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** ''[[VideoGame/Sonic3DIn2D Sonic 3D in 2D]]'' as the name suggests is a 2D remake of ''VideoGame/Sonic3DFlickiesIsland'' featuring Tails, Knuckles, Amy, Shadow, and some {{Glitch Entit|y}}ies from ''VideoGame/SonicTheHedgehog2'', ''VideoGame/Sonic3AndKnuckles'', and ''VideoGame/KnucklesChaotix'' as playable characters and features mini bosses at the end of every first act and a TrueFinalBoss as Super Sonic.

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** ''[[VideoGame/Sonic3DIn2D Sonic 3D in 2D]]'' ''VideoGame/Sonic3DIn2D'' as the name suggests is a 2D remake of ''VideoGame/Sonic3DFlickiesIsland'' featuring Tails, Knuckles, Amy, Shadow, and some {{Glitch Entit|y}}ies from ''VideoGame/SonicTheHedgehog2'', ''VideoGame/Sonic3AndKnuckles'', and ''VideoGame/KnucklesChaotix'' as playable characters and features mini bosses at the end of every first act and a TrueFinalBoss as Super Sonic.accessed by collecting every Chaos Emerald.


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** ''[[https://gamebanana.com/mods/442265 Sonic 3 '14 Project]]'' is unusual in that it is a remake of [[https://www.youtube.com/watch?v=pAp0oImSczQ an unreleased proof-of-concept]] of the Retro Engine port of ''Sonic 3 & Knuckles''. It is faithful in every aspect (except it doesn't retain the addition of Tails's animation when driving the Tornado, taken from ''VideoGame/SonicTheHedgehog2'').
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** ''VideoGame/SonicP06'' is a still-in-progress remake of ''VideoGame/SonicTheHedgehog2006'' for the PC, while also making it a PolishedPort (despite not technically being a port) over the original version of the game. Currently, every stage and playable character are available, with the full story campaigns on the way.

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** ''VideoGame/SonicP06'' is a still-in-progress remake of ''VideoGame/SonicTheHedgehog2006'' for the PC, while also making it a PolishedPort (despite not technically being a port) over the original version of the game. Currently, every stage all of the stages and playable character characters are available, with the full story campaigns on the way.
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** ''VideoGame/SonicP06'' is a still-in-progress remake of ''VideoGame/SonicTheHedgehog2006'' for the PC, while also making it a PolishedPort (despite not technically being a port) over the original version of the game. Currently, a replica of the Xbox 360 Kingdom Valley demo is available.

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** ''VideoGame/SonicP06'' is a still-in-progress remake of ''VideoGame/SonicTheHedgehog2006'' for the PC, while also making it a PolishedPort (despite not technically being a port) over the original version of the game. Currently, a replica of every stage and playable character are available, with the Xbox 360 Kingdom Valley demo is available.full story campaigns on the way.
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** Sadly no longer the case as the project was discontinued.
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* ''[[http://www.f4nv.com/ Fallout 4 New Vegas]]'' is a fan remake of ''VideoGame/FalloutNewVegas'' made within the engine of ''VideoGame/Fallout4''. The developers behind this project also seek to include content that had been cut from the release of ''New Vegas''.

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* ''[[http://www.''[[https://web.archive.org/web/20201130101818/http://www.f4nv.com/ Fallout 4 4: New Vegas]]'' is a fan remake of ''VideoGame/FalloutNewVegas'' made within the engine of ''VideoGame/Fallout4''. The developers behind this project also seek to include content that had been cut from the release of ''New Vegas''.
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* ''VideoGame/UndertaleBitsAndPieces'' is a mod from the original ''VideoGame/{{Undertale}}'', but it's essentially, for all intents and purposes, a ground-up reimagining of the game — keeping the same story and gameplay of the original, while also updating the graphics and (optionally) music, expanding upon the story with new areas and dialogue, restoring [[WhatCouldHaveBeen unused]] and [[VersionExclusiveContent console-exclusive content]], and making various general quality-of-life improvements.

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* ''VideoGame/AnotherMetroid2Remake'' began its development in a time when many a Fan Remake of ''VideoGame/MetroidIIReturnOfSamus'' was around, hence the title. Ironically while all the other projects eventually died out, it was the only one to see a full release. It eventually received a cease and desist, with ''VideoGame/MetroidSamusReturns'' being revealed a while later, though not before it was made available long enough [[KeepCirculatingTheTapes to spread like a virus]] to countless sites ensuring it'll ''never'' not be available after one quick Google search. Other fans have even stepped in to tweak the game (such as dialing back the difficulty of the Omega Metroids) and add extra content. The original project's official blog can be read [[http://metroid2remake.blogspot.com/ here.]]



* There have been multiple attempts by fans to remake ''VideoGame/EarthBoundBeginnings'', but almost all of them eventually disappeared from the internet after a while.
** A rather notable one was one that attempted to remake it using the graphical and gameplay styles of ''VideoGame/Mother3'', a la what ''VideoGame/{{Oddity}}'' (back when it was ''Mother 4'') is doing, called simply "[=EarthBound=] Zero Remake". Unfortunately, though, all that ever really came of this was few sprites of the main characters in ''Mother 3'' style, some updated remixes of the songs from the game which are still available on [=YouTube=], and a few long-deleted gameplay videos.

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* ''[=EarthBound=]/MOTHER'':
**
There have been multiple attempts by fans to remake ''VideoGame/EarthBoundBeginnings'', but almost all of them eventually disappeared from the internet after was a while.
** A
rather notable one was one that attempted attempt to remake it ''VideoGame/EarthBoundBeginnings using the graphical and gameplay styles of ''VideoGame/Mother3'', a la what ''VideoGame/{{Oddity}}'' (back when it was ''Mother 4'') is doing, called simply "[=EarthBound=] Zero Remake". Unfortunately, though, all that ever really came of this was few sprites of the main characters in ''Mother 3'' style, some updated remixes of the songs from the game which are still available on [=YouTube=], and a few long-deleted gameplay videos.



