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** Harold Smith's family joins him shortly after he left prison, all for the pettiest of reasons; Mariane for revenge of her dinner ruined with Professor Utonium amd the girls involved, Julie because they lost her favorite jacks, and Bud because he just plain hates everyone.
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* All of the "Icons" for [[Ride/UniversalStudios Universal's]] Theatre/HalloweenHorrorNights get along with each other just fine (despite some of them having differing motivations for being evil) and typically come together to form a BigBadDuumvirate whenever the event is celebrating an anniversary.

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* All of the "Icons" for [[Ride/UniversalStudios Universal's]] Theatre/HalloweenHorrorNights get along with each other just fine (despite some of them having differing motivations for being evil) and typically come together to form a BigBadDuumvirate whenever the event is celebrating an anniversary. Humorously, there actually are some family relations between the Icons, with Jack and Eddie being brothers and The Caretaker being Cindy's father.

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* SPECTRE, the NebulousEvilOrganisation that Film/JamesBond fought in the earlier movies and in the rebooted timeline, is comprised of {{Corrupt Corporate Executive}}s, {{Corrupt Politician}}s, and TerroristsWithoutACause, among other evil factions, not to mention {{Mooks}} of different nationalities, including {{Scary Black M|an}}en, {{Evil Brit}}s, {{French Jerk}}s, FarEastAsianTerrorists, and {{Renegade Russian}}s. Usually, they'll be be at each other's necks, but how does SPECTRE's chief, Ernst Stavro Blofeld, manage to keep the lid between the various underlings? [[EqualOpportunityEvil He actually doesn't care about nationality or ideology]], but how much SPECTRE is profiting from their EvilPlan.

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* SPECTRE, the NebulousEvilOrganisation that Film/JamesBond fought in [[Literature/JamesBond the books]], the earlier movies and in the rebooted timeline, is comprised of {{Corrupt Corporate Executive}}s, {{Corrupt Politician}}s, and TerroristsWithoutACause, among other evil factions, not to mention {{Mooks}} has henchmen of different types, nationalities, including {{Scary Black M|an}}en, {{Evil Brit}}s, {{French Jerk}}s, FarEastAsianTerrorists, and {{Renegade Russian}}s. ideologies. Usually, they'll be be at each other's necks, but how does SPECTRE's chief, Ernst Stavro Blofeld, manage to keep the lid between the various underlings? [[EqualOpportunityEvil He actually doesn't care He's an EqualOpportunityEvil villain who only cares about nationality or ideology]], but how much SPECTRE is profiting from their EvilPlan.EvilPlan, and has killed mooks regardless of status.



* In the ''Literature/JamesBond'' novels, bad guys of radically different ideologies have no trouble working together. At the apex of this is SPECTRE, which is headed by members from both Eastern European secret police and the Mafia, not to mention former Soviets and Nazis. How exactly did Blofeld manage that?
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* ''Film/MarsAttacks'': The sole redeeming quality of the Martians is that they have a great sense of camaraderie. One Martian woman is shown giving her husband lunch, the Martians become furious when the Martian Girl, one of their best troops, is killed and dissected, with the leader launching a full scale attack afterward, and they share a group photo while blowing up a building. The leader and ambassador even appear to have a VillainousFriendship.
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It was called a deadite


* In ''Film/TheCabinInTheWoods'' once unleashed [[spoiler: monsters of all sorts attack only the humans, even though several of them want to do different, often mutually exclusive things to them and there's a limited supply available. Indeed at one point a zombie throws a man off a balcony into the jaws of the giant snake beneath instead of biting him itself]]. {{Justified|Trope}} in that [[spoiler:they're presumably all artificially-created monsters designed exclusively for the purpose of hunting, terrifying, torturing and butchering humans, so this is them all following their shared natural behavior]].

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* In ''Film/TheCabinInTheWoods'' once unleashed [[spoiler: monsters of all sorts attack only the humans, even though several of them want to do different, often mutually exclusive things to them and there's a limited supply available. Indeed at one point a zombie demon possessing a mortal body throws a man off a balcony into the jaws of the giant snake beneath instead of biting him itself]]. {{Justified|Trope}} in that [[spoiler:they're presumably all artificially-created monsters created and designed by the evil ancient gods, exclusively for the purpose of hunting, terrifying, torturing and butchering humans, so this is them all following their shared natural behavior]].
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* For whatever reason, a group of heels is infinitely more likely than a group of faces to form a PowerStable like Wrestling/TheCorporation, the Wrestling/NewWorldOrder, Wrestling/{{Evolution}}, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart. The [[JustifiedTrope main reason]] probably being that, in (ostensibly) a sport based primarily around one-on-one competitions, assistance from allies is often ''cheating''; naturally, this bothers heels less than (traditional) faces.

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* For whatever reason, Ever since the TropeCodifier Wrestling/TheFourHorsemen, a group of heels is infinitely more likely than a group of faces to form a PowerStable like Wrestling/TheCorporation, the Wrestling/NewWorldOrder, Wrestling/{{Evolution}}, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take usually takes several months or even a couple years before they truly crack apart.apart -- though, again, the Horsemen have reincarnated again and again in the last four decades. The [[JustifiedTrope main reason]] probably being that, in (ostensibly) a sport based primarily around one-on-one competitions, assistance from allies is often ''cheating''; naturally, this bothers heels less than (traditional) faces.
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** In ''TableTopGame/BloodBowl'', the Chaos Pact team is mostly human Chaos Warriors, but also includes a Dark Elf, a goblin, a Skaven, an Ogre, an Orc, a Troll, and a Minotaur. Somewhat downplayed in that all of the non-stupid (everyone but the Ogre, Troll, and Minotaur) have Animosity, a skill that implies they hate working with each other. Played straighter in the video game adaptation Blood Bowl 2 with the Chaotic Player Pact, where not only can you have multiple non-human players, but all but a specific group of Skaven lack the Animosity skill.
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---> '''Ben:''' But I thought it would take a few months, not a few hours.\\

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---> '''Ben:''' But I thought it would take a few months, not a few hours.\\
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---> Ben: But I thought it would take a few months, not a few hours.

