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* VideoGame/FireEmblemAwakening gives you 3 out of 6, when you find out you need them. The coupons are the Fire Emblem itself and the five jewels that attach to it. The character who explains why you need them gives you a gem, and Chrom has had the Fire Emblem and the first gem since the first half of the game. The emblem (with first gem already attached) was important in the first half of the story, but its exact use wasn't established until the second half.

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* VideoGame/FireEmblemAwakening ''VideoGame/FireEmblemAwakening'' gives you 3 out of 6, when you find out you need them. The coupons are the Fire Emblem itself and the five jewels that attach to it. The character who explains why you need them gives you a gem, and Chrom has had the Fire Emblem and the first gem since the first half of the game. The emblem (with first gem already attached) was important in the first half of the story, but its exact use wasn't established until the second half.
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* VideoGame/FireEmblemAwakening gives you 3 out of 6, when you find out you need them. The coupons are the Fire Emblem itself and the five jewels that attach to it. The character who explains why you need them gives you a gem, and Chrom has had the Fire Emblem and the first gem since the first half of the game. The emblem (with first gem already attached) was important in the first half of the story, but its exact use wasn't established until the second half.

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* In ''Lockout'' Snow recieves the lighter and briefcase from the dying Colonel and promptly stashes the briefcase (which turns out to be a Mock Guffin) and -- unknowingly -- keeps the lighter which is the ACTUAL item he seeking.

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* In ''Lockout'' ''Lockout'', Snow recieves the lighter and briefcase from the dying Colonel and promptly stashes the briefcase (which turns out to be a Mock Guffin) and -- unknowingly -- keeps the lighter which is the ACTUAL item he seeking.


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* Played straight in ''VideoGame/SkiesOfArcadia'', but you don't actually find out until more than halfway through the game. When Fina joins the party, she says that her quest is to find the six Moon Crystals, but she doesn't mention that one of them is already accounted for until you've collected four of them.


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After some thinking, I have to say this doesn\'t fit the trope. It would if the monsters Yusuke and friends fought were referred in one way or another as a group or ensemble. But they aren\'t


* After being revived in ''Manga/YuYuHakusho'', Yusuke helps Kuwabara get rid of a bully who was threatening him. It turns out that said bully was possessed by a little demon, so when Yusuke grabs it, Botan tells him about it and its crimes, and takes the opportunity to tell him that Koenma hired him to work as a Detective Spirit, making that little demon the first supernatural criminal he captures. Of course, the subsequent ones are a ''lot'' harder to defeat.
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* ''VideoGame/RomancingSaGa: Minstrel Song'' has the [=FateStones=], a selection of jewels that give various bonuses when equipped. One of the [[AndNowForSomeoneCompletelyDifferent main characters]], [[DanceBattler Barbara]], is given the Amethyst as a gift at the start of her storyline. Alternately, any of the other characters can recruit her and find she's already carrying it.
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* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun.

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* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun. Unfortunately, the bad guys ''also'' start with one already. Three more are left for the hunt.
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Tropes cannot be averted/subverted/whatever \"cruelly\"


* Cruelly averted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

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* Cruelly averted Averted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

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A bit of indexation


* ''Manga/DragonBall'', for the most part, revolves around looking for the Dragon Balls. Fortunately, Son Goku already has one at the start of the series, and Bulma meets him having ''two'', making the quest much easier already.
** Of course, there is the fact that the Dragon Balls scatter across the world after granting a wish, making finding them again harder.

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* ''Manga/DragonBall'', for the most part, revolves around looking for the Dragon Balls. Fortunately, Son Goku already has one at the start of the series, and Bulma meets him having ''two'', making the quest much easier already.
**
already. Of course, there is the fact that the Dragon Balls scatter across the world after granting a wish, making finding them again harder.



* ''FutariWaPrettyCure'' revealed that the heroines needed to obtain all seven Prism Stones...which meant they needed to get five back from the bad guys, to go with the two they already had.

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* ''FutariWaPrettyCure'' ''FutariWaPrettyCure'':
**It's
revealed that the heroines needed to obtain all seven Prism Stones...which meant they needed to get five back from the bad guys, to go with the two they already had.



* ''BanjoKazooie'' has Jigsaw Pieces as Mac Guffins. They are required to complete magical pictures that open the levels they portray. Who tells the title characters about this? ''[[LiveItem The first Jigsaw Piece]]'', of course.

