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* '''{{Flashback}}''' (main trope)\\
A break in the story to remember a character's past vividly
* AnachronicOrder \\
Scenes, episodes or installments are deliberately presented out of chronological order
* AndThatLittleGirlWasMe \\
A character recounts a story about a seemingly irrelevant person before revealing the story is about themself
* BackToFront \\
The story is told backwards, from end to beginning
* CallForward \\
The flashback sequence alludes to events that the audience knows eventually happened.
* DashedPlotLine \\
Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
* DeathByFlashback \\
Revealing a character's backstory is a good indication that they are about to die
* DecadeThemedFilter\\
A flashback from a different decade is filtered in the manner of the camera technology of the time.
* DelayedNarratorIntroduction \\
The narrator is only introduced partway through their own story
* DistantFinale \\
The ending takes place significantly in the future
* DistantPrologue \\
The introduction takes place significantly in the past
* FabulaAndSujet \\
Distinction between the chronological order of the story's events (Fabula) and the order in which we see the scenes (Sujet)
* FastForwardToReunion \\
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reunite
* FlashbackBackBack \\
Flashback is preceded by an echoey sound effect
* FlashbackBPlot \\
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
* FlashbackCut \\
A very brief flashback (usually lasts a few seconds) in the middle of a scene
* FlashbackEcho \\
Events in the present are quickly followed by flashbacks to similar events in the past
* FlashbackEffects \\
Visual and audio effects used to indicate a flashback
* FlashbackMontageRealization \\
A character's realization is shown with a montage of previous scenes and lines of dialogue.
* FlashbackNightmare \\
A character dreams of a traumatic past event
* FlashbackStares \\
A character stares into the distance while remembering a past event
* FlashbackToCatchphrase \\
A flashback which reveals the origin of a character's catchphrase
* FlashbackTwist \\
A flashback is used and subverts the audience's expectations
* FlashbackWithTheOtherDarrin \\
A flashback to a previously shot scene with [[TheOtherDarrin a new actor]]
* FlashbackWithinAFlashback \\
A flashback the occurs inside another flashback
* FlashForward \\
A break in the story to show a future plot development ahead of time
* {{Futureshadowing}} \\
We see the aftermath of an event before seeing the event itself
* HappyFlashback \\
A flashback to a happy(er) time in a character's life
A break in the story to remember a character's past vividly
* AnachronicOrder \\
Scenes, episodes or installments are deliberately presented out of chronological order
* AndThatLittleGirlWasMe \\
A character recounts a story about a seemingly irrelevant person before revealing the story is about themself
* BackToFront \\
The story is told backwards, from end to beginning
* CallForward \\
The flashback sequence alludes to events that the audience knows eventually happened.
* DashedPlotLine \\
Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
* DeathByFlashback \\
Revealing a character's backstory is a good indication that they are about to die
* DecadeThemedFilter\\
A flashback from a different decade is filtered in the manner of the camera technology of the time.
* DelayedNarratorIntroduction \\
The narrator is only introduced partway through their own story
* DistantFinale \\
The ending takes place significantly in the future
* DistantPrologue \\
The introduction takes place significantly in the past
* FabulaAndSujet \\
Distinction between the chronological order of the story's events (Fabula) and the order in which we see the scenes (Sujet)
* FastForwardToReunion \\
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reunite
* FlashbackBackBack \\
Flashback is preceded by an echoey sound effect
* FlashbackBPlot \\
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
* FlashbackCut \\
A very brief flashback (usually lasts a few seconds) in the middle of a scene
* FlashbackEcho \\
Events in the present are quickly followed by flashbacks to similar events in the past
* FlashbackEffects \\
Visual and audio effects used to indicate a flashback
* FlashbackMontageRealization \\
A character's realization is shown with a montage of previous scenes and lines of dialogue.
* FlashbackNightmare \\
A character dreams of a traumatic past event
* FlashbackStares \\
A character stares into the distance while remembering a past event
* FlashbackToCatchphrase \\
A flashback which reveals the origin of a character's catchphrase
* FlashbackTwist \\
A flashback is used and subverts the audience's expectations
* FlashbackWithTheOtherDarrin \\
A flashback to a previously shot scene with [[TheOtherDarrin a new actor]]
* FlashbackWithinAFlashback \\
A flashback the occurs inside another flashback
* FlashForward \\
A break in the story to show a future plot development ahead of time
* {{Futureshadowing}} \\
We see the aftermath of an event before seeing the event itself
* HappyFlashback \\
A flashback to a happy(er) time in a character's life
to:
* '''{{Flashback}}''' (main trope)\\
trope): A break in the story to remember a character's past vividly
vividly.
