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[[folder: Eastern RPGs]]

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[[folder: Eastern RPGs]][=RPGs=]]]



[[folder:Western RPGs]]

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[[folder:Western RPGs]][=RPGs=]]]

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[[folder:Construction and Management Games]]
* ''Videogame/{{Minecraft}}'' has a bed feature which can skip the night-time portion of a day cycle.
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* ''VideoGame/{{Minecraft}}'''s beds can be slept on to set your spawn point and skip the nighttime, but only nighttime and when there are no monsters around. Also, you can't use them in the Nether – [[MadeOfExplodium they blow up as soon as you place them]].
* In ''VideoGame/GrandTheftAuto'' games, starting with ''[[VideoGame/GrandTheftAutoIII III]]'', saving skips the clock six hours ahead.
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* ''VideoGame/{{STALKER}}: Call of Pripyat'' allows you to sleep on certain beds to pass the time. A ew {{Game Mod}}s suh as the Complete mod packs add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer ([[TooDumbToLive including at places where they can be attacked by mutants or hostile stalkers]]), which is the only way to pass time at all in ''Shadow of Chernobyl'' and ''Clear Sky''.

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* ''VideoGame/{{STALKER}}: Call of Pripyat'' allows you to sleep on certain beds to pass the time. A ew few {{Game Mod}}s suh Mod}}s, such as the Complete mod packs ''Complete'' modpacks, add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer ([[TooDumbToLive including at places where they can be attacked by mutants or hostile stalkers]]), which is the only way to pass time at all in ''Shadow of Chernobyl'' and ''Clear Sky''.
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* ''VideoGame/{{Terraria}} has an enchanted sundial that allows you to skip to the next dawn, but can only be used again after seven in game days.

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* ''VideoGame/{{Terraria}} ''VideoGame/{{Terraria}}'' has an enchanted sundial that allows you to skip to the next dawn, but can only be used again after seven in game days.
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[[folder:Wide Open Sandbox]]
* ''VideoGame/{{Terraria}} has an enchanted sundial that allows you to skip to the next dawn, but can only be used again after seven in game days.
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* In ''VideoGame/{{Castlevania 64}}'', the Sun and Moon cards can be used to advance the current time so you can (among other things) have certain timed encounters and battle vampires during the day when they're weaker.

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* In ''VideoGame/{{Castlevania 64}}'', the Sun and Moon cards can be used to advance the current time so you can (among other things) have certain timed encounters and battle vampires during the day when they're weaker. [[spoiler: but abusing them isn't recommended because after so many days cycles pass it gives the vampire hunter Vincent time to try and fail to kill the fake Dracula, leading to an optional boss fight and the bad ending.]]
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* A webcomic example occurs in ''Webcomic/TheOrderOfTheStick'', as seen [[http://www.giantitp.com/comics/oots0155.html here]].
* Near the end of ''Webcomic/EightBitTheater'', as the heroes are trying to perform a task within a time limit, Fighter meanwhile [[http://www.nuklearpower.com/2010/01/07/episode-1208-what-fighter-did/ goes to the inn to rest, advancing the clock several hours forward]]. Then he [[http://www.nuklearpower.com/2010/01/14/episode-1210-early-mourning/ does it one more time]], obviously sapping his teammates out of their meager time remaining.

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* A webcomic example occurs in ''Webcomic/TheOrderOfTheStick'', as seen [[http://www.giantitp.com/comics/oots0155.html here]].
here.]]
* Near the end of ''Webcomic/EightBitTheater'', as the heroes are trying to perform a task within a time limit, Fighter meanwhile [[http://www.nuklearpower.com/2010/01/07/episode-1208-what-fighter-did/ goes to the inn to rest, advancing the clock several hours forward]]. forward.]] Then he [[http://www.nuklearpower.com/2010/01/14/episode-1210-early-mourning/ does it one more time]], time,]] obviously sapping his teammates out of their meager time remaining.
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->"Did you try to play the Sun's Song? Like I told you before, with that song, you can turn day to night or night to day whenever you want."
-->-- '''Royal Composer Bro''', ''Videogame/TheLegendOfZeldaOcarinaOfTime''

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->"Did ->''"Did you try to play the Sun's Song? Like I told you before, with that song, you can turn day to night or night to day whenever you want."
"''
-->-- '''Royal Composer Bro''', Brother''', ''Videogame/TheLegendOfZeldaOcarinaOfTime''



