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* Averted in {{Apollo 13}}, the explosion apparently quite accurately depicted the real life event.
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* Slyly justified in the early PC game ''Elite.'' The manual explained that when a ship or similar explodes in space, as well as the flash it produces a burst of radio waves which, hitting your communicator, make a sound ''just like'' an explosion.
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** Nobody's perfect, though: Torpedoes still give a great planar shockwave.

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** Nobody's perfect, though: Torpedoes still give a great planar shockwave. Justified as the resources required to animate a 3D shockwave over a 2D one would be a little silly.
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* Nuclear explosions in space would cause damage in a very different way than nuclear explosions in an atmosphere. A nuclear explosion in a vaccuum produces a bright flash, a burst of neutrons, and a burst of intense radiation that rapidly declines in effect due to the Inverse Square Law. The actual damage to a target would come from the radiation and neutrons, which would fry the crew plus any electronics, and leave the target highly radioactive.
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** Amazingly, even the smokestacks on the Moon are justified; it's explained in detail in the author and artist's commentary below the page where they show up, and it's too complicated to go into in detail here but definitely at leasts ''sounds'' plausible.
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* In the HonorHarrington series, ships that have their fusion bottle fail just have a "single, eye-searing flash," and then are gone.

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* In the HonorHarrington ''Literature/HonorHarrington'' series, ships that have their fusion bottle fail just have a "single, eye-searing flash," and then are gone.
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removed my addition, not fitting.


* To purposely showcase the fallacy of [[SpaceIsNoisy space is just like Earth]] in [[StarTrek Star Trek 2009]]; one of the crew members is sucked out of the ship into space during the initial battle between The Federation Starship Kelvin and Captain Nero's, becoming silent once the air is expelled.
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Added movie Star Trek 2009 reference

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* To purposely showcase the fallacy of [[SpaceIsNoisy space is just like Earth]] in [[StarTrek Star Trek 2009]]; one of the crew members is sucked out of the ship into space during the initial battle between The Federation Starship Kelvin and Captain Nero's, becoming silent once the air is expelled.
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Moving to appropriate namespace.


* ''StarFox'' games do this as well, with ships mostly breaking apart after being hit or the classic "BOMB" item going in a perfect sphere.

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* ''StarFox'' ''VideoGame/StarFox'' games do this as well, with ships mostly breaking apart after being hit or the classic "BOMB" item going in a perfect sphere.
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* Though the visual isn't discussed explosions in ''{{GURPS}}'' lose about half of their power when exploded in space due to lack of atmosphere.

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* Though the visual isn't discussed discussed, explosions in ''{{GURPS}}'' lose about half of their power when exploded in space due to lack of atmosphere.
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MUST... READ... ARTICLE... MORE... CLOSELY... BEFORE... EDITING!


* Partially {{Averted}} in ''Star Wars'', especially Episode 4 with the attack on the original Death Star. There were multiple cases where the attacking fighters got blown up and the explosion and debris continued on the ships original course and speed.[[hottip:*:This may be a case of an EnforcedTrope, at least for the original theatrical versions, given that the original explosions were shot using actual pyrotechnic models.]] The Death Star explosions still got {{Planar Shockwave}}s, however, and all the explosions still went "boom."

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* Partially {{Averted}} in ''Star Wars'', especially Episode 4 with the attack on the original Death Star. There were multiple cases where the attacking fighters got blown up and the explosion and debris continued on the ships original course and speed.[[hottip:*:This may be a case of an EnforcedTrope, at least for the original theatrical versions, given that the original explosions were shot using actual pyrotechnic models.]] The Death Star explosions still got {{Planar Shockwave}}s, however, and all the explosions still went "boom."
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* Partially {{Averted}} in ''Star Wars'', especially Episode 4 with the attack on the original Death Star. There were multiple cases where the attacking fighters got blown up and the explosion and debris continued on the ships original course and speed. The Death Star explosions still got {{Planar Shockwave}}s, however, and all the explosions still went "boom."

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* Partially {{Averted}} in ''Star Wars'', especially Episode 4 with the attack on the original Death Star. There were multiple cases where the attacking fighters got blown up and the explosion and debris continued on the ships original course and speed. [[hottip:*:This may be a case of an EnforcedTrope, at least for the original theatrical versions, given that the original explosions were shot using actual pyrotechnic models.]] The Death Star explosions still got {{Planar Shockwave}}s, however, and all the explosions still went "boom."
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** This is more of a subversion, since the mothership is described as having a mass and volume comparable with a small moon, and filled with an atmosphere of some sort (since an invasion staging area is shown).







