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* ''Literature/ADearthOfChoice'': The dungeon gets two options for animated swords, a Blessed Sword or a Cursed Sword, due to its twin life/death affinities. It uses a Cursed Sword in the usual fashion as a room guardian, but turns a Blessed Sword into an experimental boss [[LightDarknessJuxtaposition combining both elements]].
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Misuse cleanup


** Exdeath from ''VideoGame/DissidiaFinalFantasy'' may carry his sword in his hand but when attacking he will always move it with magic. Vaan can also do this with a SimpleStaff instead.

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** Exdeath from ''VideoGame/DissidiaFinalFantasy'' may carry his sword in his hand but when attacking he will always move it with magic. Vaan can also do this with a SimpleStaff MagicStaff instead.
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* In ''VideoGame/EldenRing'', the sorceries of the long vanished land of Eochaid can enchant weapons to be levitated with the wielder's mind alone. There are two weapons with this property in the game. One is the Regalia of Eochaid. [[spoiler:The other is the Marais' Executioner Sword, one of the Legendary Armaments. It didn't originally have this ability, but Elemer of the Briar who hailed from Eochaid stole it from the Marais family in their failed attempt to execute him. He then enchanted it with Eochaid sorceries.]] Both weapons have the same unique Ash of War skill which lets you launch it at a foe and drill into them like a corkscrew.
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Up To Eleven is a defunct trope


* In ''VideoGame/DiabloII'' there are haunted scimitars. These may drop a normal scimitar when defeated, or merely shatter.

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* In ''VideoGame/DiabloII'' there ''VideoGame/DiabloII'': There are haunted scimitars. These may drop a normal scimitar when defeated, or merely shatter.



* In ''VideoGame/DragonsLair'' there's a room where you're attacked by a flying sword. Then a flying morning star. Then a spear. [[UpToEleven Then by a whole ''anvil'']].
* In ''VideoGame/{{Drakensang}} 2: The River of Time'', the Final Boss will always summons a threesome of floating magical swords to aid him in his battle.

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* In ''VideoGame/DragonsLair'' there's ''VideoGame/DragonsLair'': There's a room where you're attacked by a flying sword. Then a flying morning star. Then a spear. [[UpToEleven Then by a whole ''anvil'']].
''anvil''.
* In ''VideoGame/{{Drakensang}} 2: The River of Time'', the Time'': The Final Boss will always summons a threesome of floating magical swords to aid him in his battle.
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** Early editions have magical "Dancing" weapons that can be released to fight autonomously in the wielder's space for a few {{turn|BasedCombat}}s at a time. The ''TabletopGame/EpicLevelHandbook'' takes it up a notch with "Everdancing" weapons that are much more autonomous and mobile.

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** Early editions have magical "Dancing" weapons that can be released loosed to fight autonomously in the wielder's space for a few {{turn|BasedCombat}}s at a time. The ''TabletopGame/EpicLevelHandbook'' takes it up a notch with "Everdancing" weapons that are much more autonomous independent and mobile.
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** Dancing Swords were also a magic item available for general use in earlier editions.

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** Dancing Swords were also a magic item available Early editions have magical "Dancing" weapons that can be released to fight autonomously in the wielder's space for general use in earlier editions.a few {{turn|BasedCombat}}s at a time. The ''TabletopGame/EpicLevelHandbook'' takes it up a notch with "Everdancing" weapons that are much more autonomous and mobile.
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** Vergil / Nelo Angelo has his Summoned Swords, which he throws magically as his ranged attack as both a boss and playable character.

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** Vergil / Nelo Angelo has his Summoned Swords, which he throws magically as his ranged attack as both a boss and a playable character.

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** Vergil of ''VideoGame/DevilMayCry3DantesAwakening'' has his summoned swords. which he throws magically as his ranged attack as both boss and playable character.
** In ''Videogame/DevilMayCry5'', once Dante gains the [[spoiler:Devil Sword Dante]] he gains his own version of Summoned Swords, though unlike Vergil his swords are modifiers for his melee attacks.

