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* Creator/FeliksKoneczny classified religions into tribal (this trope), local (bound to a place, like greek cults of e.g. Arthemis in Ephesus) and universal (anyone can join, right now on Earth these are: UsefulNotes/Buddhism, UsefulNotes/Christianity, and UsefulNotes/Islam).

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* Creator/FeliksKoneczny classified religions into tribal (this trope), local (bound to a place, like greek cults of e.g. Arthemis in Ephesus) and universal (anyone can join, right now on Earth these are: UsefulNotes/Buddhism, UsefulNotes/Christianity, {{UsefulNotes/Buddhism}}, {{UsefulNotes/Christianity}}, and UsefulNotes/Islam).{{UsefulNotes/Islam}}).

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* ''Franchise/TheElderScrolls''

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* ''Franchise/TheElderScrolls''''Franchise/TheElderScrolls'':



** The most widespread religion in Tamriel is that of the Nine (originally Eight) Divines. Very much depicted so far in the series' as a SaintlyChurch, it was originally a political construction by St. Alessia, [[FounderOfTheKingdom founder]] of the First Cyrodiilic Empire after overthrowing the [[AbusivePrecursors Ayleids]]. The original Eight Divines were the eight Aedra who [[BargainWithHeaven answered Alessia's prayers]] and [[DivineIntervention lent their aid]] to her forces against the (mostly) [[JerkassGods Daedra]]-worshiping Ayleids. In exchange, Alessia made their worship the official religion of her new Empire. In order to do so, she blended the traditional Aldmeri pantheon her Nedic people and the [[TokenHeroicOrc rebel Ayleid lords]] were used to with the Old Nordic pantheon of her powerful Nord allies to the north. This stitching together of the pantheons caused several of the Divines have oddly conflicting personality traits or govern over unusual combinations of spheres. (Such as the aforementioned Stendarr/Stuhn.) Additionally, it only partly acknowledge Lorkhan/Shor as the "missing" god, mostly appeasing both sides.

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** The most widespread religion in Tamriel is that of the Nine (originally Eight) Divines. Very much depicted so far in the series' as a SaintlyChurch, it was originally a political construction by St. Alessia, [[FounderOfTheKingdom founder]] of the First Cyrodiilic Empire after overthrowing the [[AbusivePrecursors Ayleids]]. The original Eight Divines were the eight Aedra who [[BargainWithHeaven answered Alessia's prayers]] and [[DivineIntervention lent their aid]] to her forces against the (mostly) [[JerkassGods Daedra]]-worshiping Ayleids. In exchange, Alessia made their worship the official religion of her new Empire. In order to do so, she blended the traditional Aldmeri pantheon her Nedic people and the [[TokenHeroicOrc rebel Ayleid lords]] were used to with the Old Nordic pantheon of her powerful Nord allies to the north. This stitching together of the pantheons caused several of the Divines have oddly conflicting personality traits or govern over unusual combinations of spheres. (Such as the aforementioned Stendarr/Stuhn.) Additionally, it only partly acknowledge acknowledges Lorkhan/Shor as the "missing" god, mostly appeasing both sides.


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* The Orsimer primarily worship the Daedric Prince Malacath, who himself tends to manifest most often in the form of an orc.

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* In ''Franchise/TheElderScrolls'' many of the races worship many of the same gods, but they manifest as different aspects. For instance, Stendarr is known as the god of mercy in the Imperial and Aldmeri pantheons, but his Old Nordic aspect Stuhn can be better understood as the god of ransom.
** Talos is the god of humanity in general, the deified first Emperor of Tamriel once known as Tiber Septim. As of ''Skyrim'', he's officially been removed from the Nine Divines on the orders of the [[ANaziByAnyOtherName Thalmor]]-controlled Aldmeri Dominion and a civil war has begun in the province of Skyrim because of this--Talos is particularly important to the local Nords because Talos himself was a Nord.