*AnachronicOrder \\
AnachronicOrder: Scenes, episodes episodes, or installments are deliberately presented out of chronological order
order.
*AndThatLittleGirlWasMe \\
AndThatLittleGirlWasMe: A character recounts a story about a seemingly irrelevant person before revealing the story is about themself
themself.
*BackToFront \\
BackToFront: The story is told backwards, from end to beginning
beginning.
*CallForward \\
CallForward: The flashback sequence alludes to events that the audience knows eventually happened.
*DashedPlotLine \\
DashedPlotLine: Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
TheLawOfConservationOfDetail.
*DeathByFlashback \\
DeathByFlashback: Revealing a character's backstory is a good indication that they are about to die
die.
*DecadeThemedFilter\\
DecadeThemedFilter: A flashback from a different decade is filtered in the manner of the camera technology of the time.
*DelayedNarratorIntroduction \\
DelayedNarratorIntroduction: The narrator is only introduced partway through their own story
story.
*DistantFinale \\
DistantFinale: The ending takes place significantly in the future
future.
*DistantPrologue \\
DistantPrologue: The introduction takes place significantly in the past
past.
*FabulaAndSujet \\
FabulaAndSujet: Distinction between the chronological order of the story's events (Fabula) and the order in which we see the scenes (Sujet)
(Sujet).
*FastForwardToReunion \\
FastForwardToReunion: The main plot resolves with characters going separate ways, the ending skips to the future to when they eventually reunite
reunite.
*FlashbackBackBack \\
FlashbackBackBack: Flashback is preceded by an echoey sound effect
effect.
*FlashbackBPlot \\
FlashbackBPlot: A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
character(s).
*FlashbackCut \\
FlashbackCut: A very brief flashback (usually lasts a few seconds) in the middle of a scene
*FlashbackEcho \\
FlashbackEcho: Events in the present are quickly followed by flashbacks to similar events in the past
past.
*FlashbackEffects \\
FlashbackEffects: Visual and audio effects used to indicate a flashback
flashback.
*FlashbackMontageRealization \\
FlashbackMontageRealization: A character's realization is shown with a montage of previous scenes and lines of dialogue.
*FlashbackNightmare \\
FlashbackNightmare: A character dreams of a traumatic past event
event.
*FlashbackStares \\
FlashbackStares: A character stares into the distance while remembering a past event
event.
*FlashbackToCatchphrase \\
FlashbackToCatchphrase: A flashback which reveals the origin of a character's catchphrase
catchphrase.
*FlashbackTwist \\
FlashbackTwist: A flashback is used and subverts the audience's expectations
expectations.
*FlashbackWithTheOtherDarrin \\
FlashbackWithTheOtherDarrin: A flashback to a previously shot scene with [[TheOtherDarrin a new actor]]
actor]].
*FlashbackWithinAFlashback \\
FlashbackWithinAFlashback: A flashback the occurs inside another flashback
flashback.
*FlashForward \\
FlashForward: A break in the story to show a future plot development ahead of time
time.
*{{Futureshadowing}} \\
{{Futureshadowing}}: We see the aftermath of an event before seeing the event itself
itself.
*HappyFlashback \\
HappyFlashback: A flashback to a happy(er) time in a character's lifelife.
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* HilariousInFlashback \\
Events in a flashback turn out to be funny because the audience knows the present state of things
* HowDadMetMom \\
A flashback to how the parents of a character met for the first time.
* HowWeGotHere \\
The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes \\
The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene \\
A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
* {{Interquel}} \\
A work takes place in the middle of a previously-published work (or in between two).
* InterrogationFlashback \\
The story is told via a character being pumped for information.
* MonochromePast \\
Past events depicted in black and white, sepia tone, or muted colors.
* NestedStory \\
Stories within stories within stories...
* NotTheFirstVictim \\
A predator had victims before the apparent "first" victim.
* OffstageWaitingRoom \\
Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
* OnceMoreWithClarity \\
We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
* PensieveFlashback \\
A character physically observes a flashback.