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---> Ben: '''Ben:''' But I thought it would take a few months, not a few hours.\\
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** Played with hilariously in one episode where third string villains Billy Billions, Captain Nemesis, and Kangaroo Kommando form a team called the Vengers in an effort to outdo Ben in the superhero game (and thus score the victory they couldn't as separate villains). After trouncing all three as Brainstorm, Ben seemingly calls it quits, [[TenMinuteRetirement retiring as a hero]] and leaving the trio to their own devices. Turns out Ben had already figured out that, without him to focus their aggression on, the Vengers' collective egos would lead them to self destruct.
---> Ben: But I thought it would take a few months, not a few hours.
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* Likewise is ''VideoGame/DissidiaFinalFantasy'', in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a naked disdain for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), Golbez is playing all sides, and ''nobody'' works well with Kefka.

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* Likewise is ''VideoGame/DissidiaFinalFantasy'', in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), Golbez [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with Kefka.[[AxCrazy Kefka]].
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* Semi-forced in the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[TropesAreNotBad easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".

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* Semi-forced in the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[TropesAreNotBad [[Administrivia/TropesAreTools easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".
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* ''Videogame/GrimDawn:'' Zig-zagged. It's heavily averted between factions, as Beasts and Undead will attack any other, and Cthonians and Aetherials hate each other even more than they hate you. Played straighter within factions themselves, mostly in the case of Beasts, as creatures you'd expect to prey on each other or compete will just gang up on you eagerly.

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* ''Videogame/GrimDawn:'' Zig-zagged. It's heavily averted between factions, as Beasts and Beasts, Undead and Eldritch Horrors will attack any other, Kymon's Chosen or the Order of Death's Vigil are still fighting for humanity no matter how much they hate each other (and you, depending on which one you sided with), and Cthonians and Aetherials hate each other even more than they hate you. Played straighter within factions themselves, mostly in the case of Beasts, as creatures you'd expect to prey on each other or compete will just gang up on you eagerly.
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* PlayedForLaughs in ''WesternAnimation/TheBatman'' in one episode when The Joker is dressed up as Batman and foiling crimes ([[ItMakesSenseInContext It's The Joker; just roll with it]]). He shows up to foil The Penguin's robbery and the penguin's outraged reply makes it clear that, at least as far as he's concerned, the villains aren't supposed to mess with each other's schemes:
--> '''The Penguin:''' Are you out of your gourd?! I'm in the middle of a heist! You don't see me barging in on your "gas all of Gotham" schemes! IT IS CALLED PROFESSIONAL COURTESY!!!
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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVersusGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and [[TitleDrop Evil is One Big Happy Family]]. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).

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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVersusGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and [[TitleDrop Evil is Is One Big Big, Happy Family]]. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).
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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVersusGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and evil is one big happy family. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).

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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVersusGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and evil [[TitleDrop Evil is one big happy family.One Big Happy Family]]. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).
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Since most works other than video games aren't usually this naïve, there's no need to list straightforward {{aversion}}s. If evil characters are just working together because they specifically belong to the same faction or have a common goal (beyond being evil), that's not this. [[JustForFun/IThoughtItMeant Also doesn't mean]] [[TheFamilyThatSlaysTogether actual families that are evil]], or [[EvenEvilHasLovedOnes some specific evil characters being like a family to each other]], or [[TheFamilyForTheWholeFamily this particular family]].

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Since most works other than video games aren't usually this naïve, there's no need to list straightforward {{aversion}}s.{{aver|tedTrope}}sions. If evil characters are just working together because they specifically belong to the same faction or have a common goal (beyond being evil), that's not this. [[JustForFun/IThoughtItMeant Also doesn't mean]] [[TheFamilyThatSlaysTogether actual families that are evil]], or [[EvenEvilHasLovedOnes some specific evil characters being like a family to each other]], or [[TheFamilyForTheWholeFamily this particular family]].



* The ComicBook/SecretSix (or at least Catman) believe EvilIsOneBigHappyFamily in Franchise/TheDCU... and it's a family they don't want any part of. They see themselves (or at least Catman does) as occupying a middle ground, rejecting both the Secret Society of Super-Villains ''and'' the Franchise/JusticeLeagueOfAmerica. Of course, they're hardly the only villains to be on the outs with the Society....\\\

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* The ComicBook/SecretSix (or at least Catman) believe EvilIsOneBigHappyFamily this in Franchise/TheDCU... and it's a family they don't want any part of. They see themselves (or at least Catman does) as occupying a middle ground, rejecting both the Secret Society of Super-Villains ''and'' the Franchise/JusticeLeagueOfAmerica. Of course, they're hardly the only villains to be on the outs with the Society....\\\



* Averted in ComicBook/{{Chew}}; a villain holds a shindig and invites bad guys from various backgrounds, but they get on each others nerves.

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* Averted in ComicBook/{{Chew}}; ''ComicBook/{{Chew}}''; a villain holds a shindig and invites bad guys from various backgrounds, but they get on each others nerves.



* While he does not play it straight in all his comics, Creator/JackChick often presents his villains this way, with [[HollywoodSatanism Satanists]] and [[DirtyCommunists Godless Commies]] cheerfully allying with the [[HolierThanThou Roman Catholic Church]] to persecute true ([[ReligionIsRight i.e., Protestant]]) Christians. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by {{Satan}}, [[UnwittingPawn whether they know it or not.]]

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* While he does not play it straight in all his comics, Creator/JackChick ''ComicBook/ChickTracts'', Jack Chick often presents his villains this way, with [[HollywoodSatanism Satanists]] and [[DirtyCommunists Godless Commies]] cheerfully allying with the [[HolierThanThou Roman Catholic Church]] to persecute true ([[ReligionIsRight i.e., Protestant]]) Christians. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by {{Satan}}, [[UnwittingPawn whether they know it or not.]]



