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* FantasyGunControl: Averted as guns are one of the new invention that appeared in the time between the first game and second game. Albion has a lot of dedicated alchemists who are always busy making new discoveries.

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* FantasyGunControl: Averted as guns are one of the new invention that appeared in the time between the first game and second game. Albion has a lot of dedicated alchemists who are always busy making new discoveries. The use of Will seems to have dramatically declined since the first game as guns have made magic much less impressive as a weapon and were crucial in the destruction of the Guild. In Fable 2 few practice magic with the exception of the Hero, a few key NPCs and hobbes (who seem to have their own kind of nature driven magic).
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* FantasyGunControl: Averted as guns are one of the new invention that appeared in the time between the first game and second game. Albion has a lot of dedicated alchemists who are always busy making new discoveries.
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* HeroicMime: In the second game the player character has no dialogue but interacts with others using gestures. The first game has a few words, athough it more or less follows this trope as well.
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* BreakingTheFourthWall: As mentioned below, banshees say some nasty things to you when fighting them. At least one line attempts to do this to the ''player'':

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* BreakingTheFourthWall: As mentioned below, banshees say some nasty things in an attempt to you when fighting them. demoralize you. At least one line attempts to do this to is directed towards the ''player'':''player'' :
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** Plug in a second controller. Start co-op mode without a gamer profile or using an exosting save to load an equivalent power henchman. Discard the henchman's abilities, and then leave co-op mode. All that free xp you just gained from discarding the henchman's skills is now yours. Rinse and repeat, as the henchman gets more powerful each time!

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** Plug in a second controller. controller in Fable 2. Start co-op mode without a gamer profile or using an exosting existing save to load an equivalent power henchman. Discard the henchman's abilities, and then leave co-op mode. All that free xp you just gained from discarding the henchman's skills is now yours. Rinse and repeat, as the henchman gets more powerful each time!
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** Plug in a second controller. Start co-op mode without a gamer profile or using an exosting save to load an equivalent power henchman. Discard the henchman's abilities, and then leave co-op mode. All that free xp you just gained from discarding the henchman's skills is now yours. Rinse and repeat, as the henchman gets more powerful each time!
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* BreakingTheFourthWall: As mentioned below, banshees say some nasty things to you when fighting them. At least one line attempts to do this the ''player'':

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* BreakingTheFourthWall: As mentioned below, banshees say some nasty things to you when fighting them. At least one line attempts to do this to the ''player'':
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* BreakingTheFourthWall: As mentioned below, banshees say some nasty things to you when fighting them. At least one line attempts to do this the ''player'':
--> "Think about all the endless hours you've wasted playing this game. And for what? Nothing!"
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* BrawnHilda: In Fable 2, a female player character with maxed out physique will look like [[http://www.timing-design.com/crap/fable2-monster.jpg this]]. The third game will hopefully address this.


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* EnemyChatter: When fighting a banshee in the second game, they will attempt to demoralize you by saying some pretty horrible and personal things to the player character. The worst of which is this exchange:
--> ''"Did you know Rose didn't die right away from that shot? No, she watched you fall through that window, heard as your body thudded against the ground and cried bitter tears before a final shot from Lucien ended her life."''
** It also gives the player an opportunity to deliver a satisfying ShutUpHannibal to the bitch.
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** Uh... Garth has way better magic than you and is probably even more powerful than Reaver. Didn't you see the way he shot fireballs like mortars?

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** Uh... Garth has way better magic than you the player and is probably even more powerful than Reaver. Didn't you see the way he shot fireballs like mortars?
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** Uh... Garth has way better magic than you and is probably even more powerful than Reaver. Didn't you see the way he shot fireballs like mortars?
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Not true.


* HundredPercentCompletion: There's an achievement for this. Unfortunately, you'll need either the Pub Games (that can be bought from the Xbox Live Marketplace) or somebody willing online to trade certain items to you.

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* HundredPercentCompletion: There's an achievement for this. Unfortunately, you'll need either the Pub Games (that can be bought from the Xbox Live Marketplace) or somebody willing online to trade certain items to you.
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* Can Also be the Main Character in either game, usually Evil is faster.
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had to be done.

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* BadassLongcoat: Seriously needs to be mentioned for Fable 2, You got Highwaymen coats, Noble Gent's coats, and a few others, of course they look more badass with the right colours.
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i did it once.

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* "Crap it's Nobhead! Ahhh!!!"
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It is true!


* HammerSpace: Ranged weapons tend to disappear when sheathed (Fable 1 & pistols in 2).