* POVSequel \\
A story retold from another character's perspective.
* RashomonStyle \\
Several characters narrate a past event, but each version is different
* RetrauxFlashback \\
A flashback is presented with an appropriate ArtShift
* RewatchBonus \\
Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
* SeamlessScenery \\
Different scenes transition into each other as if they're still in one location or linear sequence; characters can literally walk into the next scene
* SequencingDeception \\
The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
* StartsWithTheirFuneral \\
A story begins with a character's funeral and flashbacks to show [[HowWeGotHere how they got there]]
* StylisticCallback \\
A work references stylistic changes since prior works in the same series
* SuspiciouslySpecificSermon \\
Religious service is oddly plot relevant
* TakeUpMySword \\
TheHeroDies and must be replaced
* ThirdPersonFlashback \\
A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
* TimeSkip \\
A good chunk of time is skipped between two plot developments or installments
* TroubledBackstoryFlashback \\
Flashback showing the moment a character's life goes downhill
* ViewersAreGoldfish \\
The creators think we can't remember past plot developments, so they will remind us constantly
* WhenItAllBegan \\
A past event that is responsible for the current plot
* WholeEpisodeFlashback \\
The entire episode is a {{Flashback}} to a past storyline
Events in a flashback turn out to be funny because the audience knows the present state of things
* HowDadMetMom \\
A flashback to how the parents of a character met for the first time.
* HowWeGotHere \\
The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes \\
The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene \\
A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
* {{Interquel}} \\
A work takes place in the middle of a previously-published work (or in between two).
* InterrogationFlashback \\
The story is told via a character being pumped for information.
* MonochromePast \\
Past events depicted in black and white, sepia tone, or muted colors.
* NestedStory \\
Stories within stories within stories...
* NotTheFirstVictim \\
A predator had victims before the apparent "first" victim.
* OffstageWaitingRoom \\
Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
* OnceMoreWithClarity \\
We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
* PensieveFlashback \\
A character physically observes a flashback.
* POVSequel \\
A story retold from another character's perspective.
* RashomonStyle \\
Several characters narrate a past event, but each version is different
* RetrauxFlashback \\
A flashback is presented with an appropriate ArtShift
* RewatchBonus \\
Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
* SeamlessScenery \\
Different scenes transition into each other as if they're still in one location or linear sequence; characters can literally walk into the next scene
* SequencingDeception \\
The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
* StartsWithTheirFuneral \\
A story begins with a character's funeral and flashbacks to show [[HowWeGotHere how they got there]]
* StylisticCallback \\
A work references stylistic changes since prior works in the same series
* SuspiciouslySpecificSermon \\
Religious service is oddly plot relevant
* TakeUpMySword \\
TheHeroDies and must be replaced
* ThirdPersonFlashback \\
A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
* TimeSkip \\
A good chunk of time is skipped between two plot developments or installments
* TroubledBackstoryFlashback \\
Flashback showing the moment a character's life goes downhill
* ViewersAreGoldfish \\
The creators think we can't remember past plot developments, so they will remind us constantly
* WhenItAllBegan \\
A past event that is responsible for the current plot
* WholeEpisodeFlashback \\
The entire episode is a {{Flashback}} to a past storyline
to:
* HilariousInFlashback \\
HilariousInFlashback: Events in a flashback turn out to be funny because the audience knows the present state of things
things.
*HowDadMetMom \\
HowDadMetMom: A flashback to how the parents of a character met for the first time.
*HowWeGotHere \\
HowWeGotHere: The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
InMediasRes).
*InMediasRes \\
InMediasRes: The story doesn't start at the beginning; it's either in the middle or at the end
end.
*InstantMysteryJustDeleteScene \\
InstantMysteryJustDeleteScene: A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
suspense.
*{{Interquel}} \\
{{Interquel}}: A work takes place in the middle of a previously-published work (or in between two).
*InterrogationFlashback \\
InterrogationFlashback: The story is told via a character being pumped for information.
*MonochromePast \\
MonochromePast: Past events depicted in black and white, sepia tone, or muted colors.
*NestedStory \\
NecroCam: A FlashbackMontageRealization about how a character died.
* NestedStory: Stories within stories within stories...
*NotTheFirstVictim \\
NotTheFirstVictim: A predator had victims before the apparent "first" victim.
*OffstageWaitingRoom \\
OffstageWaitingRoom: Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
nothing).