* This is the role of K.A.O.S. in ''Series/GetSmart'', the 'organisation dedicated to the forces of evil [[ArsonMurderAndJaywalking and rottenness]]'. The group included examples of almost all stock movie villains of '60s cinema (even those that should have logically been enemies, like Russian spies and Nazis). Subverted in a couple of episodes where third parties forced Control and K.A.O.S. to work together.

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* This is the role of K.A.O.S. in ''Series/GetSmart'', the 'organisation dedicated to the forces of evil [[ArsonMurderAndJaywalking and rottenness]]'. The group included examples of almost all stock movie villains of '60s cinema (even those that should have logically been enemies, like Russian spies and Nazis). Subverted in a couple of episodes where third parties [[EnemyMine forced Control and K.A.O.S. to work together.together]].



* [[{{Kayfabe}} Old-time]] (pre 1990ish) ProfessionalWrestling was like this. All the {{face}}s liked each other and worked for the common good, and all the {{heel}}s at least tolerated each other and worked for the common... bad(?). Until someone inevitably did a FaceHeelTurn or HeelFaceTurn, of course; then all the heels liked the former face or the faces liked the former heel, as the case may be.
** Justified in the territory days, when rabid fans would try to legitimately injure or kill Heels. Although promoters would typicaly ensure police were around to provide security, if things got out of hand the Heel locker room had to look out for their own. Many old-time Heels have at least one story of being surrounded by angry fans only to have their fellow bad guys fight their way into the crowd and pull them out. The ultimate example would be when ''every single'' Heel in the building had to come to rescue Wrestling/FreddieBlassie from a full-on riot after his victory via cheating over Wrestling/BrunoSammartino.

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* [[{{Kayfabe}} Old-time]] (pre 1990ish) ProfessionalWrestling was like this. All the {{face}}s liked each other and worked for the common good, and all the {{heel}}s at least tolerated each other and worked for the common... bad(?). Until someone inevitably did a FaceHeelTurn or HeelFaceTurn, of course; then all the heels liked the former face or the faces liked the former heel, as the case may be.
**
be. Justified in the territory days, when rabid fans would try to legitimately injure or kill Heels. Although promoters would typicaly typically ensure police were around to provide security, if things got out of hand the Heel locker room had to look out for their own. Many old-time Heels have at least one story of being surrounded by angry fans only to have their fellow bad guys fight their way into the crowd and pull them out. The ultimate example would be when ''every single'' Heel in the building had to come to rescue Wrestling/FreddieBlassie from a full-on riot after his victory via cheating over Wrestling/BrunoSammartino.



* For whatever reason, a group of heels is infinitely more likely than a group of faces to form a PowerStable like Wrestling/TheCorporation, the Wrestling/NewWorldOrder, Wrestling/{{Evolution}}, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart.\\\
The [[JustifiedTrope main reason]] probably being that, in (ostensibly) a sport based primarily around one-on-one competitions, assistance from allies is often ''cheating''; naturally, this bothers heels less than (traditional) faces.

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* For whatever reason, a group of heels is infinitely more likely than a group of faces to form a PowerStable like Wrestling/TheCorporation, the Wrestling/NewWorldOrder, Wrestling/{{Evolution}}, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart.\\\
The [[JustifiedTrope main reason]] probably being that, in (ostensibly) a sport based primarily around one-on-one competitions, assistance from allies is often ''cheating''; naturally, this bothers heels less than (traditional) faces.



* An article in ''Website/TheOnion'' from the early months of the Iraq War takes this to an extreme: [[http://www.theonion.com/articles/relations-break-down-between-us-and-them,715/ "Tensions Mount Between U.S, Them".]].

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* An article in ''Website/TheOnion'' from the early months of the Iraq War takes this to an extreme: [[http://www.theonion.com/articles/relations-break-down-between-us-and-them,715/ "Tensions Mount "Relations Break Down Between U.S, S and Them".]].



* This was common trope during the toy line-promoting cartoons of the [[TheEighties 1980s]], such as ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'' and ''WesternAnimation/GIJoeARealAmericanHero''. This was generally because the majority of the villains were all henchmen of a single BigBad or part of an organization. This tended to be less the case as time went on and new characters were introduced to sell more toys:

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* This was common trope during the toy line-promoting MerchandiseDriven cartoons of the [[TheEighties 1980s]], such as ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'' and ''WesternAnimation/GIJoeARealAmericanHero''. This was generally because the majority of the villains were all henchmen of a single BigBad or part of an organization. This tended to be less the case as time went on and new characters were introduced to sell more toys:



* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes that get beaten by five spunky multi-ethnic teenagers and their DeusExMachina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all. On ''WesternAnimation/CaptainPlanetAndThePlaneteers'', when Zarm the God of war, played by '' Sting'' (and later replaced by ''Creator/MalcolmMcDowell'') got pig-guy Greedly, radioactive bermuda shorts guy Duke Nukem, evil science chick Dr. Blight, rat-thing Skumm, and evil CEO ponytail guy Plunder together and everybody became One Big Happy Family. For a while.

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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes that get beaten by five spunky multi-ethnic teenagers and their DeusExMachina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all. On ''WesternAnimation/CaptainPlanetAndThePlaneteers'', when Zarm the God of war, played by '' Sting'' (and later replaced by ''Creator/MalcolmMcDowell'') got pig-guy Greedly, radioactive bermuda shorts guy Duke Nukem, evil science chick Dr. Blight, rat-thing Skumm, and evil CEO ponytail guy Plunder together and everybody became One Big Happy Family. For a while.



* ''WesternAnimation/YoungJustice'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every villain in the entire series outside of [[AliensAreBastards the Reach]] is either a member or agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and the Riddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker and ComicBook/LexLuthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.

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* ''WesternAnimation/YoungJustice'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every villain in the entire series outside of [[AliensAreBastards the Reach]] is either a member or agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and the Riddler) ComicBook/TheRiddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker and ComicBook/LexLuthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.
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* ''WesternAnimation/YoungJustice'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every major villain in the entire series is either a member of The Light or an agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and the Riddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker and ComicBook/LexLuthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.