* Two of ''VideoGame/ManiacMansion'': ''[[https://www.adventuregamestudio.co.uk/site/games/game/401/ Maniac Mansion Deluxe]]'', a Windows-compatible version with updated graphics and fixed bugs, finished in 2004, and the unfinished ''[[https://www.night-of-the-meteor.de/ Night of the Meteor]]'' with more puzzles, more dialogue, more animation, and updated ''VideoGame/DayOfTheTentacle''-style graphics.



* Two of ''VideoGame/ManiacMansion'': ''[[https://www.adventuregamestudio.co.uk/site/games/game/401/ Maniac Mansion Deluxe]]'', a Windows-compatible version with updated graphics and fixed bugs, finished in 2004, and the unfinished ''[[https://www.night-of-the-meteor.de/ Night of the Meteor]]'' with more puzzles, more dialogue, more animation, and updated ''VideoGame/DayOfTheTentacle''-style graphics.



* One team is planning to remake the original ''VideoGame/{{MOTHER|1}}'' by hacking ''VideoGame/EarthBound1994''.

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* One team is planning ''VideoGame/AnotherMetroid2Remake'' began its development in a time when many a Fan Remake of ''VideoGame/MetroidIIReturnOfSamus'' was around, hence the title. Ironically, while all the other projects eventually died out, it was the only one to see a full release. It eventually received a DMCA notice, due to an official remake (''VideoGame/MetroidSamusReturns'') being in the works to release the following year. However, the takedown request came about after it was made available long enough [[KeepCirculatingTheTapes to spread like a virus]] to countless sites, meaning it is still readily available and easy to find. Other fans have even stepped in to tweak the game (such as dialing back the difficulty of the Omega Metroids) and add extra content. The original ''VideoGame/{{MOTHER|1}}'' by hacking ''VideoGame/EarthBound1994''.project's official blog can be read [[http://metroid2remake.blogspot.com/ here.]]
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* ''New Super Mario Land'' is a SNES homebrew remake of ''VideoGame/SuperMarioLand'' in the ''VideoGame/NewSuperMarioBros'' art style.
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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' has been [[https://gamejolt.com/games/sonictripletrouble16bit/322794 remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''.

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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' has been [[https://gamejolt.com/games/sonictripletrouble16bit/322794 remade for the PC]] in the style of a UsefulNotes/SegaGenesis game as ''VideoGame/SonicTheHedgehogTripleTrouble16Bit'' by the developers of the original fan game ''VideoGame/SonicTimeTwisted''.

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* ''Legend of the Double Dragon'' is a remake of ''[[VideoGame/DoubleDragon Super Double Dragon/Return of Double Dragon]]''. The game features remixed music, improved gameplay which includes a combo system based on past ''Double Dragon'' games and a updated storyline. It would late receive an UpdatedRerelease called ''Ultimate Double Dragon''.



** ''Sonic Advance Revamped'' is both this and a reimagining of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance]]''. The game features widescreen support, incorporates unused assets and includes five new playable characters. There are also plans to include new levels to play through.

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** ''Sonic Advance Revamped'' is both this and a reimagining of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance]]''. The game features widescreen support, incorporates unused assets and includes five adds three new playable characters. characters.[[note]]Shadow, Blaze and Cream[[/note]] There are also plans to include new levels to play through.
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* ''VideoGame/BlackMesa'' (formerly ''Black Mesa: Source'') is a fanmade rebuild of ''VideoGame/HalfLife1'' in the Source engine, spurred by disappointment in ''Half-Life: Source'', using almost completely new assets. [[ApprovalOfGod Valve approved of the rebuild]] but requested they remove "Source" from the title so it would not be confused for an official release (as well as calling dibs on playing the finished game first). Both the mod and its social media campaign suffered severe ScheduleSlip, but the game's stay in DevelopmentHell [[SavedFromDevelopmentHell ended in September 2012]] with the release of the portion of the game covering the events in Black Mesa itself. It was such a success and so well received that several of the developers [[AscendedFanboy were hired by Valve]], and the mod [[http://store.steampowered.com/app/362890/ was eventually sold on Steam in Early Access]]. The Xen part was eventually fully finished and released in December 2019, and the complete game left Early Access in early March 2020. There's also third-party mods for ''this'' game, remaking parts of the game that were edited for length, and some cut features.

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* ''VideoGame/BlackMesa'' (formerly ''Black Mesa: Source'') is a fanmade rebuild of ''VideoGame/HalfLife1'' in the Source engine, spurred by disappointment in ''Half-Life: Source'', using almost completely new assets. [[ApprovalOfGod Valve approved of the rebuild]] but requested they remove "Source" from the title so it would not be confused for an official release (as well as calling dibs on playing the finished game first). Both the mod and its social media campaign suffered severe ScheduleSlip, but the game's stay in DevelopmentHell [[SavedFromDevelopmentHell ended in September 2012]] with the release of the portion of the game covering the events in Black Mesa itself. It was such a success and so well received that several of the developers [[AscendedFanboy [[PromotedFanboy were hired by Valve]], and the mod [[http://store.steampowered.com/app/362890/ was eventually sold on Steam in Early Access]]. The Xen part was eventually fully finished and released in December 2019, and the complete game left Early Access in early March 2020. There's also third-party mods for ''this'' game, remaking parts of the game that were edited for length, and some cut features.
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* ''VideoGame/HoshiWoMiruHito'' remakes:
** ''STARGAZER'' was the first to be released, and is considered by many to be relatively better than the [[ObviousBeta infamous original]], as it actually [[AdaptationExpansion expands on both the plot and characters]] while simultaneously fixing many issues. Much like its source, [[NoExportForYou it has no official translation]].
** ''Romancing [=StellaVisor=]'' was the second to be released, and much like ''STARGAZER'', was met with far more approval for completely overhauling the game to make it akin to, as the title suggests, the ''VideoGame/RomancingSaGa'' series. Again, it's Japanese-only.
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** The 8-bit versions of Sonic 1 and 2 received remakes by Creative Araya. Though they are not exact remakes as they feature numerous differences such as several playable characters to choose from, new zones and bosses, special stages with chaos emeralds in them and an encore mode. There are even ports available for Android.