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* In ''Franchise/TheElderScrolls'' many ''Franchise/TheElderScrolls''
** Throughout the series and its lore, the implication
of the many differing religious beliefs and {{Creation Myth}}s is that AllMythsAreTrue. While there are many shared elements, there are numerous contradictions as well. Despite this, they all seem to have elements of truth regardless of the contradictions. At the very least, it is implied that all myths are at least MetaphoricallyTrue. Also implied is that the [[FantasyPantheon many different]] [[OurGodsAreDifferent divine beings]] worshiped by the different races worship many of Nirn are implied to be different aspects of the same gods, but they manifest as different aspects. handful of divine beings. For instance, Stendarr is known as the god God of mercy Mercy and Justice in the Imperial and Aldmeri pantheons, but his Old Nordic aspect Stuhn can be better understood as the god God of ransom.
** Talos is
''Ransom''. Additionally, the god religions of humanity in general, the deified first Emperor [[OurElvesAreBetter races of Tamriel once Mer (Elves)]] typically despise Lorkhan, the [[GodIsDead "dead" creator god]] of Mundus (the mortal plane), for being a trickster who cost the divine ancestors of the Mer their CompleteImmortality. However, Lorkhan, known as Shor to the [[HornyVikings Nords]], is beloved by them (and the Imperials) as a bloodthirsty warrior god-king who defended their ancestors from Merrish oppression in ancient times.
** The most widespread religion in Tamriel is that of the Nine (originally Eight) Divines. Very much depicted so far in the series' as a SaintlyChurch, it was originally a political construction by St. Alessia, [[FounderOfTheKingdom founder]] of the First Cyrodiilic Empire after overthrowing the [[AbusivePrecursors Ayleids]]. The original Eight Divines were the eight Aedra who [[BargainWithHeaven answered Alessia's prayers]] and [[DivineIntervention lent their aid]] to her forces against the (mostly) [[JerkassGods Daedra]]-worshiping Ayleids. In exchange, Alessia made their worship the official religion of her new Empire. In order to do so, she blended the traditional Aldmeri pantheon her Nedic people and the [[TokenHeroicOrc rebel Ayleid lords]] were used to with the Old Nordic pantheon of her powerful Nord allies to the north. This stitching together of the pantheons caused several of the Divines have oddly conflicting personality traits or govern over unusual combinations of spheres. (Such as the aforementioned Stendarr/Stuhn.) Additionally, it only partly acknowledge Lorkhan/Shor as the "missing" god, mostly appeasing both sides.
** Talos, the Ninth Divine, is the [[DeityOfHumanOrigin ascended god form]] of
Tiber Septim. Septim (possibly [[MergerOfSouls among]] [[BecomingTheMask others]]), founder of the Third Cyrodiilic Empire and the first to unify all of Tamriel. While the exact means of his [[AscendToAHigherPlaneOfExistence apotheosis]] is a hotly debated topic both in-universe and out, it is believed to be related to the spirit of Lorkhan/Shor. As the [[WarGod God of ''Skyrim'', he's officially War]] and [[TheGoodKing Good Governance]], he has been removed the most active divine in safeguarding Mundus since his ascension. He is especially favored by (and [[HumansAreSpecial favors]]) the races of Men, particularly the Nords and Imperials. However, in part due to his relation to Lorkhan and in part due to the Aldmeri belief that the races of Mer descend from the Nine Divines on gods (and [[FantasticRacism no man could ever possibly join their ranks]]), worship of Talos has become banned by the orders time of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' as part of the White-Gold Concordat between the [[VestigialEmpire Vestigial Third Empire]] and their ancient rivals, the re-formed [[AntiHumanAlliance Aldmeri Dominion]] under the leadership of the extremist [[ANaziByAnyOtherName Thalmor]]-controlled Aldmeri Dominion Thalmor]].
** As seen most prominently in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', the Dunmer (Dark Elves) of Morrowind worship a trio of formerly mortal {{Physical God}}s (Vivec, Almalexia, Sotha Sil) known as the Tribunal or ALMSIVI. Thousands of years ago, they were the advisors of the [[LongDeadBadass ancient Chimeri]] ({{Precursors}} of the Dunmer) hero, Lord Nerevar. Though every surviving party [[TheRashomon has their own version]] of the events surrounding Nerevar's death
and a civil the Tribunal's ascension, the Tribunal would greatly influence the affairs of the Dunmer people for thousands of years after, including protecting them in times of war has begun and performing miracles. (As a result of the events of ''Morrowind'' and the ''Tribunal'' expansion, [[spoiler:they are cut off from the source of their power and two of them are killed]].) It's the first in a long, ''long'' TraumaCongaLine for the Dunmer in the province of Skyrim because of this--Talos is particularly important to the local Nords because Talos himself was a Nord.centuries that would follow...
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* In ''WesternAnimation/{{Wakfu}}'' the entire pantheon is composed of racial gods; it is stated that most of the individual gods created the individual races they represent, but they have no domains ''other'' than being patron gods for their races. This gets to the point that [[RageAgainstTheHeavens Oropo]]'s plan of replacing them with demigods from each race is a perfectly vald strategy. [[HorribleJudgeOfCharacter Other than the individuals he chose]].
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** Talos is the god of humanity in general, the deified first Emperor of Tamriel once known as Tiber Septim. As of ''Skyrim'', he's officially been removed from the Nine Divines on the orders of the [[ANaziByAnyOtherName Thalmor]]-controlled Aldmeri Dominion and a civil war has begun in the province of Skyrim because of this--Talos is particularly important to the local Nords because Talos himself was a Nord.
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* Creator/FeliksKoneczny classified religions into tribal (this trope), local (bound to a place, like greek cults of e.g. Arthemis in Ephesus) and universal (anyone can join, right now on Earth these are: buddhism, christianity and islam).