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* ''WesternAnimation/YoungJustice'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every major villain in the entire series outside of [[AliensAreBastards the Reach]] is either a member of The Light or an agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and the Riddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker and ComicBook/LexLuthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.
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* In the ''Creator/CountJackula'' review of ''Twas The Night Before Christmas'', Jackula reveals to Linkara that he did not wage his war on Christmas just for senseless chaos and destruction. Instead, it was meant to be his own personal Christmas gift to the forces of darkness, as well as a reminder to all of those who have been abandoned and forsaken around the holidays that they are not truly alone.
--> '''Jackula''': Do you think that the children of the night do not have children of our own?
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** Justified in the territory days, when rabid fans would try to legitimately injure or kill Heels. Although promoters would typicaly ensure police were on hand, if things got out of hand the Heel locker room had to fend for itself. Many old-time Heels have at least one story of being surrounded by angry fans only to have their fellow bad guys fight their way into the crowd and pull them out. The ultimate example would be when ''every single'' Heel in the building had to come to rescue Wrestling/FreddieBlassie from a full-on riot after his victory via cheating over Wrestling/BrunoSammartino.

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** Justified in the territory days, when rabid fans would try to legitimately injure or kill Heels. Although promoters would typicaly ensure police were on hand, around to provide security, if things got out of hand the Heel locker room had to fend look out for itself.their own. Many old-time Heels have at least one story of being surrounded by angry fans only to have their fellow bad guys fight their way into the crowd and pull them out. The ultimate example would be when ''every single'' Heel in the building had to come to rescue Wrestling/FreddieBlassie from a full-on riot after his victory via cheating over Wrestling/BrunoSammartino.
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** Justified in the territory days, when rabid fans would try to legitimately injure or kill Heels. Although promoters would typicaly ensure police were on hand, if things got out of hand the Heel locker room had to fend for itself. Many old-time Heels have at least one story of being surrounded by angry fans only to have their fellow bad guys fight their way into the crowd and pull them out. The ultimate example would be when ''every single'' Heel in the building had to come to rescue Wrestling/FreddieBlassie from a full-on riot after his victory via cheating over Wrestling/BrunoSammartino.

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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVSGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and evil is one big happy family. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).

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The world is divided into two camps: good and evil. Of course, all the good guys work together ([[GoodVSGood ([[GoodVersusGood usually]]), but what do the evil guys do? Well, [[VillainTeamUp they also work together, of course!]] Because if you're not good, you must be evil, and evil is one big happy family. [[EvilCannotComprehendGood Evil beings understand each other]], and they all have the same goal in mind: to destroy Team Good! So it's only natural for them to sing together in perfect harmony. Otherwise you'd have an EnemyCivilWar, and that's no fun at all (for the bad guys, anyway).



Compare with BlackAndWhiteMorality, VillainTeamUp, EnemyMine. When Evil is one big not-so-happy family, it creates TeethClenchedTeamwork or RightHandVersusLeftHand. The total opposite is EvilVsEvil.

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Compare with BlackAndWhiteMorality, VillainTeamUp, EnemyMine. When Evil is one big not-so-happy family, it creates TeethClenchedTeamwork or RightHandVersusLeftHand. The total opposite is EvilVsEvil.EvilVersusEvil.



* The ComicBook/SecretSix (or at least Catman) believe EvilIsOneBigHappyFamily in Franchise/TheDCUniverse... and it's a family they don't want any part of. They see themselves (or at least Catman does) as occupying a middle ground, rejecting both the Secret Society of Super-Villains ''and'' the Franchise/JusticeLeagueOfAmerica. Of course, they're hardly the only villains to be on the outs with the Society....\\\

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* The ComicBook/SecretSix (or at least Catman) believe EvilIsOneBigHappyFamily in Franchise/TheDCUniverse...Franchise/TheDCU... and it's a family they don't want any part of. They see themselves (or at least Catman does) as occupying a middle ground, rejecting both the Secret Society of Super-Villains ''and'' the Franchise/JusticeLeagueOfAmerica. Of course, they're hardly the only villains to be on the outs with the Society....\\\



* ComicBook/TheFlash has a wide enough range of villains that there are cross purposes in battling, but his most persistent supervillain team The Rogues has this, as despite them having a range of mental illnesses and problems, they end up functioning quite well together, held together by the good leadership of Captain Cold.
* ComicBook/{{Batman}}'s rogues will occasionally act cross purpose to each other, such as say Penguin and Two Face getting into a gang war. However, their mutual hatred of Batman has them generally acting civil with each other, often stopping by Penguin's place for drinks and plotting new plans to take over Gotham and destroy their arch enemy.

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* ComicBook/TheFlash Franchise/TheFlash has a wide enough range of villains that there are cross purposes in battling, but his most persistent supervillain team The Rogues has this, as despite them having a range of mental illnesses and problems, they end up functioning quite well together, held together by the good leadership of Captain Cold.
* ComicBook/{{Batman}}'s Franchise/{{Batman}}'s rogues will occasionally act cross purpose to each other, such as say Penguin ComicBook/ThePenguin and Two Face ComicBook/TwoFace getting into a gang war. However, their mutual hatred of Batman has them generally acting civil with each other, [[VillainsOutShopping often stopping by Penguin's place for drinks drinks]] and plotting new plans to take over Gotham and destroy their arch enemy.