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** The ''VideoGame/SonicSMSRemake'' includes remakes of 8-bit versions of Sonic 1 and 2 received remakes by Creative Araya. Though they are not exact remakes as they feature numerous differences such as several playable characters to choose from, new zones and bosses, special stages with chaos emeralds in them and an encore mode. There are even ports available for Android.
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** Another one is ''Pokémon Liquid Crystal''. Though its starts out the same as the original, as soon as the player reaches Kanto that they discover new storyline elements, items, characters, and areas were added to the game.

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** Another one is ''Pokémon Liquid Crystal''. Though its it starts out the same as the original, as soon as the player reaches Kanto that they discover new storyline elements, items, characters, and areas were added to the game.
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** Both ''[=PlayStation=] DOOM TC'' and ''DOOM 64: Retribution'' would later get massively-overhauled versions under the ''[[https://www.moddb.com/mods/doom-ce/ DOOM CE]]'' project. This mod would bring forth even more quality-of-life improvements (such as a weapon wheel, instant melee key and flashlight) and visual/audio tweaks that go above and beyond the previous mods. Customisability is also present for players to go for either a near-perfect accurate recreation of the original console versions, or massively improved versions with features like physically-based rendering, brightmaps, smoother animations, improved decals, widescreen assets (up to ultra-wide 21:9), and restored enemies between all games (such as [[BossInMooksClothing Arch-Viles]]), or anything in between. A recent update even added the option to play the PSX games with ''DOOM 64'' graphics. A whole bunch of new maps have also been added for each game, including compatibility with ''The Lost Levels'' from the official remaster of ''DOOM 64''. An official ''DOOM II'' WAD is required to play ''PSX DOOM CE'' and ''PSX FINAL DOOM CE'' but ''DOOM 64 CE'' requires an install of the ''DOOM 64'' remaster from either Steam, GOG or Epic Games Store, and unlike the other ''Lost Levels'' addons for the PSX games, ''DOOM 64'''s ''Lost Levels'' require them to be extracted from the official remaster's WAD (which you would need to play ''DOOM 64 CE'' anyway.

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** Both ''[=PlayStation=] DOOM TC'' and ''DOOM 64: Retribution'' would later get massively-overhauled versions under the ''[[https://www.moddb.com/mods/doom-ce/ DOOM CE]]'' project. This mod would bring forth even more quality-of-life improvements (such as a weapon wheel, instant melee key and flashlight) and visual/audio tweaks that go above and beyond the previous mods. Customisability is also present for players to go for either a near-perfect accurate recreation of the original console versions, or massively improved versions with features like physically-based rendering, brightmaps, smoother animations, improved decals, widescreen assets (up to ultra-wide 21:9), and restored enemies between all games (such as [[BossInMooksClothing Arch-Viles]]), or anything in between. A recent update even added the option to play the PSX games with ''DOOM 64'' graphics. A whole bunch of new maps have also been added for each game, including compatibility with ''The Lost Levels'' from the official remaster of ''DOOM 64''. An official ''DOOM II'' WAD is required to play ''PSX DOOM CE'' and ''PSX FINAL DOOM CE'' but ''DOOM 64 CE'' requires an install of the ''DOOM 64'' remaster from either Steam, GOG or Epic Games Store, and unlike the other ''Lost Levels'' addons for the PSX games, ''DOOM 64'''s ''Lost Levels'' require them to be extracted from the official remaster's WAD (which you would need to play ''DOOM 64 CE'' anyway.anyway).

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* ''VideoGame/{{Doom}}'' remakes:
** ''Classic Doom'' is a mod for ''VideoGame/Doom3'' which is a remake of the shareware Episode 1 of the original ''Doom'', using the ''Doom 3'' engine and resources. While gameplay is largely like ''Doom 3'', it's been heavily tweaked to give it a more classic feel (guns no longer need to be reloaded, the shotgun is no longer a ShortRangeShotgun, imps throw fireballs in a straight line instead of an arc, etc.)
** ''VideoGame/Doom64'' was first recreated as ''Doom 64: The Absolution'' using the Doomsday source port. The creator of it was unsatisfied with the inaccuracies of the port and created an even more faithful recreation called ''Doom 64 EX''.
** [=PlayStation=] Doom TC is an attempt to recreate, as faithfully as possible (up to and including intro movies and the small "loading" graphic), the two [=PlayStation=] ''Doom'' ports as a [=GZDoom=]-based mod. Some fans have even recreated the levels that were scrapped from the [=PlayStation=] port of ''Doom'' as an add-on, as well as the then Xbox 360-exclusive ''No Rest for the Living'' expansion for ''VideoGame/DoomII'', within the same limitations of the [=PlayStation=] version. Other fans have made their own remakes of the [=PlayStation=] ports of ''Doom'' and the aforementioned ''Doom 64'' as standalone remakes.

