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* ''TabletopGame/KidsOnBikes'' is a rules-light RPG about free-range kids solving mysteries and saving the town. ''Creator/HyperRPG'' is currently running ''Series/Kollok1991'', which is based on a ''Series/StrangerThings''-esque ActualPlay of the game.

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* ''TabletopGame/KidsOnBikes'' is a rules-light RPG about free-range kids solving mysteries and saving the town. ''Creator/HyperRPG'' is currently running ''Series/Kollok1991'', ''WebVideo/Kollok1991'', which is based on a ''Series/StrangerThings''-esque ActualPlay of the game.
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Its important to note, that despite the above-mentioned overreaction in the United States, it is not entirely without merit that people shifted away from this in real life and even in fiction. Even back in the 20th century, there was always a degree of precaution when allowing kids freedom. Children would normally be let within age-apprioate boundaries (such as a six-year-old walking to a nearby school or park, maybe in a group) or, even in close-knit communities or places like Japan, a toddler would typically not be left alone ot wander without supervision even at the age of three or four ( once out of diapers); communities across the world typically had some sort of precautions in place to ensure children's safety, though is varied how. Parents who did not overreact to the publicized kidnapper simply became more aware of the inherent risks of giving a kid too young more freedom than they should, as younger kids do not yet have the full cognitive ability or capacity to make rational life decisions when left ot their own devices.

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Its important to note, that despite the above-mentioned overreaction in the United States, it is not entirely without merit that people shifted away from this in real life and even in fiction. Even back in the 20th century, there was always a degree of precaution when allowing kids freedom. Children would normally be let within age-apprioate boundaries boundaries. (such as a six-year-old walking to a nearby school or park, maybe in a group) or, even Even in close-knit communities or places like Japan, a toddler would typically not be left alone ot to wander without supervision even at the age of three or four ( once out of diapers); communities across the world typically had some sort of precautions in place to ensure children's safety, though is varied how. Parents who did not overreact to the publicized kidnapper simply became more aware of the inherent risks of giving a kid too young more freedom than they should, as younger kids do not yet have the full cognitive ability or capacity to make rational life decisions when left ot their own devices.
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No one mentioned the fact this mindset did not die off fully but the nuances of it in real life were mostly glossed over.

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**Its worth noting that in Japan, there are actually precautions in place to ensure a child's safety. Things such as nearby hood watches of sorts exists to monitor children within certain communities and playgrounds. Additonaoly, due to the aforementioned lower crime rates and commonly shared culture of trust aomungst the communities, there is actually a sense of communal supervision; meaning that the each adult passing by an unattended child is expected to keep an eye on them to a degree and intervene and aid said child if needed. Typcially children are never 100% alone and have some sort of boundaries to follow anyways.


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*Despite the noted paranoia of the later 20th century and common stereotype, this actually is still in effect to some extent within the United States. Children reaching an age of independence are typically allowed some autonomy to explore, albiet within an ara considered safe, such as within a neighborhood, a nearby park, or walking (or riding )to school. Even more so once they are nearing their teens. How common this attitude is vary's greatly from place to place, but it is typically more common and lenient within rural towns compared to major cities, where people are less close knit and there are more hazards around, such as cars.
*This attitude typically has always held true throughout the world, even in the modern day within developed countries. However, the extent to which children are granted freedom and autonomy varies greatly depending on person, place, age of child, maturity, safety of area, culture, and context. Most parents do know to strike a balance between being with their children but giving them an age-appropriate amount of freedom. Unfortunately, this mindset as led to cases of neglect in real life by parents who give too much freedom and end up never guiding their kids; and in severe cases has actually led to injury, harm, or even death. There is no overall blanket "correct" answer for this mindset, but it generally is contextual and requires striking a balance.
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Its important to note, that despite the above-mentioned overreaction in the United States, it is not entirely without merit that people shifted away from this in real life and even in fiction. Even back in the 20th century, there was always a degree of precaution when allowing kids freedom. Children would normally be let within age-appetite boundaries (such as a six-year-old walking to a nearby school or park, maybe in a group) or, even in close-knit communities or places like Japan, a toddler would typically not be left alone ot wander without supervision even at the age of three or four ( once out of diapers); communities across the world typically had some sort of precautions in place to ensure children's safety, though is varied how. Parents who did not overreact to the publicized kidnapper simply became more aware of the inherent risks of giving a kid too young more freedom than they should, as younger kids do not yet have the full cognitive ability or capacity to make rational life decisions when left ot their own devices.

to:

Its important to note, that despite the above-mentioned overreaction in the United States, it is not entirely without merit that people shifted away from this in real life and even in fiction. Even back in the 20th century, there was always a degree of precaution when allowing kids freedom. Children would normally be let within age-appetite age-apprioate boundaries (such as a six-year-old walking to a nearby school or park, maybe in a group) or, even in close-knit communities or places like Japan, a toddler would typically not be left alone ot wander without supervision even at the age of three or four ( once out of diapers); communities across the world typically had some sort of precautions in place to ensure children's safety, though is varied how. Parents who did not overreact to the publicized kidnapper simply became more aware of the inherent risks of giving a kid too young more freedom than they should, as younger kids do not yet have the full cognitive ability or capacity to make rational life decisions when left ot their own devices.

