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* ''VideoGame/Heidelberg1693'' revolves around a zombie outbreak in 17th-Century Germany. And nesides the standard, shambling undead, you also battle zombie musicians whose violins can shoot deadly musical notes, zombie riflemen, undead harlequin, lady zombies who blows lethal kisses on you, giant zombies armed with hammers, and assorted unique undead monsters.

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* ''VideoGame/Heidelberg1693'' revolves around a zombie outbreak in 17th-Century Germany. And nesides besides the standard, shambling undead, you also battle zombie musicians whose violins can shoot deadly musical notes, zombie riflemen, undead harlequin, lady zombies who blows lethal kisses on you, giant zombies armed with hammers, and assorted unique undead monsters.

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* ''ComicBook/BlackestNight'' uses ''dead superhumans'' who, on top of retaining all the powers they had in life, are also granted an equivalent to Green Lantern ring powers as well as high regeneration that makes them hard to keep down.



* In the ''ComicBook/JudgeDredd'' story arc "Judgement Day", the Judges are fighting off a ZombieApocalypse of regular flesh-eating zombies who can be easily mowed down, only being dangerous due to their vast numbers. The necromancer who is controlling them later crafts a group of muscular zombie mooks who are far more durable and dangerous, making mince meat of much of Judge Dredd's strike force.
* Almost literally invoked with the superhero and supervillain zombies in ''ComicBook/MarvelZombies''.
* Rapunzel fights one of these in ''ComicBook/SnowWhiteZombieApocalypse'' in the form of [[spoiler:a [[TheBigBadWolf Big Bad Wolf Zombie]] with a granny zombie inside]].
* In ''ComicBook/ZombiesChristmasCarol'''s BadFuture, with the majority of undead converged into a single mind, Scrooge becomes the zombies' leader.
* In the Chilean comic ''Zombies en la Moneda'', none other than [[spoiler:UsefulNotes/AugustoPinochet]] ends up transforming into an elite zombie. He is very intelligent (he even becomes the new president of Chile), he has an almost-normal appearance with no signs of decomposition, he can apparently control other zombies, and he is very strong and resistant.

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* ''ComicBook/GreenLantern'': ''ComicBook/BlackestNight'' uses ''dead superhumans'' who, on top of retaining all the powers they had in life, are also granted an equivalent to Green Lantern ring powers as well as high regeneration that makes them hard to keep down.
* ''ComicBook/JudgeDredd'':
In the ''ComicBook/JudgeDredd'' story arc "Judgement Day", the Judges are fighting off a ZombieApocalypse of regular flesh-eating zombies who can be easily mowed down, only being dangerous due to their vast numbers. The necromancer who is controlling them later crafts a group of muscular zombie mooks who are far more durable and dangerous, making mince meat of much of Judge Dredd's strike force.
* ''ComicBook/MarvelZombies'': Almost literally invoked with the superhero and supervillain zombies in ''ComicBook/MarvelZombies''.
zombies.
* ''ComicBook/SnowWhiteZombieApocalypse'': Rapunzel fights one of these in ''ComicBook/SnowWhiteZombieApocalypse'' in the form of [[spoiler:a [[TheBigBadWolf Big Bad Wolf Zombie]] with a granny zombie inside]].
* ''ComicBook/ZombiesChristmasCarol'': In ''ComicBook/ZombiesChristmasCarol'''s the comic's BadFuture, with the majority of undead converged into a single mind, Scrooge becomes the zombies' leader.
* In the Chilean comic ''Zombies en la Moneda'', Moneda'': In the Chilean comic, none other than [[spoiler:UsefulNotes/AugustoPinochet]] ends up transforming into an elite zombie. He is very intelligent (he even becomes the new president of Chile), he has an almost-normal appearance with no signs of decomposition, he can apparently control other zombies, and he is very strong and resistant.
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* In ''Film/ArmyOfTheDead'', there are three types of zombie. The shamblers are your normal, slow-moving walkers straight out of the ''Film/LivingDeadSeries'' or ''Franchise/TheWalkingDead'', with the added weakness that they dry out and desiccate in the desert heat of UsefulNotes/LasVegas. Above them are the alphas, who can run and retain enough intelligence to [[ItCanThink organize]] and [[ItsPersonal show some measure of emotion]], functioning more like SpaceOrcs than traditional zombies. Finally, the [[MonsterLord alphas' leader]] Zeus is an escaped military experiment who is stronger and smarter than all the rest. His bites turn people into alphas, and he retains enough intelligence to know to put on a metal helmet to deflect headshots. And Zeus' Alpha "Queen" can be pregnant.