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* ''BanjoKazooie'' has ''BanjoKazooie'':
** In all games,
Jigsaw Pieces as Mac Guffins. They In the first game, they are required to complete magical pictures that open the levels they portray. Who tells the title characters about this? ''[[LiveItem The first Jigsaw Piece]]'', of course.course, which is found at the entrance lobby of Gruntilda's Lair.



* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun... which is totally not a [[VideoGame/KingdomHearts Keyblade]], by the way.

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* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun... which is totally not a [[VideoGame/KingdomHearts Keyblade]], by the way.
Sun.
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** ''Banjo-Tooie'' similarly has Jingaling explain Jiggies to the protagonists while handing them the first one of that particular game.
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* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun...which is totally not a [[VideoGame/KingdomHearts Keyblade]], by the way.

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* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun... which is totally not a [[VideoGame/KingdomHearts Keyblade]], by the way.
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** Of course, there is the fact that the Dragon Balls scatter across the world after granting a wish, making finding them again harder.
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* In ''TheKeysToTheKingdom'', Arthur is given half of the first Key right at the start of ''Mister Monday'', and the first part of the Will has already escaped before he enters the House to find the rest of the seven Keys and free the other six parts of the Will.
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* In ''VideoGame/SonicAdventure'', Tails already has possession of the first Chaos Emerald. ''VideoGame/SonicAdventure2'' has both Eggman and Tails with their own Chaos Emeralds.
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* In ''Lockout'' Snow recieves the lighter and briefcase from the dying Colonel and promptly stashes the briefcase (which turns out to be a Mock Guffin) and -- unknowingly -- keeps the lighter which is the ACTUAL item he seeking.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[folder:Webcomics]]

* ''Webcomic/KeychainOfCreation'' has its whole premise centered around Misho and co. searching for the Keys of Creation. Fortunately, Misho already possesses Eternal Dawn, the Key of the Sun...which is totally not a [[VideoGame/KingdomHearts Keyblade]], by the way.

[[/folder]]
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* In the second book in ''TheDarkIsRising'' series, Will Stanton is given the first Sign, the Sign of Iron, before he even learns that he is an Old One and starts his quest for the other five Signs.

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* In the second book in ''TheDarkIsRising'' series, novel ''Literature/TheDarkIsRising'', Will Stanton is given the first Sign, the Sign of Iron, before he even learns that he is an Old One and starts his quest for the other five Signs.

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free sample folders


Something bad happens. Or the main character wants to achieve something, or reach somewhere. Either way, there may be an objective to fulfill in the near future. This objective may be the motivation to start an adventure. Not too long afterward, the character is told about how the objective can be achieved, and it may have to do with the collection of important objects, or the search for characters. This would be the start of a very long and difficult quest, enough to make the quest for the first object or character very difficult on its own.

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Something bad happens. Or the main character wants to achieve something, or reach somewhere. Either way, there may be an objective to fulfill in the near future. This objective may be the motivation to start an adventure. Not too long afterward, the character is told about how the objective can be achieved, and it may have to do with the collection of important objects, or the search for characters. This would be the start of a very long and difficult quest, enough to make the quest for the first object or character very difficult on its own.



[[AC: Anime and Manga]]

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Anime and Manga]]Manga ]]



[[AC: Film]]

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[[AC: Film]][[/folder]]

[[folder: Film ]]



[[AC: Literature]]

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[[AC: Literature]][[/folder]]

[[folder: Literature ]]



* In the second book in ''TheDarkIsRising'' series, Will Stanton is given the first Sign, the Sign of Iron, before he even learns that he is an Old One and starts his quest for the other five Signs.

[[AC: Live Action TV]]

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* In the second book in ''TheDarkIsRising'' series, Will Stanton is given the first Sign, the Sign of Iron, before he even learns that he is an Old One and starts his quest for the other five Signs.

[[AC:
Signs.

[[/folder]]

[[folder:
Live Action TV]]TV ]]



[[AC: Video Games]]

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[[AC: [[/folder]]

[[folder:
Video Games]]Games ]]



* Mario's goal in ''VideoGame/SuperMarioGalaxy'' is to retrieve the Grand Stars that fuel the Comet Observatory built by Rosalina. Luckily for him, the first of these Stars is the only one that isn't guarded by any of the bosses, in fact its power hasn't been fully used yet. Also a case of BackFromTheBrink.

