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* Tarquin also [[http://www.giantitp.com/comics/oots0763.html averts]] this trope.
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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes that get beaten by five spunky multi-ethnic teenagers and their Deus Ex Machina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all, like on Captain Planet, when Chaos the God of Pollution, played by MALCOLM MACDOWELL (who was later replaced by STING) got the pig-guy and the radioactive guy in the bermuda shorts and the chick with her face burned off and everybody became One Big Happy Family. Usually.

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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes that get beaten by five spunky multi-ethnic teenagers and their Deus Ex Machina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all, like on Captain Planet, when Chaos Zarm the God of Pollution, war, played by MALCOLM MACDOWELL (who was later replaced by STING) got the pig-guy and the radioactive guy in the bermuda shorts and the chick with her face burned off and everybody became One Big Happy Family. Usually.
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* Mostly subverted in ''TheLordOfTheRings.'' At first it seems like all the evil factions are aligned against the protagonists, but Saruman is plotting to overthrow Sauron when he gets his hands on the One Ring, and it's clear that without a unifying EvilOverlord like Sauron, the various evil creatures (especially orcs) do not get along ''at all.'' Saruman's Uruk-hai, for example, clash with Sauron's Mordor orcs.

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* Mostly subverted in ''TheLordOfTheRings.'' At first it seems like all the evil factions are aligned against the protagonists, but Saruman is plotting to overthrow Sauron when he gets his hands on the One Ring, and it's clear that without a unifying EvilOverlord like Sauron, the various evil creatures (especially orcs) do not get along ''at all.'' Saruman's Uruk-hai, for example, clash with Sauron's Mordor orcs.
orcs.[[/folder]]
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[[folder:Literature]]
* Mostly subverted in ''TheLordOfTheRings.'' At first it seems like all the evil factions are aligned against the protagonists, but Saruman is plotting to overthrow Sauron when he gets his hands on the One Ring, and it's clear that without a unifying EvilOverlord like Sauron, the various evil creatures (especially orcs) do not get along ''at all.'' Saruman's Uruk-hai, for example, clash with Sauron's Mordor orcs.
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[[folder:Anime/Manga]]
* The Huckebein Family in MagicalGirlLyricalNanohaForce. Some don't seem to be directly related, but the theme is present.
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->''You know, I always thought of us as a sort of evil family.''
->--'''Dr. Drakken''', ''KimPossible''
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Removed. Both Warhammers came out in 1987, Hero Quest came out in 1989, Space Crusade in 1990. Also the other things that were wrong with that edit.


** Looks like a CriticalResearchFailure. Heroquest and Space Crusade came [[OlderThanTheyThink FIRST]].
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** Looks like a CriticalResearchFailure. Heroquest and Space Crusade came [[OlderThanTheyThink FIRST]].
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[[folder:Film]]
* In ''[[StarTrekVI Star Trek VI: The Undiscovered Country]]'', it turns out that [[spoiler: elements from both the Klingon government and Starfleet are working together to destroy the peace process between their nations]]. They are, in essence, working together so they can get back to kicking the crap out of each other.
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* In ''{{The Order of the Stick}}'', the three fiends name the trope because they aren't at all inclined to work with Xykon. This both defies the trope and, in a way, plays it straight: the species of fiends are divided by an EnemyCivilWar, but these three are working together in spite of this this, because they understand how much the war holds them back.

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* In ''{{The Order of the Stick}}'', the three fiends name the trope because they aren't at all inclined to work with Xykon. This both defies the trope and, in a way, plays it straight: the species of fiends are divided by an EnemyCivilWar, but these three are working together in spite of this this, because they understand how much the war holds them back.back, and at the same time they are not going to help other evil guys further than what is useful for them.
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* Averted in {{Siren}} 2, where the Shibito and Yambito often attack each other and prioritize doing so over attacking humans. There are several levels where you can take advantage of this to sneak past enemies.

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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes thatget beaten by five spunky multi-ethnic teenagers and their Deus Ex Machina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all, like on Captain Planet, when Chaos the God of Pollution, played by MALCOLM MACDOWELL (who was later replaced by STING) got the pig-guy and the radioactive guy in the bermuda shorts and the chick with her face burned off and everybody became One Big Happy Family. Usually.

