Follow TV Tropes

Following

History Main / FrictionlessIce

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Smooth ice is, in fact, very low friction. Wet ice on wet ice is as near to frictionless as is likely to be found with common materials.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Ecco slides across ice on his belly in the arctic ''VideoGame/EccoTheDolphin''. You can’t change direction unless Ecco hits something. Fortunately it’s less a puzzle and more a way to reach ice holes you can’t get to underwater.
Is there an issue? Send a MessageReason:
None


A StockVideoGamePuzzle. Ice is not merely slippery; it's a physics-defying miracle lubricant that renders characters unable to make the slightest change in direction until the inevitable collision with an obstacle or wall, or in more malevolent circumstances, until the character is sent hurtling down a [[BottomlessPits bottomless pit]] or into [[SpikesOfDoom spikes]]. So much as a single step of forward momentum is enough to send the character, [[BlockPuzzle puzzle block]], or otherwise significant object sliding three screens in that direction. Of course, [[InvisibleGrid there is no diagonal]].

to:

A StockVideoGamePuzzle.StockVideoGamePuzzle, often found in a SlippySlideyIceWorld. Ice is not merely slippery; it's a physics-defying miracle lubricant that renders characters unable to make the slightest change in direction until the inevitable collision with an obstacle or wall, or in more malevolent circumstances, until the character is sent hurtling down a [[BottomlessPits bottomless pit]] or into [[SpikesOfDoom spikes]]. So much as a single step of forward momentum is enough to send the character, [[BlockPuzzle puzzle block]], or otherwise significant object sliding three screens in that direction. Of course, [[InvisibleGrid there is no diagonal]].

Changed: 68

Removed: 42

Is there an issue? Send a MessageReason:
Slippery surfaces in Rayman are only slippery in an ordinary way, not completely frictionless.


* The first ''VideoGame/{{Rayman}}'' game.



* ''{{VideoGame/Undertale}}'' has a few puzzles using this. Unusually, they allow diagonal movement (though it is much easier to solve said puzzles by sticking to the orthogonal directions).

to:

* ''{{VideoGame/Undertale}}'' has a few puzzles using this. Unusually, they allow diagonal movement (though (coupled with a proper route can shave a few seconds off a speedrun, though it is much easier to solve said puzzles by sticking to the orthogonal directions).
Is there an issue? Send a MessageReason:
None


** ''{VideoGame/PokemonGoldAndSilver HeartGold}'' and ''{VideoGame/PokemonGoldAndSilver SoulSilver}'' avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.

to:

** ''{VideoGame/PokemonGoldAndSilver HeartGold}'' ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' and ''{VideoGame/PokemonGoldAndSilver SoulSilver}'' ''[[VideoGame/PokemonGoldAndSilver SoulSilver]]'' avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.
Is there an issue? Send a MessageReason:
None


** ''[VideoGame/PokemonGoldAndSilver HeartGold]'' and ''[VideoGame/PokemonGoldAndSilver SoulSilver=]'' avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.

to:

** ''[VideoGame/PokemonGoldAndSilver HeartGold]'' ''{VideoGame/PokemonGoldAndSilver HeartGold}'' and ''[VideoGame/PokemonGoldAndSilver SoulSilver=]'' ''{VideoGame/PokemonGoldAndSilver SoulSilver}'' avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.
Is there an issue? Send a MessageReason:
None


** ''[[VideoGame/PokemonGoldAndSilver [=HeartGold=]]'' and ''[VideoGame/PokemonGoldAndSilver [=SoulSilver=]'']] avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.

to:

** ''[[VideoGame/PokemonGoldAndSilver [=HeartGold=]]'' ''[VideoGame/PokemonGoldAndSilver HeartGold]'' and ''[VideoGame/PokemonGoldAndSilver [=SoulSilver=]'']] SoulSilver=]'' avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.
Is there an issue? Send a MessageReason:
None


** [[VideoGame/PokemonGoldAndSilver ''[=HeartGold=]'' and ''[=SoulSilver=]'']] avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.

to:

** [[VideoGame/PokemonGoldAndSilver ''[=HeartGold=]'' ''[[VideoGame/PokemonGoldAndSilver [=HeartGold=]]'' and ''[=SoulSilver=]'']] ''[VideoGame/PokemonGoldAndSilver [=SoulSilver=]'']] avert this when a Kimono girl gets her sandals stuck on the ice, causing the player to have to push her off towards the exit.
Is there an issue? Send a MessageReason:
None


* Three of the puzzles in ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'', as well as two in ''VideoGame/ProfessorLaytonAndTheAzranLegacy'', are based around this concept, where you have to get from point A to point B while dealing with ice that will keep you sliding until you hit a wall (note that this also puts you at the risk of falling into cold water, which will make you fail the puzzle if that happens). In ''VideoGame/ProfessorLaytonAndTheMiracleMask'', there are three puzzles where you have to make the Emperor Penguin stop at the central tile of the iceberg, and for that you have to make it clash against the smaller penguins (which, unfortunately for them, will get bounced to the cold water upon clash). Lastly, in ''VideoGame/LaytonsMysteryJourneyKatrielleAndTheMillionairesConspiracy'', there's a series of [[DownloadableContent Daily Puzzles]] where you have to form squared or rectangular groups of penguins by making them slide towards each other in the icy disco stage.

to:

* ''VideoGame/ProfessorLayton'': Three of the puzzles in ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'', as well as two in ''VideoGame/ProfessorLaytonAndTheAzranLegacy'', are based around this concept, where you have to get from point A to point B while dealing with ice that will keep you sliding until you hit a wall (note that this also puts you at the risk of falling into cold water, which will make you fail the puzzle if that happens). In ''VideoGame/ProfessorLaytonAndTheMiracleMask'', there are three puzzles where you have to make the Emperor Penguin stop at the central tile of the iceberg, and for that you have to make it clash against the smaller penguins (which, unfortunately for them, will get bounced to the cold water upon clash). Lastly, in ''VideoGame/LaytonsMysteryJourneyKatrielleAndTheMillionairesConspiracy'', there's a series of [[DownloadableContent Daily Puzzles]] where you have to form squared or rectangular groups of penguins by making them slide towards each other in the icy disco stage.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/FireEmblemEngage'', icy terrain will increase the movement speed of any ground unit standing on it at the beginning of their turn.

to:

* In ''VideoGame/FireEmblemEngage'', icy terrain will increase the movement speed range of any ground unit standing on it at the beginning of their turn.

Top