedLeftHandedGuns: Guns in first-person shooters are horizontally mirrored compared to real life equivalents so the bullet casing will be ejected on-screen.



* SawedOffShotgun
* ScaramangaSpecial
* ScopeSnipe
* SecondaryFire
* SecretStabWound
* SelectiveHistoricalArmoury

to:

* SawedOffShotgun
SawedOffShotgun: A shotgun with a shortened barrel for better handling, concealment, and/or because it [[RuleOfCool looks cool]].
* ScaramangaSpecial
ScopeSnipe: A sniper kills another sniper with a round through the other's scope.
* ScopeSnipe
SecondaryFire: A gun has a second mode of fire.
* SecondaryFire
SecretStabWound: For some reason, a character hides the fact that they've received a serious blow.
* SecretStabWound
* SelectiveHistoricalArmoury
SelectiveHistoricalArmoury: Weapons that should be abundant in the setting that are conspicuous by their absence.



* SentryGun
* ShootEverythingThatMoves

to:

* SentryGun
SentryGun: An automatic gun turret.
* ShootEverythingThatMovesShootEverythingThatMoves: Someone has no trigger discipline, either [[TriggerHappy naturally]] or they've been ordered to.



* ShootOutTheLock
* ShootTheBullet
* ShootTheFuelTank
* ShootTheHostage
* ShootTheHostageTaker
* ShootTheMessenger
* ShootTheRope
* ShootTheTelevision
* ShootYourMate
* ShootingAtYourOwnProjectiles

to:

* ShootOutTheLock
ShootOutTheLock: Surpassing a lock by breaking it with gunfire.
* ShootTheBullet
ShootTheBullet: Mid-air collision between bullets.
** ShootingAtYourOwnProjectiles: Mid-air collision between your own bullets.
* ShootTheFuelTank
ShootTheFuelTank: Fuel tanks exploding (often unrealistically) when getting shot at.
* ShootTheHostage
ShootTheHostage: The HumanShield is deliberately shot.
* ShootTheHostageTaker
ShootTheHostageTaker: Simply shooting a hostage taker to save the hostage.
* ShootTheMessenger
ShootTheMessenger: Hurting someone for giving you bad news.
* ShootTheRope
ShootTheRope: You have to shoot the rope to save someone or release something.
* ShootTheTelevision
ShootTheTelevision: Destroying a television by shooting at its screen.
* ShootYourMate
* ShootingAtYourOwnProjectiles
ShootYourMate: A [[FakeDefector hero under disguise]] is tasked with killing his captive friend.



* ShootingLessonsFromYourParents

to:

* ShootingLessonsFromYourParentsShootingLessonsFromYourParents: A character is or was taught how to shoot by a parent or Parental Substitute.



* ShortRangeLongRangeWeapon
* ShortRangeShotgun
* ShotgunsAreJustBetter
* ShotInTheAss

to:

* ShortRangeLongRangeWeapon
ShortRangeLongRangeWeapon: Weapons that are normally suited for fighting at a range are best used up close.
* ShortRangeShotgun
ShortRangeShotgun: Fiction exaggerates the shotgun's capability for [[InstantDeathRadius short-range annihilation]] and [[ScratchDamage long-range ineffectiveness]].
* ShotgunsAreJustBetter
ShotgunsAreJustBetter: Very useful shotguns.
* ShotInTheAssShotInTheAss: A character takes a bullet in the butt.



* ShoutingShooter
* ShowdownAtHighNoon

to:

* ShoutingShooter
ShoutingShooter: A character yells a lot while firing a weapon.
* ShowdownAtHighNoonShowdownAtHighNoon: An epic gunslinger showdown at the exact middle of the day, western style.



* ShutUpGunshot
* SightedGunsAreLowTech
* SilverBullet

to:

* ShutUpGunshot
ShutUpGunshot: Firing into the air to stop the noisy commotion.
* SightedGunsAreLowTech
* SilverBullet
SightedGunsAreLowTech: Futuristic weapons lack any obvious means to be aimed.