<<|AcceptableBreaksFromReality|>>
<<|IndexOverdosed|>>
<<|SpaceDoesNotWorkThatWay|>>
<<|SpeculativeFictionTropes|>>
<<|TropesInSpace|>>
<<|YouFailPhysicsForever|>>
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* ''TheInexplicableAdventuresOfBob'' has shown space explosions twice so far. The first one was accompanied by the UnSoundEffect [[http://bobadventures.comicgenesis.com/d/20060812.html "SILENT KABOOM!"]] The second one quickly morphed into a [[http://bobadventures.comicgenesis.com/d/20101207.html fireworks display,]] with the onlookers screams changing to "Oooh! Ahhh!"

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* ''TheInexplicableAdventuresOfBob'' has shown space explosions twice so far. The first one was accompanied by the UnSoundEffect [[http://bobadventures.comicgenesis.com/d/20060812.html "SILENT KABOOM!"]] The second one quickly morphed into a [[http://bobadventures.comicgenesis.com/d/20101207.html fireworks display,]] with the onlookers onlookers' screams changing to "Oooh! Ahhh!"
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* ''TheInexplicableAdventuresOfBob'' has shown space explosions twice so far. The first one was accompanied by the UnSoundEffect [[http://bobadventures.comicgenesis.com/d/20060812.html "SILENT KABOOM!"]] The second one quickly morphed into a [[http://bobadventures.comicgenesis.com/d/20101207.html fireworks display,]] with the onlookers screams changing to "Oooh! Ahhh!"b

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* ''TheInexplicableAdventuresOfBob'' has shown space explosions twice so far. The first one was accompanied by the UnSoundEffect [[http://bobadventures.comicgenesis.com/d/20060812.html "SILENT KABOOM!"]] The second one quickly morphed into a [[http://bobadventures.comicgenesis.com/d/20101207.html fireworks display,]] with the onlookers screams changing to "Oooh! Ahhh!"bAhhh!"
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* ''TheInexplicableAdventuresOfBob'' has shown space explosions twice so far. The first one was accompanied by the UnSoundEffect [[http://bobadventures.comicgenesis.com/d/20060812.html "SILENT KABOOM!"]] The second one quickly morphed into a [[http://bobadventures.comicgenesis.com/d/20101207.html fireworks display,]] with the onlookers screams changing to "Oooh! Ahhh!"b
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%% Please do not respond to examples on this page, no matter how much you know about Physics or how wrong they are. That is Thread Mode Natter. If it is wrong, CORRECT IT, but we don't need sub-bullets explaining the minutae of how things really work.



* Back in the day the two Superpowers conducted several series of [[http://en.wikipedia.org/wiki/High_altitude_nuclear_explosion high altitude nuclear explosions]] that resulted in fireballs being as cool if not cooler than anything Hollywood could produce well into the age of CGI. Just another example of something that's just as easy to get wrong as right.
** It should be noted that these explosions were still in the atmosphere, just very high up.
*** Yeah, the atmosphere really doesn't have an upper bound. The conventional definition of the edge of space is the altitude at which solar radiation has a larger influence over atoms/molecules than Earth's gravity does, but really the atmosphere just thins out and fades, reaching zero asymptotically.
**** Correct to a point, but there IS a point where the atmosphere ends. It's just not really possible to DEFINE it. We can easily state when you're definitely outside of it, but there's no way to tell how long ago you left. For example, the atmosphere doesn't reach to Mars. Not a hope. But there's no specific way to say "this is where we pass out of the atmosphere and into vacuum".