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* ''VideoGame/{{Doom}}'' ''VideoGame/{{DOOM}}'' remakes:
** ''Classic Doom'' DOOM'' is a mod for ''VideoGame/Doom3'' ''VideoGame/DOOM3'' which is a remake of the shareware Episode 1 of the original ''Doom'', ''DOOM'', using the ''Doom ''DOOM 3'' engine and resources. While gameplay is largely like ''Doom ''DOOM 3'', it's been heavily tweaked to give it a more classic feel (guns no longer need to be reloaded, the shotgun is no longer a ShortRangeShotgun, imps throw fireballs in a straight line instead of an arc, etc.)
** ''VideoGame/Doom64'' ''VideoGame/DOOM64'' was first recreated as ''Doom ''DOOM 64: The Absolution'' using the Doomsday source port. The creator of it was unsatisfied with the inaccuracies of the port and created an even more faithful recreation called ''Doom 64 EX''.
EX''. A later updated version of the former called ''DOOM 64: Retribution'' would be made to make a slightly more faithful source port while adding in a lot of new features and levels.
** [=PlayStation=] Doom TC ''[=PlayStation=] DOOM TC'' is an attempt to recreate, as faithfully as possible (up to and including intro movies and the small "loading" graphic), the two [=PlayStation=] ''Doom'' ports as a [=GZDoom=]-based mod. Some fans have even recreated the levels that were scrapped from the [=PlayStation=] port of ''Doom'' ''DOOM'' as an add-on, as well as the then Xbox 360-exclusive ''No Rest for the Living'' expansion for ''VideoGame/DoomII'', ''VideoGame/{{DOOM II}}'', within the same limitations of the [=PlayStation=] version. Other fans have made their own remakes of the [=PlayStation=] ports of ''Doom'' and the aforementioned ''Doom 64'' as standalone remakes.remakes.
** Both ''[=PlayStation=] DOOM TC'' and ''DOOM 64: Retribution'' would later get massively-overhauled versions under the ''[[https://www.moddb.com/mods/doom-ce/ DOOM CE]]'' project. This mod would bring forth even more quality-of-life improvements (such as a weapon wheel, instant melee key and flashlight) and visual/audio tweaks that go above and beyond the previous mods. Customisability is also present for players to go for either a near-perfect accurate recreation of the original console versions, or massively improved versions with features like physically-based rendering, brightmaps, smoother animations, improved decals, widescreen assets (up to ultra-wide 21:9), and restored enemies between all games (such as [[BossInMooksClothing Arch-Viles]]), or anything in between. A recent update even added the option to play the PSX games with ''DOOM 64'' graphics. A whole bunch of new maps have also been added for each game, including compatibility with ''The Lost Levels'' from the official remaster of ''DOOM 64''. An official ''DOOM II'' WAD is required to play ''PSX DOOM CE'' and ''PSX FINAL DOOM CE'' but ''DOOM 64 CE'' requires an install of the ''DOOM 64'' remaster from either Steam, GOG or Epic Games Store, and unlike the other ''Lost Levels'' addons for the PSX games, ''DOOM 64'''s ''Lost Levels'' require them to be extracted from the official remaster's WAD (which you would need to play ''DOOM 64 CE'' anyway.
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Compare SpiritualSuccessor.
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* ''VideoGame/LISA'' has a fan mod of The Painful RPG known as ''[[https://gamejolt.com/games/thedualpupil/517176/ LISA: Desolate Expanse]]''. It ends up completely revamping the game, adding extra visual flair and rebalancing/changing many aspects of the game for extra challenge, alongside adding new areas and party members.

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* ''VideoGame/LISA'' ''VideoGame/{{LISA}}'' has a fan mod of The Painful RPG known as ''[[https://gamejolt.com/games/thedualpupil/517176/ LISA: Desolate Expanse]]''. It ends up completely revamping the game, adding extra visual flair and rebalancing/changing many aspects of the game for extra challenge, alongside adding new areas and party members.

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** ''Sonic Advance Revamped'' is both this and a reimagining of ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance]]''. The game features widescreen support, incorporates unused assets and includes five new playable characters. There are also plans to include new levels to play through.



* ''Super Mario 64 Plus'' is a remake of VideoGame/SuperMario64 adding several quality of life updates, various gameplay options, the ability to unlock and play as Luigi and Wario and is heavily customizable.

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* ''Super Mario 64 Plus'' is a remake of VideoGame/SuperMario64 ''VideoGame/SuperMario64'' adding several quality of life updates, various gameplay options, updates such as an improved camera control and numerous options to make the ability to unlock game more difficult and play as Luigi and Wario and challenging. The mod itself is heavily customizable.customizable allowing other to make their own mods on top of it.
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** ''[[https://sotaknuck.itch.io/sonic3d2d Sonic 3D in 2D]]'' as the name suggests is a 2D remake of ''VideoGame/Sonic3DFlickiesIsland'' featuring Tails, Knuckles, Amy, Shadow, and some {{Glitch Entit|y}}ies from ''VideoGame/SonicTheHedgehog2'', ''VideoGame/Sonic3AndKnuckles'', and ''VideoGame/KnucklesChaotix'' as playable characters and features mini bosses at the end of the first act and a TrueFinalBoss as Super Sonic.

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** ''[[https://sotaknuck.itch.io/sonic3d2d ''[[VideoGame/Sonic3DIn2D Sonic 3D in 2D]]'' as the name suggests is a 2D remake of ''VideoGame/Sonic3DFlickiesIsland'' featuring Tails, Knuckles, Amy, Shadow, and some {{Glitch Entit|y}}ies from ''VideoGame/SonicTheHedgehog2'', ''VideoGame/Sonic3AndKnuckles'', and ''VideoGame/KnucklesChaotix'' as playable characters and features mini bosses at the end of the every first act and a TrueFinalBoss as Super Sonic.



* ''Super Mario 64 Plus'' is a remake of VideoGame/SuperMario64 adding several quality of life updates, various gameplay options and is heavily customizable.