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The lack of a balanced view on the subject; non the the merits to proper supervision was addressed, nor the cons to doing this.


In the U.S., it was in [[TheEighties the mid-Eighties]] when [[MediaScaremongering media-promoted fears]] of [[TooSmartForStrangers kidnapping and strangers]] ("Stranger Danger"), which caused parents and society to clamp down on the freedom of children to wander unsupervised.[[note]]The disappearance of 6-year-old Etan Patz in 1979, when he was walking two blocks to his school bus stop, was a huge story and helped whip up fears. The 1980-81 "Atlanta Child Murders" by a serial killer helped the change immensely. Also, media fear tactics included FBI statistics on missing children ''reports'' -- not on missing children ''cases''. If Bobby stops off at Carol's house on his way home from school to play video games with her, and his mommy gets frantic and notifies police, it doesn't matter if Bobby shows up at home an hour later; if he does this four times in a year that's four missing children reports to the tune of zero missing child.[[/note]] Before then, kids were commonly allowed much more latitude, particularly in the summer months, concerning what they did and where they went, whether in a city or in the countryside. City kids were allowed to play games in vacant lots and explore local streets. Kids in the countryside could bike all around their small town. While the freedom kids had to run about town still wasn't necessarily as great as it tends to be in fiction (at least some parents still needed to know where they were going, when they were going to be back, etc.), they were often allowed to at least take their bikes to local shopping centers, swimming pools, libraries, or woods. This was the particular case in a CloseKnitCommunity where other adults would notice and intervene in cases of danger.

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In the U.S., it was in [[TheEighties the mid-Eighties]] when [[MediaScaremongering media-promoted fears]] of [[TooSmartForStrangers kidnapping and strangers]] ("Stranger Danger"), which caused parents and society to clamp down on the freedom of children to wander unsupervised.[[note]]The disappearance of 6-year-old Etan Patz in 1979, when he was walking two blocks to his school bus stop, was a huge story and helped whip up fears. The 1980-81 "Atlanta Child Murders" by a serial killer helped the change immensely. Also, media fear tactics included FBI statistics on missing children ''reports'' -- not on missing children ''cases''. If Bobby stops off at Carol's house on his way home from school to play video games with her, and his mommy gets frantic and notifies police, it doesn't matter if Bobby shows up at home an hour later; if he does this four times in a year that's four missing children reports to the tune of zero missing child.[[/note]] Before then, kids were commonly allowed much more latitude, particularly in the summer months, concerning what they did and where they went, whether in a city or in the countryside. City kids were allowed to play games in vacant lots and explore local streets. Kids in the countryside could bike all around their small town. While the freedom kids had to run about town still wasn't necessarily as great as it tends to be in fiction (at least some parents still needed to know where they were going, when they were going to be back, etc.), they were often allowed to at least take their bikes to local shopping centers, swimming pools, libraries, or woods. This was the particular case in a CloseKnitCommunity where other adults would notice and intervene in cases of danger.
danger. Generally speaking, in such places, a child was at least old enough to have indepence and given safe parameters to stay within'; infcat they usually had some sort of supervision from being in a group, with older kids, or by trusted adults passing by.



Compare MinorLivingAlone and InvisibleParents for one of the more notable examples of this trope at work and FreeRangePets for the animal equivalent. See also KidsDrivingCars, which takes this trope to the extreme. One extreme can be the MissingChild.

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Its important to note, that despite the above-mentioned overreaction in the United States, it is not entirely without merit that people shifted away from this in real life and even in fiction. Even back in the 20th century, there was always a degree of precaution when allowing kids freedom. Children would normally be let within age-appetite boundaries (such as a six-year-old walking to a nearby school or park, maybe in a group) or, even in close-knit communities or places like Japan, a toddler would typically not be left alone ot wander without supervision even at the age of three or four ( once out of diapers); communities across the world typically had some sort of precautions in place to ensure children's safety, though is varied how. Parents who did not overreact to the publicized kidnapper simply became more aware of the inherent risks of giving a kid too young more freedom than they should, as younger kids do not yet have the full cognitive ability or capacity to make rational life decisions when left ot their own devices.

In fact, this trope has actually led to consequences such as injury and even death in extreme cases, often do to negligence on the parents' or caretakers' parts. How much merit this has is contextual and depends on a variety of factors such as: the age of the child, maturity, time, location, and infrastructure of the area. There is no blanket answer to this trope, in real life or fiction.

Compare MinorLivingAlone and InvisibleParents for one of the more notable examples of this trope at work and FreeRangePets for the animal equivalent. See also KidsDrivingCars, which takes this trope to the extreme. One extreme can be the MissingChild.
MissingChild. Another extreme can be outright *ParentalNeglect if this trope is taken too far or outside of reason.
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* ''TabletopGame/KidsOnBikes'' is a rules-light RPG about free-range kids solving mysteries and saving the town. ''Creator/HyperRPG'' is currently running ''Series/Kollok1991'', which is a ''Series/StrangerThings''-esque ActualPlay of the game.

to:

* ''TabletopGame/KidsOnBikes'' is a rules-light RPG about free-range kids solving mysteries and saving the town. ''Creator/HyperRPG'' is currently running ''Series/Kollok1991'', which is based on a ''Series/StrangerThings''-esque ActualPlay of the game.

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