* The "Sun's Song" in ''Videogame/TheLegendOfZeldaOcarinaOfTime'' moves time to the next dusk/dawn.
** The "Song of Passing" ''Videogame/TheLegendOfZeldaTheWindWaker'' does the same, and sound wise, appears the same as the Sun's Song, just under a new name.[[note]]And in some translations (like the French one), it kept the old name.[[/note]]
** ''Videogame/TheLegendOfZeldaMajorasMask'' is all about time manipulation, so not only is there a song to skip ahead ("Song of Double Time"), but slow it down ("Inverted Song of Time") and reset time ("Song of Time"), which also doubles as the way to save your game.
*** In addition, you can talk to a scarecrow and ask for it to dance. Dancing with the scarecrow turns day into night and vice versa. Useful early in the game, when you don't have the ocarina yet and you need to skip to the night of the final day after you've looked into the telescope at the Astral Observatory.

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* ''Franchise/TheLegendOfZelda'':
**
The "Sun's Song" in ''Videogame/TheLegendOfZeldaOcarinaOfTime'' moves time to the next dusk/dawn.
** The "Song of Passing" ''Videogame/TheLegendOfZeldaTheWindWaker'' does the same, and sound wise, appears is actually the same tune as the Sun's Song, just under a new name.[[note]]And in some translations (like the French one), it kept keeps the old name.[[/note]]
** ''Videogame/TheLegendOfZeldaMajorasMask'' is all about time manipulation, so not only is there a song to skip ahead ("Song of Double Time"), but slow it down ("Inverted Song of Time") and reset time ("Song of Time"), which also doubles as the way to save your game.
***
game. In addition, you can talk to a scarecrow and ask for it to dance. Dancing with the scarecrow turns day into night and vice versa. Useful early in the game, when you don't have the ocarina yet and you need to skip to the night of the final day after you've looked into the telescope at the Astral Observatory.
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* ''VideoGame/{{Stalker}}: Call of Pripyat'' allows you to sleep on certain beds to pass the time. Certain {{Game Mod}}s add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer ([[TooDumbToLive including at places where they can be attacked by mutants or hostile stalkers]]), which is the only way to pass time at all in ''Shadow of Chernobyl'' and ''Clear Sky''.

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* ''VideoGame/{{Stalker}}: ''VideoGame/{{STALKER}}: Call of Pripyat'' allows you to sleep on certain beds to pass the time. Certain A ew {{Game Mod}}s suh as the Complete mod packs add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer ([[TooDumbToLive including at places where they can be attacked by mutants or hostile stalkers]]), which is the only way to pass time at all in ''Shadow of Chernobyl'' and ''Clear Sky''.
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[[folder:First-Person Shooter]]
* ''VideoGame/{{Stalker}}: Call of Pripyat'' allows you to sleep on certain beds to pass the time. Certain {{Game Mod}}s add a sleeping bag to the player's inventory in all three games, which allow the player to pass the time anywhere they prefer ([[TooDumbToLive including at places where they can be attacked by mutants or hostile stalkers]]), which is the only way to pass time at all in ''Shadow of Chernobyl'' and ''Clear Sky''.
[[/folder]]
Willbyr MOD

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* In ''VideoGame/AngryBirds2'', once you complete a stage or use your last bird, you can fast-forward to the next stage or the "failure" screen, complete with VHS-era screen distortion.
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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/6af776edb7235d344767270761496f47.jpg]]]]

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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/6af776edb7235d344767270761496f47.org/pmwiki/pub/images/749b9f0274e7e05d9febb871f20c38b1.jpg]]]]
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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/77416555b3d90bafc5fd3d297d0547bb.png]]]]

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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/77416555b3d90bafc5fd3d297d0547bb.png]]]]org/pmwiki/pub/images/6af776edb7235d344767270761496f47.jpg]]]]
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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/121b4f52e3493ecfa03b581d6e2f4673.png]]]]

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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/121b4f52e3493ecfa03b581d6e2f4673.org/pmwiki/pub/images/77416555b3d90bafc5fd3d297d0547bb.png]]]]
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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/38dbf8e8fd0c97aa7fa8f69d88d60fb9.jpg]]]]

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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/38dbf8e8fd0c97aa7fa8f69d88d60fb9.jpg]]]]org/pmwiki/pub/images/121b4f52e3493ecfa03b581d6e2f4673.png]]]]
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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/oots0155_8976.png]]]]

