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* MotiveRant: The villain provides exposition for their motives behind why they are a villain.
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* RecapByAudit

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* RecapByAuditRecapByAudit: The aftermath of an event reveals or sums up what happened.

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Changed: 51

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* EnRouteSumUp

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* EnRouteSumUpEnRouteSumUp: Sensitive orders are relayed during mobilization.


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* SealedOrders: Sensitive orders aren't relayed until the last moment to prevent intel leaks.
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* MythPrologue: The work starts with exposition about a myth that is important to the plot.
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* TheEchoer: Someone can only speak by copying another person's words.
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* LoreCodex: An encyclopedic list of things and events encountered in game provided for the player's reference.

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Cut.


* LethallyExpensive

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* LethallyExpensive LethallyExpensive: The importance of information is underscored by the fact that at least one person had to die in order for spreading the information to be possible.



* LittleJimmy

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* LittleJimmyLittleJimmy: A naive child in an educational film or PSA who exists only to be educated about the film's subject.



* NewspaperDating
* NoOneTalksDuringTheRideHome: When the characters return home from a previous scene only to carry on their conversation then instead of on the journey.

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* NewspaperDating
* NoOneTalksDuringTheRideHome: When the characters return home from
NewspaperDating: A time-traveler checks a previous scene only newspaper's date to carry on their conversation then instead of on the journey.determine what year they've arrived in.



* {{Pilot}}

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* {{Pilot}}{{Pilot}}: A test episode made with the intent of being picked up for a full-fledged television series, which is likely to feature a lot of exposition about the intended show's plot to attract the interest of the audience and network executives.



* RecapEpisode

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* RecapEpisodeRecapEpisode: An episode devoted to recapping what has happened in the series so far, usually for the benefit of viewers who haven't seen the earlier episodes or may have forgotten certain developments due to a gap between the airing or viewing of episodes.
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* NoOneTalksDuringTheRideHome: When the characters return home from a previous scene only to carry on their conversation then instead of on the journey.
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* {{Pilot}}
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Capitalization was fixed from Main.Expo Speak to Main.Expospeak. Null edit to update index.
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Capitalization was fixed from Main.Parrot Expowhat to Main.Parrot Expo What. Null edit to update index.
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* Expositron9000

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Changed: 2

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Indexs come up the Example Indentation In Trope Lists as well, especially if it means they're out of alphabetical order.


* AndAnotherThing
* AndThenISaid



** AndAnotherThing
** RecapByAudit
** RecapEpisode
** TellMeAgain



* TheBigBoard



* ConnectTheDeaths



** AndThenISaid



** TheBigBoard
** ConnectTheDeaths



** ExpospeakGag

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** * ExpospeakGag



* FictionalDocument
* FictionalMedia



* FictionalMedia
** FictionalDocument



** {{Introdump}}
** SlowPacedBeginning



* {{Introdump}}



** ParrotExpowhat

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** * ParrotExpowhat


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* RecapByAudit
* RecapEpisode


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* SlowPacedBeginning


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* TellMeAgain
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* CaptainObvious

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* CaptainObviousCaptainObvious: A character who has the tendency to point out the obvious.



* ConstantlyCurious

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* ConstantlyCurious ConstantlyCurious: A character who won't stop asking questions.



* {{Flashback}}

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* {{Flashback}}{{Flashback}}: A scene taking place in the past that serves to explain how things came to be and why certain characters are the way they are.



* HeKnowsAboutTimedHits

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* HeKnowsAboutTimedHitsHeKnowsAboutTimedHits: Video game characters inform the player how the controls work.



* InformedAttribute

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* InformedAttributeInformedAttribute: A character is said to have some kind of skill or quality that the story never really has them demonstrate.



* MrExposition

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* MrExpositionMrExposition: A character whose purpose is to explain what's going on to the other characters.



* NarratingTheObvious
* {{Narrator}}

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* NarratingTheObvious
NarratingTheObvious: The narrator points out what should already be obvious to the audience.
* {{Narrator}}{{Narrator}}: A character who describes the events of the story as they happen.



* TalkingIsAFreeAction

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* TalkingIsAFreeActionTalkingIsAFreeAction: In fiction, characters who are in danger somehow have the time to say anything before they get out of harm's way or fall victim to the whatever imminent danger they are in.

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Removed: 56

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* {{Expospeak}}
** ExpospeakGag
* ExpositionAlreadyCovered


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* {{Expospeak}}
** ExpospeakGag
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* LaserGuidedBroadcast
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* CoincidentalBroadcast

Added: 25

Removed: 42

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Renamed trope


* ExpositingTheMasquerade



* WeHaveBeenResearchingPhlebotinumForYears
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Added a trope

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* ExpositionAlreadyCovered

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