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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes thatget that get beaten by five spunky multi-ethnic teenagers and their Deus Ex Machina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all, like on Captain Planet, when Chaos the God of Pollution, played by MALCOLM MACDOWELL (who was later replaced by STING) got the pig-guy and the radioactive guy in the bermuda shorts and the chick with her face burned off and everybody became One Big Happy Family. Usually.Usually.
* Happened once in SwatKats. After realizing that their goals are pretty much the same, EvilOverlord Dark Kat and MadScientist Doctor Viper decide that they should work together, and even decide to recruit [[BonnieAndClyde the Mange couple]]. Once the heroes are caught however, they turn on each other because they can't decide what to name the city after they take it over.
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This trope could include instances where either evil or good beings mistakenly think evil is one big happy family.

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This trope could include instances where either evil or good beings mistakenly think evil is one big happy family. When Evil is one big not-so-happy family it creates TeethClenchedTeamwork.
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* The ''{{Warhammer}}'' and ''Warhammer 40K'' based board games ''Hero Quest'' and ''Space Crusade''. In both cases, the semi-GM-like evil-side-player plays "Chaos", but commands a combination of orcs and goblins, undead and Chaos forces in the first and Orks, Necrons, Tyranids and Chaos Space Marines in the second. (In the original wargames, these are all mutually hostile factions.)

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* Mocked in ''{{The Order of the Stick}}''. See page quote.
** Note that in ''[[DungeonsAndDragons Dungeons & Dragons]]'' in general, which ''OOTS'' is based off of, the trope doesn't exist. Evil is more likely to try to [[EnemyCivilWar tear itself to pieces]] than join forces.
*** ''D&D'' is more complex than that. Whose side you are on has nothing to do with whether you are good, bad, or something in between, just like the real world. Also just like the real world the good guys will sometimes team up for the greater good or to help each other, but the evil and neutral guys will only team up if it benefits them.
** Oddly, in ''OOTS'' the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in ''{{Planescape}}'', the fiends are divided by an EnemyCivilWar, which apparently exists in ''OOTS'' as well. The three fiends are working together in spite of this this, because they understand how much the Enemy Civil War holds them back.
*** Which makes sense, considering that one of Planescape's functions as a campaign setting was to facilitate MassiveMultiplayerCrossover campaigns of a sort. Even without Planescape as a setting that received its own source books, Greyhawk and the ForgottenRealms still used its cosmology, although 4th edition may have changed all of that...

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* Mocked in In ''{{The Order of the Stick}}''. See page quote.
** Note that in ''[[DungeonsAndDragons Dungeons & Dragons]]'' in general, which ''OOTS'' is based off of, the trope doesn't exist. Evil is more likely to try to [[EnemyCivilWar tear itself to pieces]] than join forces.
*** ''D&D'' is more complex than that. Whose side you are on has nothing to do with whether you are good, bad, or something in between, just like the real world. Also just like the real world the good guys will sometimes team up for the greater good or to help each other, but the evil and neutral guys will only team up if it benefits them.
** Oddly, in ''OOTS'' the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that
Stick}}'', the three fiends name the trope because they aren't at all inclined to work with Xykon, which is a big deal. At Xykon. This both defies the same time, though, there's an allusion to trope and, in a way, plays it straight: the fact that in ''{{Planescape}}'', the species of fiends are divided by an EnemyCivilWar, which apparently exists in ''OOTS'' as well. The but these three fiends are working together in spite of this this, because they understand how much the Enemy Civil War war holds them back.
*** Which makes sense, considering that one of Planescape's functions as a campaign setting was to facilitate MassiveMultiplayerCrossover campaigns of a sort. Even without Planescape as a setting that received its own source books, Greyhawk and the ForgottenRealms still used its cosmology, although 4th edition may have changed all of that...
back.
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* This is also a very common trope on shows with a number of recurring Villains-of-the-Week; the first season or two has some bad guys with crappy schemes thatget beaten by five spunky multi-ethnic teenagers and their Deus Ex Machina, so the bad guys figure they can pool their resources, usually in a season finale. Usually they will be under the leadership of whichever baddie is the most conniving; occasionally a new extra-powerful villain will show up to unite them all, like on Captain Planet, when Chaos the God of Pollution, played by MALCOLM MACDOWELL (who was later replaced by STING) got the pig-guy and the radioactive guy in the bermuda shorts and the chick with her face burned off and everybody became One Big Happy Family. Usually.
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**The [[JustifiedTrope main reason]] probably being that, in (ostensibly) a sport based primarily around one-on-one competitions, assistance from allies is often ''cheating''; naturally, this bothers heels less than (traditional) faces.
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Counter-argument for its presence in (some) video games

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** How about when you [[PlayingBothSides play both sides]] [[VideoGameCrueltyPotential against each other deliberately?]]
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Added "Xiaolin Showdown" to "Western Animation"