* Played with in the Creator/MarvelComics event ''ComicBook/ActsOfVengeance''. Loki gathers together some of the great supervillains of the world ([[MyFriendsAndZoidberg and the Wizard]]) as part of his plot to destroy the Avengers. This involves putting the Red Skull (epic Nazi) in the same room as the Mandarin (Chinese), Doctor Doom (Romani), and Magneto (Jewish ''Holocaust survivor''). They start out insulting each other, and eventually Magneto [[SealedRoomInTheMiddleOfNowhere seals the Skull in a windowless room]] with no particular plans to let him out. Turns out that Loki both expected and intended this.
* The Franchise/MarvelUniverse in general averts this trope, as most of the major villains have mutually exclusive goals or simply don't play well with others, which is why villain teams like the Sinister Six and the Masters of Evil have such high turnover rates. This was best demonstrated during the ''ComicBook/SecretWars'' crossover event, when the Beyonder placed several of the villains together in one team and apparently expected them all to get along. What actually happened? Ultron immediately tried to kill everyone, Galactus left to do his own thing, and Dr. Doom, despite being elected leader of the group (yes, really), keeps running his own plans to get power only for himself.
* Averted in ''ComicBook/ForeverEvil''. While the villains of Creator/DCComics want to take over, not everyone has the same goals. This causes confrontations; especially when [[spoiler:the Crime Syndicate appears.]]

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* Played with in the Creator/MarvelComics event ''ComicBook/ActsOfVengeance''. Loki ComicBook/{{Loki}} gathers together some of the great supervillains of the world ([[MyFriendsAndZoidberg and the Wizard]]) as part of his plot to destroy the Avengers. ComicBook/TheAvengers. This involves putting the Red Skull ComicBook/RedSkull (epic Nazi) in the same room as the Mandarin (Chinese), Doctor Doom ComicBook/DoctorDoom (Romani), and Magneto ComicBook/{{Magneto}} (Jewish ''Holocaust survivor''). They start out insulting each other, and eventually Magneto [[SealedRoomInTheMiddleOfNowhere seals the Skull in a windowless room]] with no particular plans to let him out. Turns out that Loki both expected and intended this.
* The Franchise/MarvelUniverse in general averts this trope, as most of the major villains have mutually exclusive goals or simply don't play well with others, which is why villain teams like the Sinister Six and the Masters of Evil have such high turnover rates. This was best demonstrated during the ''ComicBook/SecretWars'' ''ComicBook/{{Secret Wars|1984}}'' crossover event, when the Beyonder placed several of the villains together in one team and apparently expected them all to get along. What actually happened? Ultron ComicBook/{{Ultron}} immediately tried to kill everyone, Galactus ComicBook/{{Galactus}} left to do his own thing, and Dr. Doom, despite being elected leader of the group (yes, really), keeps running his own plans to get power only for himself.
* Averted in ''ComicBook/ForeverEvil''. While the villains of Creator/DCComics want to take over, not everyone has the same goals. This causes confrontations; especially when [[spoiler:the Crime Syndicate appears.]]appears]].



* While he does not play it straight in all his comics, Creator/JackChick often presents his villains this way, with [[HollywoodSatanism Satanists]] and [[DirtyCommunists Godless Commies]] cheerfully allying with the [[HolierThanThou Roman Catholic Church]] to persecute true ([[ReligionIsRight i.e., Protestant]]) Christians. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by Satan, [[UnwittingPawn whether they know it or not.]]

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* While he does not play it straight in all his comics, Creator/JackChick often presents his villains this way, with [[HollywoodSatanism Satanists]] and [[DirtyCommunists Godless Commies]] cheerfully allying with the [[HolierThanThou Roman Catholic Church]] to persecute true ([[ReligionIsRight i.e., Protestant]]) Christians. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by Satan, {{Satan}}, [[UnwittingPawn whether they know it or not.]]



[[folder:Live-Action TV]]
* In ''Series/{{Charmed}}'' Episode 9 season 4 ''A Muse to My Ears'', two warlocks harass a shape-shifting demon.
-->'''Demon:''' Back off; we are on the same side.
** Of course, they kill him anyway to take his power, but that is beside the point.
* Lampshaded in ''Series/LawAndOrderSpecialVictimsUnit'' by Chief Cragen: "That's why the criminals get away, they work together, [[JurisdictionFriction and we don't]]."
* This trope is what the Master is constantly going for in the first season of ''Series/BuffyTheVampireSlayer''.
* ''Series/StarTrekDeepSpaceNine'': Weyoun quotes it almost word for word in "The Changing Face of Evil". Subverted since [[spoiler:Damar starts to organize his betrayal in this very episode.]]
* In ''Series/{{Merlin 2008}}'', during and after Season three almost every villain that appears either works with or for Morgana. She also works with the bad guys several times before Season three.
* This is the role of K.A.O.S. in ''Series/GetSmart'', the 'organisation dedicated to the forces of evil [[ArsonMurderAndJaywalking and rottenness]]'. The group included examples of almost all stock movie villains of '60s cinema (even those that should have logically been enemies, like Russian spies and Nazis). Subverted in a couple of episodes where third parties forced Control and K.A.O.S. to work together.
* ''Franchise/KamenRider'' crossover events (beginning with ''Series/KamenRiderDecade'') tend to have massive team-ups of all previous Rider antagonists, with seemingly no friction despite their wildly contrasting motives. Just for starters, the Lords from ''Series/KamenRiderAgito'' claim that their overall goal is to protect humanity[[note]]which they do by killing off anyone who develops supernatural abilities, but that's beside the point[[/note]]; this alone should be enough to bring them into conflict with all the groups who want to KillAllHumans, but then you factor in the Grongi from ''Series/KamenRiderKuuga'', who are [[AllThereInTheManual expressly stated in the backstory]] to be the Lords' mortal enemies and fought a GreatOffscreenWar between the two shows.
[[/folder]]



* In ''Film/TheCabinInTheWoods'' once unleashed [[spoiler: monsters of all sorts attack only the humans, even though several of them want to do different, often mutually exclusive things to them and there's a limited supply available. Indeed at one point a zombie throws a man off a balcony into the jaws of the giant snake beneath instead of biting him itself.]] [[JustifiedTrope Justified]] in that [[spoiler:they're presumably all artificially-created monsters designed exclusively for the purpose of hunting, terrifying, torturing and butchering humans, so this is them all following their shared natural behavior]].
* SPECTRE, the NebulousEvilOrganization that Film/JamesBond fought in the earlier movies and in the rebooted timeline, is comprised of {{Corrupt Corporate Executive}}s, {{Corrupt Politician}}s, and TerroristsWithoutACause, among other evil factions, not to mention {{Mooks}} of different nationalities, including ScaryBlackMen, {{Evil Brit}}s, {{French Jerk}}s, FarEastAsianTerrorists, and {{Renegade Russian}}s. Usually, they'll be be at each other's necks, but how does SPECTRE's chief, Ernst Stavro Blofeld, manage to keep the lid between the various underlings? [[EqualOpportunityEvil He actually doesn't care about nationality or ideology]], but how much SPECTRE is profiting from their EvilPlan.