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* Creator/FeliksKoneczny classified religions into tribal (this trope), local (bound to a place, like greek cults of e.g. Arthemis in Ephesus) and universal (anyone can join, right now on Earth these are: buddhism, christianity UsefulNotes/Buddhism, UsefulNotes/Christianity, and islam).UsefulNotes/Islam).

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moved, because Koneczny never wrote fiction


* Creator/FeliksKoneczny classified religions into tribal (this trope, only for entire pantheon), territorial (bound to place, he doesn't give concrete examples) and universal (anyone can join, right now on Earth these are buddhism, christianity and islam).


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* Creator/FeliksKoneczny classified religions into tribal (this trope), local (bound to a place, like greek cults of e.g. Arthemis in Ephesus) and universal (anyone can join, right now on Earth these are: buddhism, christianity and islam).
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' states that Din, the Goddess of Power, was the one who created the physical earth of Hyrule; this is the reason that the rocky [[SiliconBasedLife Gorons]] are associated with her, as evidenced by their tribal emblem being the same as her's and by their home region in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' being called "Eldin province." Nayru, the Goddess of Wisdom, is explicitly stated to have created the laws of physics and metaphysics and is also implied to have specifically created water; the aquatic [[FishPeople Zora]], with their more hierarchical social structures compared to most other races, have a similar association with her as the Gorons do with Din, and their home region is called "Lanayru province" (on a more subtle level, the fact that Princess Zelda and to an extent the rest of the Royal Family of Hyrule are associated with Nayru's Triforce of Wisdom parallels how the Zora are portrayed as being much friendlier with the Royal Family and Hylians in general than other races). Lastly, Farore, the Goddess of Courage, created all the lifeforms of Hyrule and is most closely associated with the plant-like Kokiri/Koroks who live in the lush forested regions of "Faron province."

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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' states that Din, the Goddess of Power, was the one who created the physical earth of Hyrule; this is the reason that the rocky [[SiliconBasedLife Gorons]] are associated with her, as evidenced by their tribal emblem being the same as her's and by their home region in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' being called "Eldin province." " Nayru, the Goddess of Wisdom, is explicitly stated to have created the laws of physics and metaphysics and is also implied to have specifically created water; the aquatic [[FishPeople Zora]], with their more hierarchical social structures compared to most other races, have a similar association with her as the Gorons do with Din, and their home region is called "Lanayru province" (on a more subtle level, the fact that Princess Zelda and to an extent the rest of the Royal Family of Hyrule are associated with Nayru's Triforce of Wisdom parallels how the Zora are portrayed as being much friendlier with the Royal Family and Hylians in general than most other races). races). Lastly, Farore, the Goddess of Courage, created all the lifeforms of Hyrule and is most closely associated with the plant-like Kokiri/Koroks who live in the lush forested regions of "Faron province."
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' states that Din, the Goddess of Power, was the one who created the physical earth of Hyrule; this is the reason that the rocky [[SiliconBasedLife Gorons]] are associated with her, as evidenced by their tribal emblem being the same as her's and by their home region in ''''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' being called "Eldin province." Nayru, the Goddess of Wisdom, is explicitly stated to have created the laws of physics and metaphysics and is also implied to have specifically created water; the aquatic [[FishPeople Zora]], with their more hierarchical social structures compared to most other races, have a similar association with her as the Gorons do with Din, and their home region is called "Lanayru province" (on a more subtle level, the fact that Princess Zelda and to an extent the rest of the Royal Family of Hyrule are associated with Nayru's Triforce of Wisdom parallels how the Zora are portrayed as being much friendlier with the Royal Family and Hylians in general than other races). Lastly, Farore, the Goddess of Courage, created all the lifeforms of Hyrule and is most closely associated with the plant-like Kokiri/Koroks who live in the lush forested regions of "Faron province."

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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' states that Din, the Goddess of Power, was the one who created the physical earth of Hyrule; this is the reason that the rocky [[SiliconBasedLife Gorons]] are associated with her, as evidenced by their tribal emblem being the same as her's and by their home region in ''''VideoGame/TheLegendOfZeldaTwilightPrincess'' ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' being called "Eldin province." " Nayru, the Goddess of Wisdom, is explicitly stated to have created the laws of physics and metaphysics and is also implied to have specifically created water; the aquatic [[FishPeople Zora]], with their more hierarchical social structures compared to most other races, have a similar association with her as the Gorons do with Din, and their home region is called "Lanayru province" (on a more subtle level, the fact that Princess Zelda and to an extent the rest of the Royal Family of Hyrule are associated with Nayru's Triforce of Wisdom parallels how the Zora are portrayed as being much friendlier with the Royal Family and Hylians in general than other races). races). Lastly, Farore, the Goddess of Courage, created all the lifeforms of Hyrule and is most closely associated with the plant-like Kokiri/Koroks who live in the lush forested regions of "Faron province."