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* ''Super Mario 64 Plus'' is a remake of VideoGame/SuperMario64 adding several quality of life updates, various gameplay options options, the ability to unlock and play as Luigi and Wario and is heavily customizable.
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* [[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A demo]] containing the first stage of ''VideoGame/SonicChaos'' in the style of ''VideoGame/SonicMania'' was made for SAGE 2018.
** ''[[https://gamejolt.com/games/sonic_blasting_adventure/252769 Sonic Blasting Adventure]]'' is a remake of various Sonic bootleg games made for the UsefulNotes/GameBoyColor. There is also an alternate version of the [[https://gamejolt.com/games/mmx-blasting-adventure/391758 game]] that stars VideoGame/MegaManX.

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* ** [[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A demo]] containing the first stage of ''VideoGame/SonicChaos'' in the style of ''VideoGame/SonicMania'' was made for SAGE 2018.
** ''[[https://gamejolt.com/games/sonic_blasting_adventure/252769 Sonic Blasting Adventure]]'' is a remake of [[VideoGame/Sonic3DBlast5 various Sonic bootleg games games]] made for the UsefulNotes/GameBoyColor. There is also an alternate version of the [[https://gamejolt.com/games/mmx-blasting-adventure/391758 game]] that stars VideoGame/MegaManX.
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* ''VideoGame/{{Splatoon}} [[SuperTitle64Advance 64]]'', although not past the alpha stage at the moment, is a {{retraux}} VideoGameDemake in a blocky Nintendo 64-esque style - just in case the original wasn't '90s enough for you.

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* ''VideoGame/{{Splatoon}} ''VideoGame/{{Splatoon|1}} [[SuperTitle64Advance 64]]'', although not past the alpha stage at the moment, is a {{retraux}} VideoGameDemake in a blocky Nintendo 64-esque style - just in case the original wasn't '90s enough for you.
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Also like a FanSequel, the bane of a Fan Remake is the dreaded [[ScrewedByTheLawyers cease-and-desist order]]. Fan Remakes can hinder what a corporation can do with its own remakes, as any new elements in a Fan Remake belong to the fans who wrote it, or severely mess with the story and setting in such a way the company finds unacceptable. However, it's not unheard of for them to get the ApprovalOfGod -- with ''VideoGame/BlackMesa'', a remake of Creator/{{Valve}}'s ''VideoGame/{{Half Life|1}}'', likely being the most famous example.

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Also like a FanSequel, the bane of a Fan Remake is the dreaded [[ScrewedByTheLawyers cease-and-desist order]]. Fan Remakes can hinder what a corporation can do with its own remakes, as any new elements in a Fan Remake belong to the fans who wrote it, or severely mess with the story and setting in such a way the company finds unacceptable. However, it's not unheard of for them to get the ApprovalOfGod -- with ''VideoGame/BlackMesa'', a remake of Creator/{{Valve}}'s ''VideoGame/{{Half Life|1}}'', ''VideoGame/HalfLife1'', likely being the most famous example.



* [[http://retrospec.sgn.net/ RetroSpec]] are a group who spent a lot of time recreating old UsefulNotes/ZXSpectrum and [[UsefulNotes/Commodore64 C64]] games (their ''VideoGame/HeadOverHeels'' and ''VideoGame/{{Wizball}}'' are ''awesome''). Although less active now than in the past, in 2010 they released remakes of ''VideoGame/KnightLore'' and the isometric ''Batman'' from Ocean (the original was made by the same authors of ''Head Over Heels'').

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* [[http://retrospec.sgn.net/ RetroSpec]] are a group who spent a lot of time recreating old UsefulNotes/ZXSpectrum and [[UsefulNotes/Commodore64 C64]] UsefulNotes/{{C|ommodore64}}64 games (their ''VideoGame/HeadOverHeels'' and ''VideoGame/{{Wizball}}'' are ''awesome''). Although less active now than in the past, in 2010 they released remakes of ''VideoGame/KnightLore'' and the isometric ''Batman'' from Ocean (the original was made by the same authors of ''Head Over Heels'').



* The NES game ''VideoGame/{{Action 52}}'' has seen new life on the Internet due to its infamy. More recently, it's been given a much kinder treatment in the form of VideoGame/{{ACTION 52 OWNS}}, a [[http://forums.tigsource.com/index.php?topic=12439 collaborative effort]] to remake all 52 games indie-style, which has produced some legitimately good titles: particularly recommended are ''Streemerz'' (which even received a 2.5D sequel), ''Illuminator'', ''Sombreros'' and especially ''Non-Human''.

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* The NES game ''VideoGame/{{Action 52}}'' ''VideoGame/Action52'' has seen new life on the Internet due to its infamy. More recently, it's been given a much kinder treatment in the form of VideoGame/{{ACTION 52 OWNS}}, VideoGame/Action52Owns, a [[http://forums.tigsource.com/index.php?topic=12439 collaborative effort]] to remake all 52 games indie-style, which has produced some legitimately good titles: particularly recommended are ''Streemerz'' (which even received a 2.5D sequel), ''Illuminator'', ''Sombreros'' and especially ''Non-Human''.



** ''VideoGame/ZeldaClassic'' was a DOS clone of the original ''[[VideoGame/TheLegendOfZeldaI The Legend of Zelda]]''. It eventually evolved into an entire program you can use to create entirely new games using the original engine, although the script system lets some people go beyond even that. In turn, countless users made use of an un-password protected version of the first quest included with some earlier versions of the program to create their own first-quest remakes, some merely with updated graphics and sound and others which add new content and puzzles. Most notable of these is [=DarkFlameWolf=]'s ''Origin''.

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** ''VideoGame/ZeldaClassic'' was a DOS clone of the original ''[[VideoGame/TheLegendOfZeldaI The Legend of Zelda]]''.''VideoGame/TheLegendOfZeldaI''. It eventually evolved into an entire program you can use to create entirely new games using the original engine, although the script system lets some people go beyond even that. In turn, countless users made use of an un-password protected version of the first quest included with some earlier versions of the program to create their own first-quest remakes, some merely with updated graphics and sound and others which add new content and puzzles. Most notable of these is [=DarkFlameWolf=]'s ''Origin''.