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* In ''Film/TheCabinInTheWoods'' once unleashed [[spoiler: monsters of all sorts attack only the humans, even though several of them want to do different, often mutually exclusive things to them and there's a limited supply available. Indeed at one point a zombie throws a man off a balcony into the jaws of the giant snake beneath instead of biting him itself.]] [[JustifiedTrope Justified]] itself]]. {{Justified|Trope}} in that [[spoiler:they're presumably all artificially-created monsters designed exclusively for the purpose of hunting, terrifying, torturing and butchering humans, so this is them all following their shared natural behavior]].
* SPECTRE, the NebulousEvilOrganization NebulousEvilOrganisation that Film/JamesBond fought in the earlier movies and in the rebooted timeline, is comprised of {{Corrupt Corporate Executive}}s, {{Corrupt Politician}}s, and TerroristsWithoutACause, among other evil factions, not to mention {{Mooks}} of different nationalities, including ScaryBlackMen, {{Scary Black M|an}}en, {{Evil Brit}}s, {{French Jerk}}s, FarEastAsianTerrorists, and {{Renegade Russian}}s. Usually, they'll be be at each other's necks, but how does SPECTRE's chief, Ernst Stavro Blofeld, manage to keep the lid between the various underlings? [[EqualOpportunityEvil He actually doesn't care about nationality or ideology]], but how much SPECTRE is profiting from their EvilPlan.



* In the ''Franchise/JamesBond'' novels, bad guys of radically different ideologies have no trouble working together. At the apex of this is SPECTRE, which is headed by members from both Eastern European secret police and the Mafia, not to mention former Soviets and Nazis. How exactly did Blofeld manage that?

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* In the ''Franchise/JamesBond'' ''Literature/JamesBond'' novels, bad guys of radically different ideologies have no trouble working together. At the apex of this is SPECTRE, which is headed by members from both Eastern European secret police and the Mafia, not to mention former Soviets and Nazis. How exactly did Blofeld manage that?



[[folder:Live-Action TV]]
* In ''Series/{{Charmed|1998}}'' Episode 9 season 4 "A Muse to My Ears", two warlocks harass a shape-shifting demon.
-->'''Demon:''' Back off; we are on the same side.
** Of course, they kill him anyway to take his power, but that is beside the point.
* Lampshaded in ''Series/LawAndOrderSpecialVictimsUnit'' by Chief Cragen: "That's why the criminals get away, they work together, [[JurisdictionFriction and we don't]]."
* This trope is what the Master is constantly going for in the first season of ''Series/BuffyTheVampireSlayer''.
* ''Series/StarTrekDeepSpaceNine'': Weyoun quotes it almost word for word in "The Changing Face of Evil". Subverted since [[spoiler:Damar starts to organize his betrayal in this very episode]].
* In ''Series/{{Merlin 2008}}'', during and after Season three almost every villain that appears either works with or for Morgana. She also works with the bad guys several times before Season three.
* This is the role of K.A.O.S. in ''Series/GetSmart'', the 'organisation dedicated to the forces of evil [[ArsonMurderAndJaywalking and rottenness]]'. The group included examples of almost all stock movie villains of '60s cinema (even those that should have logically been enemies, like Russian spies and Nazis). Subverted in a couple of episodes where third parties forced Control and K.A.O.S. to work together.
* ''Franchise/KamenRider'' crossover events (beginning with ''Series/KamenRiderDecade'') tend to have massive team-ups of all previous Rider antagonists, with seemingly no friction despite their wildly contrasting motives. Just for starters, the Lords from ''Series/KamenRiderAgito'' claim that their overall goal is to protect humanity[[note]]which they do by killing off anyone who develops supernatural abilities, but that's beside the point[[/note]]; this alone should be enough to bring them into conflict with all the groups who want to KillAllHumans, but then you factor in the Grongi from ''Series/KamenRiderKuuga'', who are [[AllThereInTheManual expressly stated in the backstory]] to be the Lords' mortal enemies and fought a GreatOffscreenWar between the two shows.
[[/folder]]



* For whatever reason, a group of heels is infinitely more likely than a group of faces to form a PowerStable like the Corporation, the Wrestling/NewWorldOrder, Evolution, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart.\\\

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* For whatever reason, a group of heels is infinitely more likely than a group of faces to form a PowerStable like the Corporation, Wrestling/TheCorporation, the Wrestling/NewWorldOrder, Evolution, Wrestling/{{Evolution}}, the Main Event Mafia, or Wrestling/TheNexus. Usually, a heel stable (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart.\\\



** The ''Dungeon Master's Guide'' for Third Edition ''TabletopGame/DungeonsAndDragons'' cautions against this kind of thing in its advice about villains in chapter 5, under "Handling {{NPC}}s". "Monolithic evil is unrealistic," because "the goals of one selfish, destructive creature by definition conflict with the goals of other selfish, destructive creatures."

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** The ''Dungeon Master's Guide'' for Third Edition ''TabletopGame/DungeonsAndDragons'' cautions against this kind of thing in its advice about villains in chapter 5, under "Handling {{NPC}}s".{{N|onPlayerCharacter}}PCs". "Monolithic evil is unrealistic," because "the goals of one selfish, destructive creature by definition conflict with the goals of other selfish, destructive creatures."