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** Vergil of ''VideoGame/DevilMayCry3DantesAwakening'' / Nelo Angelo has his summoned swords. Summoned Swords, which he throws magically as his ranged attack as both a boss and playable character.
** In ''Videogame/DevilMayCry5'', ''VideoGame/DevilMayCry4'', the Gladius are flying reptile demons that can [[LivingWeapon transform their bodies into swords]]. They always attack you in their flying sword forms.
** In ''VideoGame/DevilMayCry5'',
once Dante gains the [[spoiler:Devil Sword Dante]] Dante]], he gains his own version of Summoned Swords, though unlike Vergil Vergil, his swords are mostly act as modifiers for his [[StanceSystem Styles]] or melee attacks.
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** The Basic TabletopGame/DungeonsAndDragons supplement ''The Book of Marvelous Magic'' had the Bone of Bruising. Once launched it would constantly attack the victim, doing 1 HitPoint of damage per round and can't cast spells or use magic items that require a command word to activate.

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** The Basic TabletopGame/DungeonsAndDragons supplement ''The Book of Marvelous Magic'' had the Bone of Bruising. Once launched it would constantly attack the victim, doing 1 HitPoint of damage per round and can't cast spells or use magic items that require a command word to activate.

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* "Mobile" weapons in ''TabletopGame/InNomineSatanisMagnaVeritas''. Holy/unholy relics behave as very powerful mobile weapons that can cast spells. Both kinds count as a power.



* The Psychic Armory archetype for the ''TabletopGame/{{Pathfinder}}'' Soulknife has this as it's central mechanic.
** Several characters in the setting have weapons that can function on their own for various reasons, from a demon lord who uses them to buy him time to cast spells to the Runelord of Sloth who's just too lazy to fight on his own.

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* ''TabletopGame/InNomineSatanisMagnaVeritas'': "Mobile" weapons. Holy/unholy relics behave as very powerful mobile weapons that can cast spells. Both kinds count as a power.
* ''TabletopGame/{{Pathfinder}}'':
**
The Psychic Armory archetype for the ''TabletopGame/{{Pathfinder}}'' Soulknife has this as it's its central mechanic.
** Several characters in the setting have weapons that can function on their own for various reasons, from a demon lord who uses them to buy him time to cast spells to the Runelord of Sloth who's just too lazy to fight on his own.
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A MasterOfTheLevitatingBlades is basically this trope, but multiplied several times over.

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[[folder:Gamebooks]]
* ''Literature/LegendOfZagor'' have a powerful weapon players can collect, Sir Bethel's legendary orc-slaying sword. When powered with the player's magic energy, the sword can fly around on it's own slashing up hostile orcs, automatically dealing damage to orcish foes, although it somehow doesn't work on Thulu the orc chieftain.
[[/folder]]



* Often used in many Wuxia/Xianxia stories. Most notorious being the flying sword, a weapon used by many Daoist Immortals, often in large numbers and organized in giant formations.

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* Often used in many Wuxia/Xianxia {{Wuxia}}/Xianxia stories. Most notorious being the flying sword, a weapon used by many Daoist Immortals, often in large numbers and organized in giant formations.

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* The living sword family of enemies in ''VideoGame/TalesOfSymphonia'' are also floating swords. Also very notable: VideoGame/TalesofGraces has Malik with the bladearang which moves around as he directs it like an orchestral conductor.