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* ''VideoGame/TheLegendOfZeldaSkywardSword'' introduces Hylia, the protective goddess of the Hylian people (known in this game as Skyloftians). The actions of Hylia in the lore of this game explain why various princess Zeldas throughout the franchise have access to great divine power: they're the descendants of the original Zelda, who was actually the physical incarnation of Hylia.

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* ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' states that Din, the Goddess of Power, was the one who created the physical earth of Hyrule; this is the reason that the rocky [[SiliconBasedLife Gorons]] are associated with her, as evidenced by their tribal emblem being the same as her's and by their home region in ''''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' being called "Eldin province." Nayru, the Goddess of Wisdom, is explicitly stated to have created the laws of physics and metaphysics and is also implied to have specifically created water; the aquatic [[FishPeople Zora]], with their more hierarchical social structures compared to most other races, have a similar association with her as the Gorons do with Din, and their home region is called "Lanayru province" (on a more subtle level, the fact that Princess Zelda and to an extent the rest of the Royal Family of Hyrule are associated with Nayru's Triforce of Wisdom parallels how the Zora are portrayed as being much friendlier with the Royal Family and Hylians in general than other races). Lastly, Farore, the Goddess of Courage, created all the lifeforms of Hyrule and is most closely associated with the plant-like Kokiri/Koroks who live in the lush forested regions of "Faron province."
**
''VideoGame/TheLegendOfZeldaSkywardSword'' introduces Hylia, the protective goddess of the Hylian people (known in this game as Skyloftians). The actions of Hylia in the lore of this game explain why various princess Zeldas throughout the franchise have access to great divine power: they're [[spoiler:they're the descendants of the original Zelda, who was actually the physical incarnation of Hylia.Hylia]].
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-> ''"The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own."
-->-- '''Xenophanes''', commenting on this trope.''

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-> ''"The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own."
"''
-->-- '''Xenophanes''', commenting ''commenting on this trope.''
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-> "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own."
-->-- '''Xenophanes''', commenting on this trope.

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-> "The ''"The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own."
-->-- '''Xenophanes''', commenting on this trope.
trope.''
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--> "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own." - '''Xenophanes''', commenting on this trope.

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--> -> "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own." - "
-->--
'''Xenophanes''', commenting on this trope.

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Works better as the page quote.


--> "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own." - '''Xenophanes''', commenting on this trope.




*** "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own." - Xenophanes, commenting on this trope.
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*** “The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own.” - Xenophanes, commenting on this trope.

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*** “The "The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own." - Xenophanes, commenting on this trope.
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*** “The Ethiops say that their gods are flat-nosed and black, while the Thracians say that theirs have blue eyes and red hair. Yet if cattle or horses or lions had hands and could draw, and could sculpt like men, then the horses would draw their gods like horses, and cattle like cattle; and each they would shape bodies of gods in the likeness, each kind, of their own.” - Xenophanes, commenting on this trope.
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[[quoteright:350:[[TabletopGame/MagicTheGathering http://static.tvtropes.org/pmwiki/pub/images/ephara.png]]]]
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* ''VideoGame/TheLegendOfZeldaSkywardSword'' introduces Hylia, the protective goddess of the Hylian people (known in this game as Skyloftians). The actions of Hylia in the lore of this game explain why various princess Zeldas throughout the franchise have access to great divine power: they're the descendants of the original Zelda, who was actually the physical incarnation of Hylia.
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Not to be confused with God being portrayed as a specific ethnic group: see DivineRaceLift.
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* These gods seem to have been quite common in the ancient middle east, with many of the region's groups following a specific god, sometimes out of a pantheon, and sometimes sharing a name with them. Most significant in the modern age is the god of [[UsefulNotes/{{Judaism}} the Jewish people]]; early parts of ''Literature/TheBible'' and contemporary texts mention other gods and their tribes, before the Jews decided that their god was the only real one and the rest were demonic illusions or pure fantasy. The same god has gone on to be adopted by Christians and Muslims as the universal God, but is still an ethnic god from a Jewish perspective.

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* These gods seem to have been quite common in the ancient middle east, Middle East, with many of the region's groups following a specific god, sometimes out of a pantheon, and sometimes sharing a name with them. Most significant in the modern age is the god of [[UsefulNotes/{{Judaism}} the Jewish people]]; early parts of ''Literature/TheBible'' and contemporary texts mention other gods and their tribes, before the Jews decided that their god was the only real one and the rest were demonic illusions or pure fantasy. The same god has gone on to be adopted by Christians and Muslims as the universal God, but is still an ethnic god from a Jewish perspective.

