Follow TV Tropes

Following

History Main / FastForwardMechanic

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{VideoGame/Valheim}}'': Sleeping offers all manner of benefits, from setting up spawn points to making crops grow/animals breed that much faster to giving the all-important Rested buff. NiceDayNastyNight is in full effect, with the most dangerous spawning at night. It's only possible to go to sleep in the latter half of the day, however, and there's no in-game clock to tell when it's possible.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{VideoGame/Arcanum}}'': Like Fallout before it, the game lets you wait/sleep (but not in dungeons) to regain health and stamina or for townsfolk to go to/get out of bed/refresh their inventory. The adventure modules are particularly difficult simply because they lack this mechanic, not only preventing free healing but also ensuring merchants won't restock health potions/run out of cash for VendorTrash.
Is there an issue? Send a MessageReason:
crosswicking

Added DiffLines:

* In ''VideoGame/{{APICO}}'', you can sleep on benches or beds to speed up time, making plants grow faster and ending the current weather. However, it doesn't speed up production time of your beehives.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/HorizonForbiddenWest'' lets you shift to a preset time of day at the new Campsites (the ones with a Stash and Crafting Bench). This can make machine hunting a lot easier during the day with improved visibility, or help you pursue Apex machines that are far more common at night.

Added: 437

Changed: 255

Is there an issue? Send a MessageReason:
Current FFXV example doesn't fit but keeping that for now. Adding an example that does fit.


** FinalFantasyXV had a lot of driving in the car. After you've been to a parking lot before, you gain the ability to fast travel. However, time still progresses. It's been joking as this mechanic is just Noctis falling asleep in the car while Ignis is driving.

to:

** FinalFantasyXV had ''VideoGame/FinalFantasyXV'':
*** There's
a lot of driving in the car. After you've been to a parking lot spot before, you gain the ability to fast travel. However, time still progresses. It's been joking as joked that this mechanic is just Noctis falling asleep in the car while Ignis is driving.driving.
*** There's an option to wait until sunset when accepting hunts for creatures that appear at night. A patch added the option to "Wait" at a haven/campsite to skip to sunset or sunrise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Most IdleGames (where the "cash" resource flows in every second) have a mechanic that lets you gain X amounts of production instantly. Sometimes this is in exchange for in-game currency or watching an ad, and sometimes requires actual money.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/Disgaea6DefianceOfDestiny'' lets you fast-forward the game with the press of a button. It starts at 2x speed, and you can increase the fast-forward speed by passing some very expensive bills at the Dark Assembly, up to a whopping ''32x speed''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TwelveMinutes'' allows you to skip to certain points in the loop by falling asleep on the bed. You can also skip directly to the cop's arrival by picking the right dialogue options with the Wife or [[spoiler:hiding in the bathroom closet]].

Added: 267

Changed: 3

Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Orbiter}}'' features buttons for accelerating and deccelarating time by a factor of 10, which is going to be neccessary unless you want to spend hours performing orbital maneuvers or days on interplanetary transits.

to:

* ''VideoGame/{{Orbiter}}'' features buttons for accelerating and deccelarating decelerating time by a factor of 10, which is going to be neccessary unless you want to spend hours performing orbital maneuvers or days on interplanetary transits.


Added DiffLines:

* In ''Webcomic/ElGoonishShive'', during the ''VideoGame/BlackAndWhite'' parody storyline, "Grace the Goddess", Grace [[https://www.egscomics.com/egsnp/2004-03-16 stumbles]] across this mechanic accidentally which results in 12 years passing in a matter of seconds.
Is there an issue? Send a MessageReason:
None


* ''Videogame/{{Xenoblade}}'' allows the player to skip to any time in-game by an option in the menu. This greatly helps to find the {{Non Player Character}}s that show up at specific times for the LoadsAndLoadsOfSidequests as well as giving them an easier time at changing the weather to their liking, which is necessary to get some of the rare monsters to appear.

to:

* ''Videogame/{{Xenoblade}}'' ''Videogame/XenobladeChronicles1'' allows the player to skip to any time in-game by an option in the menu. This greatly helps to find the {{Non Player Character}}s [[NonPlayerCharacter Non-Player Characters]] that show up at specific times for the LoadsAndLoadsOfSidequests as well as giving them an easier time at changing the weather to their liking, which is necessary to get some of the rare monsters to appear.