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* Mario's goal in ''VideoGame/SuperMarioGalaxy'' is to retrieve the Grand Stars that fuel the Comet Observatory built by Rosalina. Luckily for him, the first of these Stars is the only one that isn't guarded by any of the bosses, in fact its power hasn't been fully used yet. Also a case of BackFromTheBrink.



* In ''VideoGame/MacGuffinsCurse'', the main character gets the desired quest object at the end of the tutorial level. Then the real story begins.
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* In ''VideoGame/MacGuffinsCurse'', the main character gets the desired quest object at the end of the tutorial level. Then the real story begins.
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begins.

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* In ''CardcaptorSakura'', while the rest of the Clow Cards were freed, the Windy remains (Sakura having had it in her hand when she read its name).
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* In ''VideoGame/MacGuffin'sCurse'', the main character gets the desired quest object at the end of the tutorial level. Then the real story begins.

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* In ''VideoGame/MacGuffin'sCurse'', ''VideoGame/MacGuffinsCurse'', the main character gets the desired quest object at the end of the tutorial level. Then the real story begins.
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* In ''VideoGame/MacGuffin'sCurse'', the main character gets the desired quest object at the end of the tutorial level. Then the real story begins.
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* In ''KingsQuestMaskOfEternity'' the entire reason why Connor is the hero is because he picked up a piece of the Mask (one of five plot-necessary Mac Guffins) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.
* In ''SuperPaperMario'', Mario gets the first Pure Heart handed to him before the player even officially has control of him. Hilariously, you can avert ButThouMust by refusing multiple times to accept the first PlotCoupon, eventually leading to the giver just giving up and a NonStandardGameOver before the game even begins.

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* In ''KingsQuestMaskOfEternity'' ''VideoGame/KingsQuestMaskOfEternity'' the entire reason why Connor is the hero is because he picked up a piece of the Mask (one of five plot-necessary Mac Guffins) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.
* In ''SuperPaperMario'', ''VideoGame/SuperPaperMario'', Mario gets the first Pure Heart handed to him before the player even officially has control of him. Hilariously, you can avert ButThouMust by refusing multiple times to accept the first PlotCoupon, eventually leading to the giver just giving up and a NonStandardGameOver before the game even begins.
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* The manga version of ''VideoGame/TheLegendOfZeldaALinkToThePast'' has Link getting the first pendant from Sahasrahla.
* ''FutariWaPrettyCure'' revealed that the heroines needed to obtain all seven Prism Stones... which meant they needed to get five back from the bad guys, to go with the two they already had.

to:

* The [[Manga/TheLegendOfZelda manga version version]] of ''VideoGame/TheLegendOfZeldaALinkToThePast'' has Link getting the first pendant from Sahasrahla.
* ''FutariWaPrettyCure'' revealed that the heroines needed to obtain all seven Prism Stones... which meant they needed to get five back from the bad guys, to go with the two they already had.



* Largely averted in ''TheLegendOfZelda'' games, where Link has to traverse through a dungeon and other places before gaining the first of the PlotCoupon items. However, there are a few exceptions:

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* Largely averted in ''TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' games, where Link has to traverse through a dungeon and other places before gaining the first of the PlotCoupon items. However, there are a few exceptions:
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* The quest for the Horcruxes in ''HarryPotter'' is a DoubleSubversion. The first Horcrux destroyed was Riddle's Diary, four years before Harry even knew it was such. And it took the plot of an entire book (''Chamber of Secrets'') to destroy it, so it wouldn't fit the trope. However, in ''Half Blood Prince'', when Dumbledore tells Harry about Horcruxes and the importance of destroying them, he tells him that not only the diary is already out of the concerns, so is Marvolo Gaunt's Ring, which he and Snape had already found and gotten rid of prior to the events of ''Half Blood Prince''.