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* ''TabletopGame/{{Warhammer}}'': Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norscans (HeavyMetal HornyVikings), [[HordesFromTheEast Kurgans, Hung]] and Beastmen; the Kislevites worship the bear god Ursun, as well as the fire god Dazh and the thunder god Tur; Sigmar is the god of the Empire's state religion as well as its founder, although the Imperials also worship other gods such as Ulric, Morr, and Myrmidia; the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.

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* ''TabletopGame/{{Warhammer}}'': ''TabletopGame/{{Warhammer}}'':
**
Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norscans (HeavyMetal HornyVikings), [[HordesFromTheEast Kurgans, Hung]] and Beastmen; the Kislevites worship the bear god Ursun, as well as the fire god Dazh and the thunder god Tur; Sigmar is the god of the Empire's state religion as well as its founder, although the Imperials also worship other gods such as Ulric, Morr, and Myrmidia; the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.

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*** Historic perspectives on pantheons revealed that if two pantheons got ''too'' mixed up with one another (mostly as a matter of followers, although the survival -- and in one case emergence of a new one -- of the racial pantheons indicate divine action plays a part too) they would end up getting merged (and the local rules of divinity does ''not'' permit two gods -- above demigod level power, anyway -- in the same pantheon to share a portfolio, so important portfolios would have to be fought over, with one losing the portfolio or being demoted to a subset). This resulted in a plot throughout 3e of the Mulhorandi and the Faerûnic pantheon competing to gain the most influence over Unther while at the same time (especially on the Mulhorandi side) trying to stick to the spirit of this trope and not ending up forced to merge into a single larger Faerûnic pantheon -- which was not just a theoretical threat, the Faerûnic pantheon was so large partly because it was the result of multiple ethnic pantheons having gotten so involved with one another that they crossed the boundary.

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*** Historic perspectives on pantheons revealed that if two pantheons got ''too'' mixed up with one another (mostly as a matter of followers, although the survival -- and in one case emergence of a new one -- of the racial pantheons indicate divine action plays a part too) they would end up getting merged (and the local rules of divinity does ''not'' permit two gods -- above demigod level power, anyway -- in the same pantheon to share a portfolio, so important portfolios would have to be fought over, with one losing the portfolio or being demoted to a subset). This resulted in a plot throughout 3e of the Mulhorandi and the Faerûnic pantheon competing to gain the most influence over Unther while at the same time (especially on the Mulhorandi side) trying to stick to the spirit of this trope and not ending up forced to merge into a single larger Faerûnic pantheon -- which was not just a theoretical threat, the Faerûnic pantheon was so large partly because it was the result of multiple ethnic pantheons having gotten so involved with one another that they crossed the boundary.



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* [[AncientGreece Ancient Greek]] city-states tended to have their own patron god, part of the general Greek pantheon, who approximately exemplified whatever trait the city most valued. Probably the most famous of these are Ares and Athena, both war gods and patrons of Sparta and Athens respectively.

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* [[AncientGreece Ancient Greek]] city-states tended to have their own patron god, part of the general Greek pantheon, who approximately exemplified whatever trait the city most valued. Probably the most famous of these are Ares and Athena, both war gods and patrons of Sparta and Athens respectively.respectively.

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* RobertEHoward's ''Franchise/ConanTheBarbarian'' stories feature small pantheons composed of a mix of historical and fictional gods:

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* RobertEHoward's Creator/RobertEHoward's ''Franchise/ConanTheBarbarian'' stories feature small pantheons composed of a mix of historical and fictional gods:
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*** Historic perspectives on pantheons revealed that if two pantheons got ''too'' mixed up with one another (mostly as a matter of followers, although the survival -- and in one case emergence of a new one -- of the racial pantheons indicate divine action plays a part too) they would end up getting merged (and the local rules of divinity does ''not'' permit two gods -- above demigod level power, anyway -- in the same pantheon to share a portfolio, so important portfolios would have to be fought over, with one losing the portfolio or being demoted to a subset). This resulted in a plot throughout 3e of the Mulhorandi and the Faerûnic pantheon competing to gain the most influence over Unther while at the same time (especially on the Mulhorandi side) trying to stick to the spirit of this trope and not ending up forced to merge into a single larger Faerûnic pantheon -- which was not just a theoretical threat, the Faerûnic pantheon was so large partly because it was the result of multiple ethnic pantheons having gotten so involved with one another that they crossed the boundary.
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* ''TabletopGame/{{Warhammer}}'': Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca (HeavyMetal HornyVikings), the Kislevites worship the bear god Ulric, Sigmar is the god of the Empire's state religion as well as its founder, the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
** The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.