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* Two instances in ''VideoGame/SwordAndFairy'' series, both times with the power of the wielder.
** In ''VideoGame/SwordAndFairy6'' Yue Qi has a permanently floating sword, that flies at the enemy by itself for most of her attacks.
** In ''VideoGame/SwordAndFairy7'' Xiu Wu can utilize seemingly any sword in this manner with his Deity powers. He still holds his weapon in hand for the most part, but several combos make use of it.
* ''VideoGame/TalesSeries'':
**
The living sword family of enemies in ''VideoGame/TalesOfSymphonia'' are also ''VideoGame/TalesOfSymphonia''.
** ''VideoGame/TalesOfVesperia'''s final boss has his sword, [[spoiler:Dein-Nomos]],
floating swords. Also very notable: VideoGame/TalesofGraces before him.
** ''VideoGame/TalesOfGraces''
has Malik with the bladearang which moves around as Malik's bladearang, that he directs it like an orchestral conductor.conductor. It makes him a surprisingly effective zoner.
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** In ''VideoGame/FinalFantasyXIV'', Sages uses four floating guns as their main weapon. They're also a [[HealingShiv healer job]].

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** In ''VideoGame/FinalFantasyXIV'', Sages uses the Sage's weapon are Nouliths, which look like four floating guns as their main weapon.powered by magic. They're also a [[HealingShiv healer job]].
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* * ''Franchise/BlazBlue'': Litchi Faye-Ling can control her staff to fly towards her opponent to smack them with it from afar. With Daisharin, she can control it more easily as she attacks.

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* * ''Franchise/BlazBlue'': Litchi Faye-Ling can control her staff to fly towards her opponent to smack them with it from afar. With Daisharin, she can control it more easily as she attacks.
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* ''Literature/CradleSeries'':
** Flying swords are well-known weapons. They're not the most common because you have to feed them with your own [[{{Mana}} madra]] and operate them remotely, but they certainly have their uses. Some people even fly on them.
** Lindon sees a flying sword in the Heaven's Glory lesser treasure hall, and is disappointed he doesn't have an opportunity to steal it. Eight books later, when he finally comes back, he realizes it's a piece of junk made incompetently out of sub-par materials. He's hardly an expert, but he could make something better. [[spoiler:When someone uses it against his sister, he runs up behind it--outpacing it--and then grabs it and throws it back at the man controlling it. Traditional wisdom is that you can't use a flying sword against its controller, but Lindon overpowers its own levitation and his throw makes a hole in the man's torso before he can react]].
** Lindon receives a flying sword of his own, ''Wavedancer'', as his prize during part of the Uncrowned King tournament. It's an Archlord-level weapon without a binding, which makes it BoringButPractical. Most weapons use bindings to unleash powerful techniques, but you have to be at the appropriate advancement level to use it safely. ''Wavedancer'' just requires lots of madra (which Lindon has in excess) and enough mental focus to control it. Lindon typically gives control of the sword to the mind spirit living in his head and then dedicates his entire focus to the fight.
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** In ''Videogame/DevilMayCry5'', once Dante gains the [[spoiler:Devil Sword Dante]] he gains his own version of Summoned Swords, though unlike Vergil his swords are modifiers for his melee attacks.
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* * ''Franchise/BlazBlue'': Litchi Faye-Ling can control her staff to fly towards her opponent to smack them with it from afar. With Daisharin, she can control it more easily as she attacks.
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** Fujin can use his power over wind to manipulate his sword in ''VideoGame/MortalKombat11''.
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* ''Franchise/MortalKombat'':
** [[WarriorMonk Kung Lao]] fights with a [[WeaponizedHeadgear razor-rimmed hat]] which he appears to have some kind of mental control over. One of his moves involves him knocking his opponent against the hat while it spins and hovers in place.
** Kenshi has telekinetic powers which he uses in various ways. One of which is launching his sword at his opponent.
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* ''WesternAnimation/BloodOfZeus'': Seraphim fights with a bident that originally belonged to Hades. After consuming the flesh of a giant, he gains the power to telekinetically move the bident through the air.
* ''WesternAnimation/Castlevania2017'': Alucard can magically command his sword to fly through the air, allowing him to slash and stab opponents from a distance or fight unarmed while using the sword at the same time.
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* ''Franchise/DevilMayCry'':

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* ''Franchise/DevilMayCry'':''VideoGame/DevilMayCry'':
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* The FinalBoss of ''VideoGame/KnightsOfTheOldRepublicII'' fights using three lightsabers at once, levitating at least two. While lightsabers are not autonomous storywise, each acts pretty much independently.