*OnceMoreWithClarity \\
OnceMoreWithClarity: We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
*PensieveFlashback \\
PensieveFlashback: A character physically observes a flashback.
*POVSequel \\
POVSequel: A story retold from another character's perspective.
*RashomonStyle \\
RashomonStyle: Several characters narrate a past event, but each version is different
different.
*RetrauxFlashback \\
RetrauxFlashback: A flashback is presented with an appropriate ArtShift
ArtShift.
*RewatchBonus \\
RewatchBonus: Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
again.
*SeamlessScenery \\
SeamlessScenery: Different scenes transition into each other as if they're still in one location or linear sequence; characters can literally walk into the next scene
scene.
*SequencingDeception \\
SequencingDeception: The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
thought.
*StartsWithTheirFuneral \\
StartsWithTheirFuneral: A story begins with a character's funeral and flashbacks to show [[HowWeGotHere how they got there]]
there]].
*StylisticCallback \\
StylisticCallback: A work references stylistic changes since prior works in the same series
series.
*SuspiciouslySpecificSermon \\
SuspiciouslySpecificSermon: Religious service is oddly plot relevant
relevant.
*TakeUpMySword \\
TakeUpMySword: TheHeroDies and must be replaced
replaced.
*ThirdPersonFlashback \\
ThirdPersonFlashback: A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
person).
*TimeSkip \\
TimeSkip: A good chunk of time is skipped between two plot developments or installments
installments.
*TroubledBackstoryFlashback \\
TroubledBackstoryFlashback: Flashback showing the moment a character's life goes downhill
downhill.
*ViewersAreGoldfish \\
ViewersAreGoldfish: The creators think we can't remember past plot developments, so they will remind us constantly
constantly.
*WhenItAllBegan \\
WhenItAllBegan: A past event that is responsible for the current plot
plot.
*WholeEpisodeFlashback \\
WholeEpisodeFlashback: The entire episode is a {{Flashback}} to a past storylinestoryline.
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*
* NestedStory: Stories within stories within stories...
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* DecadeThemedFilter\\
A flashback from a different decade is filtered in the manner of the camera technology of the time.
A flashback from a different decade is filtered in the manner of the camera technology of the time.
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* '''{{Flashback}}''' (main trope)\\
A break in the story to remember a character's past vividly
A break in the story to remember a character's past vividly
Deleted line(s) 29,30 (click to see context) :
* {{Flashback}} \\
A break in the story to remember a character's past vividly
A break in the story to remember a character's past vividly
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Changed line(s) 54 (click to see context) from:
* A flashback the occurs inside another flashback
to:
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* {{Interquel}} \\
A work takes place in the middle of a previously-published work (or in between two).
A work takes place in the middle of a previously-published work (or in between two).
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* NotTheFirstVictim \\
A predator had victims before the apparent "first" victim.
A predator had victims before the apparent "first" victim.
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Changed line(s) 8 (click to see context) from:
Scenes, episodes or installments are presented out of chronological order
to:
Scenes, episodes or installments are deliberately presented out of chronological order
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* CallForward \\
The flashback sequence alludes to events that the audience knows eventually happened.
The flashback sequence alludes to events that the audience knows eventually happened.
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* FlashbackBPlot \\
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
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* TwoLinesDifferentTimes \\
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
A linear secondary story is told through flashbacks alongside the main story, both involving the same character(s)
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Changed line(s) 107 (click to see context) from:
A linear secondary story is told through flashbacks alongside the main story
to:
A linear secondary story is told through flashbacks alongside the main storystory, both involving the same character(s)
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Changed line(s) 107 (click to see context) from:
A linear secondary story is told through flashbacks alongside the main story.
to:
A linear secondary story is told through flashbacks alongside the main story.story
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* TwoLinesDifferentTimes \\
A linear secondary story is told through flashbacks alongside the main story.
A linear secondary story is told through flashbacks alongside the main story.
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* FlashbackMontageRealization \\
A character's realization is shown with a montage of previous scenes and lines of dialogue.
A character's realization is shown with a montage of previous scenes and lines of dialogue.