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* Back in the day the two Superpowers conducted several series of [[http://en.wikipedia.org/wiki/High_altitude_nuclear_explosion high altitude nuclear explosions]] that resulted in fireballs being as cool if not cooler than anything Hollywood could produce well into the age of CGI. Just another example of something that's just as easy to get wrong as right. \n** It should be noted that these explosions were still in the atmosphere, just very high up.
*** Yeah, the atmosphere really doesn't have an upper bound. The conventional definition of the edge of space is the altitude at which solar radiation has a larger influence over atoms/molecules than Earth's gravity does, but really the atmosphere just thins out and fades, reaching zero asymptotically.
**** Correct to a point, but there IS a point where the atmosphere ends. It's just not really possible to DEFINE it. We can easily state when you're definitely outside of it, but there's no way to tell how long ago you left. For example, the atmosphere doesn't reach to Mars. Not a hope. But there's no specific way to say "this is where we pass out of the atmosphere and into vacuum".
up.
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**** Correct to a point, but there IS a point where the atmosphere ends. It's just not really possible to DEFINE it. We can easily state when you're definitely outside of it, but there's no way to tell how long ago you left. For example, the atmosphere doesn't reach to Mars. Not a hope. But there's no specific way to say "this is where we pass out of the atmosphere and into vacuum".
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* In ''[[TheShipWho The City Who Fought]]'', a starship whose drive systems are going critical explodes near the protagonists' space station, and the resulting debris field makes venturing outside extremely hazardous for quite a while.
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* In ''{{Firefly}}'', damaged ships simply break up, the broken parts drifting in the trajectory of the ship.

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* In Averted in ''{{Firefly}}'', damaged ships simply break up, the broken parts drifting in the trajectory of the ship.
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** They do get the "Explosion moves on original trajectory at original velocity" bit, at least. Sadly, the same can't be said for the wreck that's left behind, though that's so you don't have to go chasing it down when you want to loot it.
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In reality, space has no air to transfer the explosive energy to. Thus, explosions would have an initial brilliant flash, and the resulting ''spherical'' fireball and debris would travel away from the point of explosion far too fast for the eye to see. The fireball would become transparent a few microseconds after the explosion due to cooling by radiation.

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In reality, space has no air to transfer the explosive energy to. Thus, explosions would have an initial brilliant flash, and the resulting ''spherical'' ''[[http://www.youtube.com/watch?v=8IJ74IvpBlU spherical]]'' fireball and debris would travel away from the point of explosion far too fast for the eye to see. The fireball would become transparent a few microseconds after the explosion due to cooling by radiation.
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*** Yeah, the atmosphere really doesn't have an upper bound. The conventional definition of the edge of space is the altitude at which solar radiation has a larger influence over atoms/molecules than Earth's gravity does, but really the atmosphere just thins out and fades, reaching zero asymptotically.
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* In ''SilentRunning'', nuclear explosions in space are just circular flashes that fade away. This is the sort of thing a modern movie probably wouldn't do, in the name of "better FX".

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* In ''SilentRunning'', nuclear explosions in space are just circular flashes that fade away. This is the sort of thing a modern movie probably wouldn't do, in the name of "better FX".
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Hollywood is [[TheyJustDidntCare not interested]] in teaching or even researching physics, and generally doesn't even depict normal explosions on Earth accurately, so it's no surprise that explosions in space rely on RuleOfCool rather than science. In the movies, explosions in space work pretty much the same way explosions on Earth would (or rather the way film-makers ''imagine'' they would, with lots of red flames and smoke).

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Hollywood is [[TheyJustDidntCare not interested]] interested in teaching or even researching physics, and generally doesn't even depict normal explosions on Earth accurately, so it's no surprise that explosions in space rely on RuleOfCool rather than science. In the movies, explosions in space work pretty much the same way explosions on Earth would (or rather the way film-makers ''imagine'' they would, with lots of red flames and smoke).
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The space shuttles are still technically in the atmosphere when in orbit. That's doesn't count as space, sorry. Also, yay for natter explaining why something isn't an example.


*** Some were higher than where the Space Shuttle orbits. That counts as space.
* One word: supernova.
** More than one word... No. Which is to say that current theory indicates that supernovae probably don't occur in a truly spherical manner at all. Stars spin, for one thing, and for another the final trigger event is quite possibly localized away from the center of the star. This nicely accounts for the innumerable irregular nebulae to a greater degree than would irregularity in the medium.
*** Um...but it's still an explosion. And it's still in space, even if it doesn't look like [[StarWars the Death Star blowing up]].
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*** [[CompletelyMissingThePoint It's still one word, albeit a compound word]]. This is was something we learned in grammar school.
**** Your grammar school is was undoubtedly very proud.
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*** It's still one word, albeit a compound word. This is was something we learned in grammar school.

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*** [[CompletelyMissingThePoint It's still one word, albeit a compound word.word]]. This is was something we learned in grammar school.
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**** Your grammar school is was undoubtedly very proud.
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* ''Babylon 5'' generally managed this quite well.

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