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* The quest for the Horcruxes in ''HarryPotter'' ''Literature/HarryPotter'' is a DoubleSubversion. The first Horcrux destroyed was Riddle's Diary, four years before Harry even knew it was such. And it took the plot of an entire book (''Chamber of Secrets'') to destroy it, so it wouldn't fit the trope. However, in ''Half Blood Prince'', when Dumbledore tells Harry about Horcruxes and the importance of destroying them, he tells him that not only is the diary is already out of the concerns, picture, so is Marvolo Gaunt's Ring, which he and Snape had already found and gotten rid of prior to the events of ''Half Blood Prince''.
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It\'s an aversion, I admit it. It would be an inversion if the final piece was given for free after the other 11 parts were gotten. Not the case if you haven\'t rescued all Tribals yet.


* In ''KingsQuestMaskOfEternity the entire reason why Connor is the hero is because he picked up a piece of the Mask (one of five plot-necessary Mac Guffins) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.

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* In ''KingsQuestMaskOfEternity ''KingsQuestMaskOfEternity'' the entire reason why Connor is the hero is because he picked up a piece of the Mask (one of five plot-necessary Mac Guffins) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.



* Cruelly inverted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

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* Cruelly inverted averted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

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Something bad happens. Or the main character wants to archieve something, or reach somewhere. Either way, there may be an objective to fulfill in the near future. This objective may be the motivation to start an adventure. Not too long afterwards, the character is told about how the objective can be archieved, and it may have to do with the collection of important objects, or the search for characters. This would be the start of a very long and difficult quest, enough to make the quest for the first object or character very difficult on its own.

to:

Something bad happens. Or the main character wants to archieve achieve something, or reach somewhere. Either way, there may be an objective to fulfill in the near future. This objective may be the motivation to start an adventure. Not too long afterwards, afterward, the character is told about how the objective can be archieved, achieved, and it may have to do with the collection of important objects, or the search for characters. This would be the start of a very long and difficult quest, enough to make the quest for the first object or character very difficult on its own.



This first encounter is the '''Free Sample Plot Coupon'''. It serves as a good motivation to look forward to the remaining objects or characters, which (or who) are genuinely more difficult to find. Now, ''how'' the first MacGuffin appears may depend on the plot or the place:

* It may be located right next to the main character. Not too shabby.
* The QuestGiver already has it, and gives it to the protagonist.

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This first encounter is the '''Free Sample Plot Coupon'''. It serves as a good motivation to look forward to the remaining objects or characters, which (or who) are genuinely more difficult to find. Now, ''how'' the first MacGuffin [=MacGuffin=] appears may depend on the plot or the place:

place:
* It may be located found right next to the main character. Not too shabby.
* The QuestGiver already has it, and gives it to the protagonist.hero.



* Or, by some fortunate coincidence, the character may already have had it all along. Or '''is''' the Mac Guffin.

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* Or, by some fortunate coincidence, the character may already have had it all along. Or he '''is''' the Mac Guffin.
[=MacGuffin=].






* Cruelly inverted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

to:

* Cruelly inverted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.meantime.
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oops


* ''FutariWaPrettyCure'' took this to the absolute limit revealed that the heroines needed to obtain all seven Prism Stones... which meant they needed to get five back from the bad guys, to go with the two they already had.

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* ''FutariWaPrettyCure'' took this to the absolute limit revealed that the heroines needed to obtain all seven Prism Stones... which meant they needed to get five back from the bad guys, to go with the two they already had.

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to:

* ''FutariWaPrettyCure'' took this to the absolute limit revealed that the heroines needed to obtain all seven Prism Stones... which meant they needed to get five back from the bad guys, to go with the two they already had.
** A year later, they had to search for twelve of something called "Heartiels." They had absolutely no idea what that meant until the first one turned up on her own and introduced herself.
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* ''VideoGame/MassEffect1'', Shepard accidentally finds a Prothean beacon in the end of the tutorial level. It proves to be the first in line of MacGuffins you have to collect before you can beat the Big Bad, namely, [[spoiler:the Prothean Cipher that allows to decode the beacon's message, the MacGuffinGirl Liara who does the actual decoding, and the coordinates of the PointOfNoReturn kept by the Rachni Queen]].

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* ''VideoGame/MassEffect1'', Shepard accidentally finds a Prothean beacon in the end of the tutorial level. It proves to be the first in line of MacGuffins {{Mac Guffin}}s you have to collect before you can beat the Big Bad, namely, [[spoiler:the Prothean Cipher that allows to decode the beacon's message, the MacGuffinGirl Liara who does the actual decoding, and the coordinates of the PointOfNoReturn kept by the Rachni Queen]].



