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* ''VideoGame/SnowbreakContainmentZone''
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* ''VideoGame/{{Bombergirl}}''
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* ''VideoGame/BraveNine''
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* ''VideoGame/EternalCity''
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* ''VideoGame/LinkLikeLoveLive''
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They tend to be {{Allegedly Free Game}}s (usually, but not limited to {{Mobile Phone Game}}s), where specific content is gated behind a banner of some kind to entice the players to pay up. One of the most common themes in gacha games is the acquisition of playable characters, which are a popular choice among developers and players because of their unique appearances, personalities and play styles. Characters will be tiered based on their effectiveness in gameplay, thus affecting their chances for players to roll them. Low-tier characters are common and readily available anytime, while high-tier characters are rare and [[TemporaryOnlineContent usually limited to temporary events]]. There may also be characters who are only made available in specific seasonal events and not added to the pool of standard summonables, like holiday-themed characters or BeachEpisode units.

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They tend to be {{Allegedly Free Game}}s (usually, but not limited to {{Mobile Phone Game}}s), where specific content is gated behind a banner of some kind to entice the players to pay up. One of the most common themes in gacha games is the acquisition of playable characters, which are a popular choice among developers and players because of their unique appearances, personalities and play styles. Characters will be tiered based on their effectiveness in gameplay, thus affecting their chances for players to roll them. Low-tier characters are common and readily available anytime, while high-tier characters are rare and [[TemporaryOnlineContent usually limited to temporary events]]. There may also be characters who are only made available in specific seasonal events and not added to the pool of standard summonables, like holiday-themed SNKBoss characters or BeachEpisode units.
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** ''VideoGame/LoveLiveSchoolIdolFestival2MiracleLive''



* ''VideoGame/MarioKartTour''

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* ''VideoGame/MarioKartTour''''VideoGame/MarioKartTour''[[note]]Originally launched with a gacha; an update in October 2022 removed the gacha and replaced it with a permanent rotating shop[[/note]]
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* ''VideoGame/LimbusCompany''
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* ''VideoGame/Persona5ThePhantomX''
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* ''VideoGame/CodeGeassGenesicReCode''
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* ''VideoGame/ActionTaimanin''
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* ''VideoGame/MonsterRancher'' [[note]]Could be considered the UrExample as the only way of obtaining monsters to raise is by using real world discs or in some games passwords, and there's no way of knowing what kind of monster you'll get without consulting a guide. An actual mobile gacha game called ''Monster Farm Line'' is set to be released in 2023.[[/note]]

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* ''VideoGame/MonsterRancher'' [[note]]Could be considered the UrExample as the only way of obtaining monsters to raise is by using real world discs or in some games passwords, and there's no way of knowing what kind of monster you'll get without consulting a guide. An actual mobile gacha game called ''Monster Farm Line'' is set to be was released in 2023.[[/note]]
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* ''Literature/TheEminenceInShadow'''': Master of Garden''


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* ''[=TapSonic TOP=]'' (a ''VideoGame/{{DJMAX}}'' spinoff)
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* ''VIdeoGame/CytusII''[[note]]The gacha system, called CAPSO, is used to unlock extra songs, HarderThanHard levels, and other minor features. Access to the CAPSO system is locked behind a one-time purchase, and currency can only be earned through gameplay.[[/note]]
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* ''VideoGame/MemoriaFreese'' (phone game adaptation of ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'')

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* ''VideoGame/MemoriaFreese'' (phone game adaptation of ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'')''Franchise/IsItWrongToTryToPickUpGirlsInADungeon'')
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* ''VideoGame/{{Onmyoji}}''

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* ''VideoGame/{{Onmyoji}}''''VideoGame/Onmyoji2016''
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* ''VideoGame/MonsterRancher'' [[note]]Could be considered the UrExample as the only way of obtaining monsters to raise is by using real world discs or in some games passwords, and there's no way of knowing what kind of monster you'll get without consulting a guide. An actual mobile gacha game called ''Monster Farm Line'' is set to be released in 2023.[[/note]]
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* ''VideoGame/PathToNowhere''
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* ''VideoGame/{{Eversoul}}''
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Got a gold the first time I did story mode, a silver the second time and just base idols in a recently-started third game, so it seems to be a boost for the two first runs only


* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have both a guranteed higher-tier idol a higher probability of yielding idols from tiers other than the lowest one. The cheapest audition type has no guranteed higher tier idols and a random chance to yield them of about one in twenty, yet the very first such audition in story mode will always yield a higher-tier idol among the five five candidates to choose from.[[/note]]