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* ''TabletopGame/{{Warhammer}}'': Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca Norscans (HeavyMetal HornyVikings), [[HordesFromTheEast Kurgans, Hung]] and Beastmen; the Kislevites worship the bear god Ulric, Ursun, as well as the fire god Dazh and the thunder god Tur; Sigmar is the god of the Empire's state religion as well as its founder, although the Imperials also worship other gods such as Ulric, Morr, and Myrmidia; the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
** The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.
blurry. The Orcs and Goblins worship Gork, the god of brutality, and Mork, the god of cunning.
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* In ''Literature/TheChroniclesOfNarnia'' Narnians worship Aslan (a CrystalDragonJesus), while the Calormens worship Tash (treated in ''Literature/TheHorseAndHisBoy'' as a FantasyCounterpartCulture equivalent of the Islamic perspective of God, but in ''Literature/TheLastBattle'' as a SatanicArchetype. In said book, Aslan says that anyone doing something bad in his name is really doing it for Tash, and anyone who does good in Tash's name is really doing it for him.

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* In ''Literature/TheChroniclesOfNarnia'' Narnians worship Aslan (a CrystalDragonJesus), while the Calormens worship Tash (treated in ''Literature/TheHorseAndHisBoy'' as a FantasyCounterpartCulture equivalent of the Islamic perspective of God, but in ''Literature/TheLastBattle'' as a SatanicArchetype. In said book, Aslan says that [[BlackAndWhiteMorality anyone doing something bad in his name is really doing it for Tash, and anyone who does good in Tash's name is really doing it for him.]]
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* In the ''Literature/{{Discworld}}'' novels, nearly all dwarfs share the belief that the world was created by the god Tak, although they don't worship him as a matter of principle: "Tak does not command that we think of Him, only that we think". Other races, such as trolls and humans, have considerably larger pantheons and commonly regard Tak as the god of dwarfs.

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* In the ''Literature/{{Discworld}}'' novels, nearly all dwarfs share the belief that the world was created by the god Tak, although they don't worship him as a matter of principle: "Tak does not command that we think of Him, only that we think". Other races, such as trolls and humans, have considerably larger pantheons and commonly regard Tak as the god of dwarfs. Some human nationalities also have their own specific gods: Omnians worship Om, and Borogravians have Nuggan (though most of them actually worship the Duchess, who thanks to [[ClapYourHandsIfYouBelieve the power of belief]] has posthumously become the equivalent against her will).
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* RobertEHoward's ''Literature/{{Conan}}'' stories feature small pantheons composed of a mix of historical and fictional gods:

to:

* RobertEHoward's ''Literature/{{Conan}}'' ''Franchise/ConanTheBarbarian'' stories feature small pantheons composed of a mix of historical and fictional gods:
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Most [[OurGodsAreGreater gods]] in your typical divine pantheon seem to be {{Anthropomorphic Personification}}s of natural forces or endeavors and rule over those aspects; thus you have a god of war, a god of thunder, a god of [[Creator/EddieIzzard running around and jumping and stuff]]. There might also be gods of specific places. Another common type of god is associated not with an abstract concept, but with a discrete ethnic group or tribe of people, who take a god (or small group of gods) as their patron.

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Most [[OurGodsAreGreater gods]] in your typical divine pantheon seem to be {{Anthropomorphic Personification}}s of natural forces or endeavors and rule over those aspects; thus you have a god of war, a god of thunder, a god of [[Creator/EddieIzzard running around and jumping and stuff]]. There might also be gods of specific places.places-- see GeniusLoci, though not all cultures consider their genii to be gods. Another common type of god is associated not with an abstract concept, but with a discrete ethnic group or tribe of people, who take a god (or small group of gods) as their patron.
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Created from YKTTW

Added DiffLines:

Most [[OurGodsAreGreater gods]] in your typical divine pantheon seem to be {{Anthropomorphic Personification}}s of natural forces or endeavors and rule over those aspects; thus you have a god of war, a god of thunder, a god of [[Creator/EddieIzzard running around and jumping and stuff]]. There might also be gods of specific places. Another common type of god is associated not with an abstract concept, but with a discrete ethnic group or tribe of people, who take a god (or small group of gods) as their patron.

A reciprocal relationship naturally enfolds: the god protects the tribe from supernatural threats and appoints leaders to deal with secular problems, while the people give up offerings or prayers. This might mean that GodsNeedPrayerBadly and this one has found a cozy niche, or else that there is an immutable, vital connection between the two parties, and if one is destroyed, the other will necessarily fall to ruin. In the latter case, it's assumed that one entity specifically created the other. Members of the tribe (all, or just a chosen few) may be able to direct the god's power to their own designs (see [[FunctionalMagic Theurgy]]). When groups come into conflict, their gods get involved, and things can escalate into a [[DivineConflict celestial war]] quickly. Some gods are even evangelical, and want everyone to be converted to their worship, while others are only concerned with the needs of their chosen race.

