Follow TV Tropes

Following

History Main / ForcedLevelGrinding

Go To

OR

Is there an issue? Send a MessageReason:
None


* In ''VideoGame/BatenKaitos: Eternal Wings and the Lost Ocean'', LevelGrinding isn't particularly useful, since your decks matter more than your level...but then you have to grind for magnus drops to improve your decks, so it's the same effect. And if you want the best healing items, then you have to grind [[ItemCrafting recipes]]. ''VideoGame/BatenKaitosOrigins'' averts this.

to:

* In ''VideoGame/BatenKaitos: Eternal Wings and the Lost Ocean'', ''VideoGame/BatenKaitosEternalWingsAndTheLostOcean'', LevelGrinding isn't particularly useful, since your decks matter more than your level...but then you have to grind for magnus drops to improve your decks, so it's the same effect. And if you want the best healing items, then you have to grind [[ItemCrafting recipes]]. ''VideoGame/BatenKaitosOrigins'' averts this.



* ''Film/{{Willow}}'' for the NES requires you to be at least level 13 to transform Fin Raziel so she can power up the [[SwordOfPlotAdvancement Cane of Plot Advancement]], giving you a chance against Bavmorda. And at level 13 (level 16 is the maximum), it's still not a very good chance.

to:

* ''Film/{{Willow}}'' ''VideoGame/{{Willow}}'' for the NES requires you to be at least level 13 to transform Fin Raziel so she can power up the [[SwordOfPlotAdvancement Cane of Plot Advancement]], giving you a chance against Bavmorda. And at level 13 (level 16 is the maximum), it's still not a very good chance.
Is there an issue? Send a MessageReason:
None


* Happens a lot in the ''VideoGame/{{Ys}}'' series, especially with boss battles, making these a form of BeefGate; eg the giant bee that guards the Bell in ''VideoGame/YsVITheArkOfNapishtim'' will annihilate you the first time you can reach it. And you need a ton of level grinding to beat Zava, the guardian at the entance to the Belltower in ''VideoGame/YsIIAncientYsVanishedTheFinalChapter''. Perhaps the worst offender is the SNES version of ''Wanderers from Ys'', where you often have to run around grinding for about half an hour before you even have a chance at beating a boss, even the early ones in Tigray Quarry. To add insult to injury, the enemy's EXP values decrease with each level, like many other games in the series. A typical ''Ys'' strategy: can't quite beat the boss? Level up one or two times. The next time you fight it you'll do a lot better. Apparently, this was unintentional in the first game. It evidently doesn't have a level cap, and Internet walkthroughs for it recommend reaching level 40 before the final boss fight. In the remake, you're capped at level 24, leading to one ''[[MarathonBoss long]]'' final boss fight.

to:

* Happens a lot in the ''VideoGame/{{Ys}}'' series, especially with boss battles, making these a form of BeefGate; eg the giant bee that guards the Bell in ''VideoGame/YsVITheArkOfNapishtim'' will annihilate you the first time you can reach it. And you need a ton of level grinding to beat Zava, the guardian at the entance to the Belltower in ''VideoGame/YsIIAncientYsVanishedTheFinalChapter''. Perhaps the worst offender is the SNES version of ''Wanderers from Ys'', ''VideoGame/YsIIIWanderersFromYs'', where you often have to run around grinding for about half an hour before you even have a chance at beating a boss, even the early ones in Tigray Quarry. To add insult to injury, the enemy's EXP values decrease with each level, like many other games in the series. A typical ''Ys'' strategy: can't quite beat the boss? Level up one or two times. The next time you fight it you'll do a lot better. Apparently, this was unintentional in the first game. It evidently doesn't have a level cap, and Internet walkthroughs for it recommend reaching level 40 before the final boss fight. In the remake, you're capped at level 24, leading to one ''[[MarathonBoss long]]'' final boss fight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Platformer Game]]
* ''[[VideoGame/{{Contra}} Contra: Returns]]'': The game locks missions behind an experience wall. Because the game can be surprisingly generous, your heroes will likely have far more than enough firepower and special abilities to speed through the upcoming mission without grinding. However because of the lock, you'll have to go and grind a lot of experience first.

Top