Added: 383

Changed: 44

Is there an issue? Send a MessageReason:
None


Often accompanied by SpinningClockHands. Compare WarpWhistle and SprintShoes for passing over pointless space. Related to TimePassesMontage. A {{subtrope}} of AntiFrustrationFeatures.

to:

Often accompanied by SpinningClockHands. Compare WarpWhistle and WarpWhistle, SprintShoes and ZipMode for passing over pointless space. Related to TimePassesMontage. A {{subtrope}} of AntiFrustrationFeatures.



[[folder:Puzzle]]
* ''VideoGame/TheTalosPrinciple'' has a button for doubling the game's speed, which is incredibly useful as some puzzles require ''a lot'' of waiting, whether for slowly moving mines to get where you want them to be or standing in one place during a recording to give yourself some breathing space during playback, or just getting from point A to point B.
[[/folder]]



* ''VideoGame/BlackAndWhite 2'': {{Downplayed|Trope}}. AGodIsYou, and you can adjust the in-universe day/night cycle at will, but that ability doesn't actually cause events on Earth to fast-forward; NPCScheduling just picks up at the new time of day.

to:

* In ''VideoGame/BlackAndWhite 2'': {{Downplayed|Trope}}. 2'', AGodIsYou, and you can adjust the in-universe day/night cycle at will, but that ability doesn't actually cause events on Earth to fast-forward; NPCScheduling just picks up at the new time of day.
Is there an issue? Send a MessageReason:
None


* In ''TheLastStand3UnionCity'', when your character finds a bed in a building you can sleep for a specific number of hours to increase your Sleep stat.

to:

* In ''TheLastStand3UnionCity'', ''VideoGame/TheLastStand3UnionCity'', when your character finds a bed in a building you can sleep for a specific number of hours to increase your Sleep stat.

Added: 247

Changed: 2

Is there an issue? Send a MessageReason:
Added an example from the work page.


* ''Videogame/QuestForGlory'' allows you to rest your Hero in intervals from 10-60 game minutes, or "until morning" (in the first game, this could easily trigger HaveANiceDeath on the assumption that some monster killed you while you slept if you did so out in the wild).

to:

* ''Videogame/QuestForGlory'' ''VideoGame/QuestForGlory'' allows you to rest your Hero in intervals from 10-60 game minutes, or "until morning" (in the first game, this could easily trigger HaveANiceDeath on the assumption that some monster killed you while you slept if you did so out in the wild).


Added DiffLines:

* ''VideoGame/{{Spectacle}}'': The "Saf" spell advances time by six hours, which is used frequently for puzzles that can only be solved during a specific time and the player wouldn't want to walk from place to place 12 times to pass the six hours.
Is there an issue? Send a MessageReason:
None


* ''Videogame/{{Persona}}'': Time periods (e.g. Evening, Afternoon) that can be skipped to by entering your home base or going to bed, in the following games in the series:

to:

* ''Videogame/{{Persona}}'': ''Franchise/{{Persona}}'': Time periods (e.g. Evening, Afternoon) that can be skipped to by entering your home base or going to bed, in the following games in the series:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**FinalFantasyXV had a lot of driving in the car. After you've been to a parking lot before, you gain the ability to fast travel. However, time still progresses. It's been joking as this mechanic is just Noctis falling asleep in the car while Ignis is driving.

Added: 611

Changed: 1019

Is there an issue? Send a MessageReason:
Bad indentation.


* ''Videogame/{{Persona 3}}'', ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' use time periods (e.g. Evening, Afternoon) that can be skipped to by entering your home base or going to bed. ''VideoGame/{{Persona 5}}'' also lets you "fast forward" through dialogue, and even imposes VHS fast forward effects on the screen.
* VideoGame/ChronoCross gives the player the ability to speed up and slow down the gameplay once they've beaten the game at least once.
** As does ''VideoGame/TheWorldEndsWithYou'' during cutscenes--simply hold L or R.
** As does ''VideoGame/FinalFantasyXIII2'' once the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.
* In the international version of ''VideoGame/FinalFantasyXII'', there's a "speed up" button that simply causes the game to play at double speed. The remastered HD verizon also adds quadruple speed.
* The Steam version of ''VideoGame/FinalFantasyIX'' and the HD remaster of ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2'' has a feature where you can double the game speed.

to:

* ''Videogame/{{Persona 3}}'', ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' use time ''Videogame/{{Persona}}'': Time periods (e.g. Evening, Afternoon) that can be skipped to by entering your home base or going to bed. ''VideoGame/{{Persona 5}}'' bed, in the following games in the series:
** ''Videogame/Persona3''
** ''VideoGame/Persona4''
** ''VideoGame/Persona5''. It
also lets you "fast forward" through dialogue, and even imposes VHS fast forward effects on the screen.
screen when doing so.
* VideoGame/ChronoCross ''VideoGame/ChronoCross'' gives the player the ability to speed up and slow down the gameplay once they've beaten the game at least once.
** As does ''VideoGame/TheWorldEndsWithYou'' during cutscenes--simply * ''VideoGame/TheWorldEndsWithYou'': During cutscenes, simply hold L or R.
* ''Franchise/FinalFantasy'':
** As does ''VideoGame/FinalFantasyXIII2'' once In the international version of ''VideoGame/FinalFantasyXII'', there's a "speed up" button that simply causes the game to play at double speed. The remastered HD verizon also adds quadruple speed.
** ''VideoGame/FinalFantasyXIII2'': Once
the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.
* In the international version of ''VideoGame/FinalFantasyXII'', there's a "speed up" button that simply causes the game to play at double speed. ** The remastered HD verizon also adds quadruple speed.
* The Steam
UsefulNotes/{{Steam}} version of ''VideoGame/FinalFantasyIX'' and the HD remaster of ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2'' has a feature where you can double the game speed.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/SouthParkTheFracturedButWhole'' has a fast forward mechanic through the New Kid's farting powers, though it is only used a few times. In order for the kids to get access to Mephisto's lab, where he offers a tour, they have to go there at night. The game doesn't have a passage of time mechanic (and the kids opt to just wait six hours until the appointed time), so the New Kid uses his farts to speed up time and advance it to night. Later on, there's a boss fight where you have to the farting time skip power to force the boss to waste his turns, allowing you to freely attack him, and then using your fart powers to make time advance so rapidly that it kills him. [[spoiler: This causes time mto advance by ''one week'', which allows Cartman to become Mayor of South Park.]]
Is there an issue? Send a MessageReason:
Updating crosswicking due to Trials Of Mana's international release


* In ''VideoGame/SeikenDensetsu3'', if you stop at a TraumaInn during the day, you have the option to be awakened in the evening or next morning, though this is rarely a concern for progressing through the StoryArc.

to:

* In ''VideoGame/SeikenDensetsu3'', ''VideoGame/TrialsOfMana'', if you stop at a TraumaInn during the day, you have the option to be awakened in the evening or next morning, though this is rarely a concern for progressing through the StoryArc.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/BlackAndWhite 2'': {{Downplayed|Trope}}. AGodIsYou, and you can adjust the in-universe day/night cycle at will, but that ability doesn't actually cause events on Earth to fast-forward; NPCScheduling just picks up at the new time of day.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/KingdomComeDeliverance'' has the standard sleep and wait mechanics for passing time. Waiting simply passes time but also causes Henry's energy to decrease considerably. If it deplete fully, he'll pass out. Sleeping on the other hand restores Energy and (for certain beds) allows you to save your game without having to consume [[SaveToken Savior Schnapps]].

Added: 231

Changed: 4

Is there an issue? Send a MessageReason:
None


[[folder: Eastern [=RPGs=]]]

to:

[[folder: Eastern [[folder:Eastern [=RPGs=]]]



* ''VideoGame/{{Orbiter}}'' features buttons for accelerating and deccelarating time by a factor of 10, which is going to be neccessary unless you want to spend hours performing orbital maneuvers or days on interplanetary transits.



* ''VideoGame/{{Minecraft}}'''s beds can be slept on to set your spawn point and skip the nighttime, but only nighttime and when there are no monsters around. Also, you can't use them in the Nether – [[MadeOfExplodium they blow up as soon as you place them]].

to:

* ''VideoGame/{{Minecraft}}'''s beds can be slept on to set your spawn point and skip the nighttime, but only nighttime and when there are no monsters around. Also, you can't use them in the Nether – [[MadeOfExplodium they blow up as soon as you place use them]].



[[AC: LiveActionTelevision]]

to:

[[AC: LiveActionTelevision]][[AC:LiveActionTelevision]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/PokemonStadium'' and its sequel has the Game Boy Tower where you can play your plugged in ''Pokemon'' Game Boy cartridge to play said game on the TV screen. The Tower has a double and quadruple speed up feature, but they have to be unlocked first.

Added: 186

Changed: 53

Is there an issue? Send a MessageReason:
None


* In the international version of ''VideoGame/FinalFantasyXII'', there's a "speed up" button that simply causes the game to play at double speed.

to:

* In the international version of ''VideoGame/FinalFantasyXII'', there's a "speed up" button that simply causes the game to play at double speed. The remastered HD verizon also adds quadruple speed.
* The Steam version of ''VideoGame/FinalFantasyIX'' and the HD remaster of ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2'' has a feature where you can double the game speed.
Is there an issue? Send a MessageReason:
Elder Scrolls cleanup


* The act of waiting in ''Franchise/TheElderScrolls'' series allows the player to skip any amount of hours in-game. You can also sleep for the same effect, although the purpose of doing so is usually to get bonuses.

to:

* The act of waiting in ''Franchise/TheElderScrolls'' series has the act of waiting, which allows the player to skip any amount of up to 24 in-game hours in-game. at one time. You can also choose to rest or sleep for in a bed/bedroll/hammock/etc., which has the same effect, although effect but also allows you to level up (throughout the purpose of doing so is usually to get bonuses.series through ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'') or gain temporary bonus perks (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'').
Is there an issue? Send a MessageReason:
None


** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Link can progress the time to morning, noon or night by sleeping in a bed or inn, or by gazing into a campfire. The latter doesn't restore hearts, however.

to:

** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Link can progress the time to morning, noon or night by sleeping in a bed or inn, or by gazing into resting at a campfire.campfire or cooking pot. The latter doesn't restore hearts, however.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC: LiveActionTelevision]]
* An episode of ''Series/ElChapulinColorado'' has the titular hero against a guy who thinks he's a vampire. At the end, Chapulin remembers that vampires are weak to light, but there's still a couple hours before dawn, so he spins the clock's hands forward to speed up time. It ''works''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/KerbalSpaceProgram'': Time can be sped up anywhere from 2 to 100,000 times, although it's not possible to control a ship or use engines if the time acceleration is greater than 4x. Very much justified, as the realistic spaceflight model means that ships can take real-world ''years'' to reach their destinations.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Link can progress the time to morning, noon or night by sleeping in a bed or inn, or by gazing into a campfire. The latter doesn't restore hearts, however.
Is there an issue? Send a MessageReason:
None


* ''Videogame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' work like this, using time periods (e.g. Evening, Afternoon) that can be skipped to.

to:

* ''Videogame/{{Persona 3}}'' and 3}}'', ''VideoGame/{{Persona 4}}'' work like this, using and ''VideoGame/{{Persona 5}}'' use time periods (e.g. Evening, Afternoon) that can be skipped to.to by entering your home base or going to bed. ''VideoGame/{{Persona 5}}'' also lets you "fast forward" through dialogue, and even imposes VHS fast forward effects on the screen.

Added: 207

Changed: 214

Is there an issue? Send a MessageReason:
None


** In ''Videogame/DragonQuestVIII'', you can stay at an inn until either sunset or sunrise, in case you wish to interact with [=NPCs=] who only appear during the day or night.

to:

** Brey/Borya in ''Videogame/DragonQuestIV'' learns the Day-Night spell (Tick-Tock in the remakes) that turns day to night or vice versa when cast.
** In ''Videogame/DragonQuestVIII'', ''Videogame/DragonQuestVIII'' and ''Videogame/DragonQuestIX'', you can stay at an inn until either sunset or sunrise, in case you wish to interact with [=NPCs=] who only appear during the day or night.

Top