Ethnic gods may be cobbled together into a single pantheon when their representative tribes form a civilization or empire. In that case, the TopGod is probably the original god of the ruling tribe, and a lot of OddJobGods emerge, taking up whatever traits their people ascribed them and representing those within the pantheon.
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!!Examples:

[[AC: Literature]]
* ''Literature/TheBelgariad'' has seven gods (not counting their father) and, originally, seven tribes. Each god has a totemic animal (bull, bear, serpent, etc.) and the culture of their people is based on the attributes of that animal. Aldur is the odd one out here, who never chose a race and instead has only a handful of disciples. The godless ones drifted apart and became a variety of races worshiping such godly surrogates as demons, their ancestors, or political power. In this setting, the gods largely get along, with the BigBad Torak being the major exception, and when he starts maneuvering to take over the world, they take on incorporeal aspects so that their conflict won't destroy everything. Eventually, a new god, Eriond, is born, who is destined to become the god of all peoples.
* In ''Literature/TheChroniclesOfNarnia'' Narnians worship Aslan (a CrystalDragonJesus), while the Calormens worship Tash (treated in ''Literature/TheHorseAndHisBoy'' as a FantasyCounterpartCulture equivalent of the Islamic perspective of God, but in ''Literature/TheLastBattle'' as a SatanicArchetype. In said book, Aslan says that anyone doing something bad in his name is really doing it for Tash, and anyone who does good in Tash's name is really doing it for him.
* RobertEHoward's ''Literature/{{Conan}}'' stories feature small pantheons composed of a mix of historical and fictional gods:
** Crom is the deity of the Cimmerians, Conan's people.
** The gods of the Stygians include Set, Derketo (sea-goddess of pleasure) and Ibis (wisdom and the Moon).
** The inhabitants of Shem worship Ishtar (fertility), Derketo, Ashtoreth (fertility, sexuality, and war), Adonis, the fish-god Dagon and Baal.
** The people of Vendhya bow down before Asura and Yizil.
** The Hyrkanian gods are the demon-god Yog (Lord of the Empty Abodes), Hanuman the ape-god, Erlik (god of death and the underworld) and Tarim.
** The Kushite deities are Jullah, the raven god Jhil, Ajujo the Dark One and Derketa (Queen of the Dead).
** The Khitans worship Yag-Kosha (Yogah of Yag, Demon of the Elder World) and Yun.
* In the ''Literature/{{Discworld}}'' novels, nearly all dwarfs share the belief that the world was created by the god Tak, although they don't worship him as a matter of principle: "Tak does not command that we think of Him, only that we think". Other races, such as trolls and humans, have considerably larger pantheons and commonly regard Tak as the god of dwarfs.
* In ''Literature/TheElenium'' each race has at least one god, with a wide variety in the numbers. The Elenes have one, the trolls have five, the Tamuls have about a half-dozen while their offshoots the Atans have one. Meanwhile, the Styrics have over a thousand gods, and the interference of this multitude has led to them being the most practiced magic-users, and famed for it throughout the world. However, the Elene god, commanding the entire combined faith of the most populous race, is probably the most powerful of the gods; but as it happens, he has a strict [[GodsHandsAreTied non-intervention policy]].
* In the ''Literature/JohnCarterOfMars'' series, the god Tur is worshipped solely by the Phundahlians, while the god Komal (who is actually just a large Banth) is only worshipped by the Lotharians.
* In Creator/TamoraPierce's Literature/TortallUniverse, there are many gods, some minor and some designated "great," but even the so-called Great Gods often have specific ethnic groups they hold dear.
** In the Literature/DaughterOfTheLioness duology it's revealed that the Trickster is the patron god of the Copper Island natives, the Raka. The books (''Trickster's Choice'' and ''Trickster's Queen'') follow his chosen champions in their fight to win the Isles back from the white minority that compose the ruling class.
** In Literature/TheImmortals quartet it's said that the Banjiku tribe were birthed by the goddess Lashagui and worship her along with her brother, Kidunka the World Snake.
** In the Literature/SongOfTheLioness quartet, we learn of the persecuted K'Mir tribes of Sarain, who worship the Horse Lords.
* Creator/FeliksKoneczny classified religions into tribal (this trope, only for entire pantheon), territorial (bound to place, he doesn't give concrete examples) and universal (anyone can join, right now on Earth these are buddhism, christianity and islam).
* In ''Literature/ASongOfIceAndFire'', the Drowned God is only worshipped by the Ironborn people. Lesser known ethnic deities from this universe are the Great Shepherd (worshipped by the Lhazarene people), Boash (was only worshipped by the Lorathi a long time ago), the nameless god of the Norvoshi, and the Black Goat of the Qohoriks.