* ''[[http://earok.net/firestart Firestart]]'' is a remake of the UsefulNotes/{{Commodore 64}} game ''VideoGame/ProjectFirestart'', reimagined as a FirstPersonShooter.

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* ''[[http://earok.net/firestart Firestart]]'' is a remake of the UsefulNotes/{{Commodore 64}} UsefulNotes/Commodore64 game ''VideoGame/ProjectFirestart'', reimagined as a FirstPersonShooter.



** ''[[VideoGame/{{Sonic1Definitive}} Sonic 1 Definitive]]'' is a complete reimagining of the original Sonic the Hedgehog following the idea of "What if Sonic Team revisisted Sonic 1 in 1995?"

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** ''[[VideoGame/{{Sonic1Definitive}} Sonic 1 Definitive]]'' ''VideoGame/Sonic1Definitive'' is a complete reimagining of the original Sonic the Hedgehog following the idea of "What if Sonic Team revisisted Sonic 1 in 1995?"



* ''[[http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166 Starcraft Mass Recall]]'', a remake of the ''VideoGame/{{StarCraft I}}'' and ''Brood War'' campaigns using the toolset for ''VideoGame/{{StarCraft II}}''.
* ''Star Fire'' is a remake of Creator/{{Atari}}'s 1983 ''[[VideoGame/StarWarsTheArcadeGame Star Wars]]'' arcade game for the UsefulNotes/{{Vectrex}}.

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* ''[[http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166 Starcraft Mass Recall]]'', ''VideoGame/StarcraftMassRecall'', a remake of the ''VideoGame/{{StarCraft I}}'' ''VideoGame/StarCraftI'' and ''Brood War'' campaigns using the toolset for ''VideoGame/{{StarCraft II}}''.
''VideoGame/StarCraftII''.
* ''Star Fire'' is a remake of Creator/{{Atari}}'s 1983 ''[[VideoGame/StarWarsTheArcadeGame Star Wars]]'' ''VideoGame/{{Star Wars|TheArcadeGame}}'' arcade game for the UsefulNotes/{{Vectrex}}.



* [[http://thevalkyrieproject.blogspot.com/p/game-projects.html Street Fighter One]] is a remake of the original [[VideoGame/StreetFighterI Street Fighter]] and includes better controls, a combo system, the ability to play as any character in the game and remixed music.

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* [[http://thevalkyrieproject.blogspot.com/p/game-projects.html Street Fighter One]] is a remake of the original [[VideoGame/StreetFighterI Street Fighter]] ''VideoGame/StreetFighterI'' and includes better controls, a combo system, the ability to play as any character in the game and remixed music.



* ''[[http://www.fortress-forever.com/ Fortress Forever]]'' is a fan made remake of ''VideoGame/TeamFortressClassic'' (itself an official remake of Quakeworld Team Fortress). It was originally created to get people interested in Fortress-style gameplay again after ''VideoGame/CounterStrike'' plundered all the players. Then ''VideoGame/TeamFortress2'' came out, doing things to the [=TFC=] formula that the ''Fortress Forever'' staff do not like. Some of the things which they do like have however been included in the game.

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* ''[[http://www.fortress-forever.com/ Fortress Forever]]'' ''VideoGame/FortressForever'' is a fan made remake of ''VideoGame/TeamFortressClassic'' (itself an official remake of Quakeworld [=QuakeWorld=] Team Fortress). It was originally created to get people interested in Fortress-style gameplay again after ''VideoGame/CounterStrike'' plundered all the players. Then ''VideoGame/TeamFortress2'' came out, doing things to the [=TFC=] formula that the ''Fortress Forever'' staff do not like. Some of the things which they do like have however been included in the game.



* ''VideoGame/{{XCom}}'' remake ''[[http://www.projectxenocide.com/ Project Xenocide]]'' (though it's gone from port-friendly [=C /Ogre3D=] to [=C#/XNA=]). There's also ''VideoGame/UFOAlienInvasion'', which is cross-platform, and ''VideoGame/{{Xenonauts}}''.

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* ''VideoGame/{{XCom}}'' ''VideoGame/XCom'' remake ''[[http://www.projectxenocide.com/ Project Xenocide]]'' (though it's gone from port-friendly [=C /Ogre3D=] to [=C#/XNA=]). There's also ''VideoGame/UFOAlienInvasion'', which is cross-platform, and ''VideoGame/{{Xenonauts}}''.



* [[https://www.openra.net/ OpenRA]] is an open-source remake of the engine used in Creator/WestwoodStudios RTS games that currently has support for ''VideoGame/Dune2000'', ''VideoGame/CommandAndConquerTiberianDawn'', and ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''. Support for ''[[VideoGame/CommandAndConquerTiberianSun Tiberian Sun]]'' and ''VideoGame/RedAlert2'' are planned, and [[DevelopmentHell sure to be coming any day now.]] The engine has support for skirmish battles, online multiplayer, and campaign missions, though as of this writing all of the campaigns are still incomplete. It's not a straight, 1:1 remake - all of the games in question have been rebalanced, and various elements from future ''VideoGame/CommandAndConquer'' games, such as [[VeteranUnit veteran units]], have been implemented. It has also been lucky enough to see ApprovalOfGod - Jim Vessella, producer of the ''Command & Conquer Remastered Collection'', has posted on the [=OpenRA=] forums and has stated he has no intent of getting in the way of the project.