* ''VideoGame/{{Okami}}'' has a sidequest-based example: In Shinshu field, a pirest asks Amaterasu to hunt down five criminal demons, each marked with a sacred arrow. As soon as the titular wolf exits the priest's house to start the search, night falls and the first criminal demon challenges her to a fight.

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* ''VideoGame/{{Okami}}'' has a sidequest-based example: In Shinshu field, a pirest priest asks Amaterasu to hunt down five criminal demons, each marked with a sacred arrow. As soon as the titular wolf exits the priest's house to start the search, night falls and the first criminal demon challenges her to a fight.

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* If it's an object, whoever holds it will appear instantly.
* If it's a character, he or she may appear instantly.

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* The QuestGiver already has it, and gives it to the protagonist.
* If it's an object, whoever holds it will appear instantly.
*
instantly. If it's a character, he or she may appear instantly.

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Here we go....

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Something bad happens. Or the main character wants to archieve something, or reach somewhere. Either way, there may be an objective to fulfill in the near future. This objective may be the motivation to start an adventure. Not too long afterwards, the character is told about how the objective can be archieved, and it may have to do with the collection of important objects, or the search for characters. This would be the start of a very long and difficult quest, enough to make the quest for the first object or character very difficult on its own.

Fortunately, the first MacGuffin or PlotCoupon appears as soon as the quest starts.

This first encounter is the '''Free Sample Plot Coupon'''. It serves as a good motivation to look forward to the remaining objects or characters, which (or who) are genuinely more difficult to find. Now, ''how'' the first MacGuffin appears may depend on the plot or the place:

* It may be located right next to the main character. Not too shabby.
* If it's an object, whoever holds it will appear instantly.
* If it's a character, he or she may appear instantly.
* Or, by some fortunate coincidence, the character may already have had it all along. Or '''is''' the Mac Guffin.

Naturally, if the item or character takes a lot of effort to find (if not more than the others), then it doesn't fit the trope. Not to be confused with ThisIsYourPremiseOnDrugs.

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!!Examples:

[[AC: Anime and Manga]]
* ''Manga/DragonBall'', for the most part, revolves around looking for the Dragon Balls. Fortunately, Son Goku already has one at the start of the series, and Bulma meets him having ''two'', making the quest much easier already.
* Downplayed in ''Manga/InuYasha''. Kagome already has the Shikon pearl inside her at the start of the series, but after some unsavory events it is fragmented into several pieces, scattered through Feudal Japan. Thus the objective is to retrieve them, and the first of them is held by a very powerful opponent, negating the trope entirely.
* In order to save Athena in ''Manga/SaintSeiya'', the main characters must walk through the twelve zodiac houses and confront the Gold Saints whenever it's necessary. Fortunately, Aries won't be a major concern. Mu, the house's guardian, is in the good guys' side, and after jokingly faking a battle with them, he proceeds to repair their (at that point weakened) armors so they can be better prepared. Mu also gives them suggestions about how to confront the remaining Gold Saints.
* After being revived in ''Manga/YuYuHakusho'', Yusuke helps Kuwabara get rid of a bully who was threatening him. It turns out that said bully was possessed by a little demon, so when Yusuke grabs it, Botan tells him about it and its crimes, and takes the opportunity to tell him that Koenma hired him to work as a Detective Spirit, making that little demon the first supernatural criminal he captures. Of course, the subsequent ones are a ''lot'' harder to defeat.
* The manga version of ''VideoGame/TheLegendOfZeldaALinkToThePast'' has Link getting the first pendant from Sahasrahla.

[[AC: Film]]
* ''TheGoldenVoyageOfSinbad''. The Grand Vizier of Marabia gives Sinbad a quest to find the three golden tablets before the evil Koura does. Luckily Sinbad accidentally acquired the first tablet from Koura before meeting the Vizier, and uses it to locate the area where the other two tablets can be found.

[[AC: Literature]]
* The quest for the Horcruxes in ''HarryPotter'' is a DoubleSubversion. The first Horcrux destroyed was Riddle's Diary, four years before Harry even knew it was such. And it took the plot of an entire book (''Chamber of Secrets'') to destroy it, so it wouldn't fit the trope. However, in ''Half Blood Prince'', when Dumbledore tells Harry about Horcruxes and the importance of destroying them, he tells him that not only the diary is already out of the concerns, so is Marvolo Gaunt's Ring, which he and Snape had already found and gotten rid of prior to the events of ''Half Blood Prince''.
* In the second book in ''TheDarkIsRising'' series, Will Stanton is given the first Sign, the Sign of Iron, before he even learns that he is an Old One and starts his quest for the other five Signs.