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* XiaolinShowdown features some problems with the alliance between Chase Young and Wuya (namely, she has ChronicBackstabbingDisorder), but by the end of the third season, they've decided to stop arguing and stay together for the sake of Evil. Parents of the year, they're not.
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* Usually averted in World of Warcraft, where raid bosses from other instances are against each other. In [[WorldOfWarcraft World of Warcraft:Cataclysm]], it is played straight though, where every raid boss is ally of Deathwing. It's partially played literally, when end bosses of Bastion of Twilight and Blackwing Descent are his wife and son.
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*** Which makes sense, considering that one of Planescape's functions as a campaign setting was to facilitate MassiveMultiplayerCrossover campaigns of a sort. Even without Planescape as a setting that received its own source books, Greyhawk and the ForgottenRealms still used its cosmology, although 4th edition may have changed all of that...
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* For whatever reason, a group of heels is infinitely more likely to form a PowerStable like the Corporation, the NewWorldOrder, Evolution, the Main Event Mafia, or TheNexus than a group of faces. Usually, a heel stable is (at their start) is a well-oiled machine while the faces they fight just barely get along. Members of the stable will often go to extreme lengths to help their mates (such as run-ins) in comparison to their rivals. While a heel stable never lasts, a powerful one may take several months or even a couple years before they truly crack apart.
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** Ditto for ''CityOfVillains''. About half the missions you get will have you beating up other villains, with the remainder divided between beating up heroes and/or working for other villains.
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* Averted in ''{{Halo}} 2''. Civil war has broken out between the Elites and the Brutes and they're happily tearing each other apart even as they try to kill you. In the last part of one level, Cortana even encourages you to hang back and let them finish each other off.

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'''Cedric:''' And that makes us all one big happy family? [[DefiedTrope Screw that]]!

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'''Cedric:''' '''Cedrik:''' And that makes us all one big happy family? [[DefiedTrope Screw that]]!



* This was one of the first tropes to be phased out as part of WWF's more realistic, DarkerAndEdgier reinvention in the late 90s, mainly because it really didn't make sense for, say, a WildSamoan to be allied with an evil tax accountant against cowboys teamed with bikers.

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* This was one of the first tropes to be phased out as part of WWF's more realistic, DarkerAndEdgier {{Darker and Edgier}} reinvention in the late 90s, mainly because it really didn't make sense for, say, a WildSamoan to be allied with an evil tax accountant against cowboys teamed with bikers.



* Likewise is DissidiaFinalFantasy, in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved.

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* Likewise is DissidiaFinalFantasy, ''DissidiaFinalFantasy'', in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved.



*** Oddly, in OOTS the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS as well. The three fiends are working together in spite of this this, because they understand how much the Enemy Civil War holds them back.

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*** ** Oddly, in OOTS ''OOTS'' the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, ''{{Planescape}}'', the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS ''OOTS'' as well. The three fiends are working together in spite of this this, because they understand how much the Enemy Civil War holds them back.



* This was common trope during the toy line-promoting cartoons of the 1980s, such as ''{{He-Man and the Masters of the Universe}}'' and ''GIJoe''.
** This was generally because the majority of the villains were all henchmen of a single BigBad or part of an organization.

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* This was common trope during the toy line-promoting cartoons of the 1980s, such as ''{{He-Man and the Masters of the Universe}}'' and ''GIJoe''.
**
''GIJoe''. This was generally because the majority of the villains were all henchmen of a single BigBad or part of an organization.
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* Likewise is DissidiaFinalFantasy, in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVsChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved.

to:

* Likewise is DissidiaFinalFantasy, in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVsChaos [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved.
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None

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* Likewise is DissidiaFinalFantasy, in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVsChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved.

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*** Oddly, in OOTS the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS as well. The three fiends are working together in spite of this this, because they understand how much the Enemy Civil War holds them back.



*** Oddly, in OOTS the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS as well. The three fiends are working together, contrary to this, because they understand how much the Enemy Civil War holds them back.

to:

*** Oddly, in OOTS the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS as well. The three fiends are working together, contrary to this, because they understand how much the Enemy Civil War holds them back.
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None



to:

*** Oddly, in OOTS the main evil characters in we see ''do'' tend to end up working together. The page quote reveals that the three fiends aren't at all inclined to work with Xykon, which is a big deal. At the same time, though, there's an allusion to the fact that in {{Planescape}}, the fiends are divided by an EnemyCivilWar, which apparently exists in OOTS as well. The three fiends are working together, contrary to this, because they understand how much the Enemy Civil War holds them back.

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