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* [[https://www.openra.net/ OpenRA]] is an open-source remake of the engine used in Creator/WestwoodStudios RTS games that currently has support for ''VideoGame/Dune2000'', ''VideoGame/CommandAndConquerTiberianDawn'', and ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''. Support for ''[[VideoGame/CommandAndConquerTiberianSun Tiberian Sun]]'' and ''VideoGame/RedAlert2'' are planned, and [[DevelopmentHell sure to be coming any day now.]] The engine has support for skirmish battles, online multiplayer, and campaign missions, though as of this writing all of the campaigns are still incomplete. It's not a straight, 1:1 remake - all of the games in question have been rebalanced, and various elements from future ''VideoGame/CommandAndConquer'' games, such as [[VeteranUnit veteran units]], {{veteran unit}}s, have been implemented. It has also been lucky enough to see ApprovalOfGod - Jim Vessella, producer of the ''Command & Conquer Remastered Collection'', has posted on the [=OpenRA=] forums and has stated he has no intent of getting in the way of the project.
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Now finished.


** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''.

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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' has been [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''.

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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''. [[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A similar demo]] containing the first level of its predecessor ''VideoGame/SonicChaos'' was made for SAGE 2018.

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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''. ''VideoGame/SonicTimeTwisted''.
*
[[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A similar demo]] containing the first level stage of its predecessor ''VideoGame/SonicChaos'' in the style of ''VideoGame/SonicMania'' was made for SAGE 2018.
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None


** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''. [[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A demo]] for a similar remake of its predecessor ''VideoGame/SonicChaos'' has also been released.

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** The UsefulNotes/GameGear title ''VideoGame/SonicTheHedgehogTripleTrouble'' [[https://gamejolt.com/games/sonictripletrouble16bit/322794 is being remade for the PC]] in the style of a UsefulNotes/SegaGenesis game by the developers of the original fan game ''VideoGame/SonicTimeTwisted''. [[https://sonicfangameshq.com/forums/showcase/sonic-chaos-turquoise-hill-demo.228/ A demo]] for a similar remake demo]] containing the first level of its predecessor ''VideoGame/SonicChaos'' has also been released.was made for SAGE 2018.

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** ''Classic Doom'' is a mod for ''Doom 3'' which is a remake of the shareware Episode 1 of the original ''Doom'', using the ''Doom 3'' engine and resources. While gameplay is largely like ''Doom 3'', it's been heavily tweaked to give it a more classic feel (guns no longer need to be reloaded, the shotgun is no longer a ShortRangeShotgun, imps throw fireballs in a straight line instead of an arc, etc.)

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** ''Classic Doom'' is a mod for ''Doom 3'' ''VideoGame/Doom3'' which is a remake of the shareware Episode 1 of the original ''Doom'', using the ''Doom 3'' engine and resources. While gameplay is largely like ''Doom 3'', it's been heavily tweaked to give it a more classic feel (guns no longer need to be reloaded, the shotgun is no longer a ShortRangeShotgun, imps throw fireballs in a straight line instead of an arc, etc.)



** [=PlayStation=] Doom TC is an attempt to recreate, as faithfully as possible (up to and including intro movies and the small "loading" graphic), the two [=PlayStation=] ''Doom'' ports as a [=GZDoom=]-based mod. Some fans have even recreated the levels that were scrapped from the [=PlayStation=] port of ''Doom'' as an add-on, as well as the then Xbox 360-exclusive ''No Rest for the Living'' expansion for ''Doom II'', within the same limitations of the [=PlayStation=] version. Other fans have made their own remakes of the [=PlayStation=] ports of ''Doom'' and the aforementioned ''Doom 64'' as standalone remakes.

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** [=PlayStation=] Doom TC is an attempt to recreate, as faithfully as possible (up to and including intro movies and the small "loading" graphic), the two [=PlayStation=] ''Doom'' ports as a [=GZDoom=]-based mod. Some fans have even recreated the levels that were scrapped from the [=PlayStation=] port of ''Doom'' as an add-on, as well as the then Xbox 360-exclusive ''No Rest for the Living'' expansion for ''Doom II'', ''VideoGame/DoomII'', within the same limitations of the [=PlayStation=] version. Other fans have made their own remakes of the [=PlayStation=] ports of ''Doom'' and the aforementioned ''Doom 64'' as standalone remakes.remakes.
* Someone made [[https://www.youtube.com/watch?v=1NwovbDhih8 a much improved version]] of the infamously bad NES game ''VideoGame/DrJekyllAndMrHyde''.



** A rather notable one was one that attempted to remake it using the graphical and gameplay styles of ''VideoGame/MOTHER3'', a la what ''VideoGame/{{Oddity}}'' (back when it was ''MOTHER 4'') is doing, called simply "Earthbound Zero Remake." Unfortunately, though, all that ever really came of this was few sprites of the main characters in ''MOTHER 3'' style, some updated remixes of the songs from the game which are still available on [=YouTube=], and a few long-deleted gameplay videos.
** [[http://forum.starmen.net/forum/Community/PKHack/Mother-Remake/page/1/ One attempt]] as a GameMod for ''VideoGame/EarthBound1994'' was originally started by ''MOTHER 3'' fan translator Tomato, but he later abandoned it and the project was later picked up by another fan, and it is currently still in development.

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** A rather notable one was one that attempted to remake it using the graphical and gameplay styles of ''VideoGame/MOTHER3'', ''VideoGame/Mother3'', a la what ''VideoGame/{{Oddity}}'' (back when it was ''MOTHER ''Mother 4'') is doing, called simply "Earthbound "[=EarthBound=] Zero Remake." Remake". Unfortunately, though, all that ever really came of this was few sprites of the main characters in ''MOTHER ''Mother 3'' style, some updated remixes of the songs from the game which are still available on [=YouTube=], and a few long-deleted gameplay videos.
** [[http://forum.[[https://forum.starmen.net/forum/Community/PKHack/Mother-Remake/page/1/ One attempt]] as a GameMod for ''VideoGame/EarthBound1994'' ''VideoGame/{{EarthBound|1994}}'' was originally started by ''MOTHER ''Mother 3'' fan translator Tomato, but he later abandoned it and the project was later picked up by another fan, and it is currently still in development.