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* HammerSpace: Ranged weapons tend to disappear when sheathed (Fable 1 & pistols in 2). More of a glitch really, sometimes you can see the pistol strapped to your chest, but VERY rarely.
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Bad edit, by self, fixed.


* ChargedAttack: Ranged combat works this way, as well as some of the spells in the first game, and all magic in the second, as well as flourishes, which can be exceedingly awesome.

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* ChargedAttack: Ranged combat works this way, as well as some of the spells in the first game, and all magic in the second, as well as flourishes, which can be exceedingly awesome.second.

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personal opinion


* ChargedAttack: Ranged combat works this way, as well as some of the spells in the first game, and all magic in the second.

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**Who actually kept the seal?[[spoiler: She doesn't even say "Hey, thanks for not trading away my youth".]]
* ChargedAttack: Ranged combat works this way, as well as some of the spells in the first game, and all magic in the second.second, as well as flourishes, which can be exceedingly awesome.
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in Fable(s) you can be seriously friggin evil.

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*Can Also be the Main Character in either game, usually Evil is faster.
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*** Which really doesn't matter. You were weaponless (no outside equipment was allowed on the boat that brought you), knocked out, and collared less than two minutes after you arrived. You didn't have the time, equipment, or knowledge to find Garth and get out before you started your new career in forced labor. Had anybody known about the collars, you could have prepared, but you didn't so you had to wait for Garth to save you both.
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** Of course, usually if your wife asks for a divorce, you've been a real physically abusive JerkAss up to that point. SoYeah...

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** Of course, usually if your wife asks for a divorce, you've been a real physically abusive JerkAss up to that point. SoYeah...
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*** Yes, but what if you hadn't put the collar on in the first place...? Around the time in the game where you're shipped off to the Tattered Spire, the player should be nearing the point in which most (if not all) desired abilities are maxed out. If the option had been presented to simply storm the Spire like a one-man army, this troper likely could (and quite happily would) have done so without breaking a sweat. After all, the spire guards were only difficult because you were provided with horrid weaponry (a Steel Clockwork Pistol, seriously?); even the Commandant would balk if faced-off against a properly-equipped Hero.
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*** The game does in fact point towards Teresa being behind Lucien's rebuilding of the Tattered Spire, and on more than one occasion. I believe the "See the Future" DLC had a few rather pointed allusions to make, and what with Lucien's "listened" comment on top of Hero Hill... It's rather obvious Teresa was behind the whole thing.
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** [[{{Wallbanger}} Annoyingly averted]] in the Fable 2 childhood/tutorial. You have a choice between giving the warrants to a nice guard or to ''the creep who is trying to harass your sister into having sex with him for food''. The reason the latter gives you? "It'll save you the trip." That is, the trip to the guard who is a few feet away, in the same direction as your next job. There's absolutely no reason to help him unless you're [[ForTheEvulz very devoted to playing an evil character]].
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* CrouchingMoronHiddenBadass: Derek of the second game, in a funny sort of way. In the prologue you meet him as he asks you to collect some warrants he has carelessly allowed to blow away through an alleyway, and comes across as rather incompetent, but if you listen to him, he swears "I'm going to clear up this town. If you help him get the warrants, he's as good as his word. If you don't...

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* CrouchingMoronHiddenBadass: Derek of the second game, in a funny sort of way. In the prologue you meet him as he asks you to collect some warrants he has carelessly allowed to blow away through an alleyway, and comes across as rather incompetent, but if you listen to him, he swears "I'm going to clear up this town. " If you help him get the warrants, he's as good as his word. If you don't...
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* CrouchingMoronHiddenBadass: Derek of the second game, in a funny sort of way. In the prologue you meet him as he asks you to collect some warrants he has carelessly allowed to blow away through an alleyway, and comes across as rather incompetent, but if you listen to him, he swears "I'm going to clear up this town. If you help him get the warrants, he's as good as his word. If you don't...
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**After you beat the game, if you return to Bower Hill and go to the top of the hill (where the Cullis Gate is), you will find [[spoiler:a small gravestone which reads: "Here lies your faithful friend. He died as he lived: by your side."]]
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** The game has an 'M' rating for a reason...
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*NamesTheSame: The land of Albion shares its moniker with the titular planet that is the setting of {{Albion}}.

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*NamesTheSame: The land of Albion shares its moniker with the titular planet that is the setting of of, well, {{Albion}}.
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*NamesTheSame: The land of Albion shares its moniker with the titular planet that is the setting of {{Albion}}.

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