* Averted in ''[[VideoGame/MetroidPrime Metroid Prime 2: Echoes]]''. Scanning various Space Pirate terminals reveals that the Space Pirates are having a hell of a time trying to fend off both Ing attacks ''and'' [[EvilCounterpart Dark Samus]]. Dark Samus is also seen at one point hanging back to allow Ing to attack Samus, and at another mercilessly blasting her way through Ing standing between her and Phazon.
* Semi-forced in the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWaved explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[TropesAreNotBad easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".

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* Averted in ''[[VideoGame/MetroidPrime Metroid Prime 2: Echoes]]''. ''VideoGame/MetroidPrime2Echoes''. Scanning various Space Pirate {{Space Pirate|s}} terminals reveals that the Space Pirates are having a hell of a time trying to fend off both Ing attacks ''and'' [[EvilCounterpart Dark Samus]]. Dark Samus is also seen at one point hanging back to allow Ing to attack Samus, and at another mercilessly blasting her way through Ing standing between her and Phazon.
* Semi-forced in the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWaved [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[TropesAreNotBad easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".



* Averted in ''VideoGame/GuildWars 1'', where you'll often find opposing armies fighting each other, or lure groups of them close enough to make them fight. Notable examples include the Mursaat wiping out the xenophobic Stone Summit dwarves in the Ice Caves of Sorrow mission and the undead fighting the White Mantle in Kryta. Oftentimes hostile wildlife will also attack different factions, though "hostile wildlife" in and of itself seems to be a single faction, playing it straight where trolls won't attack spiders or centaurs. Later on in the Nightfall campaign however, it's also played straight when it's revealed that [[spoiler:the big bads from the previous two campaigns worked for Abaddon.]] All three's elite armies fight side by side at the end of the campaign.
* In ''VideoGame/DukeNukem'' and ''VideoGame/DukeNukemForever'', Duke has to deal with aliens that seem to be from complitely different species and factions, and fight side to side to conquer Earth.
* ''Franchise/TheElderScrolls''

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* Averted in ''VideoGame/GuildWars 1'', where you'll often find opposing armies fighting each other, or lure groups of them close enough to make them fight. Notable examples include the Mursaat wiping out the xenophobic Stone Summit dwarves in the Ice Caves of Sorrow mission and the undead fighting the White Mantle in Kryta. Oftentimes hostile wildlife will also attack different factions, though "hostile wildlife" in and of itself seems to be a single faction, playing it straight where trolls won't attack spiders or centaurs. Later on in the Nightfall campaign however, it's also played straight when it's revealed that [[spoiler:the big bads from the previous two campaigns worked for Abaddon.]] Abaddon]]. All three's elite armies fight side by side at the end of the campaign.
* In ''VideoGame/DukeNukem'' and ''VideoGame/DukeNukemForever'', Duke has to deal with aliens that seem to be from complitely completely different species and factions, and fight side to side to conquer Earth.
* ''Franchise/TheElderScrolls''''Franchise/TheElderScrolls'':



* ''Webcomic/TheOrderOfTheStick''

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* ''Webcomic/TheOrderOfTheStick''''Webcomic/TheOrderOfTheStick'':



* ''WesternAnimation/BatmanTheAnimatedSeries'', for the most part, has the rogues gallery all get along quite well and even get together to play poker on occasion, and of course they are more than willing to team up to take down their common foe Batman. Often averted with Two-Face, who has enemies in The Penguin, Rupert Thorne, and of course Poison Ivy: the one person both of his halves can agree they want to take her down for attempting to murder him first:

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* ''WesternAnimation/BatmanTheAnimatedSeries'', for the most part, has the rogues gallery all get along quite well and even get together to play poker on occasion, and of course they are more than willing to team up to take down their common foe Batman. Often averted with Two-Face, who has enemies in The Penguin, Rupert Thorne, and of course Poison Ivy: ComicBook/PoisonIvy: the one person both of his halves can agree they want to take her down for attempting to murder him first:



'''Poison Ivy:''' ''[to the others]'' We used to date.\\

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'''Poison Ivy:''' ''[to the others]'' [[ContinuityNod We used to date.\\]]\\



* Both subverted and zig-zagged on two different occasions in ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The season four finale had Tirek and Discord join forces, only for the former to waste no time backstabbing the latter as soon as the RealityWarper was no longer useful. Later, the season eight finale has [[spoiler:Tirek help Cozy Glow in her plot to take over Equestria, out of revenge for being sent to Tartarus. Only to turn around and assist the heroes when he realizes that if he doesn't, they'll remain stuck in Tartarus with him, and he [[AFateWorseThanDeath just doesn't want to deal with that headache.]]]]

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* Both subverted and zig-zagged on two different occasions in ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The season four finale had Tirek and Discord join forces, only for the former to waste no time backstabbing the latter as soon as the RealityWarper was no longer useful. Later, the season eight finale has [[spoiler:Tirek help Cozy Glow in her plot to take over Equestria, out of revenge for being sent to Tartarus. Only to turn around and assist the heroes when he realizes that if he doesn't, they'll remain stuck in Tartarus with him, and he [[AFateWorseThanDeath [[FateWorseThanDeath just doesn't want to deal with that headache.]]]]headache]]]].
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* ''Videogame/GrimDawn:'' Zig-zagged. It's heavily averted between factions, as Beasts and Undead will attack any other, and Cthonians and Aetherials hate each other even more than they hate you. Played straighter within factions themselves, mostly in the case of Beasts, as creatures you'd expect to prey on each other or compete will just gang up on you eagerly.
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* Both subverted and zig-zagged on two different occasions in ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The season four finale had Tirek and Discord join forces, only for the former to waste no time backstabbing the latter as soon as the RealityWarper was no longer useful. Later, the season eight finale has [[spoiler:Tirek help Cozy Glow in her plot to take over Equestria, out of revenge for being sent to Tartarus. Only to turn around and assist the heroes when he realizes that if he doesn't, they'll remain stuck in Tartarus with him, and he [[AFateWorseThanDeath just doesn't want to deal with that headache.]]