* SmallGirlBigGun
* SmartGun
* SmokingBarrelBlowout
* SniperPistol
* SniperRifle
* SniperScopeGlint
* SpareAMessenger
* SpentShellsShower
* SpreadShot
* StagedShooting
* StandardFPSGuns
* StickEmUp
* StopOrIShootMyself
* StopOrIWillShoot

to:

* SmallGirlBigGun
SmallGirlBigGun: [[AddedAlliterativeAppeal A bitty babe with a BFG. A little lassie with a large Lewis. A wiry waif with a weighty W85...]] [[RunningGag I told you I got a lot of material to work with.]]
* SmartGun
SmartGun: A firearm with the technological utility of a computer.
* SmokingBarrelBlowout
SmokingBarrelBlowout: Blowing the smoke off the barrel after a gunshot.
* SniperPistol
SniperPistol: Handguns exceeding their expected range.
* SniperRifle
SniperRifle: A weapon or gun that kills from far, far away for stealthy aiming.
* SniperScopeGlint
SniperScopeGlint: A sniper's scope refracts a glint of light, giving away their position.
* SpareAMessenger
SpareAMessenger: An individual or group is not shot after a battle because it's part of their attacker's plan.
* SpentShellsShower
SpentShellsShower: The displaying of all bullet casings getting emitted out of a gun.
* SpreadShot
SpreadShot: You shoot a wide spread of shots, allowing you to cover a wider area of {{Mooks}}. May be obtained via PowerUp.
* StagedShooting
StagedShooting: A character is apparently shot or executed, but the entire shooting was staged.
* StandardFPSGuns
StandardFPSGuns: Common FirstPersonShooter weapons.
* StickEmUp
StickEmUp: Someone held at gunpoint (or believes they are) are ordered to hold their hands in the air.
* StopOrIShootMyself
StopOrIShootMyself: A HostageSituation where the hostage taker and the hostage are one and the same.
* StopOrIWillShootStopOrIWillShoot: An ultimatum to stop or be shot at.



* SwissArmyGun
* SwordAndGun
* TakingTheBullet
* TechnicalPacifist
* TeleportGun
* TenPacesAndTurn
* ThisBananaIsArmed
* ThrowawayGuns
* ThrowingYourGunAtTheEnemy
* TrenchCoatWarfare

to:

* SwissArmyGun
SwissArmyGun: One big multipurpose gun full of a bunch of little specialized ones.
* SwordAndGun
SwordAndGun: A character wields both a firearm and a melee weapon at the same time. Contrast TheMusketeer.
* TakingTheBullet
TakingTheBullet: Becoming a HumanShield for someone of your own volition.
* TechnicalPacifist
TechnicalPacifist: A character who is fine with using violence so long as it's non-lethal, or will only commit lethal violence as an absolute last resort.
* TeleportGun
TeleportGun: A ranged weapon whose projectiles are transportative instead of kinetic.
* TenPacesAndTurn
TenPacesAndTurn: An honor rule in a DuelToTheDeath where the two combatants walk a set distance from each other before they QuickDraw. [[DeadlyEuphemism Cheating]] may occur behind turned backs.
* ThisBananaIsArmed
ThisBananaIsArmed: A seemingly harmless pretend weapon that actually works as a real one.
* ThrowawayGuns
ThrowawayGuns: Instead of reloading, a character just uses a new gun.
* ThrowingYourGunAtTheEnemy
ThrowingYourGunAtTheEnemy: A character throws their gun when its's out of ammo or the target is ImmuneToBullets.
* TrenchCoatWarfareTrenchCoatWarfare: A BadassLongcoat is worn to a gunfight.



* TriggerHappy
* TwoShotsFromBehindTheBar
* UniversalAmmunition
* UnorthodoxHolstering
* UnorthodoxReload
* VeryHighVelocityRounds
* VideoGameFlamethrowersSuck
* WallOfWeapons
* WaterGunsAndBalloons
* WeakTurretGun
* WeaponStomp

to:

* TriggerHappy
TriggerHappy: Someone who's always looking for an excuse to pump some lead.
* TwoShotsFromBehindTheBar
TwoShotsFromBehindTheBar: TheBartender keeps a 12-gauge under the counter.
* UniversalAmmunition
UniversalAmmunition: Ammo that works regardless of using it for a pistol or a flamethrower.
* UnorthodoxHolstering
UnorthodoxHolstering: CoolButInefficient ways of holstering or unholstering guns.
** NothingUpMySleeve: A firearm is stored up someone's sleeve.
** PantsPositiveSafety: A firearm is stored directly inside one's trousers.
** VictoriasSecretCompartment: A firearm is stored in womanly cleavage.
* UnorthodoxReload
UnorthodoxReload: CoolButInefficient ways of reloading guns.
* VeryHighVelocityRounds
VeryHighVelocityRounds: Your projectiles are unaffected by BulletTime.
* VideoGameFlamethrowersSuck
VideoGameFlamethrowersSuck: Virtual flamethrowers are much less effective than their real life counterparts.
* WallOfWeapons
WallOfWeapons: A huge stock pile of firearms are racked on a wall.
* WaterGunsAndBalloons
WaterGunsAndBalloons: A child-friendly ranged weapon whose projectiles are liquid, with matching "grenades."
* WeakTurretGun
WeakTurretGun: A {{Mook}} that is a turret gun.
* WeaponStompWeaponStomp: A battle ends by one battler's weapon getting pinned underfoot by the other, sometimes crushing it.



* WheresMyGun
* WeldTheLock
* WilliamTelling
* YoungGun
* YouAlwaysHearTheBullet
* YouTalkinToMe
* YouWouldntShootMe

to:

* WheresMyGun
WheresMyGun: TheGunslinger feels for their gun which happens to have been misplaced.
* WeldTheLock
WeldTheLock: Welding a door shut by (in this case) deforming the frame or hinges with bullet holes.
* WilliamTelling
WilliamTelling: Shooting an apple or some other item off another character's head, to show off one's ImprobableAimingSkills.
* YoungGun
YoungGun: A gun-toting kid.
* YouAlwaysHearTheBullet
YouAlwaysHearTheBullet: You can always hear a gun firing before the bullet hits anything.
* YouTalkinToMe
YouTalkinToMe: A new gunowner roleplays being a tough guy [[MirrorMonologue into the mirror.]]
* YouWouldntShootMeYouWouldntShootMe: At gunpoint, a character mocks their attacker by telling them that they don't have it in them to kill them.
Is there an issue? Send a MessageReason:
Rogue Launched Trope


* AmusinglyAwfulAim
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None

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* AmusinglyAwfulAim

Removed: 15

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None


* HeyItsThatGun
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+ IndexAtGunpoint
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None

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* FirearmsAreRevolutionary: The introduction of firearms changes a setting dramatically.
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None

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* SniperScopeGlint
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None

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* DistractAndDisarm
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None

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* OnlyALighter
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None

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* FlareGun

Added: 66

Removed: 13

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None


+ BulletIndex


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** BulletSeed: Spitting out fruit seeds like a living machine gun.
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** ConMenHateGuns
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None

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* ShootingTheSwarm: You try to shoot at the targets that outnumber your ammunition.
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  • more

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* BadassBandolier: Bandoliers are straps that go across one's chest/waist and holds ammunition for when it's needed quickly. They also look really, really cool, and are a sure sign of a character's badassery.


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* BulletHell: When dodging bullets in a video game might as well be dodging rain.


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* ConcealmentEqualsCover: When any wall or furniture is capable of stopping bullets dead on their tracks.


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* DisappearingBullets: The bullet makes an exit wound, but, somehow, it magically disappears after making it.


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* DramaticAmmoDepletion: Ammo runs out right at the most dramatic moment.


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* ImprovisedScattershot: One round of ammunition splits into two or more to hit more enemies, despite not being designed to do so.


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* OneBulletAtATime: Some video games have a reload rate tied to the number of its bullets that are still on the screen.


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* ParryingBullets: Parrying fired ammunition with melee weapons.


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* TrickBullet: A bullet serves a purpose besides just hitting its target.


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* WeHaveToGetTheBulletOut: In reality, removing the bullet from a wound is one of the worst things you could do. In fiction? Get it out! Get it out!
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None


* HitScan

to:

* HitScan{{Hitscan}}
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None

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* GunsVsSwords
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None

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* RevolverCylinderSpin

Added: 22

Removed: 25

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* BulletsDoNotWorkThatWay


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* GunsDoNotWorkThatWay
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None

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* CollateralDamage
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The page is being cut.