* After two and a half years of development, the point-and-click remake of ''VideoGame/TheHitchhikersGuideToTheGalaxy1984'' [[http://www.adventuregamestudio.co.uk/site/games/game/1312/ was finally released]]. The dialogue's a little cheesy in places, the graphics are even cheesier in places and the music is a bit weird... so it's pretty much equivalent to the TV miniseries, and thus better than the movie in most fans' eyes. Unlike most Infocom games, there's no chance of a cease-and-desist order from Activision because the game's rights reverted to Douglas Adams years ago, and the game's already been released for free twice.

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* After two and a half years of development, the point-and-click remake of ''VideoGame/TheHitchhikersGuideToTheGalaxy1984'' [[http://www.[[https://www.adventuregamestudio.co.uk/site/games/game/1312/ was finally released]]. The dialogue's a little cheesy in places, the graphics are even cheesier in places and the music is a bit weird... so it's pretty much equivalent to the TV miniseries, and thus better than the movie in most fans' eyes. Unlike most Infocom games, there's no chance of a cease-and-desist order from Activision because the game's rights reverted to Douglas Adams years ago, and the game's already been released for free ReleasedForFree twice.



* [[https://figglewatts.itch.io/lsd-revamped Figglewatts is working on an HD remake]] of the CultClassic UsefulNotes/PlayStation game ''VideoGame/LSDDreamEmulator''.



** ''VideoGame/ZeldaClassic'' was a DOS clone of the original ''[[VideoGame/TheLegendOfZeldaI Legend Of Zelda]]''. It eventually evolved into an entire program you can use to create entirely new games using the original engine, although the script system lets some people go beyond even that. In turn, countless users made use of an un-password protected version of the first quest included with some earlier versions of the program to create their own first-quest remakes, some merely with updated graphics and sound and others which add new content and puzzles. Most notable of these is [=DarkFlameWolf=]'s ''Origin''.

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** ''VideoGame/ZeldaClassic'' was a DOS clone of the original ''[[VideoGame/TheLegendOfZeldaI The Legend Of of Zelda]]''. It eventually evolved into an entire program you can use to create entirely new games using the original engine, although the script system lets some people go beyond even that. In turn, countless users made use of an un-password protected version of the first quest included with some earlier versions of the program to create their own first-quest remakes, some merely with updated graphics and sound and others which add new content and puzzles. Most notable of these is [=DarkFlameWolf=]'s ''Origin''.

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I sure hope nobody from Nintendo reads this.


* Website/{{Cracked}} gives us a rather handy list with [[http://www.cracked.com/article_20568_5-improved-versions-classic-games-that-fans-made-free.html 5 Improved Versions of Classic Games That Fans Made For Free]]

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* Website/{{Cracked}} gives us a rather handy list with [[http://www.[[https://www.cracked.com/article_20568_5-improved-versions-classic-games-that-fans-made-free.html 5 Improved Versions of Classic Games That Fans Made For Free]]


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* ''[[https://gamejolt.com/games/kda/155716 Kirby's Dream Land Advance]]'', a remake of ''VideoGame/KirbysDreamLand'' made in the style of the ''Franchise/{{Kirby}}'' games on the UsefulNotes/GameBoyAdvance.
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The requirement is not the Sonic Origins compilation released in 2022.


** ''[[https://www.youtube.com/watch?v=Fwr56XD2hCs Sonic 3: Angel Island Revisited]]'', or ''Sonic 3 A.I.R.'' for short, is a remaster built upon the code of the Steam version[[note]]Meaning that the Steam version has to be purchased and installed first[[/note]] that adds native Widescreen Support, unlockable features such as the Drop Dash from ''VideoGame/SonicMania'' and the ability to play as Knuckles with Tails, improves the Special Stages, and several gameplay tweaks such as the ability to push the rocks faster in Sandopolis Zone Act 2. It also incorporates several features from ''Sonic 3 Complete'' (mentioned under GameMod) such as music selection, and the creator plans to add more.

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** ''[[https://www.youtube.com/watch?v=Fwr56XD2hCs Sonic 3: Angel Island Revisited]]'', or ''Sonic 3 A.I.R.'' for short, is a remaster built upon the code of the Steam version[[note]]Meaning version for ''Sega Mega Drive and Genesis Classics''[[note]]Meaning that the Steam version has version, since delisted, had to be purchased and installed first[[/note]] that first[[/note]]. It adds native Widescreen Support, unlockable features such as the Drop Dash from ''VideoGame/SonicMania'' and the ability to play as Knuckles with Tails, improves the Special Stages, and several gameplay tweaks such as the ability to push the rocks faster in Sandopolis Zone Act 2. It also incorporates several features from ''Sonic 3 Complete'' (mentioned under GameMod) such as music selection, and the creator plans to add more.
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Moved as there are two games called Earthbound on this wiki.


** [[http://forum.starmen.net/forum/Community/PKHack/Mother-Remake/page/1/ One attempt]] as a GameMod for ''VideoGame/EarthBound'' was originally started by ''MOTHER 3'' fan translator Tomato, but he later abandoned it and the project was later picked up by another fan, and it is currently still in development.

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** [[http://forum.starmen.net/forum/Community/PKHack/Mother-Remake/page/1/ One attempt]] as a GameMod for ''VideoGame/EarthBound'' ''VideoGame/EarthBound1994'' was originally started by ''MOTHER 3'' fan translator Tomato, but he later abandoned it and the project was later picked up by another fan, and it is currently still in development.



* One team is planning to remake the original ''VideoGame/{{MOTHER|1}}'' by hacking ''VideoGame/EarthBound''.

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* One team is planning to remake the original ''VideoGame/{{MOTHER|1}}'' by hacking ''VideoGame/EarthBound''.''VideoGame/EarthBound1994''.

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