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Fixed wrong trope definition
Changed line(s) 22 (click to see context) from:
The introduction takes place significantly in the future
to:
The introduction takes place significantly in the futurepast
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* SeamlessScenery \\
Different scenes transition into each other as if they're still in one location or linear sequence; characters can literally walk into the next scene
Different scenes transition into each other as if they're still in one location or linear sequence; characters can literally walk into the next scene
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Changed line(s) 29 (click to see context) from:
* FlashbackBackBack
to:
* FlashbackBackBackFlashbackBackBack \\
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* FlashbackWithinAFlashback
to:
* FlashbackWithinAFlashbackFlashbackWithinAFlashback \\
* A flashback the occurs inside another flashback
* A flashback the occurs inside another flashback
** HappierHomeMovie
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* TroubledBackstoryFlashback
** HappierHomeMovie
** HappierHomeMovie
to:
* TroubledBackstoryFlashback
** HappierHomeMovieTroubledBackstoryFlashback \\
Flashback showing the moment a character's life goes downhill
** HappierHomeMovie
Flashback showing the moment a character's life goes downhill
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Changed line(s) 21 (click to see context) from:
* DistantPrologue
to:
* DistantPrologueDistantPrologue \\
Changed line(s) 26 (click to see context) from:
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reuinte
to:
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reuintereunite
Changed line(s) 30 (click to see context) from:
Flashback is preceeded by an echoey sound effect
to:
Flashback is preceeded preceded by an echoey sound effect
Changed line(s) 69 (click to see context) from:
Flashback within a flashback.
to:
Changed line(s) 80,81 (click to see context) from:
* RetrauxFlashback
A flashback is presented with an appropriate ArtShift.
A flashback is presented with an appropriate ArtShift.
to:
* RetrauxFlashback
RetrauxFlashback \\
A flashback is presented with an appropriateArtShift.ArtShift
A flashback is presented with an appropriate
Changed line(s) 92 (click to see context) from:
* TakeUpMySword
to:
* TakeUpMySwordTakeUpMySword \\
TheHeroDies and must be replaced
TheHeroDies and must be replaced
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Changed line(s) 9 (click to see context) from:
* AndThatLittleGirlWasMe
to:
* AndThatLittleGirlWasMeAndThatLittleGirlWasMe \\
A character recounts a story about a seemingly irrelevant person before revealing the story is about themself
A character recounts a story about a seemingly irrelevant person before revealing the story is about themself
Changed line(s) 14,16 (click to see context) from:
* DeathByFlashback
* DelayedNarratorIntroduction
* DistantFinale
* DelayedNarratorIntroduction
* DistantFinale
to:
* DeathByFlashback
DeathByFlashback \\
Revealing a character's backstory is a good indication that they are about to die
*DelayedNarratorIntroduction
DelayedNarratorIntroduction \\
The narrator is only introduced partway through their own story
*DistantFinaleDistantFinale \\
The ending takes place significantly in the future
Revealing a character's backstory is a good indication that they are about to die
*
The narrator is only introduced partway through their own story
*
The ending takes place significantly in the future
The introduction takes place significantly in the future
Changed line(s) 20 (click to see context) from:
* FastForwardToReunion
to:
* FastForwardToReunionFastForwardToReunion \\
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reuinte
The main plot resolves with characters going separate ways, the ending skips to future to when they eventually reuinte
Flashback is preceeded by an echoey sound effect
Changed line(s) 28 (click to see context) from:
* FlashbackEffects
to:
* FlashbackEffectsFlashbackEffects \\
Visual and audio effects used to indicate a flashback
Visual and audio effects used to indicate a flashback
Changed line(s) 33 (click to see context) from:
* FlashbackToCatchphrase
to:
* FlashbackToCatchphraseFlashbackToCatchphrase \\
A flashback which reveals the origin of a character's catchphrase
A flashback which reveals the origin of a character's catchphrase
Changed line(s) 43 (click to see context) from:
* HappyFlashback
to:
* HappyFlashbackHappyFlashback \\
A flashback to a happy(er) time in a character's life
A flashback to a happy(er) time in a character's life
Changed line(s) 56,57 (click to see context) from:
* MonochromePast
* NestedStory
* NestedStory
to:
* MonochromePast
MonochromePast \\
Past events depicted in black and white, sepia tone, or muted colors.
*NestedStoryNestedStory \\
Flashback within a flashback.
Past events depicted in black and white, sepia tone, or muted colors.
*
Flashback within a flashback.