* StrayShotsStrikeNothing

Added: 20

Removed: 20

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Indexing


* AmmunitionBackpack



* AmmunitionBackpack
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None


* VideogameFlamethrowersSuck

to:

* VideogameFlamethrowersSuckVideoGameFlamethrowersSuck
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* TheGreatBritishCopperCapture
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None


->''"You know what this is? It's simplicity itself. You see, you point it at what you want to die, and you pull the little trigger here, and a little bullet comes outta here, and the little bullet hits you right there! And you know what? You don't look like Ava Gardner no more."''

to:

->''"You know what this is? It's simplicity itself. You see, you point it at what you want to die, and you pull the little trigger here, and a little bullet comes outta here, and the little bullet hits you right there! And you know what? You don't look like Ava Gardner Creator/AvaGardner no more."''
Is there an issue? Send a MessageReason:
Indexing
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Trope is being launched.

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* AmmunitionConservation
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added new trope

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* GunsFiringUnderwater
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None


* ShotgunWedding: A man is forced to marry a woman because he got her pregnant. May have the woman's mother aiming a gun at the man to deter him from running off.

to:

* ShotgunWedding: A man is forced to marry a woman because he got her pregnant. May have the woman's mother father aiming a gun at the man to deter him from running off.
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Cut.


* SpontaneousSkeetShooting
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None


* AbnormalAmmo
** BallisticBone
** EdibleAmmunition

to:

* AbnormalAmmo
AbnormalAmmo: Guns fire a projectile other than bullets.
** BallisticBone
BallisticBone: A gun that shoots bones.
** EdibleAmmunitionEdibleAmmunition: A gun that shoots food.



* BangFlagGun
* {{BFG}}

to:

* BangFlagGun
BangFlagGun: A novelty gun that fires a flag reading "BANG!" rather than bullets.
* {{BFG}}{{BFG}}: A huge-ass gun.



* BoomHeadshot

to:

* BoomHeadshotBoomHeadshot: Killing someone by shooting them in the head.



* DeadMansTriggerFinger

to:

* DeadMansTriggerFingerDeadMansTriggerFinger: A person armed with a gun involuntarily fires after getting killed.



* GunsAkimbo

to:

* GunsAkimbo GunsAkimbo: Character is armed with a gun in each hand.



* HollywoodSilencer

to:

* HollywoodSilencerHollywoodSilencer: Silencers completely silence a gun and are readily available with it.



* ICallItVera

to:

* ICallItVera ICallItVera: Naming your weapons.



* ImperialStormtrooperMarksmanshipAcademy
* ImprobableAimingSkills

to:

* ImperialStormtrooperMarksmanshipAcademy
ImperialStormtrooperMarksmanshipAcademy: The enemy soldiers keep firing at their target, but always miss.
* ImprobableAimingSkills ImprobableAimingSkills: The shooter is skilled enough to not miss any target they aim at.



* InstantDeathBullet

to:

* InstantDeathBullet InstantDeathBullet: One bullet is enough to kill someone.



* MoreDakka

to:

* MoreDakkaMoreDakka: If all else fails, just keep shooting the hell out of everything you see.



* PhallicWeapon

to:

* PhallicWeaponPhallicWeapon: Guns are a weapon frequently interpreted as a penis metaphor.



* RunAndGun
* RussianRoulette

to:

* RunAndGun
RunAndGun: A video game where the objective is to run around and shoot at everything in your way.
* RussianRouletteRussianRoulette: A game where the objective is to take turns shooting oneself with a gun that only has one bullet until someone has the misfortune of getting hit by the single bullet.



* SenselessViolins

to:

* SenselessViolinsSenselessViolins: Hiding guns in violin cases.



* ShootHimHeHasAWallet

to:

* ShootHimHeHasAWalletShootHimHeHasAWallet: Someone gets shot because they were holding a mundane object that was mistaken for a weapon.



* ShootingSuperman

to:

* ShootingSupermanShootingSuperman: You try to shoot at the super-powered being even though bullets clearly have no effect on them.



* ShotgunWedding

to:

* ShotgunWeddingShotgunWedding: A man is forced to marry a woman because he got her pregnant. May have the woman's mother aiming a gun at the man to deter him from running off.



* ShrinkRay

to:

* ShrinkRay ShrinkRay: A ray gun that shrinks stuff.



* SuicideByCop
* SuperheroPackingHeat

to:

* SuicideByCop
SuicideByCop: Provoking someone into killing you.
* SuperheroPackingHeatSuperheroPackingHeat: A superhero uses a gun.

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