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* In ''Film/ArmyOfTheDead'', there are three types of zombie. The shamblers are your normal, slow-moving walkers straight out of the ''Film/LivingDeadSeries'' or ''Franchise/TheWalkingDead'', with the added weakness that they dry out and desiccate in the desert heat of UsefulNotes/LasVegas. Above them are the alphas, who are much stronger, can run and retain enough intelligence to [[ItCanThink organize]] and [[ItsPersonal show some measure of emotion]], functioning more like SpaceOrcs than traditional zombies. Finally, the [[MonsterLord alphas' leader]] Zeus is an escaped military experiment leader]], Zeus, who is stronger and smarter than all the rest. His bites turn people into alphas, and he retains enough intelligence to know to put on a metal helmet to deflect headshots. And Zeus' Alpha "Queen" can be pregnant.
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[[folder:Visual Novels]]
* From ''VisualNovel/TokyoNecro'', these are known as Hi-Fi living dead, they are often undead that have had more work put into them by a necromancer to make them far more capable and dangerous than the usual shambling corpses. This can be everything from simply looking more lifelike to having all kinds of armor and weapons forged onto them. This is especially true for those that still retains their sense of self allowing them to make tactical decisions on the fly without any input from their master.
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** The sequel reveals that the Mutants can not only outrun most cars and even ''military vehicles'', but can jump far, work in packs to ambush unsuspecting civilians and soldiers alike, ranging from getting onto the car hood (where shooting them will deter them the first time if you didn't try to intentionally weaken them beforehand), or reaching into the side windows to grab either Diane of Cocheta. The Alpha Mutants become both TheDreaded and a MiniBoss pain in the ass, since they have more health and need to be deterred ''twice'' before you can kill them a third time. Fortunately, they still die in one hit if they're caught in the vicinity of an exploding car, mine, fuel truck or carpet bombing run.

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** The sequel reveals that the Mutants can not only outrun most cars and even ''military vehicles'', but can jump far, work in packs to ambush unsuspecting civilians and soldiers alike, ranging from getting onto the car hood (where shooting them will deter them the first time if you didn't try to intentionally weaken them beforehand), or reaching into the side windows to grab either Diane of or Cocheta. The In the later stages of the campaign, you find out that there is an [[FromBadToWorse Alpha variation]], and they're even ''tougher'' than the regular Mutant. Alpha Mutants become both TheDreaded and a MiniBoss pain in the ass, since they have more health and need to be deterred ''twice'' before you can kill them a third time. Fortunately, they still die in one hit if they're caught in the vicinity of an exploding car, mine, fuel truck or carpet bombing run.
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* ''VideoGame/RoadOfTheDead'': Mutants. When spotted, they will intentionally try to get in front of you and get onto Creasman's car. If you do not have ammo and end up with a Mutant on your car hood, [[YouAreAlreadyDead you are screwed]].
** The sequel reveals that the Mutants can not only outrun most cars and even ''military vehicles'', but can jump far, work in packs to ambush unsuspecting civilians and soldiers alike, ranging from getting onto the car hood (where shooting them will deter them the first time if you didn't try to intentionally weaken them beforehand), or reaching into the side windows to grab either Diane of Cocheta. The Alpha Mutants become both TheDreaded and a MiniBoss pain in the ass, since they have more health and need to be deterred ''twice'' before you can kill them a third time. Fortunately, they still die in one hit if they're caught in the vicinity of an exploding car, mine, fuel truck or carpet bombing run.

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