Changed line(s) 62,63 (click to see context) from:
* PensieveFlashback
* POVSequel
* POVSequel
to:
* PensieveFlashback
PensieveFlashback \\
A character physically observes a flashback.
*POVSequelPOVSequel \\
A story retold from another character's perspective.
A character physically observes a flashback.
*
A story retold from another character's perspective.
A flashback is presented with an appropriate ArtShift.
Changed line(s) 71,73 (click to see context) from:
* StartsWithTheirFuneral
* StylisticCallback
* SuspiciouslySpecificSermon
* StylisticCallback
* SuspiciouslySpecificSermon
to:
* StartsWithTheirFuneral
StartsWithTheirFuneral \\
A story begins with a character's funeral and flashbacks to show [[HowWeGotHere how they got there]]
*StylisticCallback
StylisticCallback \\
A work references stylistic changes since prior works in the same series
*SuspiciouslySpecificSermonSuspiciouslySpecificSermon \\
Religious service is oddly plot relevant
A story begins with a character's funeral and flashbacks to show [[HowWeGotHere how they got there]]
*
A work references stylistic changes since prior works in the same series
*
Religious service is oddly plot relevant
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* HowDadMetMom \\
A flashback to how the parents of a character met for the first time.
A flashback to how the parents of a character met for the first time.
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->''“There is no future. There is no past. Do you see? Time is simultaneous, an intricately structured jewel that humans insist on viewing one edge at a time, when the whole design is visible in every facet.”''
-->-- '''Dr. Manhattan''', ''ComicBook/{{Watchmen}}''
-->-- '''Dr. Manhattan''', ''ComicBook/{{Watchmen}}''
Deleted line(s) 9,10 (click to see context) :
* BaitAndSwitchTimeSkip \\
An unrealistically short time passes between events in the plot
An unrealistically short time passes between events in the plot
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* BaitAndSwitchTimeSkip \\
An unrealistically short time passes between events in the plot
An unrealistically short time passes between events in the plot
Changed line(s) 16 (click to see context) from:
Distinction between the chronological order of the story's events (Fabula) and the order we see the scenes in (Sujet)
to:
Distinction between the chronological order of the story's events (Fabula) and the order in which we see the scenes in (Sujet)
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Added DiffLines:
* InterrogationFlashback \\
The story is told via a character being pumped for information.
The story is told via a character being pumped for information.
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Improved aesthetics. Also added more descriptions.
Changed line(s) 4 (click to see context) from:
* AnachronicOrder - Scenes, episodes or installments are presented out of chronological order
to:
* AnachronicOrder - \\
Scenes, episodes or installments are presented out of chronological order
Scenes, episodes or installments are presented out of chronological order
Changed line(s) 6,7 (click to see context) from:
* BackToFront - The story is told backwards, from end to beginning
* DashedPlotLine - Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
* DashedPlotLine - Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
to:
* BackToFront - \\
The story is told backwards, from end to beginning
* DashedPlotLine- \\
Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
The story is told backwards, from end to beginning
* DashedPlotLine
Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
Changed line(s) 12 (click to see context) from:
* FabulaAndSujet - Distinction between the chronological order of the story's events (Fabula) and the order we see the scenes in (Sujet)
to:
* FabulaAndSujet - \\
Distinction between the chronological order of the story's events (Fabula) and the order we see the scenes in (Sujet)
Distinction between the chronological order of the story's events (Fabula) and the order we see the scenes in (Sujet)
Changed line(s) 14 (click to see context) from:
* {{Flashback}} - A break in the story to remember a character's past vividly
to:
* {{Flashback}} - \\
A break in the story to remember a character's past vividly
A break in the story to remember a character's past vividly
Changed line(s) 16,17 (click to see context) from:
* FlashbackCut
* FlashbackEcho - Events in the present are quickly followed by flashbacks to similar events in the past
* FlashbackEcho - Events in the present are quickly followed by flashbacks to similar events in the past
to:
* FlashbackCut
FlashbackCut \\
A very brief flashback (usually lasts a few seconds) in the middle of a scene
* FlashbackEcho- \\
Events in the present are quickly followed by flashbacks to similar events in the past
A very brief flashback (usually lasts a few seconds) in the middle of a scene
* FlashbackEcho
Events in the present are quickly followed by flashbacks to similar events in the past
Changed line(s) 19,20 (click to see context) from:
* FlashbackNightmare - A character dreams of a traumatic past event
* FlashbackStares - A character stares into the distance while remembering a past event
* FlashbackStares - A character stares into the distance while remembering a past event
to:
* FlashbackNightmare - \\
A character dreams of a traumatic past event
* FlashbackStares- \\
A character stares into the distance while remembering a past event
A character dreams of a traumatic past event
* FlashbackStares
A character stares into the distance while remembering a past event
Changed line(s) 22,23 (click to see context) from:
* FlashbackTwist
* FlashbackWithTheOtherDarrin
* FlashbackWithTheOtherDarrin
to:
* FlashbackTwist
FlashbackTwist \\
A flashback is used and subverts the audience's expectations
*FlashbackWithTheOtherDarrinFlashbackWithTheOtherDarrin \\
A flashback to a previously shot scene with [[TheOtherDarrin a new actor]]
A flashback is used and subverts the audience's expectations
*
A flashback to a previously shot scene with [[TheOtherDarrin a new actor]]
Changed line(s) 25,26 (click to see context) from:
* FlashForward - A break in the story to show a future plot development ahead of time
* {{Futureshadowing}} - We see the aftermath of an event before seeing the event itself
* {{Futureshadowing}} - We see the aftermath of an event before seeing the event itself
to:
* FlashForward - \\
A break in the story to show a future plot development ahead of time
* {{Futureshadowing}}- \\
We see the aftermath of an event before seeing the event itself
A break in the story to show a future plot development ahead of time
* {{Futureshadowing}}
We see the aftermath of an event before seeing the event itself
Changed line(s) 28,31 (click to see context) from:
* HilariousInFlashback
* HowWeGotHere - The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes - The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene - A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
* HowWeGotHere - The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes - The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene - A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
to:
* HilariousInFlashback
HilariousInFlashback \\
Events in a flashback turn out to be funny because the audience knows the present state of things
* HowWeGotHere- \\
The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes- \\
The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene- \\
A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
Events in a flashback turn out to be funny because the audience knows the present state of things
* HowWeGotHere
The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
* InMediasRes
The story doesn't start at the beginning; it's either in the middle or at the end
* InstantMysteryJustDeleteScene
A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
Changed line(s) 34,35 (click to see context) from:
* OffstageWaitingRoom - Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
* OnceMoreWithClarity - We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
* OnceMoreWithClarity - We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
to:
* OffstageWaitingRoom - \\
Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
* OnceMoreWithClarity- \\
We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
* OnceMoreWithClarity
We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
Changed line(s) 38 (click to see context) from:
* RashomonStyle - Several characters narrate a past event, but each version is different
to:
* RashomonStyle - \\
Several characters narrate a past event, but each version is different
Several characters narrate a past event, but each version is different
Changed line(s) 40,41 (click to see context) from:
* RewatchBonus - Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
* SequencingDeception - The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
* SequencingDeception - The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
to:
* RewatchBonus - \\
Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
* SequencingDeception- \\
The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
* SequencingDeception
The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
Changed line(s) 46,47 (click to see context) from:
* ThirdPersonFlashback - A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
* TimeSkip - A good chunk of time is skipped between two plot developments or installments
* TimeSkip - A good chunk of time is skipped between two plot developments or installments
to:
* ThirdPersonFlashback - \\
A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
* TimeSkip- \\
A good chunk of time is skipped between two plot developments or installments
A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
* TimeSkip
A good chunk of time is skipped between two plot developments or installments
Changed line(s) 50,52 (click to see context) from:
* ViewersAreGoldfish - The creators think we can't remember past plot developments, so they will remind us constantly
* WhenItAllBegan
* WholeEpisodeFlashback - The entire episode is a FlashBack to a past storyline