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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have both a guranteed higher-tier idol a higher probability of yielding idols from tiers other than the lowest one. The cheapest audition type has no guranteed higher tier idols and a random chance to yield them of about one in twenty, yet the very first such audition in the two first story mode runs will always yield a higher-tier idol among the five five candidates to choose from.[[/note]]
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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have both a guranteed higher-tier idol a higher probability of yielding idols from tiers other than the lowest one. The cheapest audition type has no guranteed higher tier idols and random chance to yield them of about one in twenty, yet the very first such audition in story mode will always yield a higher-tier idol among the five five candidates to choose from.[[/note]]

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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have both a guranteed higher-tier idol a higher probability of yielding idols from tiers other than the lowest one. The cheapest audition type has no guranteed higher tier idols and a random chance to yield them of about one in twenty, yet the very first such audition in story mode will always yield a higher-tier idol among the five five candidates to choose from.[[/note]]
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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition is about one in twenty.[[/note]]

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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have both a guranteed higher-tier idol a higher probability of yielding idols from tiers other than the lowest one. The cheapest audition type has no guranteed higher tier idols and random chance to yield them of about one in twenty, yet the very first such audition in story mode is guaranteed to have one will always yield a higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition is about one in twenty.five candidates to choose from.[[/note]]
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* ''VideoGame/MementoMoriAFKRPG''
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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition in about one in twenty.[[/note]]

to:

* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there are four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition in is about one in twenty.[[/note]]
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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there a four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition in about one in twenty.[[/note]]

to:

* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there a are four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five final candidates, when the random chance of getting such an idol with the cheapest type of audition in about one in twenty.[[/note]]
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None


* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there a four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five offered, when the nominal chances of this happening with the cheapest type of audition in about one in twenty.[[/note]]

to:

* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there a four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five offered, final candidates, when the nominal chances random chance of this happening getting such an idol with the cheapest type of audition in about one in twenty.[[/note]]
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* ''VideoGame/GoddessOfVictoryNikke''
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* ''VideoGame/IdolManager'' [[note]]The auditions work like a gacha game in that there a four different tiers of idols and larger scale auditions, which cost more in-game currency, have a higher probability of yielding idols from tiers other than the lowest one. The first audition in story mode is guaranteed to have one higher-tier idol among the five offered, when the nominal chances of this happening with the cheapest type of audition in about one in twenty.[[/note]]
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Gacha games are video games that use gacha mechanics (the word "gacha" is short for "gachapon" or "gashapon") derived from the toy vending machines in Japan, where you'll get randomized content for investing some money into it. The general idea behind the concept is that, if you want a specific item, you'll have to keep paying until you finally get the desired item after a certain amount of pulls.

They tend to be {{Allegedly Free Game}}s (usually, but not limited to {{Mobile Phone Game}}s), where they'll gate off specific content behind a banner of some kind to entice the players to pay up. One of the most common themes in gacha games is the acquisition of playable characters, which are a popular choice among developers and players because of their unique appearances, personalities and play styles. Characters will be tiered based on their effectiveness in gameplay, thus affecting their chances for players to roll them. Low-tier characters are common and readily available anytime, while high-tier characters are rare and [[TemporaryOnlineContent usually limited to temporary events]]. There may also be characters who are only made available in specific seasonal events and not added to the pool of standard summonables, like holiday-themed characters or BeachEpisode units.

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Gacha games are is a monetization model for video games that use gacha mechanics (the word "gacha" games. The term is short for "gachapon" or derived from gachapon (sometimes spelled "gashapon") derived from the toy vending machines: just like how these machines in Japan, where you'll get dispense a capsule containing a random toy when you put money into it (the term "gachapon" itself is an onomatopoeia for the sound of turning the crank on the machine, followed by the toy capsule dropping into the collection tray), a gacha game revolves around spending currency to obtain a randomized content for investing some money into it. reward. The general idea behind the concept is that, that if you want a specific item, you'll have to keep paying playing (or paying) until you finally get the desired item after a certain amount of pulls.

They tend to be {{Allegedly Free Game}}s (usually, but not limited to {{Mobile Phone Game}}s), where they'll gate off specific content is gated behind a banner of some kind to entice the players to pay up. One of the most common themes in gacha games is the acquisition of playable characters, which are a popular choice among developers and players because of their unique appearances, personalities and play styles. Characters will be tiered based on their effectiveness in gameplay, thus affecting their chances for players to roll them. Low-tier characters are common and readily available anytime, while high-tier characters are rare and [[TemporaryOnlineContent usually limited to temporary events]]. There may also be characters who are only made available in specific seasonal events and not added to the pool of standard summonables, like holiday-themed characters or BeachEpisode units.

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