[[AC: Live Action TV]]
* ''TheOuterLimits'' TOS episode ''Demon with a Glass Hand". Trent must find the three missing fingers of his artificial left hand to save humanity from the Kyben invasion. Fortunately Trent's incomplete left hand is a computer that can help him find the three fingers.

[[AC: Video Games]]
* ''BanjoKazooie'' has Jigsaw Pieces as Mac Guffins. They are required to complete magical pictures that open the levels they portray. Who tells the title characters about this? ''[[LiveItem The first Jigsaw Piece]]'', of course.
* Largely averted in ''TheLegendOfZelda'' games, where Link has to traverse through a dungeon and other places before gaining the first of the PlotCoupon items. However, there are a few exceptions:
** In ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', after Ganondorf takes over Hyrule and Link wakes up from his seven-year slumber, the first Sage tells him that all others have to be awaken so they can together capture and seal Ganondorf. He also gives him the first Sage Medallion, Light.
** In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', Link and Midna must reunite the four fragments of the Mirror of Twilight in order to enter Zant's whereabouts. The first fragment, luckily, is still in the Mirror when they find it broken, so they only have to look for three more.
** Also in ''Twilight Princess'', Midna is already wearing the first piece of the four Fused Shadows when the player meets her.
** In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', the first Ancient Tablet is already given to him by Fi in Skyloft, allowing him to gain access to the first area of the Surface, Faron Woods. The trope is inverted in the Song of the Hero quest, as Levias is the character that tells Link about the song and the parts of it that were taught separately to him and the three Dragons guarding the areas of the Surface, but he won't teach him his part until all others are learned.
* In ''VideoGame/StarFoxAdventures'', a character tells Krystal that the Krazoa Spirits are the only beings capable of bringing an end to the war that is wounding the population of planet Sauria. He even tells her that the shrine guarding the first Krazoa Spirit is a few steps on her right side.
* ''VideoGame/MassEffect1'', Shepard accidentally finds a Prothean beacon in the end of the tutorial level. It proves to be the first in line of MacGuffins you have to collect before you can beat the Big Bad, namely, [[spoiler:the Prothean Cipher that allows to decode the beacon's message, the MacGuffinGirl Liara who does the actual decoding, and the coordinates of the PointOfNoReturn kept by the Rachni Queen]].
* In ''KingsQuestMaskOfEternity the entire reason why Connor is the hero is because he picked up a piece of the Mask (one of five plot-necessary Mac Guffins) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.
* In ''SuperPaperMario'', Mario gets the first Pure Heart handed to him before the player even officially has control of him. Hilariously, you can avert ButThouMust by refusing multiple times to accept the first PlotCoupon, eventually leading to the giver just giving up and a NonStandardGameOver before the game even begins.
* Mario's goal in ''VideoGame/SuperMarioGalaxy'' is to retrieve the Grand Stars that fuel the Comet Observatory built by Rosalina. Luckily for him, the first of these Stars is the only one that isn't guarded by any of the bosses, in fact its power hasn't been fully used yet. Also a case of BackFromTheBrink.
* ''VideoGame/{{Okami}}'' has a sidequest-based example: In Shinshu field, a pirest asks Amaterasu to hunt down five criminal demons, each marked with a sacred arrow. As soon as the titular wolf exits the priest's house to start the search, night falls and the first criminal demon challenges her to a fight.
* Cruelly inverted in ''JetForceGemini'': When Mizar escapes from his palace after Lupus easily defeats him, he threatens the characters to redirect an asteroid to blow up planet Earth. Aware of this, King Jeff tells the protagonists that there is a huge mothership that will help them intercept the asteroid and find a way to stop it, but it's missing twelve pieces. Eleven of these pieces are scattered through the galaxy, so the three characters have to do a FetchQuest to retrieve them. The 12th piece, technically the first, is in Jeff's hands, but [[NoHeroDiscount he won't give it away until all 282 missing tribals in the game are rescued]]. He doesn't even care if the aforementioned asteroid manages to hit Earth in the meantime.

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