* WhenItAllBegan
* WholeEpisodeFlashback - The entire episode is a FlashBack to a past storyline
to:
* ViewersAreGoldfish - \\
The creators think we can't remember past plot developments, so they will remind us constantly
*WhenItAllBegan
WhenItAllBegan \\
A past event that is responsible for the current plot
* WholeEpisodeFlashback- \\
The entire episode is aFlashBack {{Flashback}} to a past storyline
The creators think we can't remember past plot developments, so they will remind us constantly
*
A past event that is responsible for the current plot
* WholeEpisodeFlashback
The entire episode is a
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Changed line(s) 4 (click to see context) from:
* AnachronicOrder
to:
* AnachronicOrderAnachronicOrder - Scenes, episodes or installments are presented out of chronological order
Changed line(s) 6,7 (click to see context) from:
* BackToFront
* DashedPlotLine
* DashedPlotLine
to:
* BackToFront
BackToFront - The story is told backwards, from end to beginning
*DashedPlotLineDashedPlotLine - Time periods larger than one year where nothing interesting happens are skipped to preserve TheLawOfConservationOfDetail
*
Changed line(s) 12 (click to see context) from:
* FabulaAndSujet
to:
* FabulaAndSujetFabulaAndSujet - Distinction between the chronological order of the story's events (Fabula) and the order we see the scenes in (Sujet)
Changed line(s) 14 (click to see context) from:
* {{Flashback}}
to:
* {{Flashback}}{{Flashback}} - A break in the story to remember a character's past vividly
Changed line(s) 17 (click to see context) from:
* FlashbackEcho
to:
* FlashbackEchoFlashbackEcho - Events in the present are quickly followed by flashbacks to similar events in the past
Changed line(s) 19,20 (click to see context) from:
* FlashbackNightmare
* FlashbackStares
* FlashbackStares
to:
* FlashbackNightmare
FlashbackNightmare - A character dreams of a traumatic past event
*FlashbackStaresFlashbackStares - A character stares into the distance while remembering a past event
*
Changed line(s) 25,26 (click to see context) from:
* FlashForward
* {{Futureshadowing}}
* {{Futureshadowing}}
to:
* FlashForward
FlashForward - A break in the story to show a future plot development ahead of time
*{{Futureshadowing}}{{Futureshadowing}} - We see the aftermath of an event before seeing the event itself
*
Changed line(s) 29,31 (click to see context) from:
* HowWeGotHere
* InMediasRes
* InstantMysteryJustDeleteScene
* InMediasRes
* InstantMysteryJustDeleteScene
to:
* HowWeGotHere
HowWeGotHere - The story starts in its climax and quickly is followed by a retelling of the events that led to it (a form of InMediasRes)
*InMediasRes
InMediasRes - The story doesn't start at the beginning; it's either in the middle or at the end
*InstantMysteryJustDeleteSceneInstantMysteryJustDeleteScene - A scene is skipped so the viewer doesn't know what happened there for the sake of mystery and suspense
*
*
Changed line(s) 34,35 (click to see context) from:
* OffstageWaitingRoom
* OnceMoreWithClarity
* OnceMoreWithClarity
to:
* OffstageWaitingRoom
OffstageWaitingRoom - Some characters do important things for the plot while the others wait for them to finish their own adventure (do nothing)
*OnceMoreWithClarityOnceMoreWithClarity - We see a scene and it seems to mean one thing; after several plot developments, we see the same scene, and this time it means something completely different
*
Changed line(s) 38 (click to see context) from:
* RashomonStyle
to:
* RashomonStyleRashomonStyle - Several characters narrate a past event, but each version is different
Changed line(s) 40,41 (click to see context) from:
* RewatchBonus
* SequencingDeception
* SequencingDeception
to:
* RewatchBonus
RewatchBonus - Now that the work is over, we'll find a new meaning in those little strange details if we watch it again
*SequencingDeceptionSequencingDeception - The work implies that two scenes happen simultaneously or one after the other, but the true order is completely different than we thought
*
Changed line(s) 46,47 (click to see context) from:
* ThirdPersonFlashback
* TimeSkip
* TimeSkip
to:
* ThirdPersonFlashback
ThirdPersonFlashback - A person remembering a past event will see everything from a third-person perspective instead of through their own eyes (first person)
*TimeSkipTimeSkip - A good chunk of time is skipped between two plot developments or installments
*
Changed line(s) 50 (click to see context) from:
* ViewersAreGoldfish
to:
* ViewersAreGoldfishViewersAreGoldfish - The creators think we can't remember past plot developments, so they will remind us constantly
Changed line(s) 52 (click to see context) from:
* WholeEpisodeFlashback
to:
* WholeEpisodeFlashbackWholeEpisodeFlashback - The entire episode is a FlashBack to a past storyline
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* {{Flashback}}
Deleted line(s) 15 (click to see context) :
* {{Flashback}}
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Changed line(s) 14 (click to see context) from:
* FlashBackBackBack
to:
* FlashBackBackBackFlashbackBackBack