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* The FinalBoss of ''VideoGame/KnightsOfTheOldRepublicII'' ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' fights using three lightsabers at once, levitating at least two. While lightsabers are not autonomous storywise, each acts pretty much independently.

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* Vergil of ''VideoGame/DevilMayCry3DantesAwakening'' has his summoned swords. which he throws magically as his ranged attack as both boss and playable character.

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* ''Franchise/DevilMayCry'':
** Alastor introduces itself this way in [[VideoGame/DevilMayCry1 the first game]]. However, after surviving being impaled in the chest by it, Dante is able to subjugate it but only ever wields it by hand afterwards. Alastor later reappears in ''VideoGame/ViewtifulJoe'' as a regular character, now in possession of a humanoid form. He is able to summon and control copies of his own sword form, where they will appear in mid-air and then home in on the player. He can also transform and fly around as a blade, attempting to slice and skewer his opponents.
**
Vergil of ''VideoGame/DevilMayCry3DantesAwakening'' has his summoned swords. which he throws magically as his ranged attack as both boss and playable character.
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** In ''VideoGame/FinalFantasyXIV'', Sages uses four floating guns as their main weapon. They're also a [[HealingShiv healer job]].
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* ''VideoGame/{{Terraria}}'': There are three enemies that fit this: the [[DropTheHammer Cursed Hammer]] from the Corruption, the [[LightIsNotGood Enchanted Sword]] from the Hallow, and the [[AnAxToGrind Crimson Axe]] from....[[ExactlyWhatItSaysOnTheTin guess.]] There�s also one, the Flying Knife, which the player can use which follows the cursor, can be deployed indefinitely, moves erratically and slashes at the target as it waves back and forth.

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* ''VideoGame/{{Terraria}}'': There are three enemies that fit this: the [[DropTheHammer Cursed Hammer]] from the Corruption, the [[LightIsNotGood Enchanted Sword]] from the Hallow, and the [[AnAxToGrind Crimson Axe]] from....[[ExactlyWhatItSaysOnTheTin guess.]] There�s There are also one, a few player controlled weapons that fit this trope such as the Flying Knife, which the player can use which follows the cursor, can be deployed indefinitely, moves erratically and slashes at the target as it waves back and forth.player's cursor.
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* ''VideoGame/LastCloudia'': Lukiel usually wields her weapons this way. In her default form, she makes use of four swords surrounding her. In her guardian angel form, while she can hold her staff in her hands sometimes, she is also able to wield it the same way she wields her swords.

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* ''VideoGame/LastCloudia'': Lukiel usually wields her weapons this way. In her default form, she makes use of four eight swords surrounding her. In her guardian angel form, while she can hold her staff in her hands sometimes, she is also able to wield it the same way she wields her swords.
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* ''VideoGame/LastCloudia'': Lukiel usually wields her weapons this way. In her default form, she makes use of four swords surrounding her. In her guardian angel form, while she can hold her staff in her hands sometimes, she is also able to wield it the same way she wields her swords.
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* ''Manga/{{Bleach}}'':
** In Shikai or its lowest level of Bankai, Byakuya's sword forms a swirling mass of tiny blossom-like blades. Byakuya can create the form of [[FlechetteStorm tiny daggers]] or entire swords out of them, enabling him create a StormOfBlades whenever he likes. When the Bankai enters Senkei, it creates an arena of thousands of fully-formed swords. What makes his Shikai and Bankai so dangerous is that there are countless tiny blades fluttering around the battlefield with the ability to cut you from any angle and get around any defense.
** During the Soul Society arc, Uryu Ishida faced the 4th seat of Squad 7, Jirōbō Ikkanzaka. Jirōbō's Zanpakuto blade could transform into dozens of identical flying blades that fluttered around like little birds.

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