[[AC: Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons''
** The ''TabletopGame/ForgottenRealms'' setting, particularly in 3rd Edition, is an {{exaggerated}} case, with several different racial and ethnic ''pantheons''. The largest is the Faerunian pantheon (most humans), and there's also the elven pantheon, the drow pantheon, the dwarven pantheon, the halfling pantheon, the gnomish pantheon, and the orcish pantheon. The human nations of Mulhorand and Unther also had their own pantheons, but the Untheric pantheon (an import of the Sumerian and Babylonian pantheons) was extinct by the end of the Time of Troubles and the Mulhorandi pantheon (a version of the Egyptian pantheon) was destroyed by the Spellplague in 4th Edition.
** Some other racial deities from early editions of the game:
*** ''Deities and Demigods Cyclopedia'': Hruggek (bugbears), Skerrit (centaurs and satyrs), Surtur (fire giants), Thrym (frost giants), Grolantor (hill giants and ettins), Skoraeus Stonebones (stone giants), Maglubiyet (goblins and hobgoblins), Kurtulmak (kobolds), Blibdoolpoolp (kuo-toa), Semuanya (lizard men), Eadro (locathah and mermen), Vaprak (ogres), Sekolah (sahuagin) and Laogzed (troglodytes).
*** Some monsters worshipped demon princes from the Abyss as deities: Yeenoghu (gnolls), Demogorgon (ixitxachitl), Baphomet (minotaurs), Graz'zt (lamia).
*** In an article in ''Magazine/{{Dragon}}'' magazine #63 Roger Moore wrote up additional deities to fill out the pantheons of the kobolds, goblins and hobgoblins.
*** Bahamut and Tiamat were the deities of good and evil dragons, respectively.
*** The 2nd Edition supplement ''Monster Mythology'' had dozens of new deities for monsters.
* ''TabletopGame/{{Warhammer}}'': Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca (HeavyMetal HornyVikings), the Kislevites worship the bear god Ulric, Sigmar is the god of the Empire's state religion as well as its founder, the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
** The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.

[[AC: Video Games]]
* ''VideoGame/BlackAndWhite'' implies this while applying it rather loosely. Each god met in the game commands a single tribe, and there are races with no god, due apparently to a long-time war of attrition among the gods. The tribes are based on real-life ethnic groups, e.g. the Egyptians, Japanese, Norse, etc., but the gods are entirely fictitious and have no strong resemblance to any of the gods these groups historically worshiped.
* The elves in the ''Franchise/DragonAge'' series worship a pantheon of deities known as the Creators ([[spoiler:revealed to have been ancient elven god-kings in the third game]]), while the dwarves venerate their ancestors and a mysterious female being named "the Stone", which represents the entirety of the earth ([[spoiler:who may be a massive slumbering Titan]]). Humans and the qunari/kossith lack such a deity, since the most common human faith is that in TheMaker, which proclaims universality, and the qunari follow the quasi-religious philosophy of the Qun, which is likewise not specific to their race. In ancient times, however, the human tribe of Tevinters worshiped a pantheon of seven Old Gods (giant magical dragons).
* In ''Franchise/TheElderScrolls'' many of the races worship many of the same gods, but they manifest as different aspects. For instance, Stendarr is known as the god of mercy in the Imperial and Aldmeri pantheons, but his Old Nordic aspect Stuhn can be better understood as the god of ransom.
* In ''VideoGame/KingOfDragonPass'', the tribe the player controls are humans who are part of a broader culture that worships Orlanth (who controls rain, lightning, and air) as their primary god, admiring and following him to the point where they call themselves Orlanthi.
* ''VideoGame/{{Populous}}'': Each tribe has a commanding and beneficent god, one of which [[AGodIsYou is the player]].

[[AC: Webcomics]]
* In ''Webcomic/TheOrderOfTheStick'' the world was created as a joint effort by the Norse Gods, the Mesopotamian pantheon, and the Zodiac animals, who claimed dominion over the Northern, Western, and Southern continents and their peoples. However, the elves worship a pantheon of ascended mortals and goblinoids worship the Dark One, who was a goblin warlord who managed to unite the assorted goblin races in life. Also, despite being one of the Western Gods, Tiamat is revered by dragons and kobolds worldwide.

[[AC: Real Life]]
* These gods seem to have been quite common in the ancient middle east, with many of the region's groups following a specific god, sometimes out of a pantheon, and sometimes sharing a name with them. Most significant in the modern age is the god of [[UsefulNotes/{{Judaism}} the Jewish people]]; early parts of ''Literature/TheBible'' and contemporary texts mention other gods and their tribes, before the Jews decided that their god was the only real one and the rest were demonic illusions or pure fantasy. The same god has gone on to be adopted by Christians and Muslims as the universal God, but is still an ethnic god from a Jewish perspective.
* [[AncientGreece Ancient Greek]] city-states tended to have their own patron god, part of the general Greek pantheon, who approximately exemplified whatever trait the city most valued. Probably the most famous of these are Ares and Athena, both war gods and patrons of Sparta and Athens respectively.

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