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* Both subverted and zig-zagged on two different occasions in ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The season four finale had Tirek and Discord join forces, only for the former to waste no time backstabbing the latter as soon as the RealityWarper was no longer useful. Later, the season eight finale has [[spoiler:Tirek help Cozy Glow in her plot to take over Equestria, out of revenge for being sent to Tartarus. Only to turn around and assist the heroes when he realizes that if he doesn't, they'll remain stuck in Tartarus with him, and he [[AFateWorseThanDeath just doesn't want to deal with that headache.]] ]]]]
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* ''WesternAnimation/Ben10'' subverts this with the Negative 10: Acid Breath has a problem with Driscoll being in charge because he gave Sublimino authority over the Circus Freaks and there's a definite rivalry between Rojo and Charmcaster. [[WesternAnimation/Ben10AlienForce the]] [[WesternAnimation/Ben10UltimateAlien sequels]] [[WesternAnimation/Ben10Omniverse]] also subvert this, revealing that the Forever Knights are divided into several factions with different motives: some want to TakeOverTheWorld, some have FantasticRacism against aliens and some are led by a WellIntentionedExtremist who want to stop an EldritchAbomination from destroying everything.

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* ''WesternAnimation/Ben10'' ''Franchise/Ben10'' regularly subverts this with the Negative 10: Acid Breath has a problem with Driscoll being in charge because he gave Sublimino authority over the Circus Freaks by generally having villain team-ups self-destructing thanks to rivalries and there's a definite rivalry between Rojo and Charmcaster. conflicting motives. [[WesternAnimation/Ben10AlienForce the]] Later entries]] [[WesternAnimation/Ben10UltimateAlien sequels]] [[WesternAnimation/Ben10Omniverse]] in the]] [[WesternAnimation/Ben10Omniverse original's continuity]] also subvert this, revealing that took it further with the Forever Knights are Knights, showing them to be divided into several factions with different motives: some want one just wanting to TakeOverTheWorld, some have another that has FantasticRacism against aliens aliens, and some are yet another led by a WellIntentionedExtremist who want wants to stop an EldritchAbomination from destroying everything.
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** The ''Franchise/MastersOfTheUniverse'' toyline later created two more evil factions: the Evil Horde from ''She-Ra'', whose whole purpose was to avert the trope (they were even more against Skeletor than He-Man) and the Snake Men, who played it straight in the original toyline yet averted it in the 2002 version. The 2018 ''She-Ra'' show zig-zags this trope, with most high-ranking officers within the Horde, like Shadow Weaver, having no problem abusing and manipulating their underlings if they believe it will get results, while more AffablyEvil members like Scorpia play this trope straight, being quite friendly and casual with their villainous colleagues.

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** The ''Franchise/MastersOfTheUniverse'' toyline later created two more evil factions: the Evil Horde from ''She-Ra'', whose whole purpose was to avert the trope (they were even more against Skeletor than He-Man) and the Snake Men, who played it straight in the original toyline yet averted it in the 2002 version. The 2018 ''She-Ra'' show zig-zags this trope, with most high-ranking officers within the Horde, like Shadow Weaver, Horde having no problem abusing and manipulating their underlings if they believe it will get results, while more AffablyEvil members like Scorpia play this trope straight, being quite friendly and casual with their villainous colleagues.
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** The ''Franchise/MastersOfTheUniverse'' toyline later created two more evil factions: the Evil Horde, whose whole purpose was to avert the trope (they were even more against Skeletor than He-Man) and the Snake Men, who played it straight in the original toyline yet averted it in the 2002 version.

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** The ''Franchise/MastersOfTheUniverse'' toyline later created two more evil factions: the Evil Horde, Horde from ''She-Ra'', whose whole purpose was to avert the trope (they were even more against Skeletor than He-Man) and the Snake Men, who played it straight in the original toyline yet averted it in the 2002 version.version. The 2018 ''She-Ra'' show zig-zags this trope, with most high-ranking officers within the Horde, like Shadow Weaver, having no problem abusing and manipulating their underlings if they believe it will get results, while more AffablyEvil members like Scorpia play this trope straight, being quite friendly and casual with their villainous colleagues.



* Averted in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' where the only time we saw two villains actually work together was with Tirek and Discord, and the former wasted no time backstabbing the latter the second he was no longer useful.

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* Averted in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' where the only time we saw Both subverted and zig-zagged on two villains actually work together was with different occasions in ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The season four finale had Tirek and Discord, and Discord join forces, only for the former wasted to waste no time backstabbing the latter as soon as the second he RealityWarper was no longer useful.useful. Later, the season eight finale has [[spoiler:Tirek help Cozy Glow in her plot to take over Equestria, out of revenge for being sent to Tartarus. Only to turn around and assist the heroes when he realizes that if he doesn't, they'll remain stuck in Tartarus with him, and he [[AFateWorseThanDeath just doesn't want to deal with that headache.]]
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*** On the other hand, Tarquin offered help to take on Xykon, if nothing else having Xykon around means Tarquin can't live out his dream to be the BigBad of the series.
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* ''VideoGame/TheElderScrollsIVOblivion'': {{Discussed|Trope}} with the (somewhat) FriendlyNeighborhoodVampire Count Hassildor. In the Mages Guild storyline, he's quite insulted to be investigated for collusion with the {{Necromancer}}s; in the main quest, he explains that even the more evil vampires wouldn't ally with the [[DemonLordsAndArchdevils Daedric Prince]] Mehrunes Dagon, since they wouldn't care to be anyone's servants.

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* ''VideoGame/TheElderScrollsIVOblivion'': {{Discussed|Trope}} with the (somewhat) FriendlyNeighborhoodVampire Count Hassildor. In the Mages Guild storyline, he's quite insulted to be investigated for collusion with the {{Necromancer}}s; in the main quest, he explains that even the more evil vampires wouldn't ally with help the [[DemonLordsAndArchdevils Daedric Prince]] Mehrunes Dagon, Dagon TakeOverTheWorld, since he would want to subjugate them and they wouldn't care to be anyone's servants.

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