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[[quoteright:350:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/oots0155_8976.png]]]]org/pmwiki/pub/images/38dbf8e8fd0c97aa7fa8f69d88d60fb9.jpg]]]]



-->'''Royal Composer Bro''', ''Videogame/TheLegendOfZeldaOcarinaOfTime''

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-->'''Royal -->-- '''Royal Composer Bro''', ''Videogame/TheLegendOfZeldaOcarinaOfTime''
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** As does ''VideoGame/TheWorldEndsWithYou'' during cutscenes--simply hold L or R.
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* ''Videogame/{{Xenoblade}}'' allows the player to skip to any time in-game by an option in the menu. This greatly helps to find the {{Non Player Character}}s that show up at specific times for the loads and loads of sidequests as well giving them an easier time at changing the weather to their liking, which is necessary to get some of the rare monsters to appear.

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* ''Videogame/{{Xenoblade}}'' allows the player to skip to any time in-game by an option in the menu. This greatly helps to find the {{Non Player Character}}s that show up at specific times for the loads and loads of sidequests LoadsAndLoadsOfSidequests as well as giving them an easier time at changing the weather to their liking, which is necessary to get some of the rare monsters to appear.
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* ''Videogame/MineCraft'' has a bed feature which can skip the night-time portion of a day cycle.

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* ''Videogame/MineCraft'' ''Videogame/{{Minecraft}}'' has a bed feature which can skip the night-time portion of a day cycle.
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** As does ''VideoGame/{{Final Fantasy XIII-2}}'' once the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.

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** As does ''VideoGame/{{Final Fantasy XIII-2}}'' ''VideoGame/FinalFantasyXIII2'' once the player collects all the fragments. This also applies to ingame voices, and despite what the game claims, all non-FMV cutscenes as well.
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It was there in Fallout 1 and 2, long before Bethesda picked it up


* ''Videogame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' both have a "Wait" action (both use the same engine as the contempery Elder Scrolls games mentioned above).

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* ''Videogame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' both have The ''Videogame/{{Fallout}}'' series has a "Wait" action (both use the same engine as the contempery Elder Scrolls games mentioned above).command that can pass time, including a "Rest until healed" option that can last several days if used at a bad time since most character builds have single digit HP regeneration per hour.
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* In ''WolfQuest'', you have the option to make your wolf sleep until a different time of day.

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* In ''WolfQuest'', ''VideoGame/WolfQuest'', you have the option to make your wolf sleep until a different time of day.
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* ''Videogame/{{Persona 3}}'' and ''{{Persona 4}}'' work like this, using time periods (e.g. Evening, Afternoon) that can be skipped to.

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* ''Videogame/{{Persona 3}}'' and ''{{Persona ''VideoGame/{{Persona 4}}'' work like this, using time periods (e.g. Evening, Afternoon) that can be skipped to.
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* The ''Videogame/BreathOfFire'' series gives the main character a spell to do this.

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* The ''Videogame/BreathOfFire'' ''Franchise/BreathOfFire'' series gives the main character a spell to do this.
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* ''Videogame/{{Persona 3}}'' and ''{{Persona 4}}'' work like this, using time periods (i.e Evening, Afternoon) that can be skipped to.

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* ''Videogame/{{Persona 3}}'' and ''{{Persona 4}}'' work like this, using time periods (i.e (e.g. Evening, Afternoon) that can be skipped to.
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* In ''VideoGame/DragonAgeII'', there is no time pressure, but some quest locations are only accessible during day or night, so the game allows you to switch between those.
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** In ''VideoGame/TheLegendOfZeldaSkywardSword'', you can make Link sleep in a bed either until morning or night. Your hearts regenerate as you sleep.

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** In ''VideoGame/TheLegendOfZeldaSkywardSword'', you can make Link sleep in a bed either until morning or night. Your hearts regenerate as you sleep. Unlike in most ''Zelda'' games, this is the only way to access nighttime at all.
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* This is one of Joe's powers in the ''ViewtifulJoe'' series.

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* This is one of Joe's powers in the ''ViewtifulJoe'' ''VideoGame/ViewtifulJoe'' series.

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* ''VideoGame/MortalKombatDeception'''s Konquest mode has an option that lets Shujinko meditate to pass time much more quickly. Useful because certain goodies only appear at certain times of the day.



* ''VideoGame/MortalKombatDeception'''s Konquest mode has an option that lets Shujinko meditate to pass time much more quickly. Useful because certain